Free download Ultimate Unwrap 3D 3.50.27

Artikel 3ds Max, Artikel Download, Artikel Material, Artikel Texturing, Artikel UV unwrap,
[ #3dsMax #UVunwrap ]
Ultimate Unwrap 3D - A tool for unfolding and unwrapping 3D models is out with the latest version v3.50.27 with some new updates.

New features:

• New 3D Tool: Unweld islands
• New Import Tools: Import animation stored separately from file
• New 3D Tool: Unweld Marked Edges
• Updated plugin: BVH, OBJ, FBX, X3D, DirectX
• New import/export plugins for 3DS Max 2018
• Updated Repaint Mesh UVs. Added translucency channel.

>> See Also: Unwrap Pro 1.0 for 3ds Max



Availability

Download free Ultimate Unwrap 3D
  More 3ds Max Plugin [post_ad]
[ #3dsMax #UVunwrap ]
Ultimate Unwrap 3D - A tool for unfolding and unwrapping 3D models is out with the latest version v3.50.27 with some new updates.

New features:

• New 3D Tool: Unweld islands
• New Import Tools: Import animation stored separately from file
• New 3D Tool: Unweld Marked Edges
• Updated plugin: BVH, OBJ, FBX, X3D, DirectX
• New import/export plugins for 3DS Max 2018
• Updated Repaint Mesh UVs. Added translucency channel.

>> See Also: Unwrap Pro 1.0 for 3ds Max



Availability

Download free Ultimate Unwrap 3D
  More 3ds Max Plugin [post_ad]

MaxToBlender v1.0

Artikel 3ds Max, Artikel Blender, Artikel Material, Artikel MaxtoBlender, Artikel V-Ray,
[ #3dsMax #Blender ]
MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.

Main Features:
• Transfer scene from 3DsMAX to Blender with 2 clicks!
• Vray Support! Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed)
• Open models made for 3DsMax and send them to Blender, and use the power of the Blender Cycles render!
• Fast make Blender library from 3DsMax models
• Expand your workflow.
• And much more!

>> See Also: MAXtoC4D v1.0


Availability

Download MaxtoBlender v1.0 for introductory price of $29
  More 3ds Max Plugin [post_ad]
[ #3dsMax #Blender ]
MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.

Main Features:
• Transfer scene from 3DsMAX to Blender with 2 clicks!
• Vray Support! Transfer 3DsMax scene even if they have vray materials or lights (if vray for 3DsMax installed)
• Open models made for 3DsMax and send them to Blender, and use the power of the Blender Cycles render!
• Fast make Blender library from 3DsMax models
• Expand your workflow.
• And much more!

>> See Also: MAXtoC4D v1.0


Availability

Download MaxtoBlender v1.0 for introductory price of $29
  More 3ds Max Plugin [post_ad]

DECALmachine 1.3 for Blender

Artikel Blender, Artikel Material, Artikel Modeling, Artikel Rendering,
[ #Blender #Decal ]
MACHIN3 has released DECALmachine 1.3, a blender addon - a set of tools to simplify and automate working with mesh based decals, which in turn facilitates quick design thinking, iteration and exploration.

DECALmachine is supposed to be used with Blender's Cycles renderer.

FEATURES
• New instant and batch decal creation
• New modal decal height adjustment
• Integrated asset/decal loader (deselect all + press 'd')
• Use decals on flat surfaces and project them on curved surfaces
• 'cut' decal panel lines in a boolean-like manner
• Parallax adds convincing depth to normal mapped decals
• Retain sharp details at all scales, independent of texture resolution
• Decal and panel UV creation is automatic and base meshes don't need UVs
• Change panel decal width and panel type after a panel has been 'cut'
• Change the panel decal shape and direction after it has been 'cut'
• Retrieve the original un-pojected decal sources at any time
• Retrieve the cutters of panel decals at any time
• Material cutting and material decals
• Separate decal subset materials
• Separate panel materials for each side side and panel flipping to switch those sides
• Match decals to target materials
• Panel unwrapping for custom drawn or modified panel decals
• Quickly rotate decals in 45 degree steps without leaving face snapping
• 111 decal assets supplied

Visit Machin3's website for more details.

>> See Also: Free Download ManuelBastioniLAB 1.5.0 for Blender

Availibility

DECALmachine 1.3 is available for purchase for $12.
  More Blender Plugin [post_ad]
[ #Blender #Decal ]
MACHIN3 has released DECALmachine 1.3, a blender addon - a set of tools to simplify and automate working with mesh based decals, which in turn facilitates quick design thinking, iteration and exploration.

DECALmachine is supposed to be used with Blender's Cycles renderer.

FEATURES
• New instant and batch decal creation
• New modal decal height adjustment
• Integrated asset/decal loader (deselect all + press 'd')
• Use decals on flat surfaces and project them on curved surfaces
• 'cut' decal panel lines in a boolean-like manner
• Parallax adds convincing depth to normal mapped decals
• Retain sharp details at all scales, independent of texture resolution
• Decal and panel UV creation is automatic and base meshes don't need UVs
• Change panel decal width and panel type after a panel has been 'cut'
• Change the panel decal shape and direction after it has been 'cut'
• Retrieve the original un-pojected decal sources at any time
• Retrieve the cutters of panel decals at any time
• Material cutting and material decals
• Separate decal subset materials
• Separate panel materials for each side side and panel flipping to switch those sides
• Match decals to target materials
• Panel unwrapping for custom drawn or modified panel decals
• Quickly rotate decals in 45 degree steps without leaving face snapping
• 111 decal assets supplied

Visit Machin3's website for more details.

