Download Arac Bone Rig V1.0 for 3ds max

Artikel 3ds Max, Artikel Animation, Artikel Download, Artikel Rig, Artikel Unreal,
[ #Animation #3dsMax #Unreal ]
With the Arac Bone Rig 1.0 script you can automate the bone-based rigging of a four tire wheel vehicle in 3ds max and animate on a spline. With the flexibility and usefulness of the bone system we can send the tool we rigged and animated to a game engine like unity yadda unreal engine 4 and we can easily use it in the project we want.

>> See Also: Free Download VFB+ 2.8 for 3Ds Max

How it works
Export to Unreal

Availibility

Download Arac Bone Rig V1.0
  More 3ds Max Plugin [post_ad]
[ #Animation #3dsMax #Unreal ]
With the Arac Bone Rig 1.0 script you can automate the bone-based rigging of a four tire wheel vehicle in 3ds max and animate on a spline. With the flexibility and usefulness of the bone system we can send the tool we rigged and animated to a game engine like unity yadda unreal engine 4 and we can easily use it in the project we want.

>> See Also: Free Download VFB+ 2.8 for 3Ds Max

How it works
Export to Unreal

Availibility

Download Arac Bone Rig V1.0
  More 3ds Max Plugin [post_ad]

Free Download VFB+ 2.8 for 3Ds Max

Artikel 3ds Max, Artikel Corona, Artikel Download, Artikel FinalRender, Artikel iRay, Artikel Rendering, Artikel VFB+, Artikel Vray,
[ #3dsMax #VFB+ ]
Rotem Shiffman has announced the release of VFB+ 2.8 (Virtual Frame Buffer), the advanced frame buffer plugin for 3DS Max.
It features an intuitive user interface, renders history capabilities. It support in 3DS Max 2017 for high DPI monitors and for very large images (over 2GB), changes to contrast which now uses an improved S-curve algorithm, and improved UI icons.

Features included:
• 32-bit per channel color correction.
• Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
• Depth of Field based on Z-Depth.
• VFB+ is active while rendering, including tweaking of color correction and stamping.
• Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
• Composition guides help you tweak your image.
• Pixel Aspect Ratio correction display.
• 4 different A|B comparison modes.
• Display modes for all channels.
• Support for 3D color LUTs.
• Realtime RGB Histogram.
• Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
• Fully documented.
• Customizable interoperability options.
• MAXScript interface provides access to almost all features.

Read the full announcement from Rotem Shiffman.
More details on Rotem Shiffman's website.

>> See Also: Welder 2.2 for 3ds Max | Script for creating welds quick and easy

Download

Download VFB+ 2.8 for 3Ds Max

  More 3ds Max Plugin [post_ad]
[ #3dsMax #VFB+ ]
Rotem Shiffman has announced the release of VFB+ 2.8 (Virtual Frame Buffer), the advanced frame buffer plugin for 3DS Max.
It features an intuitive user interface, renders history capabilities. It support in 3DS Max 2017 for high DPI monitors and for very large images (over 2GB), changes to contrast which now uses an improved S-curve algorithm, and improved UI icons.

Features included:
• 32-bit per channel color correction.
• Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
• Depth of Field based on Z-Depth.
• VFB+ is active while rendering, including tweaking of color correction and stamping.
• Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
• Composition guides help you tweak your image.
• Pixel Aspect Ratio correction display.
• 4 different A|B comparison modes.
• Display modes for all channels.
• Support for 3D color LUTs.
• Realtime RGB Histogram.
• Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
• Fully documented.
• Customizable interoperability options.
• MAXScript interface provides access to almost all features.

Read the full announcement from Rotem Shiffman.
More details on Rotem Shiffman's website.

>> See Also: Welder 2.2 for 3ds Max | Script for creating welds quick and easy

Download

Download VFB+ 2.8 for 3Ds Max

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Measure Tool - v1.0 | Free script for MAYA

Artikel Download, Artikel Maya, Artikel Script,
[ #Maya #Script ]
Klaudio Ladavac has created a new script for those who frequently use Maya's Distance Tool for measuring your objects. This is a small utility, a helper, which makes Maya measuring tool "Distance Tool" a bit more quick and fun to use but also more useful and interactive on top of it. The distance tool will follow the vertices as you move the components or the objects around in the scene.

>> See Also: Simplify your 3D Meshes with Polygon Cruncher v11.10


Download

Download Measure Tool v.10 for free.
Measure Tools supports Maya 2016 to Maya 2017 versions.


