3d-io's plugin Updates for Autodesk 3dsMax 2018

Artikel 3d-io, Artikel 3ds Max, Artikel Flatiron, Artikel SpotMask, Artikel Unwrella,
[ #3dsMax #3d-io ]
Unwrella, UV-Packer, Flatiron, Spotmask and BonesPro have been updated for full compatibility with 3dsMax 2018, adding numerous improvements and fixes.
Traditionally all 3d-io's products updates are free for all customers and without subscribtion, renting or annual fees. Just login in your customer area and download the new versions.

For demo versions (www.3d-plugin.com) simply visit the product websites listed below.

Improvements, changes and fixes include:

• Unwrella for 3ds Max (www.unwrella.com) (Version: 3.12.00):
- Full 3ds Max 2018 support!
- Improved triangle unwrapping
- New unwrap progress screen

• Flatiron (www.texturebaking.com) (Version: 2.23.00):
- Full 3ds Max 2018 support!
- Improved chart scaling for ‘Pack Existing’
- Fix a crash on defective geometry (very rare)
- Improved triangle unwrapping
- New unwrap progress screen

• UV-Packer (www.uv-packer.com) (Version: 2.05.00):
- Full 3ds Max 2018 support!
- New unwrap progress screen

• BonesPro (www.bonespro.com) (Version: 4.74.00):
- Full 3ds Max 2018 support!
- Fixed an issue where bone limit was not applied correctly in some cases
- Fixed incorrect application of deformers below BonesPro in the stack when using splines
- ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

• Spotmask (www.spotmask.com) (Version: 1.11.00):
- Full 3ds Max 2018 and NVIDIA Mental Ray support! (reminder: Mental Ray now must be installed seperately for 3ds Max.)

>> See Also: Unwrella 3.10 Update for Max and Maya

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[ #3dsMax #3d-io ]
Unwrella, UV-Packer, Flatiron, Spotmask and BonesPro have been updated for full compatibility with 3dsMax 2018, adding numerous improvements and fixes.
Traditionally all 3d-io's products updates are free for all customers and without subscribtion, renting or annual fees. Just login in your customer area and download the new versions.

For demo versions (www.3d-plugin.com) simply visit the product websites listed below.

Improvements, changes and fixes include:

• Unwrella for 3ds Max (www.unwrella.com) (Version: 3.12.00):
- Full 3ds Max 2018 support!
- Improved triangle unwrapping
- New unwrap progress screen

• Flatiron (www.texturebaking.com) (Version: 2.23.00):
- Full 3ds Max 2018 support!
- Improved chart scaling for ‘Pack Existing’
- Fix a crash on defective geometry (very rare)
- Improved triangle unwrapping
- New unwrap progress screen

• UV-Packer (www.uv-packer.com) (Version: 2.05.00):
- Full 3ds Max 2018 support!
- New unwrap progress screen

• BonesPro (www.bonespro.com) (Version: 4.74.00):
- Full 3ds Max 2018 support!
- Fixed an issue where bone limit was not applied correctly in some cases
- Fixed incorrect application of deformers below BonesPro in the stack when using splines
- ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

• Spotmask (www.spotmask.com) (Version: 1.11.00):
- Full 3ds Max 2018 and NVIDIA Mental Ray support! (reminder: Mental Ray now must be installed seperately for 3ds Max.)

>> See Also: Unwrella 3.10 Update for Max and Maya

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Unwrella 3.10 Update for Max and Maya

Artikel 3d-io, Artikel 3ds Max, Artikel Maya, Artikel Texturing, Artikel Unwrella, Artikel UV unwrap,
[ #3dsMax #Maya #3d-io #texturing ]
3d-io has just released the latest version of the unwrapping plugin - Unwrella version 3.10 for Autodesk 3ds Max and Autodesk Maya. This version represents the next step in refining one of the best automatic unwrapping tools with speed, stability and performance boosts.

Unwrella 3 offers 3D artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings.

Maya update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.

3ds Max update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.
• Performance increases: Faster UV data initialization, improved performance for tile mode distribution, prevented slowdowns when objects share a plug-in instance.

Visit http://www.unwrella.com for more information.

>> See Also: How to Use Substance Materials with 3ds Max and V-Ray

Added flatten unwrap mode

New UV tile creation process

Take a look at Unwrella's channel for more tutorials.

