RailClone Pro v3.0.5 beta for 3Ds Max 2010 to 2018

Artikel 3ds Max, Artikel Environment, Artikel Itoo Software, Artikel Modeling, Artikel RailClone, Artikel RailClone Pro,
[ #3dsMax #Railclone #ItooSoftware ]
Itoo Software has annouced updates for RailClone Pro V3.0.5 beta version, the latest version supports for 3Ds Max 2018.

Changes for v3.0.5 Beta are:
- Adds support for V-Ray 3.6 beta
- Fixes a crash with V-Ray IPR
- Fixes the Material operator generating different sequences when used on several generators
- Fixes the Randomize operator exporting incorrect attribute values
- Randomize, Sequence and Material operators no longer increment twice when using exported attributes
- Fixes the Exported Counter parameter not working with Sequence nodes
- Fixes Max.time returning an undeclared variable in Arithmetic->Expressions
- Fixes a rare clipping issue using planar segments
- Internal changes to the Update Manager

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017

Availability

RailClone Pro is available for Max 2012 to 2018 and costs €200
Download RailClone demo version HERE

  More 3ds Max Plugin [post_ad]
[ #3dsMax #Railclone #ItooSoftware ]
Itoo Software has annouced updates for RailClone Pro V3.0.5 beta version, the latest version supports for 3Ds Max 2018.

Changes for v3.0.5 Beta are:
- Adds support for V-Ray 3.6 beta
- Fixes a crash with V-Ray IPR
- Fixes the Material operator generating different sequences when used on several generators
- Fixes the Randomize operator exporting incorrect attribute values
- Randomize, Sequence and Material operators no longer increment twice when using exported attributes
- Fixes the Exported Counter parameter not working with Sequence nodes
- Fixes Max.time returning an undeclared variable in Arithmetic->Expressions
- Fixes a rare clipping issue using planar segments
- Internal changes to the Update Manager

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017

Availability

RailClone Pro is available for Max 2012 to 2018 and costs €200
Download RailClone demo version HERE

  More 3ds Max Plugin [post_ad]

FaceBuilder v1.0 for NUKE

Artikel Character, Artikel Modeling, Artikel NUKE, Artikel Script,
[ #NUKE #FacialMapping #Modeling #Character #plugin]

>> See Also: Nuke PTracker From 3ds Max

Developed by KeenTools, FaceBuilder is a NUKE tool which is very fast and easy to use tool for building 3D models of human’s face or head based on just a few photos.
Availability
FaceBuilder for Nuke can be downloaded on Keentools from $149.

  More NUKE Plugin [post_ad]
[ #NUKE #FacialMapping #Modeling #Character #plugin]

>> See Also: Nuke PTracker From 3ds Max

Developed by KeenTools, FaceBuilder is a NUKE tool which is very fast and easy to use tool for building 3D models of human’s face or head based on just a few photos.
Availability
FaceBuilder for Nuke can be downloaded on Keentools from $149.

  More NUKE Plugin [post_ad]

Slice tool V2.0 for Maya

Artikel Maya, Artikel Modeling, Artikel Sculpting, Artikel Simulation,
[ #Maya #Slicetool ]
Slice Model is a Maya plugin Toolset for procedurally generating Slices out of complex Poly-Models..
Useful Tool for Artists, for creating interesting abstract model shapes & animations: like Voxel style models, stair cases designs, abstract wooden, cardboard or 3d-print style sculptures, flipping cardboard style animation/simumation etc..

New Features include:
- Graph ramp based Slice spacing/distribution & Jitter.
- Wobble Animation of slices (inspired by Li Hongbo's Soft Paper Sculptures.

>> See Also: Slice Model tool for Maya

Availability

Download Slice tool V2.0 for Maya on Gumroad
  More Maya Plugin [post_ad]
[ #Maya #Slicetool ]
Slice Model is a Maya plugin Toolset for procedurally generating Slices out of complex Poly-Models..
Useful Tool for Artists, for creating interesting abstract model shapes & animations: like Voxel style models, stair cases designs, abstract wooden, cardboard or 3d-print style sculptures, flipping cardboard style animation/simumation etc..

