Chaos Group Releases V-Ray 3.5 for Maya

Artikel Lighting, Artikel Rendering, Artikel Vray, Artikel Vray for Maya,
[ #Maya #Vray ]
Chaos Group has released V-ray 3.5 for Maya, which improved rendering speed, more responsive look development, and added realism for VFX and animation projects. Major GPU rendering improvements are included in the update as well, with support for a wider range of production features. If you want please join their event!

New additions included:


Faster rendering with Adaptive Lights
V-Ray 3.5 introduces Adaptive Lights, a fast new lighting algorithm that speeds up rendering in scenes with many lights. With Adaptive Lights, V-Ray determines which light sources are most important, so ray tracing calculations are focused and more precise. When tested on multiple CPU and GPU scenes, render times were typically two to seven times faster.


Interactive look development in V-Ray IPR
Look development is quicker and more responsive in V-Ray 3.5 for Maya. The improved V-Ray IPR starts instantly, updates faster and uses less memory. Changes to materials in the Hypershade Material Viewer now update instantly as well.

V-Ray Frame Buffer tools
New V-Ray Frame Buffer tools make rendering with V-Ray IPR even faster. The Render Mask: Isolate select mode focuses rendering on a specific object without rendering the entire scene, and a new Set Focus Point option allows the camera’s focal point to be set interactively, simply by clicking on an object.

Improved shading and reflections
For more accurate reflections and realistic skin, V-Ray 3.5 for Maya adds support for the alSurface material. Developed by Anders Langlands, the alSurface shader includes layered subsurface scattering and glossy Fresnel reflections. This makes it a popular choice for rendering photorealistic skin.

GPU rendering improvements
- On-demand Mip-mapping – Fit larger, more detailed scenes into memory with automatic texture sizing and loading
- Matte Shadow catcher – Composite 3D scenes with realistic shadows onto background images
- Improved glossy materials – Cleaner renders of glossy materials
- Low thread priority – Continue working while rendering, now possible on a single GPU
- Directional lights – Add realistic area lights with directional controls
- Stochastic Flakes – Create car paints, snow and sand with procedural glitter and sparkle effects
- Clipper – Create cross sections using a clipping plane
- Aerial Perspective – Add atmospheric depth and haze
- Cached irradiance maps – Pre-calculate global illumination using CPU and render with GPU
- Lens distortion – Add realistic barrel or pincushion lens distortion
- Interactive lens effects – GPU-accelerated bloom and glare effects


Resumable rendering
Stop your render at any point and continue where you left off.

Maya 2017 support
• Support for XGen Interactive Groomable Splines
• Support for AOV setups in new Render Setup templates

>> See Also: Unwrella 3.10 Update for Max and Maya



Availibility

Free update for V-Ray 3.x for Maya customers on ChaosGroup's website.
  More Vray Plugin [post_ad]
[ #Maya #Vray ]
Chaos Group has released V-ray 3.5 for Maya, which improved rendering speed, more responsive look development, and added realism for VFX and animation projects. Major GPU rendering improvements are included in the update as well, with support for a wider range of production features. If you want please join their event!

New additions included:


Faster rendering with Adaptive Lights
V-Ray 3.5 introduces Adaptive Lights, a fast new lighting algorithm that speeds up rendering in scenes with many lights. With Adaptive Lights, V-Ray determines which light sources are most important, so ray tracing calculations are focused and more precise. When tested on multiple CPU and GPU scenes, render times were typically two to seven times faster.


Interactive look development in V-Ray IPR
Look development is quicker and more responsive in V-Ray 3.5 for Maya. The improved V-Ray IPR starts instantly, updates faster and uses less memory. Changes to materials in the Hypershade Material Viewer now update instantly as well.

V-Ray Frame Buffer tools
New V-Ray Frame Buffer tools make rendering with V-Ray IPR even faster. The Render Mask: Isolate select mode focuses rendering on a specific object without rendering the entire scene, and a new Set Focus Point option allows the camera’s focal point to be set interactively, simply by clicking on an object.

Improved shading and reflections
For more accurate reflections and realistic skin, V-Ray 3.5 for Maya adds support for the alSurface material. Developed by Anders Langlands, the alSurface shader includes layered subsurface scattering and glossy Fresnel reflections. This makes it a popular choice for rendering photorealistic skin.

