YCDIVFX released yVR 1.0

Artikel 3ds Max, Artikel Houdini, Artikel VR, Artikel YCDIVFX, Artikel yVR,
[ #3dsMax #Houdini ]
yVR is a new multiplatform tool that allows you to view your mono and stereo 360 renders directly on your device either in 360 or cardboard mode. yVR works locally for artists that want to see their work directly on their final medium or across the internet to showcase to clients and get fast and efficient feedback on 360 projects. Features
- Supports 360 and cardboard mode (mono, stereo top/bottom)
- Send updates to yVR Clients on render finished
- Send progressive updates to yVR Clients
- Send previously rendered images to yVR Clients
- Use as a 360 viewport or as a separate app
- Allows local and remote connections
- With WebGL yVR Client, use http://yourip:11000?server=yourip to allow your coworkers or clients to directly connect to your machine.
• Supported renderers (yVR Plugin)
- 3ds Max
- Vray (supports production/interactive/activeshade mode)
- Corona (supports production/interactive/activeshade mode)
- AMD ProRender (supports production/interactive/activeshade mode)
- Fstorm
- Any render that supports 360 cameras (might have limited functionality, depending on the renderer implementation)
• Houdini
- Mantra

>> See Also: Nyx Sidekick v1.0 for Max 2016 to 2018

Avaiability

Download yVR 1.0 for 50€
  More YCDIVFX Plugin [post_ad]
[ #3dsMax #Houdini ]
yVR is a new multiplatform tool that allows you to view your mono and stereo 360 renders directly on your device either in 360 or cardboard mode. yVR works locally for artists that want to see their work directly on their final medium or across the internet to showcase to clients and get fast and efficient feedback on 360 projects. Features
- Supports 360 and cardboard mode (mono, stereo top/bottom)
- Send updates to yVR Clients on render finished
- Send progressive updates to yVR Clients
- Send previously rendered images to yVR Clients
- Use as a 360 viewport or as a separate app
- Allows local and remote connections
- With WebGL yVR Client, use http://yourip:11000?server=yourip to allow your coworkers or clients to directly connect to your machine.
• Supported renderers (yVR Plugin)
- 3ds Max
- Vray (supports production/interactive/activeshade mode)
- Corona (supports production/interactive/activeshade mode)
- AMD ProRender (supports production/interactive/activeshade mode)
- Fstorm
- Any render that supports 360 cameras (might have limited functionality, depending on the renderer implementation)
• Houdini
- Mantra

>> See Also: Nyx Sidekick v1.0 for Max 2016 to 2018

Avaiability

Download yVR 1.0 for 50€
  More YCDIVFX Plugin [post_ad]

KartaVR 3.0 for Blackmagic Design Fusion

Artikel Compositing, Artikel KartaVR, Artikel VR,
[ #KartaVR ]
Dover Studios co-founder Andrew Hazelden has released KartaVR 3.0, with some new features. You can easily stitch, composite, retouch, and remap any kind of panoramic video: from any projection to any projection with KartaVR.
The KartaVR plug-in works inside of Blackmagic Design’s powerful node based Fusion Studio compositing software. It provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows.

New Features in KartaVR 3.0:

• Stitch 360° Video in Fusion with a PTGui Project File
You can stitch 360° panoramic video directly in Fusion based upon a PTGui project file. This makes the process of building a 360° VR composite easy and fast. Stitching video in Fusion allows you to add visual effects, titles, logos, color correction, and paint out tripods directly in the Fusion compositing environment.

• Oculus Rift Support in Fusion
An Oculus Rift stereo rendering camera provides the ability to view Fusion composites directly on Oculus Rift DK1 and DK2 head mounted displays. This feature works on Windows, Linux, and macOS systems that support HDMI video output. The Oculus Rift head tracking module is not supported, but manual navigation controls in Fusion can be used to interactively adjust the camera’s point of view.

