Forest Pack Pro v5.3.4 beta for 3Ds Max 2010 to 2018

Artikel Environment, Artikel Forest Pack, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #ForestPackPro #ItooSoftware #Environment ]
Itoo Software has released with some updates for its scattering plugin for 3ds Max - Forest Pack Pro V5.3.4. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more.

Changes for v5.3.4 beta are:
- Adds beta support for V-Ray 3.6
- Adds support for Max 2018
- Optimizes render performance in V-Ray for opaque materials
- Fixes a crash with Corona Interactive Render and Edge mode
- Fixes an animation bug with moving FP objects in Custom Edit mode (V-Ray)
- Windows XP is not longer supported

>> See Also: Creating Trimmed Hedges and Topiary with Forest Pack

Availability

Forest Pack Pro is available for Max 2010 to 2018 and costs €200

  More Forest Pack Plugin [post_ad]
[ #ForestPackPro #ItooSoftware #Environment ]
Itoo Software has released with some updates for its scattering plugin for 3ds Max - Forest Pack Pro V5.3.4. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more.

Changes for v5.3.4 beta are:
- Adds beta support for V-Ray 3.6
- Adds support for Max 2018
- Optimizes render performance in V-Ray for opaque materials
- Fixes a crash with Corona Interactive Render and Edge mode
- Fixes an animation bug with moving FP objects in Custom Edit mode (V-Ray)
- Windows XP is not longer supported

>> See Also: Creating Trimmed Hedges and Topiary with Forest Pack

Availability

Forest Pack Pro is available for Max 2010 to 2018 and costs €200

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RailClone Pro v3.0.5 beta for 3Ds Max 2010 to 2018

Artikel 3ds Max, Artikel Environment, Artikel Itoo Software, Artikel Modeling, Artikel RailClone, Artikel RailClone Pro,
[ #3dsMax #Railclone #ItooSoftware ]
Itoo Software has annouced updates for RailClone Pro V3.0.5 beta version, the latest version supports for 3Ds Max 2018.

Changes for v3.0.5 Beta are:
- Adds support for V-Ray 3.6 beta
- Fixes a crash with V-Ray IPR
- Fixes the Material operator generating different sequences when used on several generators
- Fixes the Randomize operator exporting incorrect attribute values
- Randomize, Sequence and Material operators no longer increment twice when using exported attributes
- Fixes the Exported Counter parameter not working with Sequence nodes
- Fixes Max.time returning an undeclared variable in Arithmetic->Expressions
- Fixes a rare clipping issue using planar segments
- Internal changes to the Update Manager

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017

Availability

RailClone Pro is available for Max 2012 to 2018 and costs €200
Download RailClone demo version HERE

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[ #3dsMax #Railclone #ItooSoftware ]
Itoo Software has annouced updates for RailClone Pro V3.0.5 beta version, the latest version supports for 3Ds Max 2018.

Changes for v3.0.5 Beta are:
- Adds support for V-Ray 3.6 beta
- Fixes a crash with V-Ray IPR
- Fixes the Material operator generating different sequences when used on several generators
- Fixes the Randomize operator exporting incorrect attribute values
- Randomize, Sequence and Material operators no longer increment twice when using exported attributes
- Fixes the Exported Counter parameter not working with Sequence nodes
- Fixes Max.time returning an undeclared variable in Arithmetic->Expressions
- Fixes a rare clipping issue using planar segments
- Internal changes to the Update Manager

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017

Availability

RailClone Pro is available for Max 2012 to 2018 and costs €200
Download RailClone demo version HERE

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Download TerrainAxe for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Environment, Artikel Modeling, Artikel Terrain, Artikel Terrain Plugin, Artikel TerrainAxe,
[ #3dsMax #TerrainPlugin ]
TerrainAxe is a landscape 3D modeling toolkits for 3ds max ,which was writed with MaxScript and mainly contains a lot of polygon tools and some other common functions. With TeerainAxe, you can save a big amount of time, optimize your 3d models and construct excellent topology, etc.
You can use TerrainAxe freely in various areas of 3d modeling work such as animation, virtual reality and game, enjoy dripping fun feeling.It is known to all that landscape modeling is extreme difficult ,more than curved surface and creature modeling.

New updates:
• A new selection tool ,SameDirFaces,was added,which can select faces that has same normal as selected face
• RoadlineSys:Road Width parameter can be got after creating road lines.
• The width of road shoulder can be adjusted
• One way road lines can be chosen , median width can be adjusted.
• Fixed a bug that make road lines creating failing at top level of sub-objects.
• ClearDupShps,fixed a bug that duplicated splines can’t be cleared.
• MoveOnDir can work normally.
• AdvArray: The mid-points of ring edges can be used as path to array objects.
• CapEdges:Before,the new polygon can’t be created if endpoints of border share on same edge,but now can.
• MoveVerts:Supplied an option to ignore border vertices when moving vertices.
• Web license type :fixed a bug that can cause TerrainAxe disable when another new 3dsmax window is opened.