>> See Also: Free Download ManuelBastioniLAB 1.5.0 for Blender

Availibility

DECALmachine 1.3 is available for purchase for $12.
  More Blender Plugin [post_ad]

PSOFT Pencil+ v4.0 for 3ds Max

Artikel 3ds Max, Artikel Material, Artikel PSOFT, Artikel Rendering,
[ #PSOFT ]
PSOFT Pencil+ 4 for 3ds Max is a non-photorealistic rendering plugin which can reproduce the appearance of pen-and-ink and color pencils drawings as well as animation cels. The latest version 4.o comes out with several updates - Pencil+ 4 Materials can now be displayed in real-time in the Nitrous viewport
- Materials hidden behind objects can now penetrate those objects and render as if in front
- Light intensity can now be modified for individual materials
- The user interface is now more user-friendly and the affinity with Max has been increased
- Enhanced gradation bar editing
- Adds support for gamma / LUT correction
- Adds adjustable line set list height
- Adds display of data in lists
- You can now switch the display language of the user interface
- The Pencil+ 4 Line rendering engine now supports multithreading and multiple platforms
- You can now use external references for Line settings
- Adds new edge detection settings
- Reduction settings can now be copied as instances

>> See Also: PSOFT Character Box 1.0.0 for MODO 902 - 10.x

Nitrous Shader


Material Penetration


Light Intensity Control



Improved Usability


Availibility

Pencil+ is available for Max 2015 to 2018 and costs ¥60,480. A demo version is available HERE

  More PSOFT Plugin [post_ad]
[ #PSOFT ]
PSOFT Pencil+ 4 for 3ds Max is a non-photorealistic rendering plugin which can reproduce the appearance of pen-and-ink and color pencils drawings as well as animation cels. The latest version 4.o comes out with several updates - Pencil+ 4 Materials can now be displayed in real-time in the Nitrous viewport
- Materials hidden behind objects can now penetrate those objects and render as if in front
- Light intensity can now be modified for individual materials
- The user interface is now more user-friendly and the affinity with Max has been increased
- Enhanced gradation bar editing
- Adds support for gamma / LUT correction
- Adds adjustable line set list height
- Adds display of data in lists
- You can now switch the display language of the user interface
- The Pencil+ 4 Line rendering engine now supports multithreading and multiple platforms
- You can now use external references for Line settings
- Adds new edge detection settings
- Reduction settings can now be copied as instances

>> See Also: PSOFT Character Box 1.0.0 for MODO 902 - 10.x

Nitrous Shader


Material Penetration


Light Intensity Control



Improved Usability


Availibility

Pencil+ is available for Max 2015 to 2018 and costs ¥60,480. A demo version is available HERE

  More PSOFT Plugin [post_ad]

V-Ray Material Presets Pro v4.2.0 for 3ds Max 2013 – 2018

Artikel 3ds Max, Artikel Material, Artikel Shader, Artikel Siger Studio, Artikel SIGERSHADERS, Artikel V-Ray Material Presets Pro, Artikel Vray,
[ #3dsMax #Vray ]
The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk 3ds Max and V-Ray rendering engine + User Library material lab/manager. The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows. V-Ray Material Presets Pro v4.2.0 for 3ds Max 2013 – 2018 is now available.

>> See Also: SIGERSHADERS Corona Material Presets Pro v2.0.2 for 3ds Max

Key Features:

• 979 V-Ray material presets and templates.
• Compatible with SolidRocks.
• User Material Library manager – fast material management.
• Assign materials to single/multiple selected objects/groups directly.
• Assign to material editor active (selected) slots.
• Render material preview (single/category).
• Material Lab.
• High resolution seamless textures (4K and up).
• Real-World Scale materials.
• The list of content grows permanently.
• Friendly and simple interface.
• Useful for V-Ray newbies, average and power users.

Download

Upgrade V-Ray Material Presets Pro v4.2.0 for €60.00 or get New License for €195.00 ( 10% discount starting from quantity of 2 Licenses )

The product is compatible with 3ds Max 2013 – 2018 | V-Ray 3.4 and above | 64 bit.

  More 3ds Max Plugin [post_ad]
[ #3dsMax #Vray ]
The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk 3ds Max and V-Ray rendering engine + User Library material lab/manager. The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows. V-Ray Material Presets Pro v4.2.0 for 3ds Max 2013 – 2018 is now available.

>> See Also: SIGERSHADERS Corona Material Presets Pro v2.0.2 for 3ds Max

Key Features:

• 979 V-Ray material presets and templates.
• Compatible with SolidRocks.
• User Material Library manager – fast material management.
• Assign materials to single/multiple selected objects/groups directly.
• Assign to material editor active (selected) slots.
• Render material preview (single/category).
• Material Lab.
• High resolution seamless textures (4K and up).
• Real-World Scale materials.
• The list of content grows permanently.
• Friendly and simple interface.
• Useful for V-Ray newbies, average and power users.

Download

Upgrade V-Ray Material Presets Pro v4.2.0 for €60.00 or get New License for €195.00 ( 10% discount starting from quantity of 2 Licenses )

The product is compatible with 3ds Max 2013 – 2018 | V-Ray 3.4 and above | 64 bit.