• UV Pass Based High Speed Panoramic Conversions
KartaVR is able to dramatically simplify the process of building a fast and high quality UV pass based panoramic 360° video stitch. This UV Pass technique allows you to stitch and remap imagery between any image projection imaginable.

• Dig into the Example Projects
KartaVR now includes 54 Fusion example projects. Each one contains detailed descriptions of a panoramic compositing workflow. Explore the projects and learn new techniques that will take your VR project to the next level. There is also a fun roller coaster example that demonstrates how to render VR content directly in Fusion’s 3D animation environment.

Visit Andrew Hazelden’s website for more details.

>> See Also: Blackmagic Design Fusion 8.2

KartaVR Gallery

Availibility

KartaVR for Fusion costs $995 for a single user license.

  More VR Plugin [post_ad]
[ #KartaVR ]
Dover Studios co-founder Andrew Hazelden has released KartaVR 3.0, with some new features. You can easily stitch, composite, retouch, and remap any kind of panoramic video: from any projection to any projection with KartaVR.
The KartaVR plug-in works inside of Blackmagic Design’s powerful node based Fusion Studio compositing software. It provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows.

New Features in KartaVR 3.0:

• Stitch 360° Video in Fusion with a PTGui Project File
You can stitch 360° panoramic video directly in Fusion based upon a PTGui project file. This makes the process of building a 360° VR composite easy and fast. Stitching video in Fusion allows you to add visual effects, titles, logos, color correction, and paint out tripods directly in the Fusion compositing environment.

• Oculus Rift Support in Fusion
An Oculus Rift stereo rendering camera provides the ability to view Fusion composites directly on Oculus Rift DK1 and DK2 head mounted displays. This feature works on Windows, Linux, and macOS systems that support HDMI video output. The Oculus Rift head tracking module is not supported, but manual navigation controls in Fusion can be used to interactively adjust the camera’s point of view.

• UV Pass Based High Speed Panoramic Conversions
KartaVR is able to dramatically simplify the process of building a fast and high quality UV pass based panoramic 360° video stitch. This UV Pass technique allows you to stitch and remap imagery between any image projection imaginable.

• Dig into the Example Projects
KartaVR now includes 54 Fusion example projects. Each one contains detailed descriptions of a panoramic compositing workflow. Explore the projects and learn new techniques that will take your VR project to the next level. There is also a fun roller coaster example that demonstrates how to render VR content directly in Fusion’s 3D animation environment.

Visit Andrew Hazelden’s website for more details.

>> See Also: Blackmagic Design Fusion 8.2

KartaVR Gallery

Availibility

KartaVR for Fusion costs $995 for a single user license.

  More VR Plugin [post_ad]

V-Ray 3 for SketchUp is Now Available !!

Artikel Material, Artikel Rendering, Artikel VR, Artikel Vray, Artikel Vray for SketchUp,
[ #Vray #Rendering #VR ]
Chaosgroup has released the latest version of V-Ray for SketchUp. V-ray 3 has been redesigned from the ground up to helps users focus on being creative without worrying about the technical stuff. The new user interface is clean and simple, with quick presets and streamlined controls. Now, it's faster and easier than ever to create great looking renders right in SketchUp.

Some new updates in V-Ray 3 for SketchUp:

NEW UI
Introducing a redesigned, designer-friendly user interface for faster workflows.
MATERIAL LIBRARY
Select from over 200 drag and drop materials to speed up your next project
V-RAY SWARM
Introducing a powerful, scalable distributed rendering system that's simple and fast.
DENOISER
Automatically remove noise and cut render times by up to 50%.
VR
Render VR-ready content for popular virtual reality headsets.
SECTION CUTS
Easily create quick cutaways and section renders with V-Ray Clipper.
AERIAL PERSPECTIVE
Quickly add realistic atmospheric depth and haze.
GRASS
Create realistic grass, fabrics, and carpet with V-Ray Fur.

