Go Mari for 3ds Max

Artikel 3ds Max, Artikel Mari, Artikel Texturing, Artikel Under development,
[ #Mari #3dsMax ]
Developed by Mahmoud Hisham, Go Mari for 3ds Max will allow us to Import/Exporting maps from Mari to 3ds Max

>> See Also: MARI tutorial


Brief about this tool:

  -You're no longer worry about Import/Exporting maps from Mari to 3Ds Max, everything will be done with a couple of clicks!
  -Go Mari sends the whole scene from 3Ds Max to Mari and can also export the selected objects only.
  -Go Mari will check for the updated objects and send it to Mari.
  -All projects are logged into a database so all users can access their projects through network.
  -You have the flexibility to use your Import method weather you're using Vray or any other renderer.
  -Automatically converting the UDIM maps to UV Tile.

The tool is still in beta and if you want to be a tester please contact Mahmoud
  More Texturing Plugin
[ #Mari #3dsMax ]
Developed by Mahmoud Hisham, Go Mari for 3ds Max will allow us to Import/Exporting maps from Mari to 3ds Max

>> See Also: MARI tutorial


Brief about this tool:

  -You're no longer worry about Import/Exporting maps from Mari to 3Ds Max, everything will be done with a couple of clicks!
  -Go Mari sends the whole scene from 3Ds Max to Mari and can also export the selected objects only.
  -Go Mari will check for the updated objects and send it to Mari.
  -All projects are logged into a database so all users can access their projects through network.
  -You have the flexibility to use your Import method weather you're using Vray or any other renderer.
  -Automatically converting the UDIM maps to UV Tile.

The tool is still in beta and if you want to be a tester please contact Mahmoud
  More Texturing Plugin

Download Ideascale Nodepack 1.5 for Mari

Artikel Download, Artikel Mari, Artikel Texturing, Artikel The Foundry,
[ #Mari #Texturing ]
Download a new release of the popular MARI Extension pack Ideascale Nodepack 1.5. This free open source is compatible with Mari 2.5v2 and higher

>> See Also: Mari tutorial



Download here
  More Texturing Plugin
[ #Mari #Texturing ]
Download a new release of the popular MARI Extension pack Ideascale Nodepack 1.5. This free open source is compatible with Mari 2.5v2 and higher

>> See Also: Mari tutorial



Download here
  More Texturing Plugin

Vray and Arnold Shader for MARI 2.6

Artikel Arnold, Artikel Chaos Group, Artikel Featured, Artikel Mari, Artikel Shader, Artikel Solidangle, Artikel Vray,
[ #vray #Arnold #mari #Texture #Shader ]
Check out some videos from Shader Developer - Antonio Neto showing V-Ray and Arnold shader for MARI 2.6.

>> See Also: Mari 2.6

He wrote:
"A group of friends and I have been working for three months with the goal of making Mari a better look development tool. We are very close to release the Arnold - aiStandard shader for MARI(developed with support from Solidangle), during the Alpha/Beta phase of Mari 2.6.

In addition, we also offer a new production workflow in the form of an automated texture exporter for Maya. The exporter works closely in conjunction with the new shader - sending across all texture inputs and shader attributes from Mari to Maya and building a new shading network from the exported data.
"

Arnold Shader for MARI 2.6


V-Ray Shader for MARI 2.6


Some images from the development stage.

Metallic Car Paint
Matt Plastic
Chocolate

[ #vray #Arnold #mari #Texture #Shader ]
Check out some videos from Shader Developer - Antonio Neto showing V-Ray and Arnold shader for MARI 2.6.

>> See Also: Mari 2.6

He wrote:
"A group of friends and I have been working for three months with the goal of making Mari a better look development tool. We are very close to release the Arnold - aiStandard shader for MARI(developed with support from Solidangle), during the Alpha/Beta phase of Mari 2.6.

In addition, we also offer a new production workflow in the form of an automated texture exporter for Maya. The exporter works closely in conjunction with the new shader - sending across all texture inputs and shader attributes from Mari to Maya and building a new shading network from the exported data.
"

Arnold Shader for MARI 2.6


V-Ray Shader for MARI 2.6


Some images from the development stage.

Metallic Car Paint
Matt Plastic
Chocolate

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