Artikel 3ds Max,
Artikel Featured,
Artikel Texturing,
Artikel Ultramap,
Artikel VIZPARK,
[ #3dsMax ]ULTRAMAP is the Plugin for by VIZPARK which allows you to create any shape and virtually unlimited patterns for use in 3Ds Max or game engines. Use Cross- map for randomized bitmaps or procedural maps...
Flatiron 2.0 for 3dsMax 2010-2015
Posted by Anonymous
Posted on April 22, 2014
with No comments

Artikel 3d-io,
Artikel 3ds Max,
Artikel Featured,
Artikel Flatiron,
Artikel Game,
Artikel Texturing,
[ #Flatiron #Game #Texturing #3dsMax ]3d-io has announced Flatiron 2.0 - the most powerful full scene texture baking solution for Autodesk 3ds Max. It is developed to assist game artists, realtime visualization...
Yanobox Nodes 2 for After Effects, FCP X and Premiere Pro
Posted by Anonymous
Posted on April 20, 2014
with No comments

Artikel Adobe Premiere,
Artikel After Effects,
Artikel Featured,
Artikel Final Cut Pro,
Artikel FxFactory,
Artikel Motion Graphic,
Artikel Nodes 2,
Artikel Yanobox,
[ #AfterEffects #FCP #Premiere #FxFactory #MotionGraphic ]Yanobox Releases Nodes 2 - the node-and-line motion graphics tool for After...
Labels:
Adobe Premiere,
After Effects,
Featured,
Final Cut Pro,
FxFactory,
Motion Graphic,
Nodes 2,
Yanobox
Golaem Crowd 3.2
Posted by Anonymous
Posted on April 18, 2014
with No comments

Artikel 3ds Max,
Artikel Crowd,
Artikel Featured,
Artikel Golaem Crowd,
Artikel Maya,
Artikel Simulation,
[ #Maya #3dsMax #Simulation ]Golaem Crowd 3.2 introduces a Crowd Paint Tool enabling artists to place their characters and control their behaviors with a simple brush.>> See Also: Download...
PolyFX 3.0 for 3ds Max
Posted by Anonymous
Posted on April 17, 2014
with No comments

Artikel 3ds Max,
Artikel 3ds Max Script,
Artikel Featured,
Artikel Motion Graphic,
Artikel PolyFX,
Artikel Polygon,
[ #3dsMax ]PolyFX for 3ds Max is script to animate the appearance or disappearance of the object by Bodyul Vladislav. PolyFX v3.0 for 3dsMax is now available>> See Also: Forest...
Thinkbox Krakatoa for Cinema 4D is now Available
Posted by Anonymous
Posted on April 15, 2014
with No comments

Artikel Cinema 4D,
Artikel Featured,
Artikel Krakatoa,
Artikel Krakatoa for Cinema 4D,
Artikel particle,
Artikel Thinkbox Software,
Artikel VFX,
[ #Krakatoa #Cinema4D ]Friedrichsdorf, April 14, 2014 – MAXON, the leading developer of professional 3D modeling, painting, animation and rendering solutions,...
VRayPattern v1.2.3 for for 3ds Max 2008 - 2014
Posted by Anonymous
Posted on April 11, 2014
with No comments

Artikel 3ds Max,
Artikel Featured,
Artikel iCube,
Artikel Modeling,
Artikel Vray,
Artikel VRayPattern,
[ #3dsMax #vray ]iCube R&D Group has unveiled VRayPattern v1.2.3 for for 3ds Max 2008 - 2014 with V-Ray 3 support>> See Also: VRayPattern tutorialChanges for v1.2.3 are:- Adds support for...
Houdini Demolition Master tool 1.1
Posted by Anonymous
Posted on April 11, 2014
with No comments

Artikel Demolition Master tool,
Artikel Featured,
Artikel Houdini,
[ #Houdini ]Borko Milohanovic has posted the video about system that He is currently developing Houdini Demolition master tool 1.1. The tool gives you control over fragmentation (shattering) and over RBD activation. >> See Also:...
Maxwell Render v3.0.1 for 3ds Max 2010 - 2014
Posted by Anonymous
Posted on April 09, 2014
with No comments

Artikel 3ds Max,
Artikel Featured,
Artikel Maxwell,
Artikel Rendering,
[ #3dsMax #Maxwell #Render ]Next Limit Technologies has unveiled Maxwell Render v3.0.1 for 3ds Max 2010 - 2014>> See Also: Maxwell Render V3Changes for v3.0.1 are:- Improved behavior of blocked emitters in SSS objects- Improvements...
RealBook v.1.1 for Cinema 4D
Posted by Anonymous
Posted on April 09, 2014
with No comments

Artikel Animation,
Artikel Cinema 4D,
Artikel Featured,
Artikel Motion Graphic,
Artikel RealBook,
[ #Cinema4D #MotionGraphic #Animation ]RealBook for Cinema 4D is plugin which allows you to create your book with all the pages you need, adjust the size, the animation, rotate the base, flip through...
Signal for Cinema 4D
Posted by Anonymous
Posted on April 08, 2014
with No comments