  More 3ds Max Plugin [post_ad]

Unwrap Pro 1.0 for 3ds Max

Artikel 3ds Max, Artikel Material, Artikel Texturing, Artikel UV unwrap,
[ #UVunwrap #3dsMax ]
Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap-free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion.
It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds). It is easy to use (just select some UVs and hold down a button).
Unwrap Pro will not add seams or pack UVs for you.

Some benefits with Unwrap Pro:
• Save time and energy while unwraping meshes by not having to worry about distorted or overlaping UVs.
• Use vertex colors or soft selections to increase the pixel density of important features.
• You don't have to manually edit or pin UVs to produce great results.
• Fast high quality UVs at a button press.

>> See Also: Unwrella 3.10 Update for Max and Maya

Availibility

Visit Marius Silaghi's Store to download and get more info.

  More 3ds Max Plugin [post_ad]
[ #UVunwrap #3dsMax ]
Unwrap Pro is a 3ds Max plugin which unwraps meshes while producing low distortion, overlap-free, weighted density UVs unlike the 3ds Max Peel command which produces overlapping uvs with high area distortion.
It is very fast (a 1 million triangle mesh was unwrapped in 23 seconds). It is easy to use (just select some UVs and hold down a button).
Unwrap Pro will not add seams or pack UVs for you.

Some benefits with Unwrap Pro:
• Save time and energy while unwraping meshes by not having to worry about distorted or overlaping UVs.
• Use vertex colors or soft selections to increase the pixel density of important features.
• You don't have to manually edit or pin UVs to produce great results.
• Fast high quality UVs at a button press.

>> See Also: Unwrella 3.10 Update for Max and Maya

Availibility

Visit Marius Silaghi's Store to download and get more info.

  More 3ds Max Plugin [post_ad]

TakeMatPass for Cinema 4D

Artikel Cinema 4D, Artikel Material,
[ #Cinema4D #Material ]
Cinema 4D does not natively allow the output of materials in separate passes, either as a white mask or as each material represented in different colors. TakeMatPass is a plug-in for Cinema 4D R17 and higher version from Mike Udin, which allows you for the output of materials in separate passes. With this tool you can create additional take with masks of materials, like a Material ID or an isolate white matte mask.

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D




Availibility

Download TakeMatPass for Cinema 4D R17 or higher HERE for $15
  More Cinema 4D Plugin [post_ad]
[ #Cinema4D #Material ]
Cinema 4D does not natively allow the output of materials in separate passes, either as a white mask or as each material represented in different colors. TakeMatPass is a plug-in for Cinema 4D R17 and higher version from Mike Udin, which allows you for the output of materials in separate passes. With this tool you can create additional take with masks of materials, like a Material ID or an isolate white matte mask.

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D




Availibility

Download TakeMatPass for Cinema 4D R17 or higher HERE for $15
  More Cinema 4D Plugin [post_ad]

SceneTerrain 1.0 for Blender

Artikel Blender, Artikel Environment, Artikel Material, Artikel Terrain, Artikel Terrain Plugin,
[ #Blender #Terrain ]
SceneTerrain-a landscape creation and population plugin for Blender developed by Arnaud Couturier has been released with the first version in the 1.x development cycle. In version 1.0, SceneTerrain comes out with more important features to make them always more user-friendly, getting terrains that are as realistic as possible. Changelog:
• new: populations layers can be added, edited, removed. They are used to control how the populations are distributed on the terrains.
• new: 2 new tree species, with 3 variations for each. The included library is therefore made of 7 species for 21 tree models.
• change: the textures for the terrain material are "point-mapped", and no longer "texture-mapped". This lets you enter directly how many time you want a texture (flat, mountains etc) reapeated on the terrain.
• change: the default seed for the terrain is no longer zero, that means the terrain will not be different each time you generate one, by default. Zero can still be entered manually though.
• change: the detail texture overlays for the terrain flat area, mountains and beach biomes are deactivated by default, because they make it difficult to control the color variations of the texture, and often make them too dark.
• change: the trees from the library have been renamed to include only their common name. Their full name were trimmed by Blender, in addition to being difficult to read. So if you have broken links in your blend files to SceneTerrain's trees, simply re-import them.
• improvement: the seed for the terrain can be randomized with a button, if you just want some random terrain/seed
• improvement: each tree's leaf material is randomized for a slight variation of color. The randomization can be augmented manually for stronger and more varied effects
• improvement: GUI re-organization, the custom terrain shape is accessible from the now-unique shape tab, as an option, and a new export tab is now present for RAW exports, and the coming formats.
• improvement: each population now has a default number of instances, useful to avoid re-entering it in the particle system's settings each time when re-populating the terrain.

