Free download Ultimate Unwrap 3D 3.50.27

Artikel 3ds Max, Artikel Download, Artikel Material, Artikel Texturing, Artikel UV unwrap,
[ #3dsMax #UVunwrap ]
Ultimate Unwrap 3D - A tool for unfolding and unwrapping 3D models is out with the latest version v3.50.27 with some new updates.

New features:

• New 3D Tool: Unweld islands
• New Import Tools: Import animation stored separately from file
• New 3D Tool: Unweld Marked Edges
• Updated plugin: BVH, OBJ, FBX, X3D, DirectX
• New import/export plugins for 3DS Max 2018
• Updated Repaint Mesh UVs. Added translucency channel.

>> See Also: Unwrap Pro 1.0 for 3ds Max



Availability

Download free Ultimate Unwrap 3D
  More 3ds Max Plugin [post_ad]
[ #3dsMax #UVunwrap ]
Ultimate Unwrap 3D - A tool for unfolding and unwrapping 3D models is out with the latest version v3.50.27 with some new updates.

New features:

• New 3D Tool: Unweld islands
• New Import Tools: Import animation stored separately from file
• New 3D Tool: Unweld Marked Edges
• Updated plugin: BVH, OBJ, FBX, X3D, DirectX
• New import/export plugins for 3DS Max 2018
• Updated Repaint Mesh UVs. Added translucency channel.

>> See Also: Unwrap Pro 1.0 for 3ds Max



Availability

Download free Ultimate Unwrap 3D
  More 3ds Max Plugin [post_ad]

Unwrap Pro 1.0 for 3ds Max

Artikel 3ds Max, Artikel Material, Artikel Texturing, Artikel UV unwrap,
[ #UVunwrap #3dsMax ]
Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap-free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion.
It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds). It is easy to use (just select some UVs and hold down a button).
Unwrap Pro will not add seams or pack UVs for you.

Some benefits with Unwrap Pro:
• Save time and energy while unwraping meshes by not having to worry about distorted or overlaping UVs.
• Use vertex colors or soft selections to increase the pixel density of important features.
• You don't have to manually edit or pin UVs to produce great results.
• Fast high quality UVs at a button press.

>> See Also: Unwrella 3.10 Update for Max and Maya

Availibility

Visit Marius Silaghi's Store to download and get more info.

  More 3ds Max Plugin [post_ad]
[ #UVunwrap #3dsMax ]
Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap-free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion.
It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds). It is easy to use (just select some UVs and hold down a button).
Unwrap Pro will not add seams or pack UVs for you.

Some benefits with Unwrap Pro:
• Save time and energy while unwraping meshes by not having to worry about distorted or overlaping UVs.
• Use vertex colors or soft selections to increase the pixel density of important features.
• You don't have to manually edit or pin UVs to produce great results.
• Fast high quality UVs at a button press.

>> See Also: Unwrella 3.10 Update for Max and Maya

Availibility

Visit Marius Silaghi's Store to download and get more info.

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Unwrella 3.10 Update for Max and Maya

Artikel 3d-io, Artikel 3ds Max, Artikel Maya, Artikel Texturing, Artikel Unwrella, Artikel UV unwrap,
[ #3dsMax #Maya #3d-io #texturing ]
3d-io has just released the latest version of the unwrapping plugin - Unwrella version 3.10 for Autodesk 3ds Max and Autodesk Maya. This version represents the next step in refining one of the best automatic unwrapping tools with speed, stability and performance boosts.

Unwrella 3 offers 3D artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings.

Maya update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.

3ds Max update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.
• Performance increases: Faster UV data initialization, improved performance for tile mode distribution, prevented slowdowns when objects share a plug-in instance.

Visit http://www.unwrella.com for more information.

>> See Also: How to Use Substance Materials with 3ds Max and V-Ray

Added flatten unwrap mode

New UV tile creation process

Take a look at Unwrella's channel for more tutorials.

Availibility

Unwrella 3.10 for Autodesk 3ds Max and Maya (2010 – 2017) is available for sale and as a freely downloadable trial version on its homepage: http://www.unwrella.com
  More Plugin [post_ad]
[ #3dsMax #Maya #3d-io #texturing ]
3d-io has just released the latest version of the unwrapping plugin - Unwrella version 3.10 for Autodesk 3ds Max and Autodesk Maya. This version represents the next step in refining one of the best automatic unwrapping tools with speed, stability and performance boosts.

