Human Zbuilder v2 for Zbrush | The Easy Way to Make Humans

Artikel Character, Artikel Modeling, Artikel Rendering, Artikel Zbrush,
[ #Zbrush #Character #Modeling ]
Tsvetomir Georgiev has designed a plugin for simplifying the creation of human-like characters. The tool for making detailed high polygon human models in Zbrush or customize body types as a creatures or humanoids.

Zbuilder compatible with Zbrush 4R7 P3 64bit WIN OR OSX.

Feature included:

• EDIT POSE: will allow you to make basic pose of your model.You can save or load your pose.
• EDIT MODEL: will allow you to edit your own model and integrate it into zbuilder plugin as a custom preset. And continue using all zbuilder features.
• EDIT RENDER: will allow you to make great presentation of your model. The scene is set with the best settings as materials, lightings and fibbers presets for easy use.
• GET MODEL: will allow you to get the finished model and use it for any purpose that you want.
- 10 colorized layers for great blending between them
- the models is good for close up renders ,animations and etc.
- 50 MORPH controlled for ( body types, face types , expressions and etc.)
- presets for Materials, Dramatic Lighting, Rendering ,SSS,Ao,Shadows, backgrounds and etc. For BPR render.

Visit ZBrushCentral for more info.

>> See Also: Master The Human Face with Hosein Diba in Zbrush

Availibility

Download HumanZbuilder v2 on Gumroad's website for $59
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[ #Zbrush #Character #Modeling ]
Tsvetomir Georgiev has designed a plugin for simplifying the creation of human-like characters. The tool for making detailed high polygon human models in Zbrush or customize body types as a creatures or humanoids.

Zbuilder compatible with Zbrush 4R7 P3 64bit WIN OR OSX.

Feature included:

• EDIT POSE: will allow you to make basic pose of your model.You can save or load your pose.
• EDIT MODEL: will allow you to edit your own model and integrate it into zbuilder plugin as a custom preset. And continue using all zbuilder features.
• EDIT RENDER: will allow you to make great presentation of your model. The scene is set with the best settings as materials, lightings and fibbers presets for easy use.
• GET MODEL: will allow you to get the finished model and use it for any purpose that you want.
- 10 colorized layers for great blending between them
- the models is good for close up renders ,animations and etc.
- 50 MORPH controlled for ( body types, face types , expressions and etc.)
- presets for Materials, Dramatic Lighting, Rendering ,SSS,Ao,Shadows, backgrounds and etc. For BPR render.

Visit ZBrushCentral for more info.

>> See Also: Master The Human Face with Hosein Diba in Zbrush

Availibility

Download HumanZbuilder v2 on Gumroad's website for $59
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Scale Master Plugin for Pixologic's Zbrush 4R7 P3

Artikel Modeling, Artikel Zbrush,
[ #Zbrush #3DPrinting #Plugin ]
The Scale Master Plugin allows you to choose what size your model should be converting the model to generic units resembling mm. With this size now being a constant your files will now append and insert at the correct size and dimensions giving you greater control when dealing with scan data or models for 3D Printing.
This plugin requires ZBrush 4R7 P3 x64. This plugin has had limited testing and could contain potential bugs; please save your work before using.

>> See Also: ZSceneManager 1.2 for Zbrush 4R4 - 4R7

Availability

Download Scale Master Plugin

>>Related video : Download Z Cnc v1.0 for Zbrush

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[ #Zbrush #3DPrinting #Plugin ]
The Scale Master Plugin allows you to choose what size your model should be converting the model to generic units resembling mm. With this size now being a constant your files will now append and insert at the correct size and dimensions giving you greater control when dealing with scan data or models for 3D Printing.
This plugin requires ZBrush 4R7 P3 x64. This plugin has had limited testing and could contain potential bugs; please save your work before using.