>> See Also: How to Create Mountains in Blender

Read more about SceneTerrain's released notes

Availibility

Get SceneTerrain 1.0 for Blender HERE with discount-30% until 23 of April.
  More Blender Plugin [post_ad]
[ #Blender #Terrain ]
SceneTerrain-a landscape creation and population plugin for Blender developed by Arnaud Couturier has been released with the first version in the 1.x development cycle. In version 1.0, SceneTerrain comes out with more important features to make them always more user-friendly, getting terrains that are as realistic as possible. Changelog:
• new: populations layers can be added, edited, removed. They are used to control how the populations are distributed on the terrains.
• new: 2 new tree species, with 3 variations for each. The included library is therefore made of 7 species for 21 tree models.
• change: the textures for the terrain material are "point-mapped", and no longer "texture-mapped". This lets you enter directly how many time you want a texture (flat, mountains etc) reapeated on the terrain.
• change: the default seed for the terrain is no longer zero, that means the terrain will not be different each time you generate one, by default. Zero can still be entered manually though.
• change: the detail texture overlays for the terrain flat area, mountains and beach biomes are deactivated by default, because they make it difficult to control the color variations of the texture, and often make them too dark.
• change: the trees from the library have been renamed to include only their common name. Their full name were trimmed by Blender, in addition to being difficult to read. So if you have broken links in your blend files to SceneTerrain's trees, simply re-import them.
• improvement: the seed for the terrain can be randomized with a button, if you just want some random terrain/seed
• improvement: each tree's leaf material is randomized for a slight variation of color. The randomization can be augmented manually for stronger and more varied effects
• improvement: GUI re-organization, the custom terrain shape is accessible from the now-unique shape tab, as an option, and a new export tab is now present for RAW exports, and the coming formats.
• improvement: each population now has a default number of instances, useful to avoid re-entering it in the particle system's settings each time when re-populating the terrain.

>> See Also: How to Create Mountains in Blender

Read more about SceneTerrain's released notes

Availibility

Get SceneTerrain 1.0 for Blender HERE with discount-30% until 23 of April.
  More Blender Plugin [post_ad]

Reallusion Character Creator 2.0 Launches with New PBR Shaders

Artikel Character, Artikel Material, Artikel Modeling, Artikel Substance Painter,
[ #Character #Material ]
The new Character Creator 2.0 (cc2),which is an add-on tool for iClone comes with the ability to create PBR shaders, allowing users to import PBR textures created with other 3D paint tools like Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality. A variety of material channels that work in sync with image based lighting options result in a more accurate interaction between light and surfaces.
Character Creator previously only provided a single light source but the new 2.0 update now allows users to customise their IBL environment in, while syncing the sky map to their IBL light with natural DOF effects and colour tone.

>> See Also: Texturing in Substance ainter

Some of the features offered by Reallusion’s Character Creator 2.0 (CC 2):



• Convert Non-PBR Content

• Image Based Lighting (IBL)

• Appearance Editor & Material Generator

• Physically Based Render Shaders
• PBR Playsets – A New Level of Smart Content
• Reallusion Character Creator 2.0 launches with new PBR visuals

Visits Reallusion's website for more details.
  More Character Plugin [post_ad]
[ #Character #Material ]
The new Character Creator 2.0 (cc2),which is an add-on tool for iClone comes with the ability to create PBR shaders, allowing users to import PBR textures created with other 3D paint tools like Substance Painter, 3D Coat, or Quixel. Users can now export their Character Creator assets to iClone 7, Unreal, Unity, or Sketchfab with the same PBR visual quality. A variety of material channels that work in sync with image based lighting options result in a more accurate interaction between light and surfaces.
Character Creator previously only provided a single light source but the new 2.0 update now allows users to customise their IBL environment in, while syncing the sky map to their IBL light with natural DOF effects and colour tone.

>> See Also: Texturing in Substance ainter

Some of the features offered by Reallusion’s Character Creator 2.0 (CC 2):



• Convert Non-PBR Content

• Image Based Lighting (IBL)

• Appearance Editor & Material Generator

• Physically Based Render Shaders
• PBR Playsets – A New Level of Smart Content
• Reallusion Character Creator 2.0 launches with new PBR visuals

Visits Reallusion's website for more details.
  More Character Plugin [post_ad]

SIGERSHADERS Corona Material Presets Pro v2.0.2 for 3ds Max

Artikel 3ds Max, Artikel Corona, Artikel Corona for 3ds Max, Artikel Material, Artikel Rendering, Artikel SIGERSHADERS,
[ #SIGERSHADERS #Material #Corona ]
The siger Studio has released the update of SIGERSHADERS Corona Materials Presets Pro v.2.0.2 with over 30 Parquet materials (Chevron pattern) and some Fabric test scenes to Material Lab.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

Key Features:
• 905 Corona material presets and templates.
• User Material Library manager – fast material management.
• Assign materials to single/multiple selected objects/groups directly.
• Assign to material editor active (selected) slots.
• Render material preview (single/category).
• Material Lab.
• High resolution seamless textures (4K and up).
• Real-World Scale materials.
• The list of content grows permanently.
• Friendly and simple interface.
• Useful for Corona Renderer newbies, average and power users.

>> See Also: Corona Quick Tip: Converting VRay Scenes in 3ds Max

Availbility

Corona Material Presets Pro is available for Max 2013 to 2017 and costs €195.
  More Corona Plugin [post_ad]
[ #SIGERSHADERS #Material #Corona ]
The siger Studio has released the update of SIGERSHADERS Corona Materials Presets Pro v.2.0.2 with over 30 Parquet materials (Chevron pattern) and some Fabric test scenes to Material Lab.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

Key Features:
• 905 Corona material presets and templates.
• User Material Library manager – fast material management.
• Assign materials to single/multiple selected objects/groups directly.
• Assign to material editor active (selected) slots.
• Render material preview (single/category).
• Material Lab.
• High resolution seamless textures (4K and up).
• Real-World Scale materials.
• The list of content grows permanently.
• Friendly and simple interface.
• Useful for Corona Renderer newbies, average and power users.