>> See Also: Miauu's Spline Deformer for 3ds Max

Availibility

Dowload TerrainAxe for 3ds Max

  More 3ds Max Plugin [post_ad]
[ #3dsMax #TerrainPlugin ]
TerrainAxe is a landscape 3D modeling toolkits for 3ds max ,which was writed with MaxScript and mainly contains a lot of polygon tools and some other common functions. With TeerainAxe, you can save a big amount of time, optimize your 3d models and construct excellent topology, etc.
You can use TerrainAxe freely in various areas of 3d modeling work such as animation, virtual reality and game, enjoy dripping fun feeling.It is known to all that landscape modeling is extreme difficult ,more than curved surface and creature modeling.

New updates:
• A new selection tool ,SameDirFaces,was added,which can select faces that has same normal as selected face
• RoadlineSys:Road Width parameter can be got after creating road lines.
• The width of road shoulder can be adjusted
• One way road lines can be chosen , median width can be adjusted.
• Fixed a bug that make road lines creating failing at top level of sub-objects.
• ClearDupShps,fixed a bug that duplicated splines can’t be cleared.
• MoveOnDir can work normally.
• AdvArray: The mid-points of ring edges can be used as path to array objects.
• CapEdges:Before,the new polygon can’t be created if endpoints of border share on same edge,but now can.
• MoveVerts:Supplied an option to ignore border vertices when moving vertices.
• Web license type :fixed a bug that can cause TerrainAxe disable when another new 3dsmax window is opened.

>> See Also: Miauu's Spline Deformer for 3ds Max

Availibility

Dowload TerrainAxe for 3ds Max

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RailClone Teaser

Artikel 3ds Max, Artikel Environment, Artikel Itoo Software, Artikel Modeling, Artikel RailClone, Artikel RailClone Pro,
[ #RailClone #ItooSoftware #3dsMax ]
RailClone is a powerful artist-friendly parametric modeling plugin for 3ds Max® able to instance millions of polygons. Its unique array-based approach to asset creation is fast, efficient, and easy-to-learn.

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017


Availibility

Download Railclone Pro
  More RailClone Plugin [post_ad]
[ #RailClone #ItooSoftware #3dsMax ]
RailClone is a powerful artist-friendly parametric modeling plugin for 3ds Max® able to instance millions of polygons. Its unique array-based approach to asset creation is fast, efficient, and easy-to-learn.

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017


Availibility

Download Railclone Pro
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Forest Pack teaser

Artikel 3ds Max, Artikel Environment, Artikel Forest Pack, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #ItooSoftware #Forestpack #Environment ]
Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more.

>> See Also: Forest Pack 5.2 for 3ds Max 2010 - 2017


Availibility

Download Forest Pack Pro

  More Forest Pack Plugin [post_ad]
[ #ItooSoftware #Forestpack #Environment ]
Forest Pack is the world’s most popular scattering plugin for 3ds Max®. It provides a complete solution for creating vast areas of objects, from trees and plants to buildings, crowds, aggregates, ground-cover, rocks and more.

>> See Also: Forest Pack 5.2 for 3ds Max 2010 - 2017


Availibility

Download Forest Pack Pro

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SceneTerrain 1.0 for Blender

Artikel Blender, Artikel Environment, Artikel Material, Artikel Terrain, Artikel Terrain Plugin,
[ #Blender #Terrain ]
SceneTerrain-a landscape creation and population plugin for Blender developed by Arnaud Couturier has been released with the first version in the 1.x development cycle. In version 1.0, SceneTerrain comes out with more important features to make them always more user-friendly, getting terrains that are as realistic as possible. Changelog:
• new: populations layers can be added, edited, removed. They are used to control how the populations are distributed on the terrains.
• new: 2 new tree species, with 3 variations for each. The included library is therefore made of 7 species for 21 tree models.
• change: the textures for the terrain material are "point-mapped", and no longer "texture-mapped". This lets you enter directly how many time you want a texture (flat, mountains etc) reapeated on the terrain.
• change: the default seed for the terrain is no longer zero, that means the terrain will not be different each time you generate one, by default. Zero can still be entered manually though.
• change: the detail texture overlays for the terrain flat area, mountains and beach biomes are deactivated by default, because they make it difficult to control the color variations of the texture, and often make them too dark.
• change: the trees from the library have been renamed to include only their common name. Their full name were trimmed by Blender, in addition to being difficult to read. So if you have broken links in your blend files to SceneTerrain's trees, simply re-import them.
• improvement: the seed for the terrain can be randomized with a button, if you just want some random terrain/seed
• improvement: each tree's leaf material is randomized for a slight variation of color. The randomization can be augmented manually for stronger and more varied effects
• improvement: GUI re-organization, the custom terrain shape is accessible from the now-unique shape tab, as an option, and a new export tab is now present for RAW exports, and the coming formats.
• improvement: each population now has a default number of instances, useful to avoid re-entering it in the particle system's settings each time when re-populating the terrain.