>> See Also: ZSceneManager 1.2 for Zbrush 4R4 - 4R7

Availability

Download Scale Master Plugin

>>Related video : Download Z Cnc v1.0 for Zbrush

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Download Z Cnc v1.0 for Zbrush

Artikel Download, Artikel Modeling, Artikel Z Cnc, Artikel Zbrush,
[ #Zbrush ]
Z Cnc is a Zbrush plugin by Joseph Drust which will create a new tool based on a specific material size for CNC usage. Plugin will also generate a Cut Depth subtool, has processes to resize a subtool to fit the current material, and create new geometry at a precise thickness from masking.

>> See Also: Making Shirt with Zbrush, Marvelous Designer


Download


More detail and download here

Related video


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[ #Zbrush ]
Z Cnc is a Zbrush plugin by Joseph Drust which will create a new tool based on a specific material size for CNC usage. Plugin will also generate a Cut Depth subtool, has processes to resize a subtool to fit the current material, and create new geometry at a precise thickness from masking.

>> See Also: Making Shirt with Zbrush, Marvelous Designer


Download


More detail and download here

Related video


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Styx - a Zbrush/Maya/Max script package

Artikel 3ds Max, Artikel Daniel Molnar, Artikel Export, Artikel Maya, Artikel Zbrush,
[ #Zbrush #AdskMaya #3dsMax ]
Writen by Daniel Molnar, Styx is a Zbrush, Maya, 3ds Max script package which makes it faster importing-exporting files between the programs, the creating blendshapes, editing geometries, etc. CHeck out the video below to see how it works!

>> See Also: ZBrush to Maya basic workflow tutorial



Get Styx for only $5 here
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[ #Zbrush #AdskMaya #3dsMax ]
Writen by Daniel Molnar, Styx is a Zbrush, Maya, 3ds Max script package which makes it faster importing-exporting files between the programs, the creating blendshapes, editing geometries, etc. CHeck out the video below to see how it works!

>> See Also: ZBrush to Maya basic workflow tutorial



Get Styx for only $5 here
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ZSceneManager 1.2 for Zbrush 4R4 - 4R7

Artikel Zbrush, Artikel ZSceneManager,
[ #Zbrush ]
ZSceneManager is Exoside’s zbrush plugin which helps you to speed up management of SubTools

>> See Also: Zbrush tutorial

ZSceneManager’s main features are :


  -You can hierarchically arrange your SubTools into folders in a separate window.
  -Based on multi-SubTools selection, you will be able to easily execute actions on multiple SubTools in a single click. (renaming, deleting, change visibility…)
  -pose, Sculpt and Paint multiple SubTools simultaneously by using the ‘Merge for Sculpt/Paint‘ and ‘TPoseMesh‘ commands…
  -Visibility configs allows to quickly switch between different configurations of your Tools.
  -More generally, ZSceneManager greatly improves and speeds up your workflow when you work on a lot of SubTools.



Availability


There are 2 versions of ZSceneManager :
A FREE but limited version | A PRO (or FULL) version which costs $29.
Take a look at the differences between PRO and FREE here

Related video: ZBrush Game Reel



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[ #Zbrush ]
ZSceneManager is Exoside’s zbrush plugin which helps you to speed up management of SubTools

>> See Also: Zbrush tutorial

ZSceneManager’s main features are :


  -You can hierarchically arrange your SubTools into folders in a separate window.
  -Based on multi-SubTools selection, you will be able to easily execute actions on multiple SubTools in a single click. (renaming, deleting, change visibility…)
  -pose, Sculpt and Paint multiple SubTools simultaneously by using the ‘Merge for Sculpt/Paint‘ and ‘TPoseMesh‘ commands…
  -Visibility configs allows to quickly switch between different configurations of your Tools.
  -More generally, ZSceneManager greatly improves and speeds up your workflow when you work on a lot of SubTools.



Availability


There are 2 versions of ZSceneManager :
A FREE but limited version | A PRO (or FULL) version which costs $29.
Take a look at the differences between PRO and FREE here

Related video: ZBrush Game Reel



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Calipers Master v2 for Zbrush

Artikel Calipers Master, Artikel Calipers Master for Zbrush, Artikel Fran Picazo, Artikel Zbrush,
[ #Zbrush #3Dprinting ]
Calipers Master v2 is a Zbrush plugin created by Fran Picazo to help Zbrush artist in the 3D printing production workflow.