  More Plugin [post_ad]
[ #Maya #Script ]
Klaudio Ladavac has created a new script for those who frequently use Maya's Distance Tool for measuring your objects. This is a small utility, a helper, which makes Maya measuring tool "Distance Tool" a bit more quick and fun to use but also more useful and interactive on top of it. The distance tool will follow the vertices as you move the components or the objects around in the scene.

>> See Also: Simplify your 3D Meshes with Polygon Cruncher v11.10


Download

Download Measure Tool v.10 for free.
Measure Tools supports Maya 2016 to Maya 2017 versions.


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FumeFX ModernUI - Manage your Simulations

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Download, Artikel FumeFX, Artikel Simulation,
[ #3DsMax #Simulation #FumeFX ]
Munich Filmworks has just released a tool for Managing FumeFX Simulations in 3Ds Max, which can help you in testing the sim with different voxel counts and different versions quickly.

Features :
• Initial Simulation Setup - Hit a button and select afterwards an object in your scene (like in Houdini). FumeFX ModernUI will create an initial setup for you.
• Voxel Count Based Simulation Quality - Adjust your simulation quality with precise voxel count control instead of testing grid spacing values.
• Managed Folders - A Managed Folder is a folder which either will be extended by the name of the max scene file and an appropiate sim file name or you can use the versioning functionality.
• Multiple Simulation Mode - Simulate as many container as you like with the Multiple Simulation Mode.
• Preview & Compare - Quickliy preview your current simulation up to the current slider time and compare two simulations in the RAM Player.
• Switch File Extension - Quickly switch the file extension to FumeFXs native format to simulate faster or choose Field3D or OpenVDB for final output.
• Handy Interface
• Installer - FumeFX ModernUI comes with an easy to use installer because a lot of files (icons, scripts, ini-files) have to be placed in their appropriate locations (e. g. your user directory).
• You can uninstall FumeFX ModernUI like any other application.

>> See Also: A Complete FumeFX Course for 3ds Max with Proteus VFX School




Download

FumeFX ModernUI Version 1.1

  More FumeFX Plugin [post_ad]
[ #3DsMax #Simulation #FumeFX ]
Munich Filmworks has just released a tool for Managing FumeFX Simulations in 3Ds Max, which can help you in testing the sim with different voxel counts and different versions quickly.

Features :
• Initial Simulation Setup - Hit a button and select afterwards an object in your scene (like in Houdini). FumeFX ModernUI will create an initial setup for you.
• Voxel Count Based Simulation Quality - Adjust your simulation quality with precise voxel count control instead of testing grid spacing values.
• Managed Folders - A Managed Folder is a folder which either will be extended by the name of the max scene file and an appropiate sim file name or you can use the versioning functionality.
• Multiple Simulation Mode - Simulate as many container as you like with the Multiple Simulation Mode.
• Preview & Compare - Quickliy preview your current simulation up to the current slider time and compare two simulations in the RAM Player.
• Switch File Extension - Quickly switch the file extension to FumeFXs native format to simulate faster or choose Field3D or OpenVDB for final output.
• Handy Interface
• Installer - FumeFX ModernUI comes with an easy to use installer because a lot of files (icons, scripts, ini-files) have to be placed in their appropriate locations (e. g. your user directory).
• You can uninstall FumeFX ModernUI like any other application.

>> See Also: A Complete FumeFX Course for 3ds Max with Proteus VFX School




Download

FumeFX ModernUI Version 1.1

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Fnord releases ProEXR free

Artikel After Effects, Artikel Download, Artikel Photoshop, Artikel Premiere Pro,
[ #Plugins #EXR #Photoshop #Aftereffects #Premiere ]
Fnord software has announced that ProEXR, their popular OpenEXR Plugin for processing multi-channel EXR files in Photoshop, After Effects and Premiere Pro, open-source.

ProEXR lets you choose from all the compression options available in OpenEXR. Most EXR compression is lossless, but one of the most interesting options is a lossy method similar to JPEG, applied to the world of floating point. Using B44 compression and Luminance/Chroma sampling, HDR images can be crushed to a fraction of their uncompressed size, usually without visible artifacts, only in ProEXR.

>> See Also: Download Exr-IO for Photoshop


Other Features ProEXR included :

• Layered EXR output from an After Effects comp.
• Retention of EXR color space information.
• Support for both 32-bit and 16-bit floating point.
• Full control over alpha channel processing.
• Automatic EXR project set-up in After Effects and Nuke.
• Built with the latest OpenEXR libraries.
• Free, open source After Effects plug-ins for working with OpenEXR files and 3D Channels.
• Free, open source OpenEXR file support for Adobe Premiere Pro.