>> See Also: How to Create Mountains in Blender

Read more about SceneTerrain's released notes

Availibility

Get SceneTerrain 1.0 for Blender HERE with discount-30% until 23 of April.
  More Blender Plugin [post_ad]
[ #Blender #Terrain ]
SceneTerrain-a landscape creation and population plugin for Blender developed by Arnaud Couturier has been released with the first version in the 1.x development cycle. In version 1.0, SceneTerrain comes out with more important features to make them always more user-friendly, getting terrains that are as realistic as possible. Changelog:
• new: populations layers can be added, edited, removed. They are used to control how the populations are distributed on the terrains.
• new: 2 new tree species, with 3 variations for each. The included library is therefore made of 7 species for 21 tree models.
• change: the textures for the terrain material are "point-mapped", and no longer "texture-mapped". This lets you enter directly how many time you want a texture (flat, mountains etc) reapeated on the terrain.
• change: the default seed for the terrain is no longer zero, that means the terrain will not be different each time you generate one, by default. Zero can still be entered manually though.
• change: the detail texture overlays for the terrain flat area, mountains and beach biomes are deactivated by default, because they make it difficult to control the color variations of the texture, and often make them too dark.
• change: the trees from the library have been renamed to include only their common name. Their full name were trimmed by Blender, in addition to being difficult to read. So if you have broken links in your blend files to SceneTerrain's trees, simply re-import them.
• improvement: the seed for the terrain can be randomized with a button, if you just want some random terrain/seed
• improvement: each tree's leaf material is randomized for a slight variation of color. The randomization can be augmented manually for stronger and more varied effects
• improvement: GUI re-organization, the custom terrain shape is accessible from the now-unique shape tab, as an option, and a new export tab is now present for RAW exports, and the coming formats.
• improvement: each population now has a default number of instances, useful to avoid re-entering it in the particle system's settings each time when re-populating the terrain.

>> See Also: How to Create Mountains in Blender

Read more about SceneTerrain's released notes

Availibility

Get SceneTerrain 1.0 for Blender HERE with discount-30% until 23 of April.
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Zippy Painter 1.0 for 3ds Max 2012 - 2017

Artikel 3ds Max, Artikel Environment, Artikel Painter, Artikel Simulation,
[ #3DsMax #Simulation #Painter ]
Written by John Martini - Zippy Painter is a scripted plugin for 3ds Max which allows users to paint dynamically simulated objects onto the surfaces or in 3D space. This tool makes it fun for artists to add detail to their 3D environments. Check out the videos of Zippy to see it in action.

>> See Also: SiNi Software announces IgNite, ProxSi, SiClone for Autodesk 3ds Max

Availibility

More detail and purchase Zippy Painter 1.0 for 3Ds Max here!

>>Related video : Crowd Simulation solution for Architecture Animation film with Anima 2 for 3ds Max

  More 3ds Max Plugin [post_ad]
[ #3DsMax #Simulation #Painter ]
Written by John Martini - Zippy Painter is a scripted plugin for 3ds Max which allows users to paint dynamically simulated objects onto the surfaces or in 3D space. This tool makes it fun for artists to add detail to their 3D environments. Check out the videos of Zippy to see it in action.

>> See Also: SiNi Software announces IgNite, ProxSi, SiClone for Autodesk 3ds Max

Availibility

More detail and purchase Zippy Painter 1.0 for 3Ds Max here!

>>Related video : Crowd Simulation solution for Architecture Animation film with Anima 2 for 3ds Max

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Forest Pack 5.2 for 3ds Max 2010 - 2017

Artikel 3ds Max, Artikel Environment, Artikel Forest Pack, Artikel Forest Pack Pro,
[ #3dsMax ]
Itoo Software has announced that Forest Pack Pro and Lite 5.2 are now available. This update includes several important fixes and improvements. Please see the release notes below for details. To download the installer, log into your User Panel and go to the My Products section.

>> See Also: How to use Forest Effects

Full release notes:

  -Improved Forest Effect to scatter items on displaced surfaces. The process is simplified and surfaces can now be any shape before being displaced.
  -Fixed bug which would create duplicate names with imported library objects (in 'forest_templates' layer).
  -Fixed warning error in Octane with disabled Forest objects.
  -Fixed Areas->Paint tool when using large brush on detailed areas.
  -Fixed bug updating first frame rendered by a node on Backburner jobs (Mental Ray only)
  -Added General->Log Level. Setting it to Normal/Debug, Forest generates extra information while rendering. Max log file is stored at:
C:\Users\\AppData\Local\Autodesk\3dsmax\\ENU\Network\Max.log
  -Added log information when rendering with Mental Ray. Check it at "Rendering->Render Message Window", or in Backburner logs.
  -Fixed rare crash in V-Ray with Fake Shadows.
  -Custom Edit uses local axis of each item, instead axis of the Forest object.
  -Fixed updating issue with Forest Edge.
  -Fixed crash on Max close.
  -Added support for long paths in registry configuration values.
  -Fixed errors in Corona material library.

Download


Download Forest Pack trial
  More Forest Pack Pro Plugin [post_ad]
[ #3dsMax ]
Itoo Software has announced that Forest Pack Pro and Lite 5.2 are now available. This update includes several important fixes and improvements. Please see the release notes below for details. To download the installer, log into your User Panel and go to the My Products section.