Calipers Master v2 for Zbrush Features are:

  -2 Click measuring
  -Calibrate scene to work under mm, cm, inch or any custom scale
  -Constrained Modes
  -Bounding Box utilities
  -Calibrated XYZ Size/Resize
  -Distance mode for curved surfaces
  -Bone Caliper
  -Real Size Brush
  -Calibrated Extraction/Create Shell
  -Calipers management tools
  -Duplicate and Resizing
  -Calipers to mesh
  -Subtool repositioning
  -Real size preview
  -Export with shrinkage factor
  -Calibrated DynaMesh
  -New videos with workflows on

Download


Get Calipers Master v2 for Zbrush for $20 here. More information about Calipers Master v2 for Zbrush please go here

  More Zbrush Plugin [post_ad]
[ #Zbrush #3Dprinting ]
Calipers Master v2 is a Zbrush plugin created by Fran Picazo to help Zbrush artist in the 3D printing production workflow.

Calipers Master v2 for Zbrush Features are:

  -2 Click measuring
  -Calibrate scene to work under mm, cm, inch or any custom scale
  -Constrained Modes
  -Bounding Box utilities
  -Calibrated XYZ Size/Resize
  -Distance mode for curved surfaces
  -Bone Caliper
  -Real Size Brush
  -Calibrated Extraction/Create Shell
  -Calipers management tools
  -Duplicate and Resizing
  -Calipers to mesh
  -Subtool repositioning
  -Real size preview
  -Export with shrinkage factor
  -Calibrated DynaMesh
  -New videos with workflows on

Download


Get Calipers Master v2 for Zbrush for $20 here. More information about Calipers Master v2 for Zbrush please go here

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ZSceneMgr for ZBrush

Artikel Download, Artikel EXOSIDE, Artikel Modeling, Artikel Zbrush, Artikel ZSceneMgr,
[ #ZBrush ]
ZSceneMgr is a Zbrush plugin dedicated to SubTools management

>> See Also: Learn Zbrush


ZSceneMgr’s main features are :

  -You can hierarchically arrange your SubTools into folders in a separate window.
  -Based on multi-subtool selection, you will be able to easily execute actions on multiple subtools in a single click. (renaming, deleting, changevisibility…)
  -Visibility configs allows to quickly switch between different configuration of your Tools.
  -More generally, ZSceneMgr greatly improves your workflow when you have a lot of SubTools.
For more details please check User Documentation

Visibility Configs video:

How to install and Activate video:

Download


There are 2 versions of ZSceneMgr you can download a FREE but limited version or buy a PRO (or FULL) version which costs $29
Take a look at the differences between PRO and FREE here.
ZSceneMgr is available on Windows and MacOSX and compatible with ZBrush 4R4, 4R5, 4R6, 4R7 and 4R7 64 Bits.
  More Zbrush Plugin [post_ad]
[ #ZBrush ]
ZSceneMgr is a Zbrush plugin dedicated to SubTools management

>> See Also: Learn Zbrush


ZSceneMgr’s main features are :

  -You can hierarchically arrange your SubTools into folders in a separate window.
  -Based on multi-subtool selection, you will be able to easily execute actions on multiple subtools in a single click. (renaming, deleting, changevisibility…)
  -Visibility configs allows to quickly switch between different configuration of your Tools.
  -More generally, ZSceneMgr greatly improves your workflow when you have a lot of SubTools.
For more details please check User Documentation

Visibility Configs video:

How to install and Activate video:

Download


There are 2 versions of ZSceneMgr you can download a FREE but limited version or buy a PRO (or FULL) version which costs $29
Take a look at the differences between PRO and FREE here.
ZSceneMgr is available on Windows and MacOSX and compatible with ZBrush 4R4, 4R5, 4R6, 4R7 and 4R7 64 Bits.
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Keyshot 6 for ZBrush