Unwrella 3 offers 3D artists instant unwrapping and optimal UV packing in self-customizable UV tile sets. Artists now can easily control the number of UV tiles, automatically generate material IDs for each UV tile or unwrap the UV tiles according to material ID settings.

Maya update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.

3ds Max update change log:
• Fixed a problem that made it impossible to unwrap an object with one or more very large UV charts when using tile distribution mode.
• Fixed an issue where unwrapping in tile distribution mode sometimes didn’t work with certain mesh topologies.
• Performance increases: Faster UV data initialization, improved performance for tile mode distribution, prevented slowdowns when objects share a plug-in instance.

Visit http://www.unwrella.com for more information.

>> See Also: How to Use Substance Materials with 3ds Max and V-Ray

Added flatten unwrap mode

New UV tile creation process

Take a look at Unwrella's channel for more tutorials.

Availibility

Unwrella 3.10 for Autodesk 3ds Max and Maya (2010 – 2017) is available for sale and as a freely downloadable trial version on its homepage: http://www.unwrella.com
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SLiB | PLUG-INS Browser pro for Maya

Artikel Material Manager, Artikel Maya, Artikel Shader, Artikel Texturing,
[ #Maya #Plugin #Download #Material ]
The new update of SLiB | Browser Pro 2.0 for Maya shader manager is released by DGDM, that overhauls the software’s GUI and adds support for multiple shader libraries. There are many updates for interface and new category tree view as well, which make it faster, smarter and better to use.

>> See Also: Pushing collision effect with SePushPull in Maya

Visit DGDM for more information.

Download


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[ #Maya #Plugin #Download #Material ]
The new update of SLiB | Browser Pro 2.0 for Maya shader manager is released by DGDM, that overhauls the software’s GUI and adds support for multiple shader libraries. There are many updates for interface and new category tree view as well, which make it faster, smarter and better to use.

>> See Also: Pushing collision effect with SePushPull in Maya

Visit DGDM for more information.

Download


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Download Renderpeople Resizer Plug-In for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Management, Artikel Rendering, Artikel Renderpeople Resizer, Artikel Texturing,
[ #3dsMax ]
Renderpeople Resizer Plug-In for 3ds Max is Free plugin which allows you to resize and relink hundreds of textures in your 3D scene within only a couple of seconds

>> See Also: Texturing tutorial

Simply download the plug-in, unzip all the files to the 3dsmax/scripts/startup path on your harddrive and restart 3ds Max. and then you can not only use the plug-in for Renderpeople characters but also for every other 3D object.

The plug-in is capable of resizing JPG, TIF, PNG or TGA files. Simply select any 3D objects in your scene and reduce all of its textures to a smaller resolution of your choice. Of course, relinking the original files is no problem at all.


Download Renderpeople Resizer Plug-In for 3ds Max here. More imformation and User manual here
Related video: PhysX Painter for 3ds Max 2013 - 2016


  More 3ds Max Plugin [post_ad]
[ #3dsMax ]
Renderpeople Resizer Plug-In for 3ds Max is Free plugin which allows you to resize and relink hundreds of textures in your 3D scene within only a couple of seconds

>> See Also: Texturing tutorial

Simply download the plug-in, unzip all the files to the 3dsmax/scripts/startup path on your harddrive and restart 3ds Max. and then you can not only use the plug-in for Renderpeople characters but also for every other 3D object.

The plug-in is capable of resizing JPG, TIF, PNG or TGA files. Simply select any 3D objects in your scene and reduce all of its textures to a smaller resolution of your choice. Of course, relinking the original files is no problem at all.