GPU rendering improvements
- On-demand Mip-mapping – Fit larger, more detailed scenes into memory with automatic texture sizing and loading
- Matte Shadow catcher – Composite 3D scenes with realistic shadows onto background images
- Improved glossy materials – Cleaner renders of glossy materials
- Low thread priority – Continue working while rendering, now possible on a single GPU
- Directional lights – Add realistic area lights with directional controls
- Stochastic Flakes – Create car paints, snow and sand with procedural glitter and sparkle effects
- Clipper – Create cross sections using a clipping plane
- Aerial Perspective – Add atmospheric depth and haze
- Cached irradiance maps – Pre-calculate global illumination using CPU and render with GPU
- Lens distortion – Add realistic barrel or pincushion lens distortion
- Interactive lens effects – GPU-accelerated bloom and glare effects


Resumable rendering
Stop your render at any point and continue where you left off.

Maya 2017 support
• Support for XGen Interactive Groomable Splines
• Support for AOV setups in new Render Setup templates

>> See Also: Unwrella 3.10 Update for Max and Maya



Availibility

Free update for V-Ray 3.x for Maya customers on ChaosGroup's website.
  More Vray Plugin [post_ad]

DGDM releases VPR for Redshift 2.10

Artikel Lighting, Artikel Maya, Artikel Redshift, Artikel Redshift for Maya, Artikel Rendering,
[ #Maya #Redshift ]
Digidim has announced that update 2.10 for VPR for Redshift is now available. In this version, GUI was redesigned from scratch to speed up workflow and keep mouse ways short and more option to control most used camera attributes and lens shares from within the VPR window.

>> See Also: SLiB VPR 2.0 for Redshift in Maya



Availibility

Visit http://www.store.cgfront.com for more info and download VRP for Redshift.

  More Maya Plugin [post_ad]
[ #Maya #Redshift ]
Digidim has announced that update 2.10 for VPR for Redshift is now available. In this version, GUI was redesigned from scratch to speed up workflow and keep mouse ways short and more option to control most used camera attributes and lens shares from within the VPR window.

>> See Also: SLiB VPR 2.0 for Redshift in Maya



Availibility

Visit http://www.store.cgfront.com for more info and download VRP for Redshift.

  More Maya Plugin [post_ad]

Leuchtkraft v1.60 update for Autodesk Maya

Artikel Leuchtkraft, Artikel Lighting, Artikel Maya, Artikel Rendering,
[ #Leuchtkraft #Maya #Lighting ]
DGDM has announced an update for Leuchtkraft, the tool that provides a fast and accurate way to set up and control your lights.

What’s new in v.1.60:
+ support for Dome Lights
+ light ramps now can be saved and loaded as presets
+ mouse shortcuts for translation, rotation, scale and light intensity
+ support for custom hdri textures - assign them to lights or add them to leuchtkraft’s library
+ thumbnail display of assigned hdr image in lightlister
+ custom Maya render presets are now listed in ipr preset menu
+ 8 new hdri light textures added
+ improved lightlinking: lightlinking button now has a context menu that lets you easily change light relationship of selected object(s)

>> See Also: Leuchtkraft for Maya tutorial



>>Availibility

Check out Leuchtkraft v1.60 for more information

>>Related video : Multiverse v 3.0.5 for Autodesk Maya Elastic Compounds Intro


  More Maya Plugin [post_ad]
[ #Leuchtkraft #Maya #Lighting ]
DGDM has announced an update for Leuchtkraft, the tool that provides a fast and accurate way to set up and control your lights.

What’s new in v.1.60:
+ support for Dome Lights
+ light ramps now can be saved and loaded as presets
+ mouse shortcuts for translation, rotation, scale and light intensity
+ support for custom hdri textures - assign them to lights or add them to leuchtkraft’s library
+ thumbnail display of assigned hdr image in lightlister
+ custom Maya render presets are now listed in ipr preset menu
+ 8 new hdri light textures added
+ improved lightlinking: lightlinking button now has a context menu that lets you easily change light relationship of selected object(s)

>> See Also: Leuchtkraft for Maya tutorial



>>Availibility

Check out Leuchtkraft v1.60 for more information

>>Related video : Multiverse v 3.0.5 for Autodesk Maya Elastic Compounds Intro


  More Maya Plugin [post_ad]

A better way to light up your shot with HDR LIGHT STUDIO v5.4

Artikel HDR Light Studio, Artikel Lighting, Artikel Maya,
[ #Lightmap #Plugins #Lighting ]
LightMap has introduced an important new updated version of HDR Light Studio. The popular 3D lighting software’s approach is further enhanced in v5.4 by the inclusion of adjustable handles on each virtual light used. These handles can be attached anywhere on the light’s edge, face or body and can be moved dynamically. This tactile move towards further maneuverability allows the artist to know exactly how and where highlights and gradients start and finish.