>> See Also: How to use Forest Effects

Full release notes:

  -Improved Forest Effect to scatter items on displaced surfaces. The process is simplified and surfaces can now be any shape before being displaced.
  -Fixed bug which would create duplicate names with imported library objects (in 'forest_templates' layer).
  -Fixed warning error in Octane with disabled Forest objects.
  -Fixed Areas->Paint tool when using large brush on detailed areas.
  -Fixed bug updating first frame rendered by a node on Backburner jobs (Mental Ray only)
  -Added General->Log Level. Setting it to Normal/Debug, Forest generates extra information while rendering. Max log file is stored at:
C:\Users\\AppData\Local\Autodesk\3dsmax\\ENU\Network\Max.log
  -Added log information when rendering with Mental Ray. Check it at "Rendering->Render Message Window", or in Backburner logs.
  -Fixed rare crash in V-Ray with Fake Shadows.
  -Custom Edit uses local axis of each item, instead axis of the Forest object.
  -Fixed updating issue with Forest Edge.
  -Fixed crash on Max close.
  -Added support for long paths in registry configuration values.
  -Fixed errors in Corona material library.

Download


Download Forest Pack trial
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GrowFX 1.9.9 SP1 for 3ds Max for 3ds Max 9 - 2016

Artikel 3ds Max, Artikel Environment, Artikel Exlevel, Artikel GrowFX, Artikel Plant,
[ #GrowFX #3dsMax ]
Exlevel has announced that GrowFX 1.9.9 (Service Pack 1) - the new update of a plant modeling and animation system for Autodesk 3ds Max is now available.

>> See Also: GrowFX tutorial


What's new:

  - Added a new option Aligned Local Vector for the Vector Orientation modifier;
  - Improved the Wind Animation modifier:
  - Added a new feature Looping animation;
  - Added a new parameter Strength factor in the Axial rotation group;
  - Added a new parameter Angle Strength in the Orientation for leaves group;
  - Added the Invert lines button in the Eraser modifier;
  - Many bugs are fixed.

Download


You can download GrowFX 1.9.9 SP1 for 3ds Max for 3ds Max 9 - 2016, the full and rendernode versions by using the MyGrowFX service or Download demo version is available here.


  More 3ds Max Plugin [post_ad]
[ #GrowFX #3dsMax ]
Exlevel has announced that GrowFX 1.9.9 (Service Pack 1) - the new update of a plant modeling and animation system for Autodesk 3ds Max is now available.

>> See Also: GrowFX tutorial


What's new:

  - Added a new option Aligned Local Vector for the Vector Orientation modifier;
  - Improved the Wind Animation modifier:
  - Added a new feature Looping animation;
  - Added a new parameter Strength factor in the Axial rotation group;
  - Added a new parameter Angle Strength in the Orientation for leaves group;
  - Added the Invert lines button in the Eraser modifier;
  - Many bugs are fixed.

Download


You can download GrowFX 1.9.9 SP1 for 3ds Max for 3ds Max 9 - 2016, the full and rendernode versions by using the MyGrowFX service or Download demo version is available here.


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DEM Earth R3 for Cinema 4D R13 - R17

Artikel Cinema 4D, Artikel DEM Earth, Artikel Environment, Artikel Modeling,
[ #Cinema4D ]
DEM Earth is a Cinema 4D plugins that helps you to easily Generate dynamic Digital Elevation Models and georeference them in real-time to your world imagery

>> DEM Earth 2.0 C4D Plugin Tutorial

DEM Earth automatically downloads the data it needs to build the model you want. All you have to do is provide a Geographic coordinate. Produce real-time interactive and dynamic landscapes which you can pan, zoom and animate and place anything on, in any way you want.

DEM Earth R3 Features included:

  -Geo Modifier – Map any polygon, spline or point based object onto DEM Earth.
  -Track Graph – Make an instant graph out of a gpx track, or any spline.
  -Poly Importer – Import country, county, regional borders using the osmosis poly format.
  -Smart Extruder – vastly improved. Better caps, better UVW mapping, less polygons.
  -Smart OSM – New Interpolation and surface offset settings, deliver what you need.
  -DEM Earth Object – improved UVW, to make baking, much easier.





Availability


More information and download DEM Earth R3 for Cinema 4D R13 - R17 here
  More Cinema 4D Plugin [post_ad]
[ #Cinema4D ]
DEM Earth is a Cinema 4D plugins that helps you to easily Generate dynamic Digital Elevation Models and georeference them in real-time to your world imagery

>> DEM Earth 2.0 C4D Plugin Tutorial

DEM Earth automatically downloads the data it needs to build the model you want. All you have to do is provide a Geographic coordinate. Produce real-time interactive and dynamic landscapes which you can pan, zoom and animate and place anything on, in any way you want.