>> See Also: Skatter v1.0 for SketchUp

Visit chaosgroup's website V-ray for Sketchup for more info.

>>Related video : V-ray 3.5 for 3ds Max | V-ray RT GPU Stochastic Flakes


  More Vray for SketchUp Plugin [post_ad]
[ #Vray #Rendering #VR ]
Chaosgroup has released the latest version of V-Ray for SketchUp. V-ray 3 has been redesigned from the ground up to helps users focus on being creative without worrying about the technical stuff. The new user interface is clean and simple, with quick presets and streamlined controls. Now, it's faster and easier than ever to create great looking renders right in SketchUp.

Some new updates in V-Ray 3 for SketchUp:

NEW UI
Introducing a redesigned, designer-friendly user interface for faster workflows.
MATERIAL LIBRARY
Select from over 200 drag and drop materials to speed up your next project
V-RAY SWARM
Introducing a powerful, scalable distributed rendering system that's simple and fast.
DENOISER
Automatically remove noise and cut render times by up to 50%.
VR
Render VR-ready content for popular virtual reality headsets.
SECTION CUTS
Easily create quick cutaways and section renders with V-Ray Clipper.
AERIAL PERSPECTIVE
Quickly add realistic atmospheric depth and haze.
GRASS
Create realistic grass, fabrics, and carpet with V-Ray Fur.

>> See Also: Skatter v1.0 for SketchUp

Visit chaosgroup's website V-ray for Sketchup for more info.

>>Related video : V-ray 3.5 for 3ds Max | V-ray RT GPU Stochastic Flakes


  More Vray for SketchUp Plugin [post_ad]

Mocha VR - 360°/VR Plug-In for Filmmakers

Artikel After Effects, Artikel Motion, Artikel NUKE, Artikel Premiere Pro, Artikel Tracking, Artikel VFX, Artikel VR,
[ #VR #VFX #Motion ]
Imagineer Systems has released the native 360° effects and post-production tools to cinematic VR filmmaking. Mocha VR brings 360° optimized motion tracking, masking, object removal and stabilization tools to Adobe Premiere Pro CC, After Effects CC, Avid Media Composer, and OFX hosts (such as The Foundry’s Nuke and Blackmagic Design Fusion).

Features included :
• 360° Planar Motion Tracking
• Advanced 360° Masking Tools
• Automatic Object Removal for Camera Removals and Nadir Patching
• Horizon Stabilizer and Reorient Module
• Plug-in option for Adobe, Avid and OFX (Nuke, Fusion & more)

More on Imagineer Systems’ website.

>> See Also: SkyBox Studio V2 - 360/VR Plugin for After Effects Now Available!!

Download

Free for trial version
Plug-in for Adobe, Avid or OFX host
•New – $995 USD
•Upgrade from Mocha Pro 5 – $300 USD
Standalone Application
•New – $1495 USD
•Upgrade from Mocha Pro 5 – $300 USD
Annual Subscription (includes multi-host plug-ins & standalone)
•$795 USD

  More VR Plugin [post_ad]
[ #VR #VFX #Motion ]
Imagineer Systems has released the native 360° effects and post-production tools to cinematic VR filmmaking. Mocha VR brings 360° optimized motion tracking, masking, object removal and stabilization tools to Adobe Premiere Pro CC, After Effects CC, Avid Media Composer, and OFX hosts (such as The Foundry’s Nuke and Blackmagic Design Fusion).

Features included :
• 360° Planar Motion Tracking
• Advanced 360° Masking Tools
• Automatic Object Removal for Camera Removals and Nadir Patching
• Horizon Stabilizer and Reorient Module
• Plug-in option for Adobe, Avid and OFX (Nuke, Fusion & more)

More on Imagineer Systems’ website.

>> See Also: SkyBox Studio V2 - 360/VR Plugin for After Effects Now Available!!