Artikel Animation,
Artikel Cinema 4D,
Artikel Featured,
Artikel Greyscalegorilla,
Artikel Motion Graphic,
Artikel Signal,
[ #Cinema4D #MotionGraphic #Animation ]Signal is Greyscalegorilla's upcoming animation plugin for Cinema 4D which allows for easy procedural animation for any parameter inside of...
Download ARewO add-on for Blender
Posted by Anonymous
Posted on April 07, 2014
with No comments

Artikel Animation,
Artikel ARewO,
Artikel Blender,
Artikel Featured,
Artikel Motion Graphic,
[ #Blender #Animation ]Animation Replicator with Offset (ARewO) Addon is a nice little tool for motion graphics-style animations in Blender. It's like an array modifier supporting per-object animations and...
Vray and Arnold Shader for MARI 2.6
Posted by Anonymous
Posted on April 07, 2014
with No comments

Artikel Arnold,
Artikel Chaos Group,
Artikel Featured,
Artikel Mari,
Artikel Shader,
Artikel Solidangle,
Artikel Vray,
[ #vray #Arnold #mari #Texture #Shader ]Check out some videos from Shader Developer - Antonio Neto showing V-Ray and Arnold shader for MARI 2.6. >> See Also: Mari 2.6He wrote:"A...
ReelSmart Motion Blur 5 for After Effects, Nuke
Posted by Anonymous
Posted on April 04, 2014
with No comments

Artikel After Effects,
Artikel Avid Media Composer,
Artikel Compositing,
Artikel Featured,
Artikel Final Cut Pro,
Artikel NUKE,
Artikel ReelSmart Motion Blur,
Artikel RSMB,
[ #RSMB #AfterEffects #Nuke ]RE:Vision Effects announced the release of ReelSmart Motion Blur version 5 with GPU support for:...
Red Giant Magic Bullet Looks 2.5 for After Effects, Final Cut Pro and Photoshop
Posted by Anonymous
Posted on April 01, 2014
with No comments

Artikel After Effects,
Artikel Color grading,
Artikel Featured,
Artikel Final Cut Pro,
Artikel Magic Bullet Looks,
Artikel Red Giant,
Artikel Vegas Pro,
[ #AfterEffects #FinalCutPro #PremierePro #VegasPro #Motion #MediaComposer #Photoshop ]Red Giant software has announced its colour-grading toolset...
AXYZ An(i)ma 1.6 for 3ds Max and Cinema 4D
Posted by Anonymous
Posted on April 01, 2014
with No comments
ma+1.6+for+3ds+Max+and+Cinema+4D.jpg)
Artikel 3ds Max,
Artikel An(i)ma,
Artikel Animation,
Artikel AXYZ,
Artikel Cinema 4D,
Artikel Crowd,
Artikel Featured,
Artikel Simulation,
Artikel VFX,
[ #3dsMax #Cinema4D #AXYZ #Crowd #Simulation #Animation ]AXYZ design announces the release of an(i)ma® 1.6, a new version of the fastest stand-alone...
Cebas moskitoRender for 3ds Max
Posted by Anonymous
Posted on March 27, 2014
with No comments

Artikel 3ds Max,
Artikel Cebas,
Artikel Featured,
Artikel moskitoRender,
Artikel Rendering,
[ #moskitoRender #Cebas #Rendering #3ds Max ]cebas Visual Technology Inc has announced their new moskitoRender for 3ds MaxmoskitoRender™ is the first full-featured GPU renderer for 3ds Max with the least amount...
Miarmy 3.0 for Autodesk Maya
Posted by Anonymous
Posted on March 24, 2014
with No comments

Artikel Basefount Technology,
Artikel Crowd,
Artikel Featured,
Artikel Maya,
Artikel Miarmy,
Artikel Simulation,
[ #Maya #Crowd #Simulation ]Miarmy (named "My Army") is a Human Logic Engine based Maya plugin for crowd simulation, AI, behavioral animation, creature physical simulation and rendering....
Digital Anarchy Flicker Free 1.0 for After Effect, Premiere, Final Cut Pro, Avid, Resolve
Posted by Anonymous
Posted on March 23, 2014
with No comments

Artikel After Effects,
Artikel Avid,
Artikel Digital Anarchy,
Artikel Featured,
Artikel Final Cut Pro,
Artikel Flicker Free,
Artikel Premiere,
Artikel Resolve,
Artikel Video,
[ #AfterEffects #Premiere #FinalCutPro #Avid #Resolve ]Flicker Free is the next generation of flicker removal software for removing...
Labels:
After Effects,
Avid,
Digital Anarchy,
Featured,
Final Cut Pro,
Flicker Free,
Premiere,
Resolve,
Video
V-Ray 3.0 Beta for Autodesk Maya
Posted by Anonymous
Posted on March 20, 2014
with No comments

Artikel Chaos Group,
Artikel Featured,
Artikel Maya,
Artikel Rendering,
Artikel Vray,
[ #Vray #Maya #Render ]Chaos Group has unveiled V-Ray 3.0 Beta for Autodesk Maya, which included in the initial round of enhancements will be a new Progressive Rendering Engine, support for several open source technologies,...