DEM Earth R3 Features included:

  -Geo Modifier – Map any polygon, spline or point based object onto DEM Earth.
  -Track Graph – Make an instant graph out of a gpx track, or any spline.
  -Poly Importer – Import country, county, regional borders using the osmosis poly format.
  -Smart Extruder – vastly improved. Better caps, better UVW mapping, less polygons.
  -Smart OSM – New Interpolation and surface offset settings, deliver what you need.
  -DEM Earth Object – improved UVW, to make baking, much easier.





Availability


More information and download DEM Earth R3 for Cinema 4D R13 - R17 here
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QuickScatter for Softimage

Artikel Environment, Artikel Softimage,
[ #Softimage ]
Written by Fabricio Chamon - QuickScatter is an ICE based scatter system targeted at non-techy artists. It completely abstracts complex nodal work from the user and features a simple, easy to use interface. Find inside one-click solution for common particle tasks such as painting density/size, collision avoidance, distribution types and mesh generation with UVs.

>> See Also: Softimage tutorial

Main Features:
- One-click "freeze particles to mesh" button!
- Geometry/Particle avoidance
- Attribute Painting (Size/Density)
- Many distribution controls


Download


More information and Documentation here
  More Softimage Plugin [post_ad]
[ #Softimage ]
Written by Fabricio Chamon - QuickScatter is an ICE based scatter system targeted at non-techy artists. It completely abstracts complex nodal work from the user and features a simple, easy to use interface. Find inside one-click solution for common particle tasks such as painting density/size, collision avoidance, distribution types and mesh generation with UVs.

>> See Also: Softimage tutorial

Main Features:
- One-click "freeze particles to mesh" button!
- Geometry/Particle avoidance
- Attribute Painting (Size/Density)
- Many distribution controls


Download


More information and Documentation here
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Forest Pack Pro, Lite 4.4 for 3ds Max 2016

Artikel 3ds Max, Artikel Environment, Artikel Forest Pack, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #ForestPackPro #3dsMax ]
Itoo Software has announce that New Forest Pack Pro/Lite 4.4 is now available with support for 3ds Max 2016 and V-Ray 3.2.

>> See Also: Forest Pack Pro tutorial

Features:

- Added support for Max 2016 and V-Ray 3.2.
- Areas->Edge/Size modes are properly affected by Geometry->Scale/Global Scale.
- Animation->time parameters are defined now as number of frames, instead time units. This solves a potential problem with Max 2016.
- Fixed: Animation->time parameters are converted correctly in PAL mode.
- Forest Seed parameter and Forest Color map percentages are animatable.
- Scene Explorers are closed before rendering with Mental Ray and restored once completed. This workaround fixes a rare crash of the Scene Explorer in Max 2015.
- Fixed: Forest Material->Tint doesn't work with V-Ray 3.x.
- Fixed memory leak in Mental Ray.
- Fixed potential crash usign animated objects.
- Fixed rare crash with Network licenses.
- Fixed version checking in MR shader.

Download


Registered customers of Pro products can download the upgrade from the User Panel.
Lite versions are freely available to download in Itoo Software website.
  More 3ds Max Plugin [post_ad]
[ #ForestPackPro #3dsMax ]
Itoo Software has announce that New Forest Pack Pro/Lite 4.4 is now available with support for 3ds Max 2016 and V-Ray 3.2.

>> See Also: Forest Pack Pro tutorial

Features:

- Added support for Max 2016 and V-Ray 3.2.
- Areas->Edge/Size modes are properly affected by Geometry->Scale/Global Scale.
- Animation->time parameters are defined now as number of frames, instead time units. This solves a potential problem with Max 2016.
- Fixed: Animation->time parameters are converted correctly in PAL mode.
- Forest Seed parameter and Forest Color map percentages are animatable.
- Scene Explorers are closed before rendering with Mental Ray and restored once completed. This workaround fixes a rare crash of the Scene Explorer in Max 2015.
- Fixed: Forest Material->Tint doesn't work with V-Ray 3.x.
- Fixed memory leak in Mental Ray.
- Fixed potential crash usign animated objects.
- Fixed rare crash with Network licenses.
- Fixed version checking in MR shader.

Download


Registered customers of Pro products can download the upgrade from the User Panel.
Lite versions are freely available to download in Itoo Software website.
  More 3ds Max Plugin [post_ad]

Mettle SkyBox v1.0 for After Effects CS6 - CC 2014

Artikel After Effects, Artikel Environment, Artikel Mettle, Artikel SkyBox, Artikel Texturing,
[ #AfterEffects #MadeWithMettle ]
Mettle SkyBox is an After Effects script/plugin that generates seamless stills/animations to be used as Reflection and Environment Maps as well as output 360º YouTube movies