Download Renderpeople Resizer Plug-In for 3ds Max here. More imformation and User manual here
Related video: PhysX Painter for 3ds Max 2013 - 2016


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Download Seamless Textures Generator V2 for Photoshop

Artikel Download, Artikel Orange Box, Artikel Photoshop, Artikel Texturing,
[ #Photoshop ]
Orange Box has shared a simple but time-saving Photoshop action called Seamless Textures Generator V2 for Photoshop

Features

  -Generates a seamless Tile pattern or Mirror pattern from a image layer
  -Define Pattern – directly into the pattern palette
  -Panel for PC and MAC, Photoshop CS5, CS6, CC-2014 and CC-2015
  -Actions Set for PC and MAC, from Photoshop CS3+

Download

Download Seamless Textures Generator V2 for Photoshop and more from Orange Box here
  More Photoshop Plugin [post_ad]
[ #Photoshop ]
Orange Box has shared a simple but time-saving Photoshop action called Seamless Textures Generator V2 for Photoshop

Features

  -Generates a seamless Tile pattern or Mirror pattern from a image layer
  -Define Pattern – directly into the pattern palette
  -Panel for PC and MAC, Photoshop CS5, CS6, CC-2014 and CC-2015
  -Actions Set for PC and MAC, from Photoshop CS3+

Download

Download Seamless Textures Generator V2 for Photoshop and more from Orange Box here
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Download SIGERTEXMAPS SigerNoise v1.0 for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Shader, Artikel SigerNoise, Artikel SIGERTEXMAPS, Artikel Texturing,
[ #3dsMax ]
SigerNoise is Advanced 3D Texmap noise plugins for 3ds Max and it's FREE for download. It works with 3ds Max 2013 and above (64 bit)

3D Noise Texmap plugin includes an implementation of well-known noise patterns such as Perlin, Simplex and Worley (Voronoi).
The plugin file includes two 3D Texmap plugins: ProSimplex and ProVoronoi.
Support for large number of fractal options such as fBm, Turbulence, Ridged Multifractal…
With distortion and mapping all parameters from Size to Fractal Octaves you can get infinite number of different patterns.


Download


Download it here
  More 3ds Max Plugin [post_ad]
[ #3dsMax ]
SigerNoise is Advanced 3D Texmap noise plugins for 3ds Max and it's FREE for download. It works with 3ds Max 2013 and above (64 bit)

3D Noise Texmap plugin includes an implementation of well-known noise patterns such as Perlin, Simplex and Worley (Voronoi).
The plugin file includes two 3D Texmap plugins: ProSimplex and ProVoronoi.
Support for large number of fractal options such as fBm, Turbulence, Ridged Multifractal…
With distortion and mapping all parameters from Size to Fractal Octaves you can get infinite number of different patterns.


Download


Download it here
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Download VRayTriPlanarTex v1.0 for 3ds Max

Artikel 3ds Max, Artikel Chaos Group, Artikel Download, Artikel Rendering, Artikel Texturing, Artikel Vray, Artikel VRayTriPlanarTex,
[ #3dsMax #Vray ]
VRayTriPlanarTex is a new V-Ray plugin from Chaos Group which allows you to do blended box mapping. For more information please take a look at this blog post from Neil Blevins or Check out the video from Austris CIngulis

Download


Download here   More Vray Plugin [post_ad]
[ #3dsMax #Vray ]
VRayTriPlanarTex is a new V-Ray plugin from Chaos Group which allows you to do blended box mapping. For more information please take a look at this blog post from Neil Blevins or Check out the video from Austris CIngulis

Download


Download here   More Vray Plugin [post_ad]

Granite for Unity 5

Artikel Granite, Artikel Texturing, Artikel Unity,
[ #Texturing ]
Graphics middleware company Graphine has released a new version of its Granite for Unity plugin for Unity 5. The plugin integrates its texture streaming middleware Granite SDK into the Unity 3D game engine. Together with this new version Graphine is also announcing a new price. You can now get the full-featured plugin for 349$ or 20$/month with a seat license.

As the company wrote in its blog, Graphine strives to get its texture streaming technology in the hands of every team that needs ultra-high resolution textures. Their new price fits into that strategy. They also focused on making the plugin really easy to use.

Game developers and VFX companies like The Mill, IM360 Entertainment, The Farm 51, Oculus and Allegorithmic have been using Graphine’s technology to get sharper, more detailed graphics in games and virtual reality applications.


Learn more about the new price structure and download a free 30-day trial of the Granite SDK at www.graphinesoftware.com.
  More Texturing Plugin [post_ad]
[ #Texturing ]
Graphics middleware company Graphine has released a new version of its Granite for Unity plugin for Unity 5. The plugin integrates its texture streaming middleware Granite SDK into the Unity 3D game engine. Together with this new version Graphine is also announcing a new price. You can now get the full-featured plugin for 349$ or 20$/month with a seat license.