Download

Free for trial version
Plug-in for Adobe, Avid or OFX host
•New – $995 USD
•Upgrade from Mocha Pro 5 – $300 USD
Standalone Application
•New – $1495 USD
•Upgrade from Mocha Pro 5 – $300 USD
Annual Subscription (includes multi-host plug-ins & standalone)
•$795 USD

  More VR Plugin [post_ad]

RE:Lens 1.2 for Adobe After Effects

Artikel After Effects, Artikel Motion, Artikel Premiere Pro, Artikel RE:Vision Effects, Artikel VR,
[ #AfterEffect #RE:VisionEffect #VR ]
RE:Vision Effects has released RE:Lens 1.2, that introduces a spherical stabilization feature for 360 VR and fisheye footage, and an update to its After Effects plugin for correcting distortion in footage shot with fisheye lenses, adding an automated spherical stabilization system.

Some Features in this version included :
• Capture with your fisheye or super fisheye lens and then convert to normal "rectilinear" projection for output, eliminating the need to watch curved images.
• 360 (LatLong) to 2D conversion: Convert your 360 panoramic VR video to normal 2D, with options to edit and animate your point of view within the LatLong video.
• Convert super fisheye clips to a 360 panoramic video in a single step without the need for stitching software.
• RE:Lens tracks and stabilizes global camera orientations, which is needed when working with 360 VR and fisheye video. Track once and optionally modify the stabilization profile to your liking.
•Paint or add motion graphics, titles, 3D material to your LatLong, fisheye and other non-rectilinear material easily: Convert to normal 2D, add motion graphics or 3D animation, then project back to your source format.
• Create ultra-wide aspect ratio videos from fisheye and wide-angle field-of-view lenses, maintaining a larger undistorted FOV than you can with any normal range lens.
• Proper perspective correction controls for wide-angle and fisheye.
• Handles normal pincushion and barrel corrections for super wide-angle zoom lenses.
• Option to reduce over-stretched corners when generating super wide field-of-view outputs.
• Use super high-res 360 stock panoramas, or capture your own, and animate a virtual camera move within them.
• Attenuates chromatic distortions and fringing that can occur with curved lenses.
• Dedicated support for exotic mirror-based systems such as parabolic lens-mirrors and mirror balls.
• Option to automatically soften or sharpen in the appropriate places.
• RE:Lens handles rectilinear, latitude longitude (equirectangular 360 panoramic VR), fisheye, super fisheye, super wide-angle zoom, mirror ball and parabolic lens-mirror projection formats.

>> See Also: Mosaic Plugin for After Effects, Motion, Premiere Pro, and FCPX


Availibility

Available for $189.95 with After Effects CS6 and up, Premiere Pro CS6 and up.

  More After Effects Plugin [post_ad]
[ #AfterEffect #RE:VisionEffect #VR ]
RE:Vision Effects has released RE:Lens 1.2, that introduces a spherical stabilization feature for 360 VR and fisheye footage, and an update to its After Effects plugin for correcting distortion in footage shot with fisheye lenses, adding an automated spherical stabilization system.