>> See Also: Corona Quick Tip: Converting VRay Scenes in 3ds Max

Availbility

Corona Material Presets Pro is available for Max 2013 to 2017 and costs €195.
  More Corona Plugin [post_ad]

V-Ray 3 for SketchUp is Now Available !!

Artikel Material, Artikel Rendering, Artikel VR, Artikel Vray, Artikel Vray for SketchUp,
[ #Vray #Rendering #VR ]
Chaosgroup has released the latest version of V-Ray for SketchUp. V-ray 3 has been redesigned from the ground up to helps users focus on being creative without worrying about the technical stuff. The new user interface is clean and simple, with quick presets and streamlined controls. Now, it's faster and easier than ever to create great looking renders right in SketchUp.

Some new updates in V-Ray 3 for SketchUp:

NEW UI
Introducing a redesigned, designer-friendly user interface for faster workflows.
MATERIAL LIBRARY
Select from over 200 drag and drop materials to speed up your next project
V-RAY SWARM
Introducing a powerful, scalable distributed rendering system that's simple and fast.
DENOISER
Automatically remove noise and cut render times by up to 50%.
VR
Render VR-ready content for popular virtual reality headsets.
SECTION CUTS
Easily create quick cutaways and section renders with V-Ray Clipper.
AERIAL PERSPECTIVE
Quickly add realistic atmospheric depth and haze.
GRASS
Create realistic grass, fabrics, and carpet with V-Ray Fur.

>> See Also: Skatter v1.0 for SketchUp

Visit chaosgroup's website V-ray for Sketchup for more info.

>>Related video : V-ray 3.5 for 3ds Max | V-ray RT GPU Stochastic Flakes


  More Vray for SketchUp Plugin [post_ad]
[ #Vray #Rendering #VR ]
Chaosgroup has released the latest version of V-Ray for SketchUp. V-ray 3 has been redesigned from the ground up to helps users focus on being creative without worrying about the technical stuff. The new user interface is clean and simple, with quick presets and streamlined controls. Now, it's faster and easier than ever to create great looking renders right in SketchUp.

Some new updates in V-Ray 3 for SketchUp:

NEW UI
Introducing a redesigned, designer-friendly user interface for faster workflows.
MATERIAL LIBRARY
Select from over 200 drag and drop materials to speed up your next project
V-RAY SWARM
Introducing a powerful, scalable distributed rendering system that's simple and fast.
DENOISER
Automatically remove noise and cut render times by up to 50%.
VR
Render VR-ready content for popular virtual reality headsets.
SECTION CUTS
Easily create quick cutaways and section renders with V-Ray Clipper.
AERIAL PERSPECTIVE
Quickly add realistic atmospheric depth and haze.
GRASS
Create realistic grass, fabrics, and carpet with V-Ray Fur.

>> See Also: Skatter v1.0 for SketchUp

Visit chaosgroup's website V-ray for Sketchup for more info.

>>Related video : V-ray 3.5 for 3ds Max | V-ray RT GPU Stochastic Flakes


  More Vray for SketchUp Plugin [post_ad]

Marmoset Toolbag Scene Importer for Unreal Engine

Artikel Download, Artikel Export, Artikel Material, Artikel Realtime, Artikel Unreal Engine,
[ #Marmoset #Import #UnrealEngine ]
The Toolbag Scene Importer is now available for free on the Unreal Engine Marketplace. It could cut down on re-work by using the Toolbag Scene Importer to load your Toolbag 2 and 3 scenes directly into Unreal Engine. On import, your models and textures will be loaded, materials automatically set up and an optional blueprint object created. Marmoset Toolbag’s industry standard physically-based rendering makes it easy to get a quick & accurate preview of your work before sending it off to Unreal. For best results, use the Unreal Engine 4 preset material in Toolbag to ensure that your content follows the metalness/roughness/GGX standard.

>> See Also: NeoFur 2.0 Hair Fur Plugin for Unreal Engine 4



Some technical Details :

Supported Features:
- Mesh and texture import
- Automatic material setup
- Support for common material modules
- Import as a blueprint
- Supports Toolbag 2 & Toolbag 3 scene files


Art created with specular maps will be converted to use Unreal's metalness shaders, however for best results content should be authored for the metalness workflow.


Not Supported:
- Images files that Unreal does not support, such as grayscale TGAs, TIFs, etc
- Animated content (animated meshes will be imported at the base pose)
- Scene objects such as cameras, fog, shadow caster, etc
- Some advanced material modules, such as secondary reflections, anisotropic reflections, Newton’s rings, detail normal maps, etc


Availibility

Download Example .tbscene File and Toolbag Scene Importer

>>Related video : Redwood Forest Unreal Engine 4 by Simon Barle


  More Unreal Engine Plugin [post_ad]
[ #Marmoset #Import #UnrealEngine ]
The Toolbag Scene Importer is now available for free on the Unreal Engine Marketplace. It could cut down on re-work by using the Toolbag Scene Importer to load your Toolbag 2 and 3 scenes directly into Unreal Engine. On import, your models and textures will be loaded, materials automatically set up and an optional blueprint object created. Marmoset Toolbag’s industry standard physically-based rendering makes it easy to get a quick & accurate preview of your work before sending it off to Unreal. For best results, use the Unreal Engine 4 preset material in Toolbag to ensure that your content follows the metalness/roughness/GGX standard.