As the company wrote in its blog, Graphine strives to get its texture streaming technology in the hands of every team that needs ultra-high resolution textures. Their new price fits into that strategy. They also focused on making the plugin really easy to use.

Game developers and VFX companies like The Mill, IM360 Entertainment, The Farm 51, Oculus and Allegorithmic have been using Graphine’s technology to get sharper, more detailed graphics in games and virtual reality applications.


Learn more about the new price structure and download a free 30-day trial of the Granite SDK at www.graphinesoftware.com.
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Mettle SkyBox v1.0 for After Effects CS6 - CC 2014

Artikel After Effects, Artikel Environment, Artikel Mettle, Artikel SkyBox, Artikel Texturing,
[ #AfterEffects #MadeWithMettle ]
Mettle SkyBox is an After Effects script/plugin that generates seamless stills/animations to be used as Reflection and Environment Maps as well as output 360º YouTube movies

>> See Also: After Effect tutorial


Generate images and animations
Maps are created from After Effects’ 3D world, and can either just be a still image like a traditional reflection map, or can be a video file, meaning you can have animated environment reflections.
Integrates with After Effects 3D Plug-ins
SkyBox integrates well with all 3D plug-ins for After Effects like mettle ShapeShifter AE, FreeForm, Trapcode Horizon, Element 3D, Zaxwerks, or any 3D plug-in that accepts Reflection Maps or Environment Maps.
Works with 3D applications
SkyBox images/animations can be used in 3D applications like Maya, Cinema 4D, 3DS Max, Houdini, Lightwave, Blender, Modo.
Dome projections, VR, Gaming
Can also be used to generate dome projections or VR head-mounted display file formats like Occulus Rift. Great for webGL and gaming environments like the Unreal Engine and Unity3D.
Youtube 360 format
Youtube allows you to upload these videos, and allows you to move the camera orientation around ( very similar to the way you can in Google Streetview), while the video is playing. Youtube 360 is only available in the Chrome Browser and on Android devices (for now). For instructions on how to convert your SkyBox render to play in YouTube as a 360º movie go here: http://bit.ly/youtube360help


Mettle SkyBox tutorial


Download


GET Mettle SkyBox v1.0 for After Effects CS6 - CC 2014 for $64.50 here

  More After Effects Plugin [post_ad]
[ #AfterEffects #MadeWithMettle ]
Mettle SkyBox is an After Effects script/plugin that generates seamless stills/animations to be used as Reflection and Environment Maps as well as output 360º YouTube movies

>> See Also: After Effect tutorial


Generate images and animations
Maps are created from After Effects’ 3D world, and can either just be a still image like a traditional reflection map, or can be a video file, meaning you can have animated environment reflections.
Integrates with After Effects 3D Plug-ins
SkyBox integrates well with all 3D plug-ins for After Effects like mettle ShapeShifter AE, FreeForm, Trapcode Horizon, Element 3D, Zaxwerks, or any 3D plug-in that accepts Reflection Maps or Environment Maps.
Works with 3D applications
SkyBox images/animations can be used in 3D applications like Maya, Cinema 4D, 3DS Max, Houdini, Lightwave, Blender, Modo.
Dome projections, VR, Gaming
Can also be used to generate dome projections or VR head-mounted display file formats like Occulus Rift. Great for webGL and gaming environments like the Unreal Engine and Unity3D.
Youtube 360 format
Youtube allows you to upload these videos, and allows you to move the camera orientation around ( very similar to the way you can in Google Streetview), while the video is playing. Youtube 360 is only available in the Chrome Browser and on Android devices (for now). For instructions on how to convert your SkyBox render to play in YouTube as a 360º movie go here: http://bit.ly/youtube360help


Mettle SkyBox tutorial


Download


GET Mettle SkyBox v1.0 for After Effects CS6 - CC 2014 for $64.50 here

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Download Substance Designer for Cinema 4D

Artikel Allegorithmic, Artikel Cinema 4D, Artikel Download, Artikel Substance Designer, Artikel Substance Designer for C4D, Artikel Texturing,
[ #Texturing ]
Substance Designer is a procedural, node-based texturing workflow. With Cinema 4D's support for Substances, you can make use of Substances from Allegorithmic or the community to create realistic, customizable textures. Check out the introduction video.