New Features include:
- Graph ramp based Slice spacing/distribution & Jitter.
- Wobble Animation of slices (inspired by Li Hongbo's Soft Paper Sculptures.

>> See Also: Slice Model tool for Maya

Availability

Download Slice tool V2.0 for Maya on Gumroad
  More Maya Plugin [post_ad]

Pathstribute v1.0 for 3ds Max

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Animation, Artikel Modeling,
[ #3dsMax #Plugins ]
Pathstribute is a 3ds Max plugin which gives users the ability to distribute a mesh along any number of splines. Users are given a variety of controls to adjust the number of clones, the placement of the copies, scale, and the rotation. All controls support animation.
3ds Max

>> See Also: UI Toolkit v1.01 for 3ds Max 2013-2018

Availability

Download Pathstribute v1.0 on jokermartini's website
  More 3ds Max Plugin [post_ad]
[ #3dsMax #Plugins ]
Pathstribute is a 3ds Max plugin which gives users the ability to distribute a mesh along any number of splines. Users are given a variety of controls to adjust the number of clones, the placement of the copies, scale, and the rotation. All controls support animation.
3ds Max

>> See Also: UI Toolkit v1.01 for 3ds Max 2013-2018

Availability

Download Pathstribute v1.0 on jokermartini's website
  More 3ds Max Plugin [post_ad]

TurboSplines v1.0 for 3dsMax 2012-2018

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Animation, Artikel Modeling, Artikel Motion Graphic,
[ #3dsMax #Animation ]
SplineDynamics.com has released TurboSplines. A new commercial script for 3ds Max that lets you create stunning spline wrapping animations in no time. This tool automatically assigns Path Deform modifiers to preset or custom meshes and helps you quickly produce many spline-driven animations, which you can easily control from a friendly interface. Make growing splines, animated cables, wires, ropes, ribbons, moving tentacles, branches, worms, etc.

CG Animators and Motion Graphers will love it!

Highlight features:
• Create, edit and animate multiple spline wrapped meshes with just a few clicks. (Automatic “Path Deform” modifiers creation/edition/animation)
• Choose between predefined mesh types (cylinder, capsule, box, ribbon) or use your custom profile shapes or meshes.
• Can handle many meshes per path simultaneously.
• Assigns mesh references to all the paths, keeping the bound with the original object.
• Additional features to enrich meshes’ final aspect and expand animation possibilities: Taper, Tip, Slice start/end.
• Animate all parameters (radius, scale, height, segmentation, path percent, rotation, twist, stretch) from a simple and intuitive interface.
• Copy and paste parameters between meshes
• Apply variation and offset to your animations to add realism.
• 3 types of animation along path: move, grow, reveal.
• Convert your renderable splines into animatable path deformed meshes with a single click.
• Additional tool: convert any spline into a custom helical path to make growing springs and spiral cables.

Visit splinedynamics's website for more info.


>> See Also: Free download Ultimate Unwrap 3D 3.50.27



Availability

Download TurboSplines V.10 for $40 or get the free trial version for 10 days

  More 3ds Max Plugin [post_ad]
[ #3dsMax #Animation ]
SplineDynamics.com has released TurboSplines. A new commercial script for 3ds Max that lets you create stunning spline wrapping animations in no time. This tool automatically assigns Path Deform modifiers to preset or custom meshes and helps you quickly produce many spline-driven animations, which you can easily control from a friendly interface. Make growing splines, animated cables, wires, ropes, ribbons, moving tentacles, branches, worms, etc.

CG Animators and Motion Graphers will love it!