Some Features in this version included :
• Capture with your fisheye or super fisheye lens and then convert to normal "rectilinear" projection for output, eliminating the need to watch curved images.
• 360 (LatLong) to 2D conversion: Convert your 360 panoramic VR video to normal 2D, with options to edit and animate your point of view within the LatLong video.
• Convert super fisheye clips to a 360 panoramic video in a single step without the need for stitching software.
• RE:Lens tracks and stabilizes global camera orientations, which is needed when working with 360 VR and fisheye video. Track once and optionally modify the stabilization profile to your liking.
•Paint or add motion graphics, titles, 3D material to your LatLong, fisheye and other non-rectilinear material easily: Convert to normal 2D, add motion graphics or 3D animation, then project back to your source format.
• Create ultra-wide aspect ratio videos from fisheye and wide-angle field-of-view lenses, maintaining a larger undistorted FOV than you can with any normal range lens.
• Proper perspective correction controls for wide-angle and fisheye.
• Handles normal pincushion and barrel corrections for super wide-angle zoom lenses.
• Option to reduce over-stretched corners when generating super wide field-of-view outputs.
• Use super high-res 360 stock panoramas, or capture your own, and animate a virtual camera move within them.
• Attenuates chromatic distortions and fringing that can occur with curved lenses.
• Dedicated support for exotic mirror-based systems such as parabolic lens-mirrors and mirror balls.
• Option to automatically soften or sharpen in the appropriate places.
• RE:Lens handles rectilinear, latitude longitude (equirectangular 360 panoramic VR), fisheye, super fisheye, super wide-angle zoom, mirror ball and parabolic lens-mirror projection formats.

>> See Also: Mosaic Plugin for After Effects, Motion, Premiere Pro, and FCPX


Availibility

Available for $189.95 with After Effects CS6 and up, Premiere Pro CS6 and up.

  More After Effects Plugin [post_ad]

SkyBox Studio V2 - 360/VR Plugin for After Effects Now Available!!

Artikel After Effects, Artikel SkyBox Studio, Artikel Tracking, Artikel VR,
[ #Aftereffects #Tracking #VR ]
Mettle has released version 2 of SkyBox Studio which is 360/VR Plugin Suite for After Effects. The plugin gives you the most complete set of tools available for 360/VR Production in After Effects.

The 3 new modules in this version :

• View-based 360° editing to After Effects
• Quickly add text, logo, and graphics onto 360 footage
• Quickly rotate 360 footage on the X, Y and Z axes. Supports Stereoscopic 1:1 Over/Under and 16:9 footage.

>> See Also: Mosaic Plugin for After Effects, Motion, Premiere Pro, and FCPX

Availibility

Download a free demo
Find out more about the new features on Mettle’s website.
  More After Effects Plugin [post_ad]
[ #Aftereffects #Tracking #VR ]
Mettle has released version 2 of SkyBox Studio which is 360/VR Plugin Suite for After Effects. The plugin gives you the most complete set of tools available for 360/VR Production in After Effects.

The 3 new modules in this version :

• View-based 360° editing to After Effects
• Quickly add text, logo, and graphics onto 360 footage
• Quickly rotate 360 footage on the X, Y and Z axes. Supports Stereoscopic 1:1 Over/Under and 16:9 footage.

>> See Also: Mosaic Plugin for After Effects, Motion, Premiere Pro, and FCPX

Availibility

Download a free demo
Find out more about the new features on Mettle’s website.
  More After Effects Plugin [post_ad]

Download VR Previz video Generator tool for 3ds Max

Artikel 3ds Max, Artikel Animation, Artikel Download, Artikel Elisha Hung, Artikel VR, Artikel VR Previz,
[ #VR #3dsMax ]
VFX artist at MoonShine - Elisha Hung has developed this VR Previz video Generator tool for 3ds Max for studio's 3ds max team to have a quick previz and Shared it for you to download Free

>> See Also: VR tools

There's a very simple method inside the script to generate spherical viewport:
  - Create six different angle cameras attached to original one.
  - Capture those cameras' viewport and generate the cubemaps.
  - Use krpano Tools to make cubemaps convert to equirectangular map.
  - Use ffmpeg to convert jpeg sequence to H.264 MP4.

Download


Download VR Previz video Generator tool for 3ds Max here
  More 3ds Max Plugin [post_ad]
[ #VR #3dsMax ]
VFX artist at MoonShine - Elisha Hung has developed this VR Previz video Generator tool for 3ds Max for studio's 3ds max team to have a quick previz and Shared it for you to download Free

>> See Also: VR tools

There's a very simple method inside the script to generate spherical viewport:
  - Create six different angle cameras attached to original one.
  - Capture those cameras' viewport and generate the cubemaps.
  - Use krpano Tools to make cubemaps convert to equirectangular map.
  - Use ffmpeg to convert jpeg sequence to H.264 MP4.