Availability and system requirements

ProEXR is available free under a GPL licence. The plugins are compatible with Photoshop CS3, After Effects CS3 and Premiere Pro CS6 and above, running on Windows or Mac OS X.

More on the Fnord software blog.

Download

ProEXR for Photoshop, After Effects and Premiere Pro for free
The source code from GitHub.
  More Plugin [post_ad]
[ #Plugins #EXR #Photoshop #Aftereffects #Premiere ]
Fnord software has announced that ProEXR, their popular OpenEXR Plugin for processing multi-channel EXR files in Photoshop, After Effects and Premiere Pro, open-source.

ProEXR lets you choose from all the compression options available in OpenEXR. Most EXR compression is lossless, but one of the most interesting options is a lossy method similar to JPEG, applied to the world of floating point. Using B44 compression and Luminance/Chroma sampling, HDR images can be crushed to a fraction of their uncompressed size, usually without visible artifacts, only in ProEXR.

>> See Also: Download Exr-IO for Photoshop


Other Features ProEXR included :

• Layered EXR output from an After Effects comp.
• Retention of EXR color space information.
• Support for both 32-bit and 16-bit floating point.
• Full control over alpha channel processing.
• Automatic EXR project set-up in After Effects and Nuke.
• Built with the latest OpenEXR libraries.
• Free, open source After Effects plug-ins for working with OpenEXR files and 3D Channels.
• Free, open source OpenEXR file support for Adobe Premiere Pro.

Availability and system requirements

ProEXR is available free under a GPL licence. The plugins are compatible with Photoshop CS3, After Effects CS3 and Premiere Pro CS6 and above, running on Windows or Mac OS X.

More on the Fnord software blog.

Download

ProEXR for Photoshop, After Effects and Premiere Pro for free
The source code from GitHub.
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EasyTerrian Creation script for Maya

Artikel Download, Artikel Maya, Artikel Script, Artikel Terrain Plugin,
[ #Terrain #Maya #EasyTerrain ]
This script helps you create Amazing Terrains in a matter of seconds right inside Maya. You can save time and improve the quality of terrains with Easy Terrain, using Maya's paint tools to sculpt, and create rivers, custom erosions, or what you like.

>> See Also: Krakatoa 2.6 for 3ds Max and Autodesk Maya

Availibility

Download free Easy Terraian

>>Related video : Creating Flooded walkway with Real Displacement Textures

  More Maya Plugin [post_ad]
[ #Terrain #Maya #EasyTerrain ]
This script helps you create Amazing Terrains in a matter of seconds right inside Maya. You can save time and improve the quality of terrains with Easy Terrain, using Maya's paint tools to sculpt, and create rivers, custom erosions, or what you like.

>> See Also: Krakatoa 2.6 for 3ds Max and Autodesk Maya

Availibility

Download free Easy Terraian

>>Related video : Creating Flooded walkway with Real Displacement Textures

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Marmoset Toolbag Scene Importer for Unreal Engine

Artikel Download, Artikel Export, Artikel Material, Artikel Realtime, Artikel Unreal Engine,
[ #Marmoset #Import #UnrealEngine ]
The Toolbag Scene Importer is now available for free on the Unreal Engine Marketplace. It could cut down on re-work by using the Toolbag Scene Importer to load your Toolbag 2 and 3 scenes directly into Unreal Engine. On import, your models and textures will be loaded, materials automatically set up and an optional blueprint object created. Marmoset Toolbag’s industry standard physically-based rendering makes it easy to get a quick & accurate preview of your work before sending it off to Unreal. For best results, use the Unreal Engine 4 preset material in Toolbag to ensure that your content follows the metalness/roughness/GGX standard.

>> See Also: NeoFur 2.0 Hair Fur Plugin for Unreal Engine 4



Some technical Details :

Supported Features:
- Mesh and texture import
- Automatic material setup
- Support for common material modules
- Import as a blueprint
- Supports Toolbag 2 & Toolbag 3 scene files


Art created with specular maps will be converted to use Unreal's metalness shaders, however for best results content should be authored for the metalness workflow.