Highlight features:
• Create, edit and animate multiple spline wrapped meshes with just a few clicks. (Automatic “Path Deform” modifiers creation/edition/animation)
• Choose between predefined mesh types (cylinder, capsule, box, ribbon) or use your custom profile shapes or meshes.
• Can handle many meshes per path simultaneously.
• Assigns mesh references to all the paths, keeping the bound with the original object.
• Additional features to enrich meshes’ final aspect and expand animation possibilities: Taper, Tip, Slice start/end.
• Animate all parameters (radius, scale, height, segmentation, path percent, rotation, twist, stretch) from a simple and intuitive interface.
• Copy and paste parameters between meshes
• Apply variation and offset to your animations to add realism.
• 3 types of animation along path: move, grow, reveal.
• Convert your renderable splines into animatable path deformed meshes with a single click.
• Additional tool: convert any spline into a custom helical path to make growing springs and spiral cables.

Visit splinedynamics's website for more info.


>> See Also: Free download Ultimate Unwrap 3D 3.50.27



Availability

Download TurboSplines V.10 for $40 or get the free trial version for 10 days

  More 3ds Max Plugin [post_ad]

Power Surfacing RE 4.1 for SolidWorks

Artikel Modeling, Artikel Power Surfacing, Artikel SolidWorkds,
[ #Modeling #SolidWorkds ]
IntegrityWare has released its Power Surfacing plugin that brings major upgrade for Power Surfacing. It includes the features most requested by customers, and it greatly improves productivity and usability. Although Power Surfacing was already tightly integrated with SOLIDWORKS®, this 4.1 version makes it even more seamless and easy to use. Power Surfacing was already the best tool for organic / free-form surface modeling in SOLIDWORKS®, but it is now even more powerful, productive, and easy to use.

Some highlight features:
• Assemblies – full support for create / edit in assembly mode
• Macro feature – auto updating / multi-body Power Bodies
• Conversion options – auto trim & sew / large mesh support
• Surface create workflow – new paradigm for creating SubDs
• G2 constraints – curvature continuity across features

>> See Also: VDBfusion - Procedural modeling toolkit


Check out the feature video

Availability

Get Power Surfacing for $1495, or Power Surfacing RE for $2495
Visit Power Surfacing RE page for more info.
  More Modeling Plugin [post_ad]
[ #Modeling #SolidWorkds ]
IntegrityWare has released its Power Surfacing plugin that brings major upgrade for Power Surfacing. It includes the features most requested by customers, and it greatly improves productivity and usability. Although Power Surfacing was already tightly integrated with SOLIDWORKS®, this 4.1 version makes it even more seamless and easy to use. Power Surfacing was already the best tool for organic / free-form surface modeling in SOLIDWORKS®, but it is now even more powerful, productive, and easy to use.

Some highlight features:
• Assemblies – full support for create / edit in assembly mode
• Macro feature – auto updating / multi-body Power Bodies
• Conversion options – auto trim & sew / large mesh support
• Surface create workflow – new paradigm for creating SubDs
• G2 constraints – curvature continuity across features

>> See Also: VDBfusion - Procedural modeling toolkit


Check out the feature video

Availability

Get Power Surfacing for $1495, or Power Surfacing RE for $2495
Visit Power Surfacing RE page for more info.
  More Modeling Plugin [post_ad]

Free download Wedge Tool v1.0 for Maya

Artikel Download, Artikel Maya, Artikel Modeling, Artikel Script,
[ #Maya #Modeling ]
Wedge Tool - is simple modeling script for Autodesk Maya which builds upon existing Maya's Wedge tool and makes it faster and more interactive with the option to easily adjust the size of the wedge arc.

>> See Also: Hardmesh 2.0 for Autodesk Maya

Availability

Download Wedge Tool v1.0 for Maya here
  More Maya Plugin [post_ad]
[ #Maya #Modeling ]
Wedge Tool - is simple modeling script for Autodesk Maya which builds upon existing Maya's Wedge tool and makes it faster and more interactive with the option to easily adjust the size of the wedge arc.

>> See Also: Hardmesh 2.0 for Autodesk Maya

Availability

Download Wedge Tool v1.0 for Maya here
  More Maya Plugin [post_ad]

XRemesher 1.0 for 3ds Max

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Download, Artikel Modeling, Artikel Retopology Tools,
[ #3dsMax #Modeling ]
Jerome Ledrole has shared XRemesher v1.0 is a custom tool to retopologize meshes inside 3ds Max in a fast and straightforward way. The toolkit makes use of the Instant Meshes Library. XRemesher is capable of remeshing complex and heavy meshes in a short amount of time.

