3d-io's plugin Updates for Autodesk 3dsMax 2018

Artikel 3d-io, Artikel 3ds Max, Artikel Flatiron, Artikel SpotMask, Artikel Unwrella,
[ #3dsMax #3d-io ]
Unwrella, UV-Packer, Flatiron, Spotmask and BonesPro have been updated for full compatibility with 3dsMax 2018, adding numerous improvements and fixes.
Traditionally all 3d-io's products updates are free for all customers and without subscribtion, renting or annual fees. Just login in your customer area and download the new versions.

For demo versions (www.3d-plugin.com) simply visit the product websites listed below.

Improvements, changes and fixes include:

• Unwrella for 3ds Max (www.unwrella.com) (Version: 3.12.00):
- Full 3ds Max 2018 support!
- Improved triangle unwrapping
- New unwrap progress screen

• Flatiron (www.texturebaking.com) (Version: 2.23.00):
- Full 3ds Max 2018 support!
- Improved chart scaling for ‘Pack Existing’
- Fix a crash on defective geometry (very rare)
- Improved triangle unwrapping
- New unwrap progress screen

• UV-Packer (www.uv-packer.com) (Version: 2.05.00):
- Full 3ds Max 2018 support!
- New unwrap progress screen

• BonesPro (www.bonespro.com) (Version: 4.74.00):
- Full 3ds Max 2018 support!
- Fixed an issue where bone limit was not applied correctly in some cases
- Fixed incorrect application of deformers below BonesPro in the stack when using splines
- ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

• Spotmask (www.spotmask.com) (Version: 1.11.00):
- Full 3ds Max 2018 and NVIDIA Mental Ray support! (reminder: Mental Ray now must be installed seperately for 3ds Max.)

>> See Also: Unwrella 3.10 Update for Max and Maya

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[ #3dsMax #3d-io ]
Unwrella, UV-Packer, Flatiron, Spotmask and BonesPro have been updated for full compatibility with 3dsMax 2018, adding numerous improvements and fixes.
Traditionally all 3d-io's products updates are free for all customers and without subscribtion, renting or annual fees. Just login in your customer area and download the new versions.

For demo versions (www.3d-plugin.com) simply visit the product websites listed below.

Improvements, changes and fixes include:

• Unwrella for 3ds Max (www.unwrella.com) (Version: 3.12.00):
- Full 3ds Max 2018 support!
- Improved triangle unwrapping
- New unwrap progress screen

• Flatiron (www.texturebaking.com) (Version: 2.23.00):
- Full 3ds Max 2018 support!
- Improved chart scaling for ‘Pack Existing’
- Fix a crash on defective geometry (very rare)
- Improved triangle unwrapping
- New unwrap progress screen

• UV-Packer (www.uv-packer.com) (Version: 2.05.00):
- Full 3ds Max 2018 support!
- New unwrap progress screen

• BonesPro (www.bonespro.com) (Version: 4.74.00):
- Full 3ds Max 2018 support!
- Fixed an issue where bone limit was not applied correctly in some cases
- Fixed incorrect application of deformers below BonesPro in the stack when using splines
- ‘Skin Import’: Dual-Quaternion weights from Skin modifier are now imported to BonesPro

• Spotmask (www.spotmask.com) (Version: 1.11.00):
- Full 3ds Max 2018 and NVIDIA Mental Ray support! (reminder: Mental Ray now must be installed seperately for 3ds Max.)

>> See Also: Unwrella 3.10 Update for Max and Maya

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Flatiron v2.13 for 3ds Max 2010 - 2016

Artikel 3d-io, Artikel 3ds Max, Artikel Flatiron, Artikel Game, Artikel Texturing,
[ #Flatiron #Texturing #Game ]
3d-io games & video production GmbH has announced the update of unique render-to-texture plug-in - Flatiron v2.13 for 3ds Max 2010 - 2016

>> See Also: Texturing tutorial


New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

Flatiron texture baking with VRAY


Download:


Download Flatiron v2.13 for 3ds Max 2010 - 2016 demo or buy for €299 here.
  More Texturing Plugin [post_ad]
[ #Flatiron #Texturing #Game ]
3d-io games & video production GmbH has announced the update of unique render-to-texture plug-in - Flatiron v2.13 for 3ds Max 2010 - 2016

>> See Also: Texturing tutorial


New Features are:

- Adds support for Max 2016
- Improves handling of unwrapped objects when they get copied
- Materials and textures created by Flatiron now have names to ease use in the material editor
- The Flatiron Modifier is no longer visible in the Add Modifier UI to avoid accidental adding
- Fixes a bug where merged data from multipass rendering could end up with the wrong gamma setting
- Fixes a crash caused by invalid Editable Poly objects
- Various minor fixes to improve unwrap results of objects with problematic mesh topology
- Adds a MAXScript function to list all objects in an unwrap group
- Adds a MAXScript function to rename an unwrap group
- Fixes the MAXScript get/set element parameter value sometimes handling the data incorrectly

Flatiron texture baking with VRAY


Download:


Download Flatiron v2.13 for 3ds Max 2010 - 2016 demo or buy for €299 here.
  More Texturing Plugin [post_ad]

Flatiron 2.0 for 3dsMax 2010-2015

Artikel 3d-io, Artikel 3ds Max, Artikel Featured, Artikel Flatiron, Artikel Game, Artikel Texturing,
[ #Flatiron #Game #Texturing #3dsMax ]

3d-io has announced Flatiron 2.0 - the most powerful full scene texture baking solution for Autodesk 3ds Max. It is developed to assist game artists, realtime visualization and prototyping designers in creating whole scene baked bitmaps with only few clicks. Major studios and game developers utilize Flatiron since years for assembling texture baking processes.

>> See Also: Intro to Texture Kits in 3ds Max


Flatiron 2.0 new features:

- Multiple render elements texture baking in a single pass
- Naming rule set for texture output
- Animated texture baking support
- Customized presets
- Support for all available target materials
- New flexible object collection system for different baking results
- Flatiron selections and presets are saved in the scene
- Adjustable background color for baked textures
- Features and stability improvements
- MAXScript improvements
- New simplified web manageable licensing
- Support for Max 2010-2015

Download

Flatiron 2.0 is a free update for all existing customers of previous Flatiron versions.

Flatiron 2.0 costs EUR 299,- and can be purchased here

  More 3ds Max Plugin

[ #Flatiron #Game #Texturing #3dsMax ]

3d-io has announced Flatiron 2.0 - the most powerful full scene texture baking solution for Autodesk 3ds Max. It is developed to assist game artists, realtime visualization and prototyping designers in creating whole scene baked bitmaps with only few clicks. Major studios and game developers utilize Flatiron since years for assembling texture baking processes.

>> See Also: Intro to Texture Kits in 3ds Max


Flatiron 2.0 new features:

- Multiple render elements texture baking in a single pass
- Naming rule set for texture output
- Animated texture baking support
- Customized presets
- Support for all available target materials
- New flexible object collection system for different baking results
- Flatiron selections and presets are saved in the scene
- Adjustable background color for baked textures
- Features and stability improvements
- MAXScript improvements
- New simplified web manageable licensing
- Support for Max 2010-2015

Download

Flatiron 2.0 is a free update for all existing customers of previous Flatiron versions.

Flatiron 2.0 costs EUR 299,- and can be purchased here

  More 3ds Max Plugin

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