>> See Also: Substance Designer tutorial


More video of Substance Designer for Cinema 4D can be found here

Download:


here
  More Cinema 4D Plugin [post_ad]
[ #Texturing ]
Substance Designer is a procedural, node-based texturing workflow. With Cinema 4D's support for Substances, you can make use of Substances from Allegorithmic or the community to create realistic, customizable textures. Check out the introduction video.

>> See Also: Substance Designer tutorial


More video of Substance Designer for Cinema 4D can be found here

Download:


here
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Flatiron v2.13 for 3ds Max 2010 - 2016

Artikel 3d-io, Artikel 3ds Max, Artikel Flatiron, Artikel Game, Artikel Texturing,
[ #Flatiron #Texturing #Game ]
3d-io games & video production GmbH has announced the update of unique render-to-texture plug-in - Flatiron v2.13 for 3ds Max 2010 - 2016

>> See Also: Texturing tutorial


New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

Flatiron texture baking with VRAY


Download:


Download Flatiron v2.13 for 3ds Max 2010 - 2016 demo or buy for €299 here.
  More Texturing Plugin [post_ad]
[ #Flatiron #Texturing #Game ]
3d-io games & video production GmbH has announced the update of unique render-to-texture plug-in - Flatiron v2.13 for 3ds Max 2010 - 2016

>> See Also: Texturing tutorial


New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

Flatiron texture baking with VRAY


Download:


Download Flatiron v2.13 for 3ds Max 2010 - 2016 demo or buy for €299 here.
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Texture Exporter for Photoshop CS5 - CC 2014

Artikel Download, Artikel Photoshop, Artikel Texturing,
[ #Photoshop #Texturing ]
Texture Exporter is an add-on for Photoshop that provides artists and game developers with an easy to use, customizable, and extremely fast way to export and manage texture maps. It eliminates potential user-errors by streamlining and automating the export process. This not only saves a tremendous amount of time and money, but improves quality by allowing users to keep their focus on creating great art.

>> See Also: Texturring tutorial


Download:

Texture Exporter is compatible with Photoshop CS5, CS6, CC, and CC 2014, for Windows and Mac

Download Free version or buy Pro version for $30 here

  More Photoshop Plugin
[ #Photoshop #Texturing ]
Texture Exporter is an add-on for Photoshop that provides artists and game developers with an easy to use, customizable, and extremely fast way to export and manage texture maps. It eliminates potential user-errors by streamlining and automating the export process. This not only saves a tremendous amount of time and money, but improves quality by allowing users to keep their focus on creating great art.

>> See Also: Texturring tutorial


Download:

Texture Exporter is compatible with Photoshop CS5, CS6, CC, and CC 2014, for Windows and Mac

Download Free version or buy Pro version for $30 here

  More Photoshop Plugin

Download SimplyMaps v1.0 for 3dsMax 2012 - 2015

Artikel 3ds Max, Artikel Download, Artikel SimplyMaps, Artikel Texturing,
[ #3dsMax #Texturing ]
A simple tool to render out top down maps from 3dsmax. An ideal way utilizing the tool would be in creating tilable textures. Besides tilable textures, this will help in overlaying additional small scale details on already made in-game meshes in a much more straight forward fashion.

>> See Also: Texturing tutorial

Key Features

-Author textures in 3Dsmax, using 3Dsmax powerful modeling Tools
-Quick Iterations on textures
-Get Normal, AO, Height and Color Selection Maps at once

Installation

-Drag-Drop the MZP on to 3dsmax
-Install and Enjoy !

Download:


Download SimplyMaps v1.0 for 3dsMax 2012 - 2015 here
  More Texturing Plugin
[ #3dsMax #Texturing ]
A simple tool to render out top down maps from 3dsmax. An ideal way utilizing the tool would be in creating tilable textures. Besides tilable textures, this will help in overlaying additional small scale details on already made in-game meshes in a much more straight forward fashion.

>> See Also: Texturing tutorial

Key Features

-Author textures in 3Dsmax, using 3Dsmax powerful modeling Tools
-Quick Iterations on textures
-Get Normal, AO, Height and Color Selection Maps at once

Installation

-Drag-Drop the MZP on to 3dsmax
-Install and Enjoy !