With this tool, you have the choice to remesh your object as Tris or Quads meshes. You can define the desired "vertex count", "face count" or "edge length" for the remeshed object. It also includes a final "clean pass" to get rid of bad topological meshes.
Two remeshing process are available :
- the first one is a batch process where you use the command line mode of Instant meshes (Quick remesh, less options....)
- next one where you send and open the mesh inside Instant Meshes... that way you can better tweak the final result by using the orientation & position brush (tweak edges loops for quads output ie)

>> See Also: Download TerrainAxe for 3ds Max

Avaiability

Free download XRemesher 1.0 for 3ds Max and Donate if you find this script useful.
  More 3ds Max Plugin [post_ad]
[ #3dsMax #Modeling ]
Jerome Ledrole has shared XRemesher v1.0 is a custom tool to retopologize meshes inside 3ds Max in a fast and straightforward way. The toolkit makes use of the Instant Meshes Library. XRemesher is capable of remeshing complex and heavy meshes in a short amount of time.

With this tool, you have the choice to remesh your object as Tris or Quads meshes. You can define the desired "vertex count", "face count" or "edge length" for the remeshed object. It also includes a final "clean pass" to get rid of bad topological meshes.
Two remeshing process are available :
- the first one is a batch process where you use the command line mode of Instant meshes (Quick remesh, less options....)
- next one where you send and open the mesh inside Instant Meshes... that way you can better tweak the final result by using the orientation & position brush (tweak edges loops for quads output ie)

>> See Also: Download TerrainAxe for 3ds Max

Avaiability

Free download XRemesher 1.0 for 3ds Max and Donate if you find this script useful.
  More 3ds Max Plugin [post_ad]

DECALmachine 1.3 for Blender

Artikel Blender, Artikel Material, Artikel Modeling, Artikel Rendering,
[ #Blender #Decal ]
MACHIN3 has released DECALmachine 1.3, a blender addon - a set of tools to simplify and automate working with mesh based decals, which in turn facilitates quick design thinking, iteration and exploration.

DECALmachine is supposed to be used with Blender's Cycles renderer.

FEATURES
• New instant and batch decal creation
• New modal decal height adjustment
• Integrated asset/decal loader (deselect all + press 'd')
• Use decals on flat surfaces and project them on curved surfaces
• 'cut' decal panel lines in a boolean-like manner
• Parallax adds convincing depth to normal mapped decals
• Retain sharp details at all scales, independent of texture resolution
• Decal and panel UV creation is automatic and base meshes don't need UVs
• Change panel decal width and panel type after a panel has been 'cut'
• Change the panel decal shape and direction after it has been 'cut'
• Retrieve the original un-pojected decal sources at any time
• Retrieve the cutters of panel decals at any time
• Material cutting and material decals
• Separate decal subset materials
• Separate panel materials for each side side and panel flipping to switch those sides
• Match decals to target materials
• Panel unwrapping for custom drawn or modified panel decals
• Quickly rotate decals in 45 degree steps without leaving face snapping
• 111 decal assets supplied

Visit Machin3's website for more details.

>> See Also: Free Download ManuelBastioniLAB 1.5.0 for Blender

Availibility

DECALmachine 1.3 is available for purchase for $12.
  More Blender Plugin [post_ad]
[ #Blender #Decal ]
MACHIN3 has released DECALmachine 1.3, a blender addon - a set of tools to simplify and automate working with mesh based decals, which in turn facilitates quick design thinking, iteration and exploration.

DECALmachine is supposed to be used with Blender's Cycles renderer.