>> See Also: NeoFur 2.0 Hair Fur Plugin for Unreal Engine 4



Some technical Details :

Supported Features:
- Mesh and texture import
- Automatic material setup
- Support for common material modules
- Import as a blueprint
- Supports Toolbag 2 & Toolbag 3 scene files


Art created with specular maps will be converted to use Unreal's metalness shaders, however for best results content should be authored for the metalness workflow.


Not Supported:
- Images files that Unreal does not support, such as grayscale TGAs, TIFs, etc
- Animated content (animated meshes will be imported at the base pose)
- Scene objects such as cameras, fog, shadow caster, etc
- Some advanced material modules, such as secondary reflections, anisotropic reflections, Newton’s rings, detail normal maps, etc


Availibility

Download Example .tbscene File and Toolbag Scene Importer

>>Related video : Redwood Forest Unreal Engine 4 by Simon Barle


  More Unreal Engine Plugin [post_ad]

V-Ray Material Presets Pro v4.0.1 for 3ds Max 2013 - 2017

Artikel 3ds Max, Artikel Material, Artikel Shader, Artikel Siger Studio, Artikel V-Ray Material Presets Pro, Artikel Vray,
[ #3dsMax #Vray ]
The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk 3ds Max and V-Ray rendering engine + User Library material lab/manager.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows. V-Ray Material Presets Pro v4.0.1 for 3ds Max 2013 - 2017 is now available.

>> See Also: V-Ray 3.3 for 3ds Max Review by Hammer Chen


Key Features

  -882 V-Ray material presets and templates.
  -Compatible with SolidRocks.
  -User Material Library manager.
  -Material Lab.
  -High resolution seamless textures.
  -Real-World Scale materials.
  -The list of content grows permanently.
  -Friendly and simple interface.
  -Useful for V-Ray newbies, average and power users.

Changes for v4.0.1 are:

- The installer now finds 3ds Max Design paths
- The installer now includes all required additional plugins
- Fixes map paths on some materials
- Fixes Real-World map size scaling for some materials
- The UNC path resolver can now be enabled/disabled
- Optimizes the user library thumbnails handler a little

Download


V-Ray Material Presets Pro v4.0.1 is compatible with 3ds Max 2013 – 2017 | V-Ray 3.4 and above | 64 bit and costs €195.

Related video: Real Displacement Textures Vol 2


  More 3ds Max Plugin [post_ad]
[ #3dsMax #Vray ]
The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for Autodesk 3ds Max and V-Ray rendering engine + User Library material lab/manager.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows. V-Ray Material Presets Pro v4.0.1 for 3ds Max 2013 - 2017 is now available.

>> See Also: V-Ray 3.3 for 3ds Max Review by Hammer Chen


Key Features

  -882 V-Ray material presets and templates.
  -Compatible with SolidRocks.
  -User Material Library manager.
  -Material Lab.
  -High resolution seamless textures.
  -Real-World Scale materials.
  -The list of content grows permanently.
  -Friendly and simple interface.
  -Useful for V-Ray newbies, average and power users.

Changes for v4.0.1 are:

- The installer now finds 3ds Max Design paths
- The installer now includes all required additional plugins
- Fixes map paths on some materials
- Fixes Real-World map size scaling for some materials
- The UNC path resolver can now be enabled/disabled
- Optimizes the user library thumbnails handler a little

Download


V-Ray Material Presets Pro v4.0.1 is compatible with 3ds Max 2013 – 2017 | V-Ray 3.4 and above | 64 bit and costs €195.

Related video: Real Displacement Textures Vol 2


  More 3ds Max Plugin [post_ad]

Download Iray material plugin for 3ds Max 2013 - 2017

Artikel 3ds Max, Artikel Download, Artikel iRay, Artikel Iray for 3ds Max, Artikel Material, Artikel Rendering,
[ @Nvidia #Iray ]
To avoid confusion and also to have a central place for all the latest releases, Nvidia has just released the most current versions (1.2 to 1.5i) of the Iray material plugin for 3ds Max 2013 - 2017 for you to download

>> See Also: iRay in 3dsMax 2015 What's new video


Check out Iray for 3ds Max introduction video below

Download


Download Iray material plugin for 3ds Max 2013 - 2017 here. And also join the Iray community on Facebook
  More 3ds Max Plugin [post_ad]
[ @Nvidia #Iray ]
To avoid confusion and also to have a central place for all the latest releases, Nvidia has just released the most current versions (1.2 to 1.5i) of the Iray material plugin for 3ds Max 2013 - 2017 for you to download

>> See Also: iRay in 3dsMax 2015 What's new video


Check out Iray for 3ds Max introduction video below

Download


Download Iray material plugin for 3ds Max 2013 - 2017 here. And also join the Iray community on Facebook
  More 3ds Max Plugin [post_ad]

Download BlissLib for Autodesk Maya 2014 - 2016

Artikel BlissLib, Artikel Download, Artikel Material, Artikel Maya, Artikel Shader,
[ #adskMaya ]
BlissLib is a framework to create and store custom shading networks and material presets. Renderers which support hot swapping of nodes during IPR sessions would take full advantage of the interactivity of the tool and it's Totally Free.
The tool comes with a simple UI to browse the shader library. It included several RenderMan and Mental Ray material examples which demonstrate the functionality of the tool.