Availibility

Unwrella 3.10 for Autodesk 3ds Max and Maya (2010 – 2017) is available for sale and as a freely downloadable trial version on its homepage: http://www.unwrella.com
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[ #3dsMax #Maya #3d-io #texturing ]
3d-io has just released the latest version of the unwrapping plugin - Unwrella version 3.10 for Autodesk 3ds Max and Autodesk Maya. This version represents the next step in refining one of the best automatic unwrapping tools with speed, stability and performance boosts.

Unwrella 3 offers 3D artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings.

Maya update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.

3ds Max update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.
• Performance increases: Faster UV data initialization, improved performance for tile mode distribution, prevented slowdowns when objects share a plug-in instance.

Visit http://www.unwrella.com for more information.

>> See Also: How to Use Substance Materials with 3ds Max and V-Ray

Added flatten unwrap mode

New UV tile creation process

Take a look at Unwrella's channel for more tutorials.

Availibility

Unwrella 3.10 for Autodesk 3ds Max and Maya (2010 – 2017) is available for sale and as a freely downloadable trial version on its homepage: http://www.unwrella.com
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Flatiron v2.13 for 3ds Max 2010 - 2016

Artikel 3d-io, Artikel 3ds Max, Artikel Flatiron, Artikel Game, Artikel Texturing,
[ #Flatiron #Texturing #Game ]
3d-io games & video production GmbH has announced the update of unique render-to-texture plug-in - Flatiron v2.13 for 3ds Max 2010 - 2016

>> See Also: Texturing tutorial


New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

Flatiron texture baking with VRAY


Download:


Download Flatiron v2.13 for 3ds Max 2010 - 2016 demo or buy for €299 here.
  More Texturing Plugin [post_ad]
[ #Flatiron #Texturing #Game ]
3d-io games & video production GmbH has announced the update of unique render-to-texture plug-in - Flatiron v2.13 for 3ds Max 2010 - 2016

>> See Also: Texturing tutorial


New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

Flatiron texture baking with VRAY


Download:


Download Flatiron v2.13 for 3ds Max 2010 - 2016 demo or buy for €299 here.
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Unwrella 3 for Autodesk 3ds Max and Maya

Artikel 3d-io, Artikel 3ds Max, Artikel Maya, Artikel Texturing, Artikel Unwrella, Artikel UV unwrap,
[ #adskMaya #3dsMax ]
3d-io has just released a free upgrade to their one-click automatic UV unwrapping and packing solution for Autodesk 3ds Max and Maya. This major update comes parallel to the ever more growing popularity and usage of UV tile workflow in Mari, Zbrush, Mudbox and Modo. To meet the expectaions of texturing artists, 3d-io has leveled up Unwrella with a set of functions for optimal and fast UV tile creation workflow.

>> See Also: VRayPattern v1.2.3 for for 3ds Max 2008 - 2014

+ New UV tile creation process
Unwrella 3 offers 3D Artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings.

+ Compatibility with Autodesk 3ds Max 2015 and Autodesk Maya 2015

+ New simplified web manageable licensing:
Unwrella 3 comes out with the new online managed licensing system, allowing users to transfer licenses with one click to any other workstation. No more waiting time caused due to time-zones or email requests: you can activate or deactivate the license and move it as you wish.

- Availability and system requirements
Unwrella 3 is available now for Autodesk 3ds Max and Maya 2010 or above. The update is free for all registered Unwrella 2 users, a new licence costs € 149,-.


Download

Unwrella is compatible with 3ds Max and Maya 2010 - 2015. You can download free trial here
  More Texturing Plugin
[ #adskMaya #3dsMax ]
3d-io has just released a free upgrade to their one-click automatic UV unwrapping and packing solution for Autodesk 3ds Max and Maya. This major update comes parallel to the ever more growing popularity and usage of UV tile workflow in Mari, Zbrush, Mudbox and Modo. To meet the expectaions of texturing artists, 3d-io has leveled up Unwrella with a set of functions for optimal and fast UV tile creation workflow.

>> See Also: VRayPattern v1.2.3 for for 3ds Max 2008 - 2014

+ New UV tile creation process
Unwrella 3 offers 3D Artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings.