FEATURES
• New instant and batch decal creation
• New modal decal height adjustment
• Integrated asset/decal loader (deselect all + press 'd')
• Use decals on flat surfaces and project them on curved surfaces
• 'cut' decal panel lines in a boolean-like manner
• Parallax adds convincing depth to normal mapped decals
• Retain sharp details at all scales, independent of texture resolution
• Decal and panel UV creation is automatic and base meshes don't need UVs
• Change panel decal width and panel type after a panel has been 'cut'
• Change the panel decal shape and direction after it has been 'cut'
• Retrieve the original un-pojected decal sources at any time
• Retrieve the cutters of panel decals at any time
• Material cutting and material decals
• Separate decal subset materials
• Separate panel materials for each side side and panel flipping to switch those sides
• Match decals to target materials
• Panel unwrapping for custom drawn or modified panel decals
• Quickly rotate decals in 45 degree steps without leaving face snapping
• 111 decal assets supplied

Visit Machin3's website for more details.

>> See Also: Free Download ManuelBastioniLAB 1.5.0 for Blender

Availibility

DECALmachine 1.3 is available for purchase for $12.
  More Blender Plugin [post_ad]

Download TerrainAxe for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Environment, Artikel Modeling, Artikel Terrain, Artikel Terrain Plugin, Artikel TerrainAxe,
[ #3dsMax #TerrainPlugin ]
TerrainAxe is a landscape 3D modeling toolkits for 3ds max ,which was writed with MaxScript and mainly contains a lot of polygon tools and some other common functions. With TeerainAxe, you can save a big amount of time, optimize your 3d models and construct excellent topology, etc.
You can use TerrainAxe freely in various areas of 3d modeling work such as animation, virtual reality and game, enjoy dripping fun feeling.It is known to all that landscape modeling is extreme difficult ,more than curved surface and creature modeling.

New updates:
• A new selection tool ,SameDirFaces,was added,which can select faces that has same normal as selected face
• RoadlineSys:Road Width parameter can be got after creating road lines.
• The width of road shoulder can be adjusted
• One way road lines can be chosen , median width can be adjusted.
• Fixed a bug that make road lines creating failing at top level of sub-objects.
• ClearDupShps,fixed a bug that duplicated splines can’t be cleared.
• MoveOnDir can work normally.
• AdvArray: The mid-points of ring edges can be used as path to array objects.
• CapEdges:Before,the new polygon can’t be created if endpoints of border share on same edge,but now can.
• MoveVerts:Supplied an option to ignore border vertices when moving vertices.
• Web license type :fixed a bug that can cause TerrainAxe disable when another new 3dsmax window is opened.

>> See Also: Miauu's Spline Deformer for 3ds Max

Availibility

Dowload TerrainAxe for 3ds Max

  More 3ds Max Plugin [post_ad]
[ #3dsMax #TerrainPlugin ]
TerrainAxe is a landscape 3D modeling toolkits for 3ds max ,which was writed with MaxScript and mainly contains a lot of polygon tools and some other common functions. With TeerainAxe, you can save a big amount of time, optimize your 3d models and construct excellent topology, etc.
You can use TerrainAxe freely in various areas of 3d modeling work such as animation, virtual reality and game, enjoy dripping fun feeling.It is known to all that landscape modeling is extreme difficult ,more than curved surface and creature modeling.

New updates:
• A new selection tool ,SameDirFaces,was added,which can select faces that has same normal as selected face
• RoadlineSys:Road Width parameter can be got after creating road lines.
• The width of road shoulder can be adjusted
• One way road lines can be chosen , median width can be adjusted.
• Fixed a bug that make road lines creating failing at top level of sub-objects.
• ClearDupShps,fixed a bug that duplicated splines can’t be cleared.
• MoveOnDir can work normally.
• AdvArray: The mid-points of ring edges can be used as path to array objects.
• CapEdges:Before,the new polygon can’t be created if endpoints of border share on same edge,but now can.
• MoveVerts:Supplied an option to ignore border vertices when moving vertices.
• Web license type :fixed a bug that can cause TerrainAxe disable when another new 3dsmax window is opened.