BlissLib has already found its home at LollipopShaders team, who helped to make the tool as production friendly as possible. LollipopShaders used BlissLib to author their RenderMan RIS100 library. Check it out, they have a free library sample with 20 nice presets Here

Download


Download BlissLib for Autodesk Maya 2014 - 2016here and find Setup introduction here
  More Maya Plugin [post_ad]
[ #adskMaya ]
BlissLib is a framework to create and store custom shading networks and material presets. Renderers which support hot swapping of nodes during IPR sessions would take full advantage of the interactivity of the tool and it's Totally Free.
The tool comes with a simple UI to browse the shader library. It included several RenderMan and Mental Ray material examples which demonstrate the functionality of the tool.


BlissLib has already found its home at LollipopShaders team, who helped to make the tool as production friendly as possible. LollipopShaders used BlissLib to author their RenderMan RIS100 library. Check it out, they have a free library sample with 20 nice presets Here

Download


Download BlissLib for Autodesk Maya 2014 - 2016here and find Setup introduction here
  More Maya Plugin [post_ad]

MultiTexmap and MaterialSelector for 3ds Max 2013 - 2015

Artikel 3ds Max, Artikel Artur Leao, Artikel Material,
[ #3dsMax #Shader #Material ]
Developed by Artur Leao, MultiTexMap is a bundle pack that includes material and texture maps that easily allow you to randomize materials and maps in your scene, based on random values, object id, material id, user properties and more. This bundle includes MultiTexMap, VariationMap, MultiMaterialSelector, Front/Back Map and Shell Map.

>> See Also: Shader tutorial


Features:

  - MultiTexMap, allows you to randomize maps based on random values, object ids, user properties, face ids, etc.
  - MultiMaterialSelector, assign a material based on id.
  - VariationMap, create random variations of a color or map based on HSV or RGB values.
  - ShellMap, switch between viewport, render and editor maps. For instance using low res maps in the editor and viewport and high res during rendering.
  - FrontBackMap, like the Front Back Material but in a map.


Download:


Available for 3dsmax 2013, 2014 and 2015. Compatible with Scanline Renderer, V-Ray and Corona*. And It costs 10.00€. Get it here!
  More 3ds Max Plugin
[ #3dsMax #Shader #Material ]
Developed by Artur Leao, MultiTexMap is a bundle pack that includes material and texture maps that easily allow you to randomize materials and maps in your scene, based on random values, object id, material id, user properties and more. This bundle includes MultiTexMap, VariationMap, MultiMaterialSelector, Front/Back Map and Shell Map.

>> See Also: Shader tutorial


Features:

  - MultiTexMap, allows you to randomize maps based on random values, object ids, user properties, face ids, etc.
  - MultiMaterialSelector, assign a material based on id.
  - VariationMap, create random variations of a color or map based on HSV or RGB values.
  - ShellMap, switch between viewport, render and editor maps. For instance using low res maps in the editor and viewport and high res during rendering.
  - FrontBackMap, like the Front Back Material but in a map.


Download:


Available for 3dsmax 2013, 2014 and 2015. Compatible with Scanline Renderer, V-Ray and Corona*. And It costs 10.00€. Get it here!
  More 3ds Max Plugin

SIGERSHADERS V-Ray Material Presets Pro v3.1.1 for 3ds Max 2013 – 2015

Artikel 3ds Max, Artikel Material, Artikel SIGERSHADERS, Artikel V-Ray Material Presets Pro, Artikel Vray,
[ #3dsMax #Vray ]
The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for 3ds Max and V-Ray rendering engine + User Library material lab/manager. V-Ray Material Presets Pro v3.1.1 is now available for 3ds Max 2013 – 2015

>> See Also: SIGERSHADERS Corona Material Presets Pro v1.0.1 for 3ds Max 2013 – 2015

Features:

-1787 V-Ray material presets and templates
(Legacy: 1192* | V-Ray 3.1+: 595**).
-Compatible with SolidRocks.
-You can create and manage your Material Library.
-All textures used are seamless.
-Friendly and simple interface.
-Useful for V-Ray newbies, average and power users.
* – Legacy materials – compatible with V-Ray v.2.xx or later
** – V-Ray3.1+ materials – compatible with V-Ray v.3.10 or later.

Download:


The product is compatible with 3ds Max 2013 – 2015 | V-Ray 2.x and above | 64 bit. Get it for €140.00 here
  More 3ds Max Plugin
[ #3dsMax #Vray ]
The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a Plugin – powerful material collection for 3ds Max and V-Ray rendering engine + User Library material lab/manager. V-Ray Material Presets Pro v3.1.1 is now available for 3ds Max 2013 – 2015

>> See Also: SIGERSHADERS Corona Material Presets Pro v1.0.1 for 3ds Max 2013 – 2015

Features:

-1787 V-Ray material presets and templates
(Legacy: 1192* | V-Ray 3.1+: 595**).
-Compatible with SolidRocks.
-You can create and manage your Material Library.
-All textures used are seamless.
-Friendly and simple interface.
-Useful for V-Ray newbies, average and power users.
* – Legacy materials – compatible with V-Ray v.2.xx or later
** – V-Ray3.1+ materials – compatible with V-Ray v.3.10 or later.

Download:


The product is compatible with 3ds Max 2013 – 2015 | V-Ray 2.x and above | 64 bit. Get it for €140.00 here
  More 3ds Max Plugin

SIGERSHADERS Corona Material Presets Pro v1.0.1 for 3ds Max 2013 – 2015

Artikel 3ds Max, Artikel Corona, Artikel Corona Material Presets Pro, Artikel Material, Artikel SIGERSHADERS,
[ #3dsmax #Corona ]
The Siger Studio’s SIGERSHADERS Corona Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and Corona Renderer® engine + User Library material lab/manager.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

>> See Also: Free Download Corona Materials

Features are:

  - 538 Corona material presets and templates.
  - User Material Library Manager.
  - User Scene Shortcuts manager.
  - All textures used are seamless.
  - Friendly and simple interface.
  - Useful for Corona Renderer newbies, average and power users.