Not Supported:
- Images files that Unreal does not support, such as grayscale TGAs, TIFs, etc
- Animated content (animated meshes will be imported at the base pose)
- Scene objects such as cameras, fog, shadow caster, etc
- Some advanced material modules, such as secondary reflections, anisotropic reflections, Newton’s rings, detail normal maps, etc


Availibility

Download Example .tbscene File and Toolbag Scene Importer

>>Related video : Redwood Forest Unreal Engine 4 by Simon Barle


  More Unreal Engine Plugin [post_ad]
[ #Marmoset #Import #UnrealEngine ]
The Toolbag Scene Importer is now available for free on the Unreal Engine Marketplace. It could cut down on re-work by using the Toolbag Scene Importer to load your Toolbag 2 and 3 scenes directly into Unreal Engine. On import, your models and textures will be loaded, materials automatically set up and an optional blueprint object created. Marmoset Toolbag’s industry standard physically-based rendering makes it easy to get a quick & accurate preview of your work before sending it off to Unreal. For best results, use the Unreal Engine 4 preset material in Toolbag to ensure that your content follows the metalness/roughness/GGX standard.

>> See Also: NeoFur 2.0 Hair Fur Plugin for Unreal Engine 4



Some technical Details :

Supported Features:
- Mesh and texture import
- Automatic material setup
- Support for common material modules
- Import as a blueprint
- Supports Toolbag 2 & Toolbag 3 scene files


Art created with specular maps will be converted to use Unreal's metalness shaders, however for best results content should be authored for the metalness workflow.


Not Supported:
- Images files that Unreal does not support, such as grayscale TGAs, TIFs, etc
- Animated content (animated meshes will be imported at the base pose)
- Scene objects such as cameras, fog, shadow caster, etc
- Some advanced material modules, such as secondary reflections, anisotropic reflections, Newton’s rings, detail normal maps, etc


Availibility

Download Example .tbscene File and Toolbag Scene Importer

>>Related video : Redwood Forest Unreal Engine 4 by Simon Barle


  More Unreal Engine Plugin [post_ad]

Download NUKE Color Correct Manager gizmo

Artikel Color Correct Manager, Artikel Compositing, Artikel Download, Artikel NUKE,
[ #NUKE ]
Andrea Perisano shares NUKE Color Correct Manager gizmo - a tool to manage your exr color manipulation. You can directly change your passes throught in affecting your input, without creating shuffle nodes, or adding from and plus merge nodes.

>> See also: Synthesizing stereo VR with NUKE STUDIO and CARA VR


Download


Download Color Correct Manager gizmo for NUKE 8.0 or later here
  More NUKE Plugin [post_ad]
[ #NUKE ]
Andrea Perisano shares NUKE Color Correct Manager gizmo - a tool to manage your exr color manipulation. You can directly change your passes throught in affecting your input, without creating shuffle nodes, or adding from and plus merge nodes.

>> See also: Synthesizing stereo VR with NUKE STUDIO and CARA VR


Download


Download Color Correct Manager gizmo for NUKE 8.0 or later here
  More NUKE Plugin [post_ad]

Substance Painter to V-Ray - Download Free SubstanceToVRAY tool for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Hocuspocus, Artikel Substance Painter, Artikel SubstanceToVRAY, Artikel Vray,
[ #Vray ]
Hocuspocus studio has shared a free tool called SubstanceToVRAY to help you import and setup the shaders created with Substance Painter, inside 3ds Max and render them properly with V-ray. Check out the Step by step below to see how to convert from Substance Painter to V-Ray using SubstanceToVRAY

>> See Also: Substance Painter tutorial: Creating Weathering effect

Step 1 :
Note: This tool works with the default V-ray workflow (with change on gamma). Setup your scene as usual to export objects from 3dsMax to Substance Painter. Keep in mind to give correct name without forbidden characters to your shader it’s important.

Step2- Substance Painter
Import your model, bake and create all your shaders as usual (you can follow the great tutorial from Darren Wallace if you need help to setup scene).

Step 3- Substance Painter export.
Select the V-ray exporter in the config and choose format of your export and the folder where you want to export all your maps.

Step 4- 3dsMax import.
Launch SubstanceToVRAY tool (Scripting>run script>SubstanceToVRAY.mse) and select the folder where you create your maps. The script will find all the maps you create and recognize shaders.
If you click on CREATE Shaders, you will find on your material editors the shaders created (with correct gamma correction for the maps) ready to render. You can directly assign new shaders by clicking on “Update Scene Object”.
Substance Painter Render
3dsmax Vray Render

Download


More details and Download Free SubstanceToVRAY tool for 3ds Max here

Related video: Allegorithmic Substance Painter 2.4 New Features



  More Download Plugin [post_ad]
[ #Vray ]
Hocuspocus studio has shared a free tool called SubstanceToVRAY to help you import and setup the shaders created with Substance Painter, inside 3ds Max and render them properly with V-ray. Check out the Step by step below to see how to convert from Substance Painter to V-Ray using SubstanceToVRAY

>> See Also: Substance Painter tutorial: Creating Weathering effect

Step 1 :
Note: This tool works with the default V-ray workflow (with change on gamma). Setup your scene as usual to export objects from 3dsMax to Substance Painter. Keep in mind to give correct name without forbidden characters to your shader it’s important.