Download:


Download SimplyMaps v1.0 for 3dsMax 2012 - 2015 here
  More Texturing Plugin

Download NanoTile Textures v1.2 for Zbrush

Artikel NanoTile, Artikel Texturing, Artikel Zbrush,
[ #NanoTile #Zbrush ]
NanoTile Textures is a plugin that allows for the creation of tiling textures using NanoMeshes inside of ZBrush by Joseph Drust

>> See Also: 47% ZBrush Discount Bundle


Main features:

  -Allows the creation of seamless tiling textures using NanoMesh indexes
  -Respects polypainted and textured NanoMeshes
  -Can create ZBrush rendered: BPR, Preview, Albedo, AO, Normal, Bump, Polygroup ID, and Height Maps
  -Will generate 256, 512, 1024, 2048, and 4096 resolution textures

Usage:

Installation

To install NanoTile Textures v1.2 for Zbrush, you have updated to 'ZBrush 4R7 P2' or later!

ZBrush 4R7 32bit:
  -UnZip the attached NanoTileTextures_v1.2_x32.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

ZBrush 4R7 64bit:
  -UnZip the attached NanoTileTextures_v1.2_x64.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs64\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

*It is recommended that you turn on the 'Load Example Tile Tool' before clicking 'Create New TileTool' on your first usage of the tool.
*When using any of the 'Var' or 'Random Distribution' options in NanoMesh be sure toTurn OFF 'RandArray' [Tool:NanoMesh:RandArray] or the outputted textures will not tile correctly.
*Save before using!

Download


Download NanoTile Textures v1.2 for Zbrush here
  More Zbrush Plugin
[ #NanoTile #Zbrush ]
NanoTile Textures is a plugin that allows for the creation of tiling textures using NanoMeshes inside of ZBrush by Joseph Drust

>> See Also: 47% ZBrush Discount Bundle


Main features:

  -Allows the creation of seamless tiling textures using NanoMesh indexes
  -Respects polypainted and textured NanoMeshes
  -Can create ZBrush rendered: BPR, Preview, Albedo, AO, Normal, Bump, Polygroup ID, and Height Maps
  -Will generate 256, 512, 1024, 2048, and 4096 resolution textures

Usage:

Installation

To install NanoTile Textures v1.2 for Zbrush, you have updated to 'ZBrush 4R7 P2' or later!

ZBrush 4R7 32bit:
  -UnZip the attached NanoTileTextures_v1.2_x32.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

ZBrush 4R7 64bit:
  -UnZip the attached NanoTileTextures_v1.2_x64.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs64\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

*It is recommended that you turn on the 'Load Example Tile Tool' before clicking 'Create New TileTool' on your first usage of the tool.
*When using any of the 'Var' or 'Random Distribution' options in NanoMesh be sure toTurn OFF 'RandArray' [Tool:NanoMesh:RandArray] or the outputted textures will not tile correctly.
*Save before using!

Download


Download NanoTile Textures v1.2 for Zbrush here
  More Zbrush Plugin

Go Mari for 3ds Max

Artikel 3ds Max, Artikel Mari, Artikel Texturing, Artikel Under development,
[ #Mari #3dsMax ]
Developed by Mahmoud Hisham, Go Mari for 3ds Max will allow us to Import/Exporting maps from Mari to 3ds Max

>> See Also: MARI tutorial


Brief about this tool:

  -You're no longer worry about Import/Exporting maps from Mari to 3Ds Max, everything will be done with a couple of clicks!
  -Go Mari sends the whole scene from 3Ds Max to Mari and can also export the selected objects only.
  -Go Mari will check for the updated objects and send it to Mari.
  -All projects are logged into a database so all users can access their projects through network.
  -You have the flexibility to use your Import method weather you're using Vray or any other renderer.
  -Automatically converting the UDIM maps to UV Tile.