Download:


SIGERSHADERS Corona Material Presets Pro v1.0.1 for 3ds Max 2013 – 2015 is compatible with 3ds Max 2013 – 2015 | Corona Renderer 1.x and above | 64 bit. Get it here for €125.00
  More Plugin
[ #3dsmax #Corona ]
The Siger Studio’s SIGERSHADERS Corona Material Presets Pro is a Plugin – powerful material collection for Autodesk® 3ds Max® and Corona Renderer® engine + User Library material lab/manager.
The collection consists different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.

>> See Also: Free Download Corona Materials

Features are:

  - 538 Corona material presets and templates.
  - User Material Library Manager.
  - User Scene Shortcuts manager.
  - All textures used are seamless.
  - Friendly and simple interface.
  - Useful for Corona Renderer newbies, average and power users.

Download:


SIGERSHADERS Corona Material Presets Pro v1.0.1 for 3ds Max 2013 – 2015 is compatible with 3ds Max 2013 – 2015 | Corona Renderer 1.x and above | 64 bit. Get it here for €125.00
  More Plugin

Download Materialing Alpha - Free Photoshop PBR Material Painting plugin

Artikel Download, Artikel Game, Artikel Material, Artikel Materialing, Artikel Photoshop, Artikel Texturing,
[ #Photoshop #Texturing ]
Developed by Andrew Maximov, Materialing Photoshop Plugin is a free production ­ready tool that allows you to paint with entire materials using the comfort of the familiar photoshop environment.

>> See Also: Photoshop tutorial

The core pillar of Materialing is complete non­destructiveness and ease of reuse. The plugin empowers You to create extremely reusable material presets and layer them for production of your unique assets. The material layer masks are always there which gives you an option to replace a material layer at any given time while keeping the mask and automatically updating all the textures that compose a complex next gen material. On top of that the parent material keeps track of all the assets that ever used it and if at any point in production you decide to update your source material preset ­ the changes can automatically be propagated across all the usecases. And like that wasn't enough you are free to tweak your material presets in your unique assets .PSD(albedo hue shift for example) and your changes will be saved even if you choose to reimport or update your material preset. Materialing aims to make reuse easy enough that people actually do it.


Download


Download Materialing Alpha here or here. You can also download PDF Document here
  More Photoshop Plugin
[ #Photoshop #Texturing ]
Developed by Andrew Maximov, Materialing Photoshop Plugin is a free production ­ready tool that allows you to paint with entire materials using the comfort of the familiar photoshop environment.

>> See Also: Photoshop tutorial

The core pillar of Materialing is complete non­destructiveness and ease of reuse. The plugin empowers You to create extremely reusable material presets and layer them for production of your unique assets. The material layer masks are always there which gives you an option to replace a material layer at any given time while keeping the mask and automatically updating all the textures that compose a complex next gen material. On top of that the parent material keeps track of all the assets that ever used it and if at any point in production you decide to update your source material preset ­ the changes can automatically be propagated across all the usecases. And like that wasn't enough you are free to tweak your material presets in your unique assets .PSD(albedo hue shift for example) and your changes will be saved even if you choose to reimport or update your material preset. Materialing aims to make reuse easy enough that people actually do it.


Download


Download Materialing Alpha here or here. You can also download PDF Document here
  More Photoshop Plugin

Download Corona Material Converter 0.18 for 3dsMax

Artikel 3ds Max, Artikel Corona, Artikel Download, Artikel Material, Artikel Rendering,
[ #Corona #3dsMax ]
Written by Martin Geupel, Corona Material Converter is the maxscript which allows you to convert the material from Scanline, Vray, Mentalray, finalRender to Corona Material

>> See Also: Corona Render tutorial: HDR Lighting

Supported materials:

- Standard
- VrayMtl
- VRayBlendMtl
- VRayLightMtl
- VRay2SidedMtl
- VRayCarPaintMtl
- VrayOverrideMtl
- VRayFastSSS
- VRayFastSSS2
- several unsupported maps
- MR_ArchAndDesign
- MR_Carpaint (basic)
- fR_Advanced
- fR_Architectural
- DoubleSided
- Shellac
- TopBottom
- Autodesk Materials

Download


Download Corona Material Converter 0.18 for 3dsMax here
  More 3ds Max Plugin
[ #Corona #3dsMax ]
Written by Martin Geupel, Corona Material Converter is the maxscript which allows you to convert the material from Scanline, Vray, Mentalray, finalRender to Corona Material

>> See Also: Corona Render tutorial: HDR Lighting

Supported materials:

- Standard
- VrayMtl
- VRayBlendMtl
- VRayLightMtl
- VRay2SidedMtl
- VRayCarPaintMtl
- VrayOverrideMtl
- VRayFastSSS
- VRayFastSSS2
- several unsupported maps
- MR_ArchAndDesign
- MR_Carpaint (basic)
- fR_Advanced
- fR_Architectural
- DoubleSided
- Shellac
- TopBottom
- Autodesk Materials

Download


Download Corona Material Converter 0.18 for 3dsMax here
  More 3ds Max Plugin

Popular Games