The click and drag lighting controls are joined by full three-axis rotation of 3D mapped lighting setups.


Adam Michell is the Product Rendering Artist at Logitech, based in the heart of Silicon Valley. He has been trying out HDR Light Studio v5.4 and gives his opinion on its performance. “Our main focus here in California is creating product imagery, where we create detailed studio shots for packaging and web,” he explains. “We're beginning to introduce more rich content in the form of product animations and lifestyle interior renders. We require very precise positioning of lights and HDR Light Studio v5.4 allows us to achieve this with greater ease and speed. It’s even more intuitive to use. These new transform tools work like my brain thinks.”

“I'm very excited to start utilizing the adjustable pivot feature and the local transformations. I'm always working with producers and art directors who can easily relate to moving lights around on a photography shoot but struggle when relating to lighting in 3D.”

HDR Light Studio integrates 3D lights into the workflow. You can now have the best of both worlds; exploration while seeing the planes move in the 3D space around your model, as well as precise control if you need specific light positions.

“Being able to click on my product and have the light focus exactly where I click is something I take for granted now. This can be very useful when trying catch highlights or be very precise with my positioning,” adds Michell.

There are 32 additional Studio Light Sources added to the Preset Library and v5.4’s connection to Maxon Cinema 4D now supports R18.


More info :
LightMap http://www.lightmap.co.uk
Logitech http://www.logitech.com


Available

Try HDR Light Studio for free for 15 days.
HDR Light Studio pricing starts at £295/€395/$445 for an annual subscription.

  More Lighting Plugin [post_ad]
[ #Lightmap #Plugins #Lighting ]
LightMap has introduced an important new updated version of HDR Light Studio. The popular 3D lighting software’s approach is further enhanced in v5.4 by the inclusion of adjustable handles on each virtual light used. These handles can be attached anywhere on the light’s edge, face or body and can be moved dynamically. This tactile move towards further maneuverability allows the artist to know exactly how and where highlights and gradients start and finish.


The click and drag lighting controls are joined by full three-axis rotation of 3D mapped lighting setups.


Adam Michell is the Product Rendering Artist at Logitech, based in the heart of Silicon Valley. He has been trying out HDR Light Studio v5.4 and gives his opinion on its performance. “Our main focus here in California is creating product imagery, where we create detailed studio shots for packaging and web,” he explains. “We're beginning to introduce more rich content in the form of product animations and lifestyle interior renders. We require very precise positioning of lights and HDR Light Studio v5.4 allows us to achieve this with greater ease and speed. It’s even more intuitive to use. These new transform tools work like my brain thinks.”

“I'm very excited to start utilizing the adjustable pivot feature and the local transformations. I'm always working with producers and art directors who can easily relate to moving lights around on a photography shoot but struggle when relating to lighting in 3D.”

HDR Light Studio integrates 3D lights into the workflow. You can now have the best of both worlds; exploration while seeing the planes move in the 3D space around your model, as well as precise control if you need specific light positions.

“Being able to click on my product and have the light focus exactly where I click is something I take for granted now. This can be very useful when trying catch highlights or be very precise with my positioning,” adds Michell.

There are 32 additional Studio Light Sources added to the Preset Library and v5.4’s connection to Maxon Cinema 4D now supports R18.


More info :
LightMap http://www.lightmap.co.uk
Logitech http://www.logitech.com


Available

Try HDR Light Studio for free for 15 days.
HDR Light Studio pricing starts at £295/€395/$445 for an annual subscription.