Artikel KeyShot, Artikel KeyShot for ZBrush, Artikel Rendering, Artikel Zbrush,
[ #KeyShot #Zbrush ]
KeyShot 6 for ZBrush is now available in two flavors: KeyShot 6 HD for ZBrush and KeyShot 6 Pro for ZBrush

>> See Also: Introduction to KeyShot for ZBrush

Some Features of KeyShot 6 for ZBrush are:

• Interior lighting mode
• Materials on labels
• Material Graph
• Material Animation
• Geometry Splitting
• Realtime Region Render
• Panorama Camera Animation
• Pivot Point Object Axis
• Fade Light Animation

Availability


KeyShot 6 for ZBrush prices are:
  -KeyShot 6 HD for ZBrush is $200 USD vs. $995 for KeyShot 6 HD.
  -KeyShot 6 Pro for ZBrush is $400 USD vs. $1995 for KeyShot 6 Pro.


  More KeyShot Plugin [post_ad]
[ #KeyShot #Zbrush ]
KeyShot 6 for ZBrush is now available in two flavors: KeyShot 6 HD for ZBrush and KeyShot 6 Pro for ZBrush

>> See Also: Introduction to KeyShot for ZBrush

Some Features of KeyShot 6 for ZBrush are:

• Interior lighting mode
• Materials on labels
• Material Graph
• Material Animation
• Geometry Splitting
• Realtime Region Render
• Panorama Camera Animation
• Pivot Point Object Axis
• Fade Light Animation

Availability


KeyShot 6 for ZBrush prices are:
  -KeyShot 6 HD for ZBrush is $200 USD vs. $995 for KeyShot 6 HD.
  -KeyShot 6 Pro for ZBrush is $400 USD vs. $1995 for KeyShot 6 Pro.


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Download The Multi-Eye ZTool for ZBrush

Artikel Character, Artikel Download, Artikel Modeling, Artikel Zbrush,
[ #Zbrush ]
Written by Pablander, The Multi-Eye ZTool is a FREE ZBrush Tool, build with a very simple technique that allows you to change sculpted and painted details to quickly create different types of eyes for your characters and creatures.

Download


Download The Multi-Eye ZTool for ZBrush here

  More Zbrush Plugin [post_ad]
[ #Zbrush ]
Written by Pablander, The Multi-Eye ZTool is a FREE ZBrush Tool, build with a very simple technique that allows you to change sculpted and painted details to quickly create different types of eyes for your characters and creatures.

Download


Download The Multi-Eye ZTool for ZBrush here

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Download NanoTile Textures v1.2 for Zbrush

Artikel NanoTile, Artikel Texturing, Artikel Zbrush,
[ #NanoTile #Zbrush ]
NanoTile Textures is a plugin that allows for the creation of tiling textures using NanoMeshes inside of ZBrush by Joseph Drust

>> See Also: 47% ZBrush Discount Bundle


Main features:

  -Allows the creation of seamless tiling textures using NanoMesh indexes
  -Respects polypainted and textured NanoMeshes
  -Can create ZBrush rendered: BPR, Preview, Albedo, AO, Normal, Bump, Polygroup ID, and Height Maps
  -Will generate 256, 512, 1024, 2048, and 4096 resolution textures

Usage:

Installation

To install NanoTile Textures v1.2 for Zbrush, you have updated to 'ZBrush 4R7 P2' or later!

ZBrush 4R7 32bit:
  -UnZip the attached NanoTileTextures_v1.2_x32.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

ZBrush 4R7 64bit:
  -UnZip the attached NanoTileTextures_v1.2_x64.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs64\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

*It is recommended that you turn on the 'Load Example Tile Tool' before clicking 'Create New TileTool' on your first usage of the tool.
*When using any of the 'Var' or 'Random Distribution' options in NanoMesh be sure toTurn OFF 'RandArray' [Tool:NanoMesh:RandArray] or the outputted textures will not tile correctly.
*Save before using!