>> See Also: After Effect tutorial


Generate images and animations
Maps are created from After Effects’ 3D world, and can either just be a still image like a traditional reflection map, or can be a video file, meaning you can have animated environment reflections.
Integrates with After Effects 3D Plug-ins
SkyBox integrates well with all 3D plug-ins for After Effects like mettle ShapeShifter AE, FreeForm, Trapcode Horizon, Element 3D, Zaxwerks, or any 3D plug-in that accepts Reflection Maps or Environment Maps.
Works with 3D applications
SkyBox images/animations can be used in 3D applications like Maya, Cinema 4D, 3DS Max, Houdini, Lightwave, Blender, Modo.
Dome projections, VR, Gaming
Can also be used to generate dome projections or VR head-mounted display file formats like Occulus Rift. Great for webGL and gaming environments like the Unreal Engine and Unity3D.
Youtube 360 format
Youtube allows you to upload these videos, and allows you to move the camera orientation around ( very similar to the way you can in Google Streetview), while the video is playing. Youtube 360 is only available in the Chrome Browser and on Android devices (for now). For instructions on how to convert your SkyBox render to play in YouTube as a 360º movie go here: http://bit.ly/youtube360help


Mettle SkyBox tutorial


Download


GET Mettle SkyBox v1.0 for After Effects CS6 - CC 2014 for $64.50 here

  More After Effects Plugin [post_ad]
[ #AfterEffects #MadeWithMettle ]
Mettle SkyBox is an After Effects script/plugin that generates seamless stills/animations to be used as Reflection and Environment Maps as well as output 360º YouTube movies

>> See Also: After Effect tutorial


Generate images and animations
Maps are created from After Effects’ 3D world, and can either just be a still image like a traditional reflection map, or can be a video file, meaning you can have animated environment reflections.
Integrates with After Effects 3D Plug-ins
SkyBox integrates well with all 3D plug-ins for After Effects like mettle ShapeShifter AE, FreeForm, Trapcode Horizon, Element 3D, Zaxwerks, or any 3D plug-in that accepts Reflection Maps or Environment Maps.
Works with 3D applications
SkyBox images/animations can be used in 3D applications like Maya, Cinema 4D, 3DS Max, Houdini, Lightwave, Blender, Modo.
Dome projections, VR, Gaming
Can also be used to generate dome projections or VR head-mounted display file formats like Occulus Rift. Great for webGL and gaming environments like the Unreal Engine and Unity3D.
Youtube 360 format
Youtube allows you to upload these videos, and allows you to move the camera orientation around ( very similar to the way you can in Google Streetview), while the video is playing. Youtube 360 is only available in the Chrome Browser and on Android devices (for now). For instructions on how to convert your SkyBox render to play in YouTube as a 360º movie go here: http://bit.ly/youtube360help


Mettle SkyBox tutorial


Download


GET Mettle SkyBox v1.0 for After Effects CS6 - CC 2014 for $64.50 here

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MultiScatter v1.3.5.2 for 3ds Max 2010 - 2015

Artikel 3ds Max, Artikel Corona, Artikel Environment, Artikel iCube R&D Group, Artikel Modeling, Artikel MultiScatter, Artikel Vray,
[ #iCube #VRay #Corona #Octane #3dsMax ]
iCube R&D Group has announced that the new update for its plug-in for 3ds Max - MultiScatter v1.3.5.2 is now available and it now supports V-Ray, V-Ray RT, Mental Ray, Octane and Corona renderers.

>> See Also: MultiScatter Tutorials

Features:

- Capability of creation huge amount of objects in array (hundreds of thousands and millions)
- Quick rendertime generation of objects with optimized RAM management
- Random transformations (scale, rotation) of objects in array
- Distribution of objects based on bitmaps or procedural maps
- Scaling of objects based on bitmaps or procedural maps
- Realtime viewport preview of objects placement
- Different types of viewport preview of objects
- Special procedural map the MultiScatterTexture
- 64-bit support

Changes for v1.3.5.2 are:

- Adds a new Regular Pattern algorithm with added features
- You can now setup the initial position of the pattern
- Random shift now ranges from -2 to 2 (from 0 to 1 before)
- The Scale Multiplier range limit has been increased from 1000 to 100000
- Adds a new non-uniform scaling feature
- You can now assign object ID's inside MultiScatter (V-Ray 3 only)
- Adds Depth Cueing option for Preview in point mode
- Improved performance in viewport
- Some Corona renderer fixes
- The start menu location has changed to 'iCube R&D Group'

Download:


MultiScatter v1.3.5.2 for 3ds Max 2010 - 2015 costs €200. Get it here!
  More 3ds Max Plugin
[ #iCube #VRay #Corona #Octane #3dsMax ]
iCube R&D Group has announced that the new update for its plug-in for 3ds Max - MultiScatter v1.3.5.2 is now available and it now supports V-Ray, V-Ray RT, Mental Ray, Octane and Corona renderers.