>> See Also: Miauu's Spline Deformer for 3ds Max

Availibility

Dowload TerrainAxe for 3ds Max

  More 3ds Max Plugin [post_ad]

RealTraffic Simulator For Cinema 4D

Artikel Animation, Artikel Cinema 4D, Artikel Modeling, Artikel Script,
[ #Animation #Cinema4D #Modeling #Script ]
The RealTraffic Simulator plugin gives the ability to populate and animate automobiles for city and street scenes. With this plugin, realistic traffic scenes can be managed under the three vital aspect of Vehicles, Control and Road networks. The plugin was developed by the TU Dresden team and uses an Intelligent Driver Model (IDM), that simulates human-like driving behaviors. The IDM is complemented by the lane change model MOBIL (Minimizing Overall Braking Induced by Lane changes), that provides voluntary and forced lane changes where braking maneuvers are reduced to a minimum.

Features
•Vehicles
In the first release, RealTraffic provides four different types of vehicles, cars, trucks, buses and trams, which can be freely configured in size and number of axles. Additionally, any number of trailers can be added so that it is possible to easily create semi-trailers, trucks with trailers, articulated buses or multi-carriage trams. Using the free Car Rig Helper and the automatic setup function there are just a few mouse clicks from downloading the car model to the final RealTraffic vehicle. The simulation not only controls the vehicle components, i.e. chassis and wheels, but optionally also brake lights and turn signals as well as light signals from traffic lights.
•Roads
With the help of splines, lanes are generated and linked with nodes. Nodes define branches or merging lanes. This way, very complex road networks can be modeled. For creation, the functions of the plugin or the CINEMA 4D spline tools can be used. Lanes can be blocked or allowed exclusively for individual vehicles, e.g. to define the tracks for the tram or separate bus lanes.
•Control
The traffic volume for each vehicle type is defined by traffic volume objects. Any number of traffic volume objects can be used to define different volumes in different directions (e.g. rush hour on outbound lanes). The vehicles are taken from the pool you provide and automatically emitted at the starting nodes. The cars find the route to the destination nodes autonomously even if there is no direct connection. Optionally, required vehicles are automatically cloned to meet the desired traffic volume. RealTraffic can handle the traffic without collision by just using the priority ranking of crossing lanes. In addition, the nodes can act as a stop sign or traffic light. The traffic lights are controlled by special objects being able to manage any number of light signals.

Click here to access the Plugin.

>> See Also: TakeMatPass for Cinema 4D

  More Cinema 4D Plugin [post_ad]
[ #Animation #Cinema4D #Modeling #Script ]
The RealTraffic Simulator plugin gives the ability to populate and animate automobiles for city and street scenes. With this plugin, realistic traffic scenes can be managed under the three vital aspect of Vehicles, Control and Road networks. The plugin was developed by the TU Dresden team and uses an Intelligent Driver Model (IDM), that simulates human-like driving behaviors. The IDM is complemented by the lane change model MOBIL (Minimizing Overall Braking Induced by Lane changes), that provides voluntary and forced lane changes where braking maneuvers are reduced to a minimum.

Features
•Vehicles
In the first release, RealTraffic provides four different types of vehicles, cars, trucks, buses and trams, which can be freely configured in size and number of axles. Additionally, any number of trailers can be added so that it is possible to easily create semi-trailers, trucks with trailers, articulated buses or multi-carriage trams. Using the free Car Rig Helper and the automatic setup function there are just a few mouse clicks from downloading the car model to the final RealTraffic vehicle. The simulation not only controls the vehicle components, i.e. chassis and wheels, but optionally also brake lights and turn signals as well as light signals from traffic lights.
•Roads
With the help of splines, lanes are generated and linked with nodes. Nodes define branches or merging lanes. This way, very complex road networks can be modeled. For creation, the functions of the plugin or the CINEMA 4D spline tools can be used. Lanes can be blocked or allowed exclusively for individual vehicles, e.g. to define the tracks for the tram or separate bus lanes.
•Control
The traffic volume for each vehicle type is defined by traffic volume objects. Any number of traffic volume objects can be used to define different volumes in different directions (e.g. rush hour on outbound lanes). The vehicles are taken from the pool you provide and automatically emitted at the starting nodes. The cars find the route to the destination nodes autonomously even if there is no direct connection. Optionally, required vehicles are automatically cloned to meet the desired traffic volume. RealTraffic can handle the traffic without collision by just using the priority ranking of crossing lanes. In addition, the nodes can act as a stop sign or traffic light. The traffic lights are controlled by special objects being able to manage any number of light signals.