  More Lighting Plugin [post_ad]

Download Free 3ds Max Script to Find And Bind - V-Ray Hdri & Sun

Artikel 3ds Max, Artikel Download, Artikel Lighting, Artikel Vray,
[ #3dsMax #Vray ]
Nir Koshet Levi has shared a very handy 3ds Max script for V-Ray user to find and bind - V-Ray Hdri & Sun in few clicks. The script will scan your hdri and find the sun location then will create V-Ray sun in this position and bind it to V-Ray Dome light. You can rotate the rig by rotation the dome light or in the VrayHDRI map(horz rotation).
The Script works only with V-Ray and better with sun&sky hdri (one strong light). It was working while tested on max 2015 - 2016

>> See Also: How to use V-Ray Volumetrics



Download


Download here!
Nir Koshet Levi website: www.Nio3d.com
More Max script from Nir Koshet Levi https://goo.gl/hspBNk
>> Related video: OverMorpher PoseSpace for 3ds Max

  More Vray Plugin [post_ad]
[ #3dsMax #Vray ]
Nir Koshet Levi has shared a very handy 3ds Max script for V-Ray user to find and bind - V-Ray Hdri & Sun in few clicks. The script will scan your hdri and find the sun location then will create V-Ray sun in this position and bind it to V-Ray Dome light. You can rotate the rig by rotation the dome light or in the VrayHDRI map(horz rotation).
The Script works only with V-Ray and better with sun&sky hdri (one strong light). It was working while tested on max 2015 - 2016

>> See Also: How to use V-Ray Volumetrics



Download


Download here!
Nir Koshet Levi website: www.Nio3d.com
More Max script from Nir Koshet Levi https://goo.gl/hspBNk
>> Related video: OverMorpher PoseSpace for 3ds Max

  More Vray Plugin [post_ad]

SLiB | Leuchtkraft v.1.2 for Maya

Artikel Leuchtkraft, Artikel Lighting, Artikel Maya,
[ #adskMaya ]
SLiB | Leuchtkraft (german for "luminosity") is a Maya Plugin that provides an fast and accurate way to set up and control your lights. Update 1.2 brings improved Scene and Layer Management and SLiB VPR - embedded Viewport Render

>> See Also: V-Ray 3.1 for Autodesk Maya



More details can be found here
  More Maya Plugin [post_ad]
[ #adskMaya ]
SLiB | Leuchtkraft (german for "luminosity") is a Maya Plugin that provides an fast and accurate way to set up and control your lights. Update 1.2 brings improved Scene and Layer Management and SLiB VPR - embedded Viewport Render

>> See Also: V-Ray 3.1 for Autodesk Maya



More details can be found here
  More Maya Plugin [post_ad]

SLiB | Leuchtkraft v.1.1 for Maya

Artikel Leuchtkraft, Artikel Lighting, Artikel Maya,
[ #adskMaya ]
SLiB | Leuchtkraft (german for "luminosity") is a Maya Plugin that provides an fast and accurate way to set up and controll your lights.

No more trial and error - with a simple mouseclick you place them excactly where you want them to be. All important Light Attributes (Intensity, Distance, Size, Rotation, Contribution, ...) can easily be controlled from a single window.Contrary to other solutions SLiB | Leuchtkraft uses real Lights instead of painting the lights on a high dynamic range image.

Features are:

  -Professional lighting plug-in for Autodesk Maya
  -add, positon and edit lights with unparalleled ease
  -control all lights and related render attributes with an intuitive UI
  -use procedurals or HDR images to map your lights (several HDR images included - more to come with free updates)
  -no more trial and error when placing your (high)lights - place them excactly where you want them to be
  -automatic object light form curve shape creation
  -supported Render Engines atm: Redshift, VRay and Arnold
  -permanent and floating license
  -free lifetime updates

Supported Render Engines:

  -Redshift v.1.2.60+
  -V-Ray v.3.0+
  -Arnold

Availability


SLiB | Leuchtkraft v.1.1 for Maya costs $199.00. Get it here Here
  More Maya Plugin [post_ad]
[ #adskMaya ]
SLiB | Leuchtkraft (german for "luminosity") is a Maya Plugin that provides an fast and accurate way to set up and controll your lights.

No more trial and error - with a simple mouseclick you place them excactly where you want them to be. All important Light Attributes (Intensity, Distance, Size, Rotation, Contribution, ...) can easily be controlled from a single window.Contrary to other solutions SLiB | Leuchtkraft uses real Lights instead of painting the lights on a high dynamic range image.