Download


Download NanoTile Textures v1.2 for Zbrush here
  More Zbrush Plugin
[ #NanoTile #Zbrush ]
NanoTile Textures is a plugin that allows for the creation of tiling textures using NanoMeshes inside of ZBrush by Joseph Drust

>> See Also: 47% ZBrush Discount Bundle


Main features:

  -Allows the creation of seamless tiling textures using NanoMesh indexes
  -Respects polypainted and textured NanoMeshes
  -Can create ZBrush rendered: BPR, Preview, Albedo, AO, Normal, Bump, Polygroup ID, and Height Maps
  -Will generate 256, 512, 1024, 2048, and 4096 resolution textures

Usage:

Installation

To install NanoTile Textures v1.2 for Zbrush, you have updated to 'ZBrush 4R7 P2' or later!

ZBrush 4R7 32bit:
  -UnZip the attached NanoTileTextures_v1.2_x32.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

ZBrush 4R7 64bit:
  -UnZip the attached NanoTileTextures_v1.2_x64.ZIP file to your \Pixologic\ZBrush 4R7\ZStartup\ZPlugs64\ folder.
  -Restart ZBrush.
  -NanoTile Textures will be located under the Zplugin tab.

*It is recommended that you turn on the 'Load Example Tile Tool' before clicking 'Create New TileTool' on your first usage of the tool.
*When using any of the 'Var' or 'Random Distribution' options in NanoMesh be sure toTurn OFF 'RandArray' [Tool:NanoMesh:RandArray] or the outputted textures will not tile correctly.
*Save before using!

Download


Download NanoTile Textures v1.2 for Zbrush here
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KeyShot for ZBrush

Artikel KeyShot, Artikel KeyShot for ZBrush, Artikel Realtime, Artikel Rendering, Artikel Zbrush,
[ #KeyShot #ZBrush #Render #Realtime ]
KeyShot for ZBrush (through the ZBrush to KeyShot Bridge) allows you to paint, light and view your models in real-time with the ability to send all model changes back to KeyShot for an unmatched workflow in creating concepts and product visuals.

>> See Also: Keyshot tutorial


KeyShot for ZBrush + Bridge Features:

- Includes KeyShot for ZBrush + ZBrush to KeyShot Bridge
- All KeyShot HD features, limited to ZBrush import only
- All material and lighting presets, including KeyShot Cloud access
- Realtime viewing of material, lighting and camera changes
- Custom materials and lighting environments
- Unlimited output resolution
- Import of ZBrush mesh via the ZBrush to KeyShot Bridge
- Maintain mesh size, position and structure on transfer
- Retain all SubTools, Polypaint and MatCaps® on transfer
- Update mesh through Luxion’s LiveLinkingTM technology
- Two installs, single transferable activation

ZBrush to KeyShot Bridge Features:

- Bridge ZBrush to KeyShot Pro or KeyShot HD
- Single-click transfer of high poly mesh (without decimation) to KeyShot
- Maintain mesh size, position and structure on transfer
- Retain all SubTools, Polypaint and MatCaps® on transfer
- Continue work in ZBrush while model renders in KeyShot
- Send changes on model back to KeyShot with a single click
More detail and get KeyShot for ZBrush here!
  More Plugin
[ #KeyShot #ZBrush #Render #Realtime ]
KeyShot for ZBrush (through the ZBrush to KeyShot Bridge) allows you to paint, light and view your models in real-time with the ability to send all model changes back to KeyShot for an unmatched workflow in creating concepts and product visuals.