Click here to access the Plugin.

>> See Also: TakeMatPass for Cinema 4D

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Miauu's Spline Deformer for 3ds Max

Artikel 3ds Max, Artikel Modeling, Artikel Script, Artikel spline,
[ #3dsMax #Modeling ]
Miauu's Spline Deformer is a plugin for 3ds Max which allows you to manipulate rows of edges when they were splines. The big advantage is that you can use Soft Selection to helps you in the modeling process. With this plugin, you could have more flexibilities in curve-editing and modeling in 3ds Max.

>> See Also: PSOFT Pencil+ v4.0 for 3ds Max

Download

Maiuu's Spline Deformer is avaiable for €7.

  More 3ds Max Plugin [post_ad]
[ #3dsMax #Modeling ]
Miauu's Spline Deformer is a plugin for 3ds Max which allows you to manipulate rows of edges when they were splines. The big advantage is that you can use Soft Selection to helps you in the modeling process. With this plugin, you could have more flexibilities in curve-editing and modeling in 3ds Max.

>> See Also: PSOFT Pencil+ v4.0 for 3ds Max

Download

Maiuu's Spline Deformer is avaiable for €7.

  More 3ds Max Plugin [post_ad]

Free BWeld script | Geometry fillet welds in Maya

Artikel Download, Artikel Maya, Artikel Modeling, Artikel Script,
[ #Maya #Script ]
BWeld is a free script for Maya, which is very useful in creating details for models and renders or adds more realism to the final result. The script is really easy to use, it can handle both curved and flat filleted welds that look pretty realistic.

>> See Also: Welder 2.2 for 3ds Max | Script for creating welds quick and easy

Availibility

Free for download BWeld for Maya

  More Maya Plugin [post_ad]
[ #Maya #Script ]
BWeld is a free script for Maya, which is very useful in creating details for models and renders or adds more realism to the final result. The script is really easy to use, it can handle both curved and flat filleted welds that look pretty realistic.

>> See Also: Welder 2.2 for 3ds Max | Script for creating welds quick and easy

Availibility

Free for download BWeld for Maya

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RailClone Teaser

Artikel 3ds Max, Artikel Environment, Artikel Itoo Software, Artikel Modeling, Artikel RailClone, Artikel RailClone Pro,
[ #RailClone #ItooSoftware #3dsMax ]
RailClone is a powerful artist-friendly parametric modeling plugin for 3ds Max® able to instance millions of polygons. Its unique array-based approach to asset creation is fast, efficient, and easy-to-learn.

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017


Availibility

Download Railclone Pro
  More RailClone Plugin [post_ad]
[ #RailClone #ItooSoftware #3dsMax ]
RailClone is a powerful artist-friendly parametric modeling plugin for 3ds Max® able to instance millions of polygons. Its unique array-based approach to asset creation is fast, efficient, and easy-to-learn.

>> See Also: RailClone Pro v3.0.0 beta for 3ds Max 2012 to 2017


Availibility

Download Railclone Pro
  More RailClone Plugin [post_ad]

Delete Duplicate Objects Script for 3ds Max

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Modeling, Artikel Script,
[ #Script #3dsMax ]
This useful script by ImagineCG will help you delete all overlapping objects in any imported model with a few clicks.

Note:
- before launching the script you have to convert all the geometry in Editable Polys
- DDO script deletes all the overlapping objects only if they share the same vertex number

>> See Also: V-Ray 3.50.04 for 3ds Max



Availibility

You can get the script HERE for $4.99
  More 3ds Max Plugin [post_ad]
[ #Script #3dsMax ]
This useful script by ImagineCG will help you delete all overlapping objects in any imported model with a few clicks.