Step2- Substance Painter
Import your model, bake and create all your shaders as usual (you can follow the great tutorial from Darren Wallace if you need help to setup scene).

Step 3- Substance Painter export.
Select the V-ray exporter in the config and choose format of your export and the folder where you want to export all your maps.

Step 4- 3dsMax import.
Launch SubstanceToVRAY tool (Scripting>run script>SubstanceToVRAY.mse) and select the folder where you create your maps. The script will find all the maps you create and recognize shaders.
If you click on CREATE Shaders, you will find on your material editors the shaders created (with correct gamma correction for the maps) ready to render. You can directly assign new shaders by clicking on “Update Scene Object”.
Substance Painter Render
3dsmax Vray Render

Download


More details and Download Free SubstanceToVRAY tool for 3ds Max here

Related video: Allegorithmic Substance Painter 2.4 New Features



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Download Fast Spline Connector tool for Cinema 4D

Artikel Cinema 4D, Artikel Download, Artikel spline,
[ #Cinema4d #Download #Plugins #spiline ]
Fast Spline Connector tool for Cinema 4D versions 2 is released, with this plug-in you can work with built-in functions in Cinema 4D to connect a segments of a single spline.

>> See Also: RealFlow for Cinema 4D

For more information

Download


>>Related video : CGI 3D Reel HD: Tarik Khabouiz Show Reel 2016

  More Cinema 4D Plugin [post_ad]
[ #Cinema4d #Download #Plugins #spiline ]
Fast Spline Connector tool for Cinema 4D versions 2 is released, with this plug-in you can work with built-in functions in Cinema 4D to connect a segments of a single spline.

>> See Also: RealFlow for Cinema 4D

For more information

Download


>>Related video : CGI 3D Reel HD: Tarik Khabouiz Show Reel 2016

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Download Exr-IO for Photoshop

Artikel Download, Artikel Photoshop, Artikel Rendering, Artikel Vray for 3dsMax,
[ #Photoshop #rendering ]
Exr-IO is an Adobe Photoshop plugin which is a robust and exact solution for dealing with multi-layer EXR pictures: Exr-IO loads all image channels from OpenEXR files into separate Photoshop layers, while preserving exact values, transparencies and dimensions.

>> See Also: Using & Creating Brushes in Photoshop

Exr-IO supports all OpenEXR features and provides workflow optimizations for Photoshop:
* Open and save all channels of the OpenEXR file
* Support for Photoshop layer features like blending and opacity
* Deep data sample import
* Accurate support for chromaticities and color formats
* Support for OpenEXR display window specification
* Extensive load and save options
* Adobe Photoshop 32 and 64 bit versions support (Windows)
* Free of charge


Exr-IO Vray and Photoshop workflow tutorial

Download


Get the free verison here

>> Related video : Fstorm for 3ds Max: LaFerrari by Juan Garcia

  More Photoshop Plugin [post_ad]
[ #Photoshop #rendering ]
Exr-IO is an Adobe Photoshop plugin which is a robust and exact solution for dealing with multi-layer EXR pictures: Exr-IO loads all image channels from OpenEXR files into separate Photoshop layers, while preserving exact values, transparencies and dimensions.

>> See Also: Using & Creating Brushes in Photoshop

Exr-IO supports all OpenEXR features and provides workflow optimizations for Photoshop:
* Open and save all channels of the OpenEXR file
* Support for Photoshop layer features like blending and opacity
* Deep data sample import
* Accurate support for chromaticities and color formats
* Support for OpenEXR display window specification
* Extensive load and save options
* Adobe Photoshop 32 and 64 bit versions support (Windows)
* Free of charge


Exr-IO Vray and Photoshop workflow tutorial

Download


Get the free verison here

>> Related video : Fstorm for 3ds Max: LaFerrari by Juan Garcia

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Download Free 3ds Max Script to Find And Bind - V-Ray Hdri & Sun