+ Compatibility with Autodesk 3ds Max 2015 and Autodesk Maya 2015

+ New simplified web manageable licensing:
Unwrella 3 comes out with the new online managed licensing system, allowing users to transfer licenses with one click to any other workstation. No more waiting time caused due to time-zones or email requests: you can activate or deactivate the license and move it as you wish.

- Availability and system requirements
Unwrella 3 is available now for Autodesk 3ds Max and Maya 2010 or above. The update is free for all registered Unwrella 2 users, a new licence costs € 149,-.


Download

Unwrella is compatible with 3ds Max and Maya 2010 - 2015. You can download free trial here
  More Texturing Plugin

BonesPro 4.62 for 3ds Max 2010 - 2015

Artikel 3d-io, Artikel 3ds Max, Artikel Animation, Artikel BonesPro, Artikel Rig, Artikel skinning,
[ #3dsMax ]
BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects. 3d-io has announced the release of BonesPro 4.62

>> See Also:

What's new:

- Support for Autodesk 3ds Max 2015
- Optimized vertex painting tool
- Stability improvements and fixes
- New simplified web manageable licensing

BonesPro 4.62 costs EUR 299,- and is a free update for all existing customers of previous BonesPro versions. The software can be purchased at 3D-Plugin.com. You also can download BonesPro 4.62 for 3ds Max 2010 - 2015 demo here
  More 3ds Max Plugin
[ #3dsMax ]
BonesPro is a sophisticated, fast and optimized technology for organic skinning of characters and objects in Autodesk 3ds Max. It allows you to create high quality skin meshes rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects. 3d-io has announced the release of BonesPro 4.62

>> See Also:

What's new:

- Support for Autodesk 3ds Max 2015
- Optimized vertex painting tool
- Stability improvements and fixes
- New simplified web manageable licensing

BonesPro 4.62 costs EUR 299,- and is a free update for all existing customers of previous BonesPro versions. The software can be purchased at 3D-Plugin.com. You also can download BonesPro 4.62 for 3ds Max 2010 - 2015 demo here
  More 3ds Max Plugin

Flatiron 2.0 for 3dsMax 2010-2015

Artikel 3d-io, Artikel 3ds Max, Artikel Featured, Artikel Flatiron, Artikel Game, Artikel Texturing,
[ #Flatiron #Game #Texturing #3dsMax ]

3d-io has announced Flatiron 2.0 - the most powerful full scene texture baking solution for Autodesk 3ds Max. It is developed to assist game artists, realtime visualization and prototyping designers in creating whole scene baked bitmaps with only few clicks. Major studios and game developers utilize Flatiron since years for assembling texture baking processes.

>> See Also: Intro to Texture Kits in 3ds Max


Flatiron 2.0 new features:

- Multiple render elements texture baking in a single pass
- Naming rule set for texture output
- Animated texture baking support
- Customized presets
- Support for all available target materials
- New flexible object collection system for different baking results
- Flatiron selections and presets are saved in the scene
- Adjustable background color for baked textures
- Features and stability improvements
- MAXScript improvements
- New simplified web manageable licensing
- Support for Max 2010-2015

Download

Flatiron 2.0 is a free update for all existing customers of previous Flatiron versions.

Flatiron 2.0 costs EUR 299,- and can be purchased here

  More 3ds Max Plugin

[ #Flatiron #Game #Texturing #3dsMax ]

3d-io has announced Flatiron 2.0 - the most powerful full scene texture baking solution for Autodesk 3ds Max. It is developed to assist game artists, realtime visualization and prototyping designers in creating whole scene baked bitmaps with only few clicks. Major studios and game developers utilize Flatiron since years for assembling texture baking processes.

>> See Also: Intro to Texture Kits in 3ds Max


Flatiron 2.0 new features:

- Multiple render elements texture baking in a single pass
- Naming rule set for texture output
- Animated texture baking support
- Customized presets
- Support for all available target materials
- New flexible object collection system for different baking results
- Flatiron selections and presets are saved in the scene
- Adjustable background color for baked textures
- Features and stability improvements
- MAXScript improvements
- New simplified web manageable licensing
- Support for Max 2010-2015

Download

Flatiron 2.0 is a free update for all existing customers of previous Flatiron versions.

Flatiron 2.0 costs EUR 299,- and can be purchased here

  More 3ds Max Plugin

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