The tool is still in beta and if you want to be a tester please contact Mahmoud
  More Texturing Plugin
[ #Mari #3dsMax ]
Developed by Mahmoud Hisham, Go Mari for 3ds Max will allow us to Import/Exporting maps from Mari to 3ds Max

>> See Also: MARI tutorial


Brief about this tool:

  -You're no longer worry about Import/Exporting maps from Mari to 3Ds Max, everything will be done with a couple of clicks!
  -Go Mari sends the whole scene from 3Ds Max to Mari and can also export the selected objects only.
  -Go Mari will check for the updated objects and send it to Mari.
  -All projects are logged into a database so all users can access their projects through network.
  -You have the flexibility to use your Import method weather you're using Vray or any other renderer.
  -Automatically converting the UDIM maps to UV Tile.

The tool is still in beta and if you want to be a tester please contact Mahmoud
  More Texturing Plugin

Download Lazy UVW editor for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Lazy UVW editor, Artikel Texturing, Artikel UV unwrap,
[ #3dsMax #Texturing ]
The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked down to one channel if desired.

>> See Also: Texturing tutorial




Download here
  More 3ds Max Plugin
[ #3dsMax #Texturing ]
The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked down to one channel if desired.

>> See Also: Texturing tutorial




Download here
  More 3ds Max Plugin

Channel Shifter v1.1.0 for 3ds Max

Artikel 3ds Max, Artikel Channel Shifter, Artikel Texturing,
[ #3dsMax #Texturing ]
Developed by Daniel Santana, Channel Shifter is a new Texture Map for 3ds Max that allows you to quickly shift channels from other maps with just a couple of mouse clicks.

>> See Also: Texturing tutorial



Channel Shifter v1.1.0 for 3ds Max is very easy to use, after selecting the map you want to shift the channels, you just have to choose which channel you want to use for RGB and for Alpha and you are done.

Channel Shifter with Forest Pro



Extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way.

Channel Shifter Materials



Channel Shifter v1.1.0 for 3ds Max works with 3dsmax 2013, 2014 and 2015. Compatible with Scanline Renderer, NVIDIA mental ray, V-Ray and Corona.
for more information and download here

  More 3ds Max Plugin
[ #3dsMax #Texturing ]
Developed by Daniel Santana, Channel Shifter is a new Texture Map for 3ds Max that allows you to quickly shift channels from other maps with just a couple of mouse clicks.

>> See Also: Texturing tutorial



Channel Shifter v1.1.0 for 3ds Max is very easy to use, after selecting the map you want to shift the channels, you just have to choose which channel you want to use for RGB and for Alpha and you are done.

Channel Shifter with Forest Pro



Extremely useful when you want to create bump maps, opacity maps, masks, etc, in a quick and easy way.

Channel Shifter Materials



Channel Shifter v1.1.0 for 3ds Max works with 3dsmax 2013, 2014 and 2015. Compatible with Scanline Renderer, NVIDIA mental ray, V-Ray and Corona.
for more information and download here

  More 3ds Max Plugin

Download ZBrush Polypaint importer for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Texturing, Artikel ZBrush Polypaint importer,
[ #3dsMax #Zbrush #Texturing ]
Few days ago, Character Artist Janos Hunyadi has shared Zbrush Polypaint importer v0.3 for Autodesk Maya - a simple plugin for importing polyPaint from Zbrush to Maya without uv's needed, and the 3ds Max version is now available for download too.

>> See Also: How to work with Polypaint in Zbrush 4R6



Download

Download here
  More 3ds Max Plugin
[ #3dsMax #Zbrush #Texturing ]
Few days ago, Character Artist Janos Hunyadi has shared Zbrush Polypaint importer v0.3 for Autodesk Maya - a simple plugin for importing polyPaint from Zbrush to Maya without uv's needed, and the 3ds Max version is now available for download too.

>> See Also: How to work with Polypaint in Zbrush 4R6



Download

Download here
  More 3ds Max Plugin

Download Ideascale Nodepack 1.5 for Mari

Artikel Download, Artikel Mari, Artikel Texturing, Artikel The Foundry,
[ #Mari #Texturing ]
Download a new release of the popular MARI Extension pack Ideascale Nodepack 1.5. This free open source is compatible with Mari 2.5v2 and higher

>> See Also: Mari tutorial



Download here
  More Texturing Plugin
[ #Mari #Texturing ]
Download a new release of the popular MARI Extension pack Ideascale Nodepack 1.5. This free open source is compatible with Mari 2.5v2 and higher

>> See Also: Mari tutorial



Download here
  More Texturing Plugin

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