Artikel 3ds Max, Artikel Download, Artikel Lighting, Artikel Vray,
[ #3dsMax #Vray ]
Nir Koshet Levi has shared a very handy 3ds Max script for V-Ray user to find and bind - V-Ray Hdri & Sun in few clicks. The script will scan your hdri and find the sun location then will create V-Ray sun in this position and bind it to V-Ray Dome light. You can rotate the rig by rotation the dome light or in the VrayHDRI map(horz rotation).
The Script works only with V-Ray and better with sun&sky hdri (one strong light). It was working while tested on max 2015 - 2016

>> See Also: How to use V-Ray Volumetrics



Download


Download here!
Nir Koshet Levi website: www.Nio3d.com
More Max script from Nir Koshet Levi https://goo.gl/hspBNk
>> Related video: OverMorpher PoseSpace for 3ds Max

  More Vray Plugin [post_ad]
[ #3dsMax #Vray ]
Nir Koshet Levi has shared a very handy 3ds Max script for V-Ray user to find and bind - V-Ray Hdri & Sun in few clicks. The script will scan your hdri and find the sun location then will create V-Ray sun in this position and bind it to V-Ray Dome light. You can rotate the rig by rotation the dome light or in the VrayHDRI map(horz rotation).
The Script works only with V-Ray and better with sun&sky hdri (one strong light). It was working while tested on max 2015 - 2016

>> See Also: How to use V-Ray Volumetrics



Download


Download here!
Nir Koshet Levi website: www.Nio3d.com
More Max script from Nir Koshet Levi https://goo.gl/hspBNk
>> Related video: OverMorpher PoseSpace for 3ds Max

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Download Cullinator Script for Autodesk Maya

Artikel Animation, Artikel Cullinator Script, Artikel Download, Artikel Maya, Artikel Rig,
[ #adskMaya ]
Author of 101 Autodesk Maya Tips - Dave Girard recently shared Cullinator Script for Autodesk Maya which can be used to interactively adjust near clip values for a camera in a handy floating window. This can also be used to correct Z-fighting – if you find you are seeing that, just increase the near cull slightly and it will go away

>> See Also: Learn Animation


Download


Download Cullinator Script for Autodesk Maya here . To run it, put the script in one of your Maya script folders and run “cullinator;” in the MEL command line.
via
Related video: Making of: Koi fish pond by Antonis Fylladitis

  More Maya Plugin [post_ad]
[ #adskMaya ]
Author of 101 Autodesk Maya Tips - Dave Girard recently shared Cullinator Script for Autodesk Maya which can be used to interactively adjust near clip values for a camera in a handy floating window. This can also be used to correct Z-fighting – if you find you are seeing that, just increase the near cull slightly and it will go away

>> See Also: Learn Animation


Download


Download Cullinator Script for Autodesk Maya here . To run it, put the script in one of your Maya script folders and run “cullinator;” in the MEL command line.
via
Related video: Making of: Koi fish pond by Antonis Fylladitis

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Download Corona for C4D Alpha 6 RC1

Artikel Cinema 4D, Artikel Corona, Artikel Corona for C4D, Artikel Corona for Cinema 4D, Artikel Download, Artikel Rendering,
[ #Corona ]
Corona for C4D Alpha 6 RC1 is now available for download with the latest feature set from the recently released Corona 1.5 for 3ds Max over to Corona for C4D.
So what are some of the most significant new features from the 1.5 Core that appear in A6 RC1?

  -Interactive LightMix,
  -Bloom & glare, filmic tone mapping and other VFB post-processing features (accessible both through Corona VFB and C4D Picture Viewer),
  -PBR materials,
  -Image denoising,
  -Much faster displacement processing,
  -… and many, many more (complete list coming with the final A6 release).

Download


Download Corona for C4D Alpha 6 RC1 here

  More Corona Plugin [post_ad]
[ #Corona ]
Corona for C4D Alpha 6 RC1 is now available for download with the latest feature set from the recently released Corona 1.5 for 3ds Max over to Corona for C4D.
So what are some of the most significant new features from the 1.5 Core that appear in A6 RC1?

  -Interactive LightMix,
  -Bloom & glare, filmic tone mapping and other VFB post-processing features (accessible both through Corona VFB and C4D Picture Viewer),
  -PBR materials,
  -Image denoising,
  -Much faster displacement processing,
  -… and many, many more (complete list coming with the final A6 release).