Features are:

  -Professional lighting plug-in for Autodesk Maya
  -add, positon and edit lights with unparalleled ease
  -control all lights and related render attributes with an intuitive UI
  -use procedurals or HDR images to map your lights (several HDR images included - more to come with free updates)
  -no more trial and error when placing your (high)lights - place them excactly where you want them to be
  -automatic object light form curve shape creation
  -supported Render Engines atm: Redshift, VRay and Arnold
  -permanent and floating license
  -free lifetime updates

Supported Render Engines:

  -Redshift v.1.2.60+
  -V-Ray v.3.0+
  -Arnold

Availability


SLiB | Leuchtkraft v.1.1 for Maya costs $199.00. Get it here Here
  More Maya Plugin [post_ad]

HDRI Loader Script for Autodesk Maya

Artikel HDRi, Artikel Lighting, Artikel Maya, Artikel Vray,
[ #adskMaya #Rendering #HDRI ]
HDRI Loader is a Script for Autodesk Maya, which allows you to work more easier to setup V-Ray HDRI. The script creates a dome light and configures the render global and makes all necessary connections and when enabling the sun light you have also the possibility to specify the shadow softness.

>> See Also: Maya tutorial

You can also let it create render layers that split the scene up into a background, shadow and an object layer for later compositing. In the script field you can specify commands that will be executed after setting up the scene to automatically set default settings. For example: setAttr “vraySettings.sys_regsgen_xc” 32;
This sets the render region devision to 32 pixel.

Download


Get HDRI Loader Script for Autodesk Maya for $9 here
  More Maya Plugin [post_ad]
[ #adskMaya #Rendering #HDRI ]
HDRI Loader is a Script for Autodesk Maya, which allows you to work more easier to setup V-Ray HDRI. The script creates a dome light and configures the render global and makes all necessary connections and when enabling the sun light you have also the possibility to specify the shadow softness.

>> See Also: Maya tutorial

You can also let it create render layers that split the scene up into a background, shadow and an object layer for later compositing. In the script field you can specify commands that will be executed after setting up the scene to automatically set default settings. For example: setAttr “vraySettings.sys_regsgen_xc” 32;
This sets the render region devision to 32 pixel.

Download


Get HDRI Loader Script for Autodesk Maya for $9 here
  More Maya Plugin [post_ad]

Faustics for 3ds Max 2011 - 2015

Artikel 3ds Max, Artikel Faustics, Artikel Lighting,
[ #3dsMax ]
Faustics is a MaxScript for creating procedural water Caustics effect in 3ds Max, easily and quickly. It produces beautiful Caustics effects and these are extremely fast to render

>> See Also: 3ds Max tutorial

Features are:

- Create water caustics with a single click
- Extremely fast renders
- Still and animated previews
- Multiple caustic sources, each with its own settings
- Three built-in effects: turbulence, waves and rain
- Enables blending of these three effects
- Supports custom animated image sequences as caustic maps
- Source properties can be customized
- Turbulence, wave and rain properties can be customized
- Supports include/exclude of objects receiving caustics
- Exports the animated caustics map for use in game engines


Download

Faustics for 3ds Max 2011 - 2015 costs $25. You can download a demo version here.
  More 3ds Max Plugin
[ #3dsMax ]
Faustics is a MaxScript for creating procedural water Caustics effect in 3ds Max, easily and quickly. It produces beautiful Caustics effects and these are extremely fast to render

>> See Also: 3ds Max tutorial

Features are:

- Create water caustics with a single click
- Extremely fast renders
- Still and animated previews
- Multiple caustic sources, each with its own settings
- Three built-in effects: turbulence, waves and rain
- Enables blending of these three effects
- Supports custom animated image sequences as caustic maps
- Source properties can be customized
- Turbulence, wave and rain properties can be customized
- Supports include/exclude of objects receiving caustics
- Exports the animated caustics map for use in game engines


Download

Faustics for 3ds Max 2011 - 2015 costs $25. You can download a demo version here.
  More 3ds Max Plugin

Download HDR Rig v1.0 for 3ds Max

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Download, Artikel HDR Rig, Artikel HDRi, Artikel Lighting,
[ #3dsMax #Lighting #HDR ]
Developed by Technical Director at Daze - Midge Sinnaeve, HDR Rig is 3ds Max script which allows you to quickly add HDR environments to your scenes