>> See Also: Keyshot tutorial


KeyShot for ZBrush + Bridge Features:

- Includes KeyShot for ZBrush + ZBrush to KeyShot Bridge
- All KeyShot HD features, limited to ZBrush import only
- All material and lighting presets, including KeyShot Cloud access
- Realtime viewing of material, lighting and camera changes
- Custom materials and lighting environments
- Unlimited output resolution
- Import of ZBrush mesh via the ZBrush to KeyShot Bridge
- Maintain mesh size, position and structure on transfer
- Retain all SubTools, Polypaint and MatCaps® on transfer
- Update mesh through Luxion’s LiveLinkingTM technology
- Two installs, single transferable activation

ZBrush to KeyShot Bridge Features:

- Bridge ZBrush to KeyShot Pro or KeyShot HD
- Single-click transfer of high poly mesh (without decimation) to KeyShot
- Maintain mesh size, position and structure on transfer
- Retain all SubTools, Polypaint and MatCaps® on transfer
- Continue work in ZBrush while model renders in KeyShot
- Send changes on model back to KeyShot with a single click
More detail and get KeyShot for ZBrush here!
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Download Free ZTree plugin for Zbrush

Artikel Modeling, Artikel Sculpting, Artikel Zbrush, Artikel ZTree,
[ #Zbrush #Modeling ]
ZTree is a free ZBrush plugin by Dargelos Nezumi that provides tools for creating trees using ZBrush’s ZSpheres. The plugin has been updated recently with a number of new features, including the addition of an L-system algorithm to simulate plant growth patterns

>> See Also: Zbrush tutorial





More info here and Download here   More Zbrush Plugin
[ #Zbrush #Modeling ]
ZTree is a free ZBrush plugin by Dargelos Nezumi that provides tools for creating trees using ZBrush’s ZSpheres. The plugin has been updated recently with a number of new features, including the addition of an L-system algorithm to simulate plant growth patterns

>> See Also: Zbrush tutorial





More info here and Download here   More Zbrush Plugin

KeyShot for ZBrush Plugin beta

Artikel Featured, Artikel KeyShot, Artikel Rendering, Artikel Zbrush,

At SIGGRAPH 2013, Luxion has announced that KeyShot - an entirely CPU based standalone 3D rendering and animation system for 3D data is now available for ZBrush. ZBrush users have requested a level of import that supports their workflow, visualizing concepts earlier in the process. This new plugin, based on Pixiologic’s GoZ application for the transfer of meshes, delivers all of that along with the ability to update the design inside KeyShot throughout the design process.

If you are a ZBrush user, previously, you had to import ZBrush geometry into KeyShot by exporting an .obj file. Now, with the new KeyShot for ZBrush integration, through the installation of the GoZ KeyShot plugin, you can import geometry while retaining SubTools, texturing and PolyPainting. You can update those models inside KeyShot through the KeyShot LiveLinking functionality. Here’s how it works.

After you install the GoZ plugin for KeyShot, select GoZ or All from the Tool menu inside ZBrush. This will transfer the current SubTool or all SubTools directly into KeyShot. When any changes are made to the geometry in ZBrush, select the GoZ or All button again to transfer any changes back over to KeyShot with all material, animation, environment, lighting and settings maintained inside KeyShot.

The KeyShot for ZBrush plugin is in private beta and will be released later this summer.


At SIGGRAPH 2013, Luxion has announced that KeyShot - an entirely CPU based standalone 3D rendering and animation system for 3D data is now available for ZBrush. ZBrush users have requested a level of import that supports their workflow, visualizing concepts earlier in the process. This new plugin, based on Pixiologic’s GoZ application for the transfer of meshes, delivers all of that along with the ability to update the design inside KeyShot throughout the design process.

If you are a ZBrush user, previously, you had to import ZBrush geometry into KeyShot by exporting an .obj file. Now, with the new KeyShot for ZBrush integration, through the installation of the GoZ KeyShot plugin, you can import geometry while retaining SubTools, texturing and PolyPainting. You can update those models inside KeyShot through the KeyShot LiveLinking functionality. Here’s how it works.

After you install the GoZ plugin for KeyShot, select GoZ or All from the Tool menu inside ZBrush. This will transfer the current SubTool or all SubTools directly into KeyShot. When any changes are made to the geometry in ZBrush, select the GoZ or All button again to transfer any changes back over to KeyShot with all material, animation, environment, lighting and settings maintained inside KeyShot.

The KeyShot for ZBrush plugin is in private beta and will be released later this summer.

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