Note:
- before launching the script you have to convert all the geometry in Editable Polys
- DDO script deletes all the overlapping objects only if they share the same vertex number

>> See Also: V-Ray 3.50.04 for 3ds Max



Availibility

You can get the script HERE for $4.99
  More 3ds Max Plugin [post_ad]

Replay Plugin for MODO - Workflow Automation Tools

Artikel Export, Artikel Modeling, Artikel Modo, Artikel Script,
[ #Modo #Replay #Plugins ]
Replay is the easiest way to record, run, edit, and export macros and simple scripts in MODO. Automate your workflow, no code required. The plugin requires MODO 10.2 or later.
Automating repetitive tasks in Replay is much quicker than with traditional macros, and we wrote our own command listener system that catches much more detail and nuance than the built-in macro recorder in MODO.

Quickstart:
Install the kit
• Click the R icon in the MODO Modes Bar
• Click the record icon at the bottom-right
• Perform some actions to record. Note that these should NOT be interactive actions.
• At any time during recording, you can stop recording by clicking the record icon again. If you begin recording again, new commands will be inserted after the currently-selected command.
• To run the script, click the play button. To test the script step-by-step to find errors and efficiencies, use the step button.
• To modify the arguments of a command, either right-click > Edit on the command (or moddle-click on it for short). Note that you can edit like-named arguments from multiple commands at the same time using multi-selections.
• To reorder commands in the list, simply drag and drop. If you prefer, you can use the reorder up, down, top, and bottom commands in the right-click menu.
• Click Macro > Save. The save dialog defaults to your MODO user Scripts directory.
• Once saved, you can run the script using the run menu in the MODO Modes Bar, or using Macro > Map to Key....

>> See Also: MaxtoModo v1.1

Availibility

Download Replay Pro for $99, $39 for non-commercial
  More Modo Plugin [post_ad]
[ #Modo #Replay #Plugins ]
Replay is the easiest way to record, run, edit, and export macros and simple scripts in MODO. Automate your workflow, no code required. The plugin requires MODO 10.2 or later.
Automating repetitive tasks in Replay is much quicker than with traditional macros, and we wrote our own command listener system that catches much more detail and nuance than the built-in macro recorder in MODO.

Quickstart:
Install the kit
• Click the R icon in the MODO Modes Bar
• Click the record icon at the bottom-right
• Perform some actions to record. Note that these should NOT be interactive actions.
• At any time during recording, you can stop recording by clicking the record icon again. If you begin recording again, new commands will be inserted after the currently-selected command.
• To run the script, click the play button. To test the script step-by-step to find errors and efficiencies, use the step button.
• To modify the arguments of a command, either right-click > Edit on the command (or moddle-click on it for short). Note that you can edit like-named arguments from multiple commands at the same time using multi-selections.
• To reorder commands in the list, simply drag and drop. If you prefer, you can use the reorder up, down, top, and bottom commands in the right-click menu.
• Click Macro > Save. The save dialog defaults to your MODO user Scripts directory.
• Once saved, you can run the script using the run menu in the MODO Modes Bar, or using Macro > Map to Key....

>> See Also: MaxtoModo v1.1

Availibility

Download Replay Pro for $99, $39 for non-commercial
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Cables Spline v1.0 for 3ds Max

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Generator, Artikel Modeling,
[ #3dsMax #Modeling #Plugin ]
Cables Spline is a shape plugin for 3ds Max which gives you the ability to create suspended cables along cylindrical paths.

>> See Also: Download RailClone Pro for 3ds Max 2010 to 2017



Availibility

Cables Spline is available for Max 2012 to 2017 and costs $8.

  More 3ds Max Plugin [post_ad]
[ #3dsMax #Modeling #Plugin ]
Cables Spline is a shape plugin for 3ds Max which gives you the ability to create suspended cables along cylindrical paths.

>> See Also: Download RailClone Pro for 3ds Max 2010 to 2017



Availibility

Cables Spline is available for Max 2012 to 2017 and costs $8.

  More 3ds Max Plugin [post_ad]

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