>> See Also: Car exterior lighting with HDRI and V-Ray

Select HDR Map:
Here you can specify which map to load in to your scene's environment.
Create Skylight:
HDR Rig can automatically create a Skylight which has it's multiplier linked to the Output parameter of the HDR. This way your scene's lighting and reflections increase or decrease accordingly when changing the values in the scene.
Intensity:
Set the intensity of the Skylight / HDR map.
Sun Position / Create Rotation Helper:
This represents a top view of the scene, where you can select the position of the sun before adding it to the scene. If "Create Rotation Helper" is also selected the script will also generate an on-screen control for you to change it later.
Flip Horizontal / Flip Vertical / Tile U / Tile V:
More controls for how the HDR is positioned, these controls affect the standard Coordinate options of the 3ds Max bitmap.
Enable Viewport Background Preview:
This will change your active viewport's settings to show the HDR environment map as a background for your scene.



Download


Download HDR Rig v1.0 for 3ds Max here
  More Lighting Plugin
[ #3dsMax #Lighting #HDR ]
Developed by Technical Director at Daze - Midge Sinnaeve, HDR Rig is 3ds Max script which allows you to quickly add HDR environments to your scenes

>> See Also: Car exterior lighting with HDRI and V-Ray

Select HDR Map:
Here you can specify which map to load in to your scene's environment.
Create Skylight:
HDR Rig can automatically create a Skylight which has it's multiplier linked to the Output parameter of the HDR. This way your scene's lighting and reflections increase or decrease accordingly when changing the values in the scene.
Intensity:
Set the intensity of the Skylight / HDR map.
Sun Position / Create Rotation Helper:
This represents a top view of the scene, where you can select the position of the sun before adding it to the scene. If "Create Rotation Helper" is also selected the script will also generate an on-screen control for you to change it later.
Flip Horizontal / Flip Vertical / Tile U / Tile V:
More controls for how the HDR is positioned, these controls affect the standard Coordinate options of the 3ds Max bitmap.
Enable Viewport Background Preview:
This will change your active viewport's settings to show the HDR environment map as a background for your scene.



Download


Download HDR Rig v1.0 for 3ds Max here
  More Lighting Plugin

Download FumeFXLightArray v1.0 for 3ds Max

Artikel 3ds Max, Artikel Download, Artikel FumeFX, Artikel FumeFXLightArray, Artikel Lighting, Artikel VFX,
[ #3dsMax #FumeFX #vfx ]
VFX Artist HOOLONG has shared a FumeFXLightArray v1.0 for 3ds Max for download free. This 3dsMax tool allows you to quickly setup and control the lighting for your FumeFX simulation. Check out the demo video.

>> See Also: FumeFX tutorial



Download:

Download FumeFXLightArray v1.0 for 3ds Max here
  More Free Plugin
[ #3dsMax #FumeFX #vfx ]
VFX Artist HOOLONG has shared a FumeFXLightArray v1.0 for 3ds Max for download free. This 3dsMax tool allows you to quickly setup and control the lighting for your FumeFX simulation. Check out the demo video.

>> See Also: FumeFX tutorial



Download:

Download FumeFXLightArray v1.0 for 3ds Max here
  More Free Plugin

MultiLightControl v1.0 for Autodesk Maya

Artikel Download, Artikel Lighting, Artikel Maya, Artikel MultiLightControl, Artikel Vray,
[ #adskMaya #Vray ]
Developed by Adrien Lambert, MultiLightControl is a script for Autodesk Maya which helps you to manage the scene with many VRay lights and it's free to download

>> See Also: Maya tutorial

Features:

- Automate modifications on multiple lights.
- Convert shape light to Sphere or Rectangle.
- Create layer overrid on a selection of light.
- Set lights to 'light select" Render Element.

Download


here
  More Maya Plugin
[ #adskMaya #Vray ]
Developed by Adrien Lambert, MultiLightControl is a script for Autodesk Maya which helps you to manage the scene with many VRay lights and it's free to download

>> See Also: Maya tutorial

Features:

- Automate modifications on multiple lights.
- Convert shape light to Sphere or Rectangle.
- Create layer overrid on a selection of light.
- Set lights to 'light select" Render Element.

Download


here
  More Maya Plugin

HDR lighting tool for Houdini

Artikel HDRi, Artikel Houdini, Artikel Lighting, Artikel Under development,
[ #Houdini ]
HDR lighting tool for Houdini currently under development by Alex Smolenchuk for interactive environment maps creation in polar coordinate.