Download


Download Corona for C4D Alpha 6 RC1 here

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Download Video Copilot FX Console for After Effects CC

Artikel After Effects, Artikel Download, Artikel FX Console, Artikel Management, Artikel Video Copilot,
[ #AfterEffects ]
Video Copilot announced new After Effects workflow plug-in called FX Console is now available for free! Speed up After Effects by making it work your way! Manage design progress with the new Snapshot tool and find the effects you need instantly

>> See Also: Learn After Effects

Main Features:

  -Access FX & Presets quickly
  -Create FX Shortcuts
  -Create FX Overrides
  -Customize FX Search
  -Export Snapshot with PNG
  -Access Multiple Snapshots
  -Automatic Snapshot Tool & Gallery
  -Sample colors from Gallery
  -Re-import directly from Gallery
  -Dockable Panel & More!



Download


Download Video Copilot FX Console for After Effects CC here. It works with Adobe After Effects CC and above (Including CC 2014)
  More After Effects Plugin [post_ad]
[ #AfterEffects ]
Video Copilot announced new After Effects workflow plug-in called FX Console is now available for free! Speed up After Effects by making it work your way! Manage design progress with the new Snapshot tool and find the effects you need instantly

>> See Also: Learn After Effects

Main Features:

  -Access FX & Presets quickly
  -Create FX Shortcuts
  -Create FX Overrides
  -Customize FX Search
  -Export Snapshot with PNG
  -Access Multiple Snapshots
  -Automatic Snapshot Tool & Gallery
  -Sample colors from Gallery
  -Re-import directly from Gallery
  -Dockable Panel & More!



Download


Download Video Copilot FX Console for After Effects CC here. It works with Adobe After Effects CC and above (Including CC 2014)
  More After Effects Plugin [post_ad]

Download Fstorm Render for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel Fstorm Render, Artikel Rendering,
[ #FstormRender ]
Check this for the update and Download Fstorm Render for 3ds Max. For more and discuss please join Fstorm Render Facebook Group or check Fstorm Render tutorial

FStormRender v0.3.7 for 3ds Max 2014 - 2017 [updated 26th Oct 2016 ]


Changes:

  -improved fstorm bitmap texture management
  -fstorm bitmap texture reload button
  -glass rendering speed up
  -render pause button prevents render restart

Fstorm Render v0.3.6 for 3ds Max 2014 - 2017 [updated 21th Oct 2016 ]

Changes:
  -prevent render restart button (lock changes)
  -confirmation message before RT closing
  -keeping alpha channel around render region
  -CGSource multitexture conversion

Fixes:
  -displacement crash on complex geometry
  -one more motion blur crash
  -displacement artifacts in case of far placement from origin

Fstorm Render v0.3.5 for 3ds Max 2014 - 2017 [updated 19th Oct 2016 ]

Changes:
  -Standard bitmap crop setting conversion
  -Corona bitmap crop setting conversion
  -Color burn and color dodge modes for fstorm mix
  -Composite texture conversion
  -Fitting image to window during RT opening
  -Invert option for fstorm bitmap

Fixes:
  -Motion blur rendering crash

Download


Download Fstorm Render v0.3.7 for 3ds Max 2014 - 2017
Download Fstorm Render v0.3.6 for 3ds Max 2014 - 2017
Download Fstorm Render v0.3.5 for 3ds Max 2014 - 2017


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[ #FstormRender ]
Check this for the update and Download Fstorm Render for 3ds Max. For more and discuss please join Fstorm Render Facebook Group or check Fstorm Render tutorial

FStormRender v0.3.7 for 3ds Max 2014 - 2017 [updated 26th Oct 2016 ]


Changes:

  -improved fstorm bitmap texture management
  -fstorm bitmap texture reload button
  -glass rendering speed up
  -render pause button prevents render restart

Fstorm Render v0.3.6 for 3ds Max 2014 - 2017 [updated 21th Oct 2016 ]

Changes:
  -prevent render restart button (lock changes)
  -confirmation message before RT closing
  -keeping alpha channel around render region
  -CGSource multitexture conversion

Fixes:
  -displacement crash on complex geometry
  -one more motion blur crash
  -displacement artifacts in case of far placement from origin

Fstorm Render v0.3.5 for 3ds Max 2014 - 2017 [updated 19th Oct 2016 ]

Changes:
  -Standard bitmap crop setting conversion
  -Corona bitmap crop setting conversion
  -Color burn and color dodge modes for fstorm mix
  -Composite texture conversion
  -Fitting image to window during RT opening
  -Invert option for fstorm bitmap

Fixes:
  -Motion blur rendering crash

Download


Download Fstorm Render v0.3.7 for 3ds Max 2014 - 2017
Download Fstorm Render v0.3.6 for 3ds Max 2014 - 2017
Download Fstorm Render v0.3.5 for 3ds Max 2014 - 2017


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Download GeoTracker Beta v5.2 for NUKE

Artikel Download, Artikel GeoTracker, Artikel NUKE, Artikel VFX,
[ #NUKE ]
GeoTracker is a Nuke plugin for model-based single view object and camera tracking.

>> See Also: Premultiplication workflows in NUKE

Main Features

  -Accurate tracking of rigid objects.
  -Easy to use. Only important user-dependent parameters are shown in the UI while a lot of hidden parameters are intelligently calculated internally.
  -Fast. GeoTracker was developed while working on a film that required a lot of match moving. The crucial task was to speed up the tracking process as much as possible. We believe that GeoTracker significantly reduces the amount of “manual labor”.
  -GeoTracker makes it possible to create and adjust tracking information right inside The Foundry Nuke. It can shorten your workflow significantly. You don’t need to switch between applications and perform export/import when some inaccuracies are detected.
  -Native. It’s created using all strengths and possibilities of The Foundry Nuke API.
  -It’s just a beginning. When using GeoTracker, please keep in mind that it’s only a beta version
What’s New in Beta v5.0
  -Changed node type: GeoTracker is geo node now. GeoTracker's output can be used directly and results can be viewed in 3D in the native way.
  -Default camera: connecting default camera node is no longer reqired for tracking, positioning, e.t.c. Now an internal default camera, which can be easily exported, is used.
  -Minor interface changes and performance improvements.

Download


Download GeoTracker Beta 5 for NUKE here! Download Demo material
Related video: V-Ray 3.3 for NUKE

  More Plugin [post_ad]
[ #NUKE ]
GeoTracker is a Nuke plugin for model-based single view object and camera tracking.

>> See Also: Premultiplication workflows in NUKE

Main Features

  -Accurate tracking of rigid objects.
  -Easy to use. Only important user-dependent parameters are shown in the UI while a lot of hidden parameters are intelligently calculated internally.
  -Fast. GeoTracker was developed while working on a film that required a lot of match moving. The crucial task was to speed up the tracking process as much as possible. We believe that GeoTracker significantly reduces the amount of “manual labor”.
  -GeoTracker makes it possible to create and adjust tracking information right inside The Foundry Nuke. It can shorten your workflow significantly. You don’t need to switch between applications and perform export/import when some inaccuracies are detected.
  -Native. It’s created using all strengths and possibilities of The Foundry Nuke API.
  -It’s just a beginning. When using GeoTracker, please keep in mind that it’s only a beta version
What’s New in Beta v5.0
  -Changed node type: GeoTracker is geo node now. GeoTracker's output can be used directly and results can be viewed in 3D in the native way.
  -Default camera: connecting default camera node is no longer reqired for tracking, positioning, e.t.c. Now an internal default camera, which can be easily exported, is used.
  -Minor interface changes and performance improvements.

Download


Download GeoTracker Beta 5 for NUKE here! Download Demo material
Related video: V-Ray 3.3 for NUKE

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Download FStormRender v0.3.4 for 3ds Max 2014 - 2017

Artikel 3ds Max, Artikel Download, Artikel Fstorm Render, Artikel Rendering,
[ #FstormRender #3dsMax ]
FStormRender v0.3.4 for 3ds Max 2014 - 2017 is now available for download

>> See Also:


Changes:
  -Normal map support (FStormBitmap texture has an option normal map bump)
  -Improved displacement quality for fstormbitmap texture in monochrome (gray scale) mode. (can read 16bit images directly)

Download


Download FStormRender v0.3.4 for 3ds Max 2014 - 2017 here

Related video: Fstorm for 3ds Max: LaFerrari by Juan Garcia



  More Fstorm Render Plugin [post_ad]
[ #FstormRender #3dsMax ]
FStormRender v0.3.4 for 3ds Max 2014 - 2017 is now available for download

>> See Also:


Changes:
  -Normal map support (FStormBitmap texture has an option normal map bump)
  -Improved displacement quality for fstormbitmap texture in monochrome (gray scale) mode. (can read 16bit images directly)

Download


Download FStormRender v0.3.4 for 3ds Max 2014 - 2017 here

Related video: Fstorm for 3ds Max: LaFerrari by Juan Garcia



  More Fstorm Render Plugin [post_ad]

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