>> See Also: MultiScatter Tutorials

Features:

- Capability of creation huge amount of objects in array (hundreds of thousands and millions)
- Quick rendertime generation of objects with optimized RAM management
- Random transformations (scale, rotation) of objects in array
- Distribution of objects based on bitmaps or procedural maps
- Scaling of objects based on bitmaps or procedural maps
- Realtime viewport preview of objects placement
- Different types of viewport preview of objects
- Special procedural map the MultiScatterTexture
- 64-bit support

Changes for v1.3.5.2 are:

- Adds a new Regular Pattern algorithm with added features
- You can now setup the initial position of the pattern
- Random shift now ranges from -2 to 2 (from 0 to 1 before)
- The Scale Multiplier range limit has been increased from 1000 to 100000
- Adds a new non-uniform scaling feature
- You can now assign object ID's inside MultiScatter (V-Ray 3 only)
- Adds Depth Cueing option for Preview in point mode
- Improved performance in viewport
- Some Corona renderer fixes
- The start menu location has changed to 'iCube R&D Group'

Download:


MultiScatter v1.3.5.2 for 3ds Max 2010 - 2015 costs €200. Get it here!
  More 3ds Max Plugin

GrowFX 1.9.9 Beta is now available

Artikel 3ds Max, Artikel Animation, Artikel Environment, Artikel GrowFX, Artikel Modeling, Artikel Plant,
[ #GrowFX #3dsMax ]
Exlevel Team has annouced GrowFX 1.9.9 Beta - the new update of a plant modeling and animation system for Autodesk 3ds Max

>> See Also: GrowFX tutorial

What's New:

+ Added the Cache mode. Now you can bake the growth or wind animation of your plant model, and then use the cache files in other projects. The recording process is multithreaded, so it works more faster;
+ Added the Bake Direction feature for the Object Reaction modifier. This allows you to bind the vines (for example) to the animated reaction object;
+ Added a new parameter Chaos pos % for the Path Position Distributor;
+ Added the ability to convert the Path Distributor into the Path Position Distributor;
+ Added a new option Shift Start Point for the Noise direction modifier;
+ Added a new option Scale proportionally for the Leaves mesh;
+ Improved the Stop stitching feature for the Meta mesh, also added a new option Stop stitching for children;
+ Some minor bugs are fixed.

How to cache a static tree:



How to cache an animated tree:



How to bake directions in the Object Reaction modifier:


Download


More details here. Download trial here
  More GrowFX Plugin
[ #GrowFX #3dsMax ]
Exlevel Team has annouced GrowFX 1.9.9 Beta - the new update of a plant modeling and animation system for Autodesk 3ds Max

>> See Also: GrowFX tutorial

What's New:

+ Added the Cache mode. Now you can bake the growth or wind animation of your plant model, and then use the cache files in other projects. The recording process is multithreaded, so it works more faster;
+ Added the Bake Direction feature for the Object Reaction modifier. This allows you to bind the vines (for example) to the animated reaction object;
+ Added a new parameter Chaos pos % for the Path Position Distributor;
+ Added the ability to convert the Path Distributor into the Path Position Distributor;
+ Added a new option Shift Start Point for the Noise direction modifier;
+ Added a new option Scale proportionally for the Leaves mesh;
+ Improved the Stop stitching feature for the Meta mesh, also added a new option Stop stitching for children;
+ Some minor bugs are fixed.

How to cache a static tree:



How to cache an animated tree:



How to bake directions in the Object Reaction modifier:


Download


More details here. Download trial here
  More GrowFX Plugin

Download Grass Generator 1.5 and PFlow2Proxy 0.1

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Environment, Artikel Grass Generator, Artikel Midge Sinnaeve, Artikel PFlow2Proxy,
[ #3dsMax ]
Midge Sinnaeve has shared us 2 FREE Max scripts called Grass Generator 1.5 & PFlow2Proxy 0.1

>> See Also: 3ds Max tutorial

Grass Generator is the script which allows you to create individual grass blades and patches of grass quickly! Interface with customizable settings for controlling both grass creation and scattering

PFlow2Proxy is a small companion script which allows you to use Particle Flow as a scattering solution.

Download:


Download Grass Generator 1.5 and PFlow2Proxy 0.1 here
  More 3ds Max Plugin
[ #3dsMax ]
Midge Sinnaeve has shared us 2 FREE Max scripts called Grass Generator 1.5 & PFlow2Proxy 0.1

>> See Also: 3ds Max tutorial

Grass Generator is the script which allows you to create individual grass blades and patches of grass quickly! Interface with customizable settings for controlling both grass creation and scattering

PFlow2Proxy is a small companion script which allows you to use Particle Flow as a scattering solution.

Download:


Download Grass Generator 1.5 and PFlow2Proxy 0.1 here
  More 3ds Max Plugin

Download Houdini Ocean Toolkit for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Environment, Artikel HOT, Artikel Water Surface,
[ #3dsMax ]
Developed by Guillaume Plourde / Jean-Francois Levesque, Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water. HOT4Max v2015.02.13 is now support 3dsMax 2015

>> See Also: Creating Environment tutorial


Changes for v2015.02.13 are:
- Adds support for Max 2015
- Fixes a crash in Krakatoa
- Viewport updates are now faster

Download

More information and download Houdini Ocean Toolkit for 3ds Maxhere
  More Environment Plugin
[ #3dsMax ]
Developed by Guillaume Plourde / Jean-Francois Levesque, Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water. HOT4Max v2015.02.13 is now support 3dsMax 2015

