Download NanoTile Textures v1.2 for Zbrush

Artikel NanoTile, Artikel Texturing, Artikel Zbrush,
[ #NanoTile #Zbrush ]
NanoTile Textures is a plugin that allows for the creation of tiling textures using NanoMeshes inside of ZBrush by Joseph Drust

>> See Also: 47% ZBrush Discount Bundle


Main features:

  -Allows the creation of seamless tiling textures using NanoMesh indexes
  -Respects polypainted and textured NanoMeshes
  -Can create ZBrush rendered: BPR, Preview, Albedo, AO, Normal, Bump, Polygroup ID, and Height Maps
  -Will generate 256, 512, 1024, 2048, and 4096 resolution textures

Usage:

Installation

To install NanoTile Textures v1.2 for Zbrush, you have updated to 'ZBrush 4R7 P2' or later!

ZBrush 4R7 32bit:
  -UnZip the attached NanoTileTextures_v1.2_x32.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

ZBrush 4R7 64bit:
  -UnZip the attached NanoTileTextures_v1.2_x64.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs64\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

*It is recommended that you turn on the 'Load Example Tile Tool' before clicking 'Create New TileTool' on your first usage of the tool.
*When using any of the 'Var' or 'Random Distribution' options in NanoMesh be sure toTurn OFF 'RandArray' [Tool:NanoMesh:RandArray] or the outputted textures will not tile correctly.
*Save before using!

Download


Download NanoTile Textures v1.2 for Zbrush here
  More Zbrush Plugin
[ #NanoTile #Zbrush ]
NanoTile Textures is a plugin that allows for the creation of tiling textures using NanoMeshes inside of ZBrush by Joseph Drust

>> See Also: 47% ZBrush Discount Bundle


Main features:

  -Allows the creation of seamless tiling textures using NanoMesh indexes
  -Respects polypainted and textured NanoMeshes
  -Can create ZBrush rendered: BPR, Preview, Albedo, AO, Normal, Bump, Polygroup ID, and Height Maps
  -Will generate 256, 512, 1024, 2048, and 4096 resolution textures

Usage:

Installation

To install NanoTile Textures v1.2 for Zbrush, you have updated to 'ZBrush 4R7 P2' or later!

ZBrush 4R7 32bit:
  -UnZip the attached NanoTileTextures_v1.2_x32.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

ZBrush 4R7 64bit:
  -UnZip the attached NanoTileTextures_v1.2_x64.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs64\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

*It is recommended that you turn on the 'Load Example Tile Tool' before clicking 'Create New TileTool' on your first usage of the tool.
*When using any of the 'Var' or 'Random Distribution' options in NanoMesh be sure toTurn OFF 'RandArray' [Tool:NanoMesh:RandArray] or the outputted textures will not tile correctly.
*Save before using!

Download


Download NanoTile Textures v1.2 for Zbrush here
  More Zbrush Plugin

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