Download


Download VR Previz video Generator tool for 3ds Max here
  More 3ds Max Plugin [post_ad]

CV-VR Cam Plugin v1 for Cinema 4D

Artikel Cinema 4D, Artikel CV-VR Cam, Artikel Maxon, Artikel VR,
[ #VR #Cinema4D #GDC2016 ]
MAXON Computer Inc., has announced that their dedicated education and resource website, Cineversity (CV), has released CV-VR Cam, a new plug-in for rendering virtual reality (VR) content. Cineversity is also providing several comprehensive tutorial series to help CG artists learn the technical aspects of creating pre-rendered or interactive VR video content.

“With virtual reality content creation entering mainstream entertainment, advertising, video games and more, we’re excited to offer the CV-VR Cam plugin and necessary foundational training to teach Cinema 4D artists how to create VR content,” commented Paul Babb, president/CEO of MAXON US.

>> See Also: Cinema 4D tutorial

The new Cineversity VR content includes:

  -CV-VR Cam Plugin v1.5: Renders Spherical or Cubic Monoscopic or Stereoscopic VR output. Includes Pole Merging and supports camera orientation. The accompanying training series shows how to create VR content with Cinema 4D using CV-VR Cam with the Advanced or Physical Render, or with Octane for Cinema 4D.
  -Interactive VR with C4D/Unity/Oculus: A quickstart series that takes viewers through the process of exporting Cinema 4D project files to the Oculus Rift by way of the Unity Game Engine.
  -Kitchen VR: A tutorial series that explores the process of using Mettle’s Skybox Studio software and Cineware in After Effects to render a 360-degree VR video of a kitchen. It includes non-photorealistic line drawing as well as final GI renders created with CV-VR Cam.

“As demand for virtual reality content increases, Cineversity will continue to deliver tools and tutorials to expand Cinema 4D's VR workflow capabilities,” remarked MAXON Vice President of Operations, Rick Barrett, who is a frequent contributor of instructional videos to Cineversity and developer of the CV-VR Cam app. “The companion tutorial series cover all the technical aspects of creating a virtual reality experience in an easy-to-use visual format so that artists of any ability can publish VR content.”

Availability


The MAXON CV-VR Cam is available to all Cineversity Premium members via the CV-Toolbox installer, a growing collection of third-party plugins, scripts and presets to optimize the Cinema 4D workflow. Premium Cineversity membership is available with all Cinema 4D annual license (MSA) agreements. Cineversity Premium Membership can also be purchased separately on the site.
  More Cinema 4D Plugin [post_ad]
[ #VR #Cinema4D #GDC2016 ]
MAXON Computer Inc., has announced that their dedicated education and resource website, Cineversity (CV), has released CV-VR Cam, a new plug-in for rendering virtual reality (VR) content. Cineversity is also providing several comprehensive tutorial series to help CG artists learn the technical aspects of creating pre-rendered or interactive VR video content.

“With virtual reality content creation entering mainstream entertainment, advertising, video games and more, we’re excited to offer the CV-VR Cam plugin and necessary foundational training to teach Cinema 4D artists how to create VR content,” commented Paul Babb, president/CEO of MAXON US.

>> See Also: Cinema 4D tutorial

The new Cineversity VR content includes:

  -CV-VR Cam Plugin v1.5: Renders Spherical or Cubic Monoscopic or Stereoscopic VR output. Includes Pole Merging and supports camera orientation. The accompanying training series shows how to create VR content with Cinema 4D using CV-VR Cam with the Advanced or Physical Render, or with Octane for Cinema 4D.
  -Interactive VR with C4D/Unity/Oculus: A quickstart series that takes viewers through the process of exporting Cinema 4D project files to the Oculus Rift by way of the Unity Game Engine.
  -Kitchen VR: A tutorial series that explores the process of using Mettle’s Skybox Studio software and Cineware in After Effects to render a 360-degree VR video of a kitchen. It includes non-photorealistic line drawing as well as final GI renders created with CV-VR Cam.

“As demand for virtual reality content increases, Cineversity will continue to deliver tools and tutorials to expand Cinema 4D's VR workflow capabilities,” remarked MAXON Vice President of Operations, Rick Barrett, who is a frequent contributor of instructional videos to Cineversity and developer of the CV-VR Cam app. “The companion tutorial series cover all the technical aspects of creating a virtual reality experience in an easy-to-use visual format so that artists of any ability can publish VR content.”

Availability


The MAXON CV-VR Cam is available to all Cineversity Premium members via the CV-Toolbox installer, a growing collection of third-party plugins, scripts and presets to optimize the Cinema 4D workflow. Premium Cineversity membership is available with all Cinema 4D annual license (MSA) agreements. Cineversity Premium Membership can also be purchased separately on the site.
  More Cinema 4D Plugin [post_ad]

PlayblastVR Renderer v1.0 for Softimage

Artikel PlayblastVR, Artikel Rendering, Artikel Softimage, Artikel VR,
[ #Softimage #VR ]
Halifax, NS, Canada -- November 14, 2015 -- Dover Studios co-founder Andrew Hazelden has released PlayblastVR for Softimage. PlayblastVR is a new renderer for Softimage that creates hardware rendered panoramic 360 degree images using OpenGL. The PlayblastVR renderer allows you to create immersive previz renderings of Softimage scenes in LatLong, fulldome, cylindrical, and cubic panorama formats.

PlayblastVR supports panoramic rendering output directly to YouTube 360 and Facebook 360 format movies with automatic metadata embedding, and to Google Photosphere spherical panoramas.

PlayblastVR can render Softimage scene elements such as animated polygon and NURBS geometry, lights, ICE, hair and fur, cloth sims, and procedurally generated shading networks.

After a PlayblastVR panoramic batch sequence rendering is complete it can be sent to an Oculus Rift or viewed using a video playback tool like DJV Viewer, Adobe SpeedGrade, Amateras Dome Player, Assimilate Scratch and Scratch Player, Kolor Eyes, Whirligig, VLC, VLCwarp Player, RV, Live View Rift, and the Softimage Flipbook.

PlayblastVR previz renderings will save you time and money because hardware based panoramic renderings make better use of the artist’s time. Using PlayblastVR will also free up your render nodes from having to use a slower software based production renderer to output your animation test renderings into a panoramic format.

Max Crow, Creative Supervisor at NSC Creative in the UK had this to say about the toolset: "I can assure you PlayblastVR is the VR tool for Softimage you have always wanted!"

Availability


The PlayblastVR for Softimage renderer is available today starting at $249 USD. For more information please go here!

  More Softimage Plugin [post_ad]
[ #Softimage #VR ]
Halifax, NS, Canada -- November 14, 2015 -- Dover Studios co-founder Andrew Hazelden has released PlayblastVR for Softimage. PlayblastVR is a new renderer for Softimage that creates hardware rendered panoramic 360 degree images using OpenGL. The PlayblastVR renderer allows you to create immersive previz renderings of Softimage scenes in LatLong, fulldome, cylindrical, and cubic panorama formats.

PlayblastVR supports panoramic rendering output directly to YouTube 360 and Facebook 360 format movies with automatic metadata embedding, and to Google Photosphere spherical panoramas.

PlayblastVR can render Softimage scene elements such as animated polygon and NURBS geometry, lights, ICE, hair and fur, cloth sims, and procedurally generated shading networks.

After a PlayblastVR panoramic batch sequence rendering is complete it can be sent to an Oculus Rift or viewed using a video playback tool like DJV Viewer, Adobe SpeedGrade, Amateras Dome Player, Assimilate Scratch and Scratch Player, Kolor Eyes, Whirligig, VLC, VLCwarp Player, RV, Live View Rift, and the Softimage Flipbook.

PlayblastVR previz renderings will save you time and money because hardware based panoramic renderings make better use of the artist’s time. Using PlayblastVR will also free up your render nodes from having to use a slower software based production renderer to output your animation test renderings into a panoramic format.

Max Crow, Creative Supervisor at NSC Creative in the UK had this to say about the toolset: "I can assure you PlayblastVR is the VR tool for Softimage you have always wanted!"

Availability


The PlayblastVR for Softimage renderer is available today starting at $249 USD. For more information please go here!

  More Softimage Plugin [post_ad]

SkyBox Studio for After Effects

Artikel After Effects, Artikel SkyBox Studio, Artikel VR,
[ #VR #AfterEffects ]
SkyBox Studio is 360/VR Plugin Suite for After Effects which gives you the most complete set of tools available for 360/VR Production in After Effects. Harness the creative power of After Effects and 3D plugins to produce exceptional 360/VR Environments

>> See Also: Learn After Effects


• A hybrid script/plugin solution, with 4 separate modules that address different aspects of 360/VR production in Ae.
• Works within After Effect’s 3D space, with most Ae 3D plugins, including mettle ShapeShifter Ae, FreeForm, FreeForm Pro, Trapcode Particular and Form, Element 3D, Plexus and others.



SkyBox Studio has 4 modules:

- SkyBox Creator is a script module that lets you generate 360/VR from your After Effects comp. It automatically places a Camera with 6 views in your comp, to generate the output. And you can update your comp and refresh the output.
- SkyBox Extractor is a script module that converts stitched 360 footage into 6 separate camera views, where you can motion-track, do object removal, add motion-graphics, vfx etc.
- SkyBox Converter is a plugin that converts between Cubic Cross, Equirectangular and Spherical formats, (animations and still images). Re-orient Camera Controls with Tilt (X-Axis), Pan (Y Axis) & Roll (Z Axis) controls. Input – 2D Source
- SkyBox Viewer is a plugin module that emulates what you will see in youtube 360, Oculus Rift and other formats. This is excellent for pre-flight testing of your composites and animations.

Download


More information and download SkyBox Studio for After Effects here
  More After Effects Plugin [post_ad]
[ #VR #AfterEffects ]
SkyBox Studio is 360/VR Plugin Suite for After Effects which gives you the most complete set of tools available for 360/VR Production in After Effects. Harness the creative power of After Effects and 3D plugins to produce exceptional 360/VR Environments

>> See Also: Learn After Effects


• A hybrid script/plugin solution, with 4 separate modules that address different aspects of 360/VR production in Ae.
• Works within After Effect’s 3D space, with most Ae 3D plugins, including mettle ShapeShifter Ae, FreeForm, FreeForm Pro, Trapcode Particular and Form, Element 3D, Plexus and others.



SkyBox Studio has 4 modules:

- SkyBox Creator is a script module that lets you generate 360/VR from your After Effects comp. It automatically places a Camera with 6 views in your comp, to generate the output. And you can update your comp and refresh the output.
- SkyBox Extractor is a script module that converts stitched 360 footage into 6 separate camera views, where you can motion-track, do object removal, add motion-graphics, vfx etc.
- SkyBox Converter is a plugin that converts between Cubic Cross, Equirectangular and Spherical formats, (animations and still images). Re-orient Camera Controls with Tilt (X-Axis), Pan (Y Axis) & Roll (Z Axis) controls. Input – 2D Source
- SkyBox Viewer is a plugin module that emulates what you will see in youtube 360, Oculus Rift and other formats. This is excellent for pre-flight testing of your composites and animations.

Download


More information and download SkyBox Studio for After Effects here
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