>> See Also: Creating Environment tutorial


Changes for v2015.02.13 are:
- Adds support for Max 2015
- Fixes a crash in Krakatoa
- Viewport updates are now faster

Download

More information and download Houdini Ocean Toolkit for 3ds Maxhere
  More Environment Plugin

Think Particle Cloud Generator 2 for Cinema 4D

Artikel Animation, Artikel Cinema 4D, Artikel Cloud, Artikel Environment, Artikel Think Particle Cloud Generator, Artikel VFX,
[ #Cinema4D #Animation #VFX ]
Sam Welker has announced that version 2.0 of The Think Particle - Cloud Generator - an Xpresso preset built to generate pyrocluster clouds quickly and easily is now available

>> See Also: Think Particle Cloud Generator 1.3


Download


Get it for $39.99 here
  More Cinema 4D Plugin
[ #Cinema4D #Animation #VFX ]
Sam Welker has announced that version 2.0 of The Think Particle - Cloud Generator - an Xpresso preset built to generate pyrocluster clouds quickly and easily is now available

>> See Also: Think Particle Cloud Generator 1.3


Download


Get it for $39.99 here
  More Cinema 4D Plugin

iToo Forest Pack 4.3 Pro for 3ds Max

Artikel 3ds Max, Artikel Environment, Artikel Forest Pack, Artikel Forest Pack Pro,
[ #3dsMax #Environment ]
iToo Software has unveiled Forest Pack 4.3 Lite and Pro versions. This update adds powerful new features suggested by users, including tools to create level-of-detail models, a new boundary-checking mode to simplify the creation of clearly defined edges for large scatter areas, and the ability to limit distribution using material IDs. Forest Pack 4.3 brings Corona Renderer materials to the existing libraries, adds 16 new ready-to-use gravel presets - each in two versions for small or large-scale areas - plus many more features and fixes.

>> See Also: Forest Pack tutorial

Key Features:

• A new Forest LOD object that allows you to switch billboard, models or materials based on distance from the camera, a custom target, or as a percentage of the screen size.
• Edge boundary checking mode to automate the creation of clean edges, especially when creating grass. Works by removing element sub-objects that fall outside the scatter area’s perimeter. (V-Ray only)
• The ability to limit a scatter to specific polygons using Material IDs when using surfaces.
• Introduced separate controls for Density and Scale Falloff Affect parameters.
• A new XML Data exporter to aid interoperability and integration of Forest Pack into large pipelines.
• 16 new Gravel presets, including detail and large scale models.
• Materials for Corona Renderer added to existing free libraries.

  More Plugin for creating Environment
[ #3dsMax #Environment ]
iToo Software has unveiled Forest Pack 4.3 Lite and Pro versions. This update adds powerful new features suggested by users, including tools to create level-of-detail models, a new boundary-checking mode to simplify the creation of clearly defined edges for large scatter areas, and the ability to limit distribution using material IDs. Forest Pack 4.3 brings Corona Renderer materials to the existing libraries, adds 16 new ready-to-use gravel presets - each in two versions for small or large-scale areas - plus many more features and fixes.

>> See Also: Forest Pack tutorial

Key Features:

• A new Forest LOD object that allows you to switch billboard, models or materials based on distance from the camera, a custom target, or as a percentage of the screen size.
• Edge boundary checking mode to automate the creation of clean edges, especially when creating grass. Works by removing element sub-objects that fall outside the scatter area’s perimeter. (V-Ray only)
• The ability to limit a scatter to specific polygons using Material IDs when using surfaces.
• Introduced separate controls for Density and Scale Falloff Affect parameters.
• A new XML Data exporter to aid interoperability and integration of Forest Pack into large pipelines.
• 16 new Gravel presets, including detail and large scale models.
• Materials for Corona Renderer added to existing free libraries.

  More Plugin for creating Environment

Houdini Procedural plants Generator

Artikel Environment, Artikel Houdini, Artikel Plant, Artikel Under development,
[ #Houdini ]
Houdini Procedural plants Generator demos video from Dmitry Gorohov. The tool will allow us to generate plant forms procedurally, in a way that responds to light and shadow, obstacles

>> See Also: Houdini tutorial

Implemented by Vex, Python and standard nodes.
- Correct growth based on colonisation algorisms
- Module system for any kinds of vegetation
- Fast source and additional modules based only on vex and cvex
- Auto correction and smooth for geometry
- Reacting shadows and objects
- Directable, by creation curves that produsing the shape or container it the desiered shape




The tool is still under development.
  More Under development Plugin
[ #Houdini ]
Houdini Procedural plants Generator demos video from Dmitry Gorohov. The tool will allow us to generate plant forms procedurally, in a way that responds to light and shadow, obstacles

>> See Also: Houdini tutorial

Implemented by Vex, Python and standard nodes.
- Correct growth based on colonisation algorisms
- Module system for any kinds of vegetation
- Fast source and additional modules based only on vex and cvex
- Auto correction and smooth for geometry
- Reacting shadows and objects
- Directable, by creation curves that produsing the shape or container it the desiered shape




The tool is still under development.
  More Under development Plugin

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