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[ #3dsMax ] Developed by Guillaume Plourde / Jean-Francois Levesque, Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water. HOT4Max v2015.02.13 is now support 3dsMax 2015
Changes for v2015.02.13 are:
- Adds support for Max 2015
- Fixes a crash in Krakatoa
- Viewport updates are now faster
More Environment Plugin
[ #3dsMax ] Developed by Guillaume Plourde / Jean-Francois Levesque, Hot4MAX (Houdini Ocean Toolkit for 3ds Max) is a modifier plugin simulating ocean waves. This project is based on work from Drew Whitehouse implementation of the Jerry Tessendorf paper, Simulating Ocean Water. HOT4Max v2015.02.13 is now support 3dsMax 2015
Changes for v2015.02.13 are:
- Adds support for Max 2015
- Fixes a crash in Krakatoa
- Viewport updates are now faster
More Environment Plugin
>> See Also: Creating Environment tutorial
Changes for v2015.02.13 are:
- Adds support for Max 2015
- Fixes a crash in Krakatoa
- Viewport updates are now faster
Download
More information and download Houdini Ocean Toolkit for 3ds MaxhereMore Environment Plugin
>> See Also: Creating Environment tutorial
Changes for v2015.02.13 are:
- Adds support for Max 2015
- Fixes a crash in Krakatoa
- Viewport updates are now faster
Download
More information and download Houdini Ocean Toolkit for 3ds MaxhereMore Environment Plugin