>> See Also: Houdini tutorial



We'll update when We have more information!
  More Houdini Plugin
[ #Houdini ]
HDR lighting tool for Houdini currently under development by Alex Smolenchuk for interactive environment maps creation in polar coordinate.

>> See Also: Houdini tutorial



We'll update when We have more information!
  More Houdini Plugin

HDRi Light Baker for Cinema 4D

Artikel Cinema 4D, Artikel HDRi, Artikel HDRi Light Baker, Artikel Lighting,
[ #Cinema4D #HDRi #Lighting ]
HDRi Light Baker is template made in Cinema 4D using xPresso abilities, and allows you to generate your own 360 HDRi lighting. You can choose between 8 light shapes and 4 light styles, change up to 13 options per light and add up to 4 light groups. All this on one place. Create clean and fast HDRi studio lighting for your 3D software in just minutes, bake it and test it in our HDRi Preview Setup Files. This Product will be updated gradually, new features will be added.

>> See Also: Cinema4D tutorial | News about Cinema 4D

HDRi Light Baker Include:

  -HDRi Light Baker project files for Cinema 4D R12 to R15.
  -HDRi Studio Preview setup for R12 to R15.
  -HDRi Studio Preview setup for R15 Physical render.
  -Aditional 5 generated hi-res 360 HDRi’s for lighting your scene.
  -HTML help file
  -Free updates for life!

Download


More information and get it here
  More Cinema4D Plugin
[ #Cinema4D #HDRi #Lighting ]
HDRi Light Baker is template made in Cinema 4D using xPresso abilities, and allows you to generate your own 360 HDRi lighting. You can choose between 8 light shapes and 4 light styles, change up to 13 options per light and add up to 4 light groups. All this on one place. Create clean and fast HDRi studio lighting for your 3D software in just minutes, bake it and test it in our HDRi Preview Setup Files. This Product will be updated gradually, new features will be added.

>> See Also: Cinema4D tutorial | News about Cinema 4D

HDRi Light Baker Include:

  -HDRi Light Baker project files for Cinema 4D R12 to R15.
  -HDRi Studio Preview setup for R12 to R15.
  -HDRi Studio Preview setup for R15 Physical render.
  -Aditional 5 generated hi-res 360 HDRi’s for lighting your scene.
  -HTML help file
  -Free updates for life!

Download


More information and get it here
  More Cinema4D Plugin

Light Painter 1.0 for 3ds Max

Artikel 3ds Max, Artikel Kamil Małagowski, Artikel Lighting, Artikel Vray,
[ #3dsMax #lighting #Vray ]
Developed by Kamil Małagowski, The Light Painter script was created to help you with lighting your scenes and setting the reflections on your objects using v-ray lights. You can place the reflections from different lights exactly where you want by picking points on your objects!

>> See Also: Lighting tutorial




  More Lighting Plugin
[ #3dsMax #lighting #Vray ]
Developed by Kamil Małagowski, The Light Painter script was created to help you with lighting your scenes and setting the reflections on your objects using v-ray lights. You can place the reflections from different lights exactly where you want by picking points on your objects!

>> See Also: Lighting tutorial




  More Lighting Plugin

Infidio Pro 1.4 for Cinema 4D

Artikel Cinema 4D, Artikel Infidio Pro, Artikel Lighting, Artikel Rate My Funeral,
[ #Cinema4D #C4D #Lighting ]
Developed by Rate My Funeral, Infidio Pro is an infinity studio tool with a built-in 4 point lighting system for Maxon’s Cinema 4D. It is designed to speed up your work flow and help you create scenes with even more ease! The studio plus the lighting rig is completely configurable from the specially designed control panel. Version 1.4 is now available with a lighting rig.

>> See Also: Lighting interior in Cinema 4D

Infidio Pro 1.4 New Features:

- 4 Point lighting, Fill, Hair, Key, Distance
- Individual light position, colour and brightness controls
- Full control over shadows including brightness and quality
- Simple setup, just take it out of the box and tweak it

Infidio Pro 1.4 for Cinema 4D tutorial:


Download:


More information and download Infidio Pro 1.4 for Cinema 4D with the price is £34.99 here
  More Cinema 4D Plugin
[ #Cinema4D #C4D #Lighting ]
Developed by Rate My Funeral, Infidio Pro is an infinity studio tool with a built-in 4 point lighting system for Maxon’s Cinema 4D. It is designed to speed up your work flow and help you create scenes with even more ease! The studio plus the lighting rig is completely configurable from the specially designed control panel. Version 1.4 is now available with a lighting rig.

>> See Also: Lighting interior in Cinema 4D

Infidio Pro 1.4 New Features:

- 4 Point lighting, Fill, Hair, Key, Distance
- Individual light position, colour and brightness controls
- Full control over shadows including brightness and quality
- Simple setup, just take it out of the box and tweak it

Infidio Pro 1.4 for Cinema 4D tutorial:


Download:


More information and download Infidio Pro 1.4 for Cinema 4D with the price is £34.99 here
  More Cinema 4D Plugin

HDR Light Studio live Plug-in for Lightwave3D

Artikel Featured, Artikel HDR Light Studio, Artikel Lighting, Artikel LightWave3D, Artikel Octane Render, Artikel Rendering,
[ #HDR #LightWave #Octane #Rendering ]
Check out the Demo of how HDR Light Studio to work with LightWave, Octane Render. Through the LightWave3D Live Connection - as you develop your custom HDRI map in HDR Light Studio, you see its lighting effect evolve in real-time in your VPR view.

>> See also: Animated Product Shot with HDR Light Studio

Use the LightPaint feature to click on your 3D model in the VPR view (or Octane Live view) to position the lighting effects. This ‘click to light’ process will dramatically speed up your lighting process with precise and perfect final results.

Main Features:

• Non-destructive, interactive HDRI map creation and editing app
• Live Connection between HDR Light Studio and LightWave 3D
• Supports LightWave Renderer and Octane Render
• LightPaint – Point and click light source positioning and selection in Lightwave3D
• Highly controllable procedural light sources
• Library of HDR lights, including HDR captures of studio light sources
• Layered lighting system with blend modes
• Enhance existing HDRI maps via localised adjustments to color, exposure, and saturation
• Augment existing HDRI maps with additional light sources
• HDR Light Studio lighting project embedded in the LightWave 3D scene
• Presets Shelf - Store, retrieve, and hot swap HDR Light Studio lighting designs



HDR Light Studio 4 - Complete


This edition includes all available HDR Light Studio plug-ins/connectivity (i.e. to LightWave 3D, 3ds Max, Maya, Houdini, KeyShot, Maxwell Studio, MODO etc - with more being added all the time) . Users can use this version standalone using the LiveLight viewer included in this edition. LiveLight lets you load Collada and OBJ files and light them using the LightPaint feature. More information and download here.
  More Rendering Plugin

[ #HDR #LightWave #Octane #Rendering ]
Check out the Demo of how HDR Light Studio to work with LightWave, Octane Render. Through the LightWave3D Live Connection - as you develop your custom HDRI map in HDR Light Studio, you see its lighting effect evolve in real-time in your VPR view.

>> See also: Animated Product Shot with HDR Light Studio

Use the LightPaint feature to click on your 3D model in the VPR view (or Octane Live view) to position the lighting effects. This ‘click to light’ process will dramatically speed up your lighting process with precise and perfect final results.

Main Features:

• Non-destructive, interactive HDRI map creation and editing app
• Live Connection between HDR Light Studio and LightWave 3D
• Supports LightWave Renderer and Octane Render
• LightPaint – Point and click light source positioning and selection in Lightwave3D
• Highly controllable procedural light sources
• Library of HDR lights, including HDR captures of studio light sources
• Layered lighting system with blend modes
• Enhance existing HDRI maps via localised adjustments to color, exposure, and saturation
• Augment existing HDRI maps with additional light sources
• HDR Light Studio lighting project embedded in the LightWave 3D scene
• Presets Shelf - Store, retrieve, and hot swap HDR Light Studio lighting designs



HDR Light Studio 4 - Complete


This edition includes all available HDR Light Studio plug-ins/connectivity (i.e. to LightWave 3D, 3ds Max, Maya, Houdini, KeyShot, Maxwell Studio, MODO etc - with more being added all the time) . Users can use this version standalone using the LiveLight viewer included in this edition. LiveLight lets you load Collada and OBJ files and light them using the LightPaint feature. More information and download here.
  More Rendering Plugin

DeeX VRay Arsenal 1.5 for Maya

Artikel DeeX VRay Arsenal, Artikel Featured, Artikel Lighