Maxon and AMD is working on Radeon ProRender for Cinema 4D

Artikel Cinema 4D, Artikel Maxon, Artikel Radeon ProRender, Artikel Rendering,
[ @MAXON3D # ]
MAXON, the leading developer of professional 3D modeling, animation, painting and rendering solutions, today announced MAXON and AMD have reached a licensing agreement for the use of AMD’s Radeon ProRender technology in MAXON’s powerful and intuitive Cinema 4D application. Radeon ProRender’s physically-based GPU rendering engine is built on platform-agnostic OpenCL architecture and will provide outstanding performance on both Mac and Windows.

>> See Also: Join AMD Radeon ProRender Facebook Group


Radeon ProRender (formerly previewed as AMD FireRender) is part of AMD’s GPUOpen initiative which provides developers with open-source technology to leverage GPU computing. Radeon ProRender is a state-of-the-art unbiased path tracing renderer and physically-based material system. Written using OpenCL, Radeon ProRender can run on virtually any hardware. Radeon ProRender also provides a CPU backend which means Radeon ProRender can run on GPU, CPU, or a combinations of multiple disparate GPUs.

“MAXON is committed to empowering designers on all hardware platforms and operating systems. Radeon ProRender provides creatives with an efficient and intuitive solution to share their artistic vision,” said Oliver Meiseberg, Director Product & Partnership Management at MAXON. “We’re excited to deliver an outstanding integration of Radeon ProRender within Cinema 4D, and to contribute our own rendering expertise to the open-source project.”
Related video:

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[ @MAXON3D # ]
MAXON, the leading developer of professional 3D modeling, animation, painting and rendering solutions, today announced MAXON and AMD have reached a licensing agreement for the use of AMD’s Radeon ProRender technology in MAXON’s powerful and intuitive Cinema 4D application. Radeon ProRender’s physically-based GPU rendering engine is built on platform-agnostic OpenCL architecture and will provide outstanding performance on both Mac and Windows.

>> See Also: Join AMD Radeon ProRender Facebook Group


Radeon ProRender (formerly previewed as AMD FireRender) is part of AMD’s GPUOpen initiative which provides developers with open-source technology to leverage GPU computing. Radeon ProRender is a state-of-the-art unbiased path tracing renderer and physically-based material system. Written using OpenCL, Radeon ProRender can run on virtually any hardware. Radeon ProRender also provides a CPU backend which means Radeon ProRender can run on GPU, CPU, or a combinations of multiple disparate GPUs.

“MAXON is committed to empowering designers on all hardware platforms and operating systems. Radeon ProRender provides creatives with an efficient and intuitive solution to share their artistic vision,” said Oliver Meiseberg, Director Product & Partnership Management at MAXON. “We’re excited to deliver an outstanding integration of Radeon ProRender within Cinema 4D, and to contribute our own rendering expertise to the open-source project.”
Related video:

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Cineware 3.1 for After Effects CC

Artikel After Effects, Artikel Cinema 4D, Artikel Cineware, Artikel Compositing, Artikel Maxon, Artikel Motion Graphic, Artikel VFX,
[ #AfterEffects #Cinema4D ]
MAXON has announced the release of additional features for Cineware (3.1) for Adobe After Effects CC demonstrating its ongoing efforts to increase functionality and improve workflow. Animated text and shape layers can now be saved directly into the .c4d file format using the MAXON Cinema 4D Exporter command. Artists can customize exported elements in Cinema 4D (Cinema 4D Lite is included with After Effects CC), save the changes, and see them update live in After Effects CC via CINEWARE.

>> See Also: Learn After Effects

"It's exciting to see Adobe and Maxon continue to simplify the creative process so artists can create cutting edge visuals more easily,” commented Thanassis Pozantzis, creative director and owner of Noseman Productions. "These types of improvements to workflow have a tremendous impact on my ability to meet client expectations and deadlines."

After Effects users who do not own a commercial license of Cinema 4D but are interested in exploring 3D content creation as a part of their workflow still have access to Cinema 4D Lite, a light yet feature-rich version of the Cinema 4D toolset that launches directly from within After Effects CC.

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[ #AfterEffects #Cinema4D ]
MAXON has announced the release of additional features for Cineware (3.1) for Adobe After Effects CC demonstrating its ongoing efforts to increase functionality and improve workflow. Animated text and shape layers can now be saved directly into the .c4d file format using the MAXON Cinema 4D Exporter command. Artists can customize exported elements in Cinema 4D (Cinema 4D Lite is included with After Effects CC), save the changes, and see them update live in After Effects CC via CINEWARE.

>> See Also: Learn After Effects

"It's exciting to see Adobe and Maxon continue to simplify the creative process so artists can create cutting edge visuals more easily,” commented Thanassis Pozantzis, creative director and owner of Noseman Productions. "These types of improvements to workflow have a tremendous impact on my ability to meet client expectations and deadlines."

After Effects users who do not own a commercial license of Cinema 4D but are interested in exploring 3D content creation as a part of their workflow still have access to Cinema 4D Lite, a light yet feature-rich version of the Cinema 4D toolset that launches directly from within After Effects CC.

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CV-VR Cam Plugin v1 for Cinema 4D

Artikel Cinema 4D, Artikel CV-VR Cam, Artikel Maxon, Artikel VR,
[ #VR #Cinema4D #GDC2016 ]
MAXON Computer Inc., has announced that their dedicated education and resource website, Cineversity (CV), has released CV-VR Cam, a new plug-in for rendering virtual reality (VR) content. Cineversity is also providing several comprehensive tutorial series to help CG artists learn the technical aspects of creating pre-rendered or interactive VR video content.

“With virtual reality content creation entering mainstream entertainment, advertising, video games and more, we’re excited to offer the CV-VR Cam plugin and necessary foundational training to teach Cinema 4D artists how to create VR content,” commented Paul Babb, president/CEO of MAXON US.

>> See Also: Cinema 4D tutorial

The new Cineversity VR content includes:

  -CV-VR Cam Plugin v1.5: Renders Spherical or Cubic Monoscopic or Stereoscopic VR output. Includes Pole Merging and supports camera orientation. The accompanying training series shows how to create VR content with Cinema 4D using CV-VR Cam with the Advanced or Physical Render, or with Octane for Cinema 4D.
  -Interactive VR with C4D/Unity/Oculus: A quickstart series that takes viewers through the process of exporting Cinema 4D project files to the Oculus Rift by way of the Unity Game Engine.
  -Kitchen VR: A tutorial series that explores the process of using Mettle’s Skybox Studio software and Cineware in After Effects to render a 360-degree VR video of a kitchen. It includes non-photorealistic line drawing as well as final GI renders created with CV-VR Cam.

“As demand for virtual reality content increases, Cineversity will continue to deliver tools and tutorials to expand Cinema 4D's VR workflow capabilities,” remarked MAXON Vice President of Operations, Rick Barrett, who is a frequent contributor of instructional videos to Cineversity and developer of the CV-VR Cam app. “The companion tutorial series cover all the technical aspects of creating a virtual reality experience in an easy-to-use visual format so that artists of any ability can publish VR content.”

Availability


The MAXON CV-VR Cam is available to all Cineversity Premium members via the CV-Toolbox installer, a growing collection of third-party plugins, scripts and presets to optimize the Cinema 4D workflow. Premium Cineversity membership is available with all Cinema 4D annual license (MSA) agreements. Cineversity Premium Membership can also be purchased separately on the site.
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[ #VR #Cinema4D #GDC2016 ]
MAXON Computer Inc., has announced that their dedicated education and resource website, Cineversity (CV), has released CV-VR Cam, a new plug-in for rendering virtual reality (VR) content. Cineversity is also providing several comprehensive tutorial series to help CG artists learn the technical aspects of creating pre-rendered or interactive VR video content.

“With virtual reality content creation entering mainstream entertainment, advertising, video games and more, we’re excited to offer the CV-VR Cam plugin and necessary foundational training to teach Cinema 4D artists how to create VR content,” commented Paul Babb, president/CEO of MAXON US.

>> See Also: Cinema 4D tutorial

The new Cineversity VR content includes:

  -CV-VR Cam Plugin v1.5: Renders Spherical or Cubic Monoscopic or Stereoscopic VR output. Includes Pole Merging and supports camera orientation. The accompanying training series shows how to create VR content with Cinema 4D using CV-VR Cam with the Advanced or Physical Render, or with Octane for Cinema 4D.
  -Interactive VR with C4D/Unity/Oculus: A quickstart series that takes viewers through the process of exporting Cinema 4D project files to the Oculus Rift by way of the Unity Game Engine.
  -Kitchen VR: A tutorial series that explores the process of using Mettle’s Skybox Studio software and Cineware in After Effects to render a 360-degree VR video of a kitchen. It includes non-photorealistic line drawing as well as final GI renders created with CV-VR Cam.

“As demand for virtual reality content increases, Cineversity will continue to deliver tools and tutorials to expand Cinema 4D's VR workflow capabilities,” remarked MAXON Vice President of Operations, Rick Barrett, who is a frequent contributor of instructional videos to Cineversity and developer of the CV-VR Cam app. “The companion tutorial series cover all the technical aspects of creating a virtual reality experience in an easy-to-use visual format so that artists of any ability can publish VR content.”

Availability


The MAXON CV-VR Cam is available to all Cineversity Premium members via the CV-Toolbox installer, a growing collection of third-party plugins, scripts and presets to optimize the Cinema 4D workflow. Premium Cineversity membership is available with all Cinema 4D annual license (MSA) agreements. Cineversity Premium Membership can also be purchased separately on the site.
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Cineware 3.0 for Adobe After Effects CC Update

Artikel After Effects, Artikel Cineware, Artikel Maxon, Artikel VFX,
[ #Cineware #AfterEffect ]
MAXON has announced a new update to Cineware (3.0) for the latest version of Adobe After Effects CC, a key component of Adobe Creative Cloud. The Cineware Live 3D pipeline first introduced in After Effects CC offers improved workflow and greater performance. OpenGL rendering is now available within the Cineware effect, providing increased speed and higher quality results than the software render option. Users can now choose to automatically sync the After Effects and Cinema 4D time sliders. The new Cinema 4D Take System, introduced in R17, the latest Cinema 4D release, is also supported: After Effects artists can now choose to render specific Takes in a Cinema 4D project file.

“We appreciate the tremendous value that MAXON adds for After Effects users around the world,” said Sue Skidmore, partner relations for Adobe Professional Video. “The latest update to Cineware for After Effects CC gives motion graphics and visual effects artists greater workflow flexibility and improved Live 3D Pipeline performance.”

After Effects users who do not own a commercial license of Cinema 4D but are interested in exploring 3D content creation as a part of their workflow still have access to Cinema 4D Lite, a light yet feature-rich version of the Cinema 4D toolset that launches directly from within After Effects CC.

Availability


This enhanced integration between After Effects and Cinema 4D is available immediately to Adobe Creative Cloud members.
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[ #Cineware #AfterEffect ]
MAXON has announced a new update to Cineware (3.0) for the latest version of Adobe After Effects CC, a key component of Adobe Creative Cloud. The Cineware Live 3D pipeline first introduced in After Effects CC offers improved workflow and greater performance. OpenGL rendering is now available within the Cineware effect, providing increased speed and higher quality results than the software render option. Users can now choose to automatically sync the After Effects and Cinema 4D time sliders. The new Cinema 4D Take System, introduced in R17, the latest Cinema 4D release, is also supported: After Effects artists can now choose to render specific Takes in a Cinema 4D project file.

“We appreciate the tremendous value that MAXON adds for After Effects users around the world,” said Sue Skidmore, partner relations for Adobe Professional Video. “The latest update to Cineware for After Effects CC gives motion graphics and visual effects artists greater workflow flexibility and improved Live 3D Pipeline performance.”

After Effects users who do not own a commercial license of Cinema 4D but are interested in exploring 3D content creation as a part of their workflow still have access to Cinema 4D Lite, a light yet feature-rich version of the Cinema 4D toolset that launches directly from within After Effects CC.

Availability


This enhanced integration between After Effects and Cinema 4D is available immediately to Adobe Creative Cloud members.
  More After Effects Plugin [post_ad]

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