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[ #3dsMax #Texturing ] The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked down to one channel if desired.
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[ #3dsMax #Texturing ] The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked down to one channel if desired.
Download here
More 3ds Max Plugin
>> See Also: Texturing tutorial
Download here
More 3ds Max Plugin
>> See Also: Texturing tutorial
Download here
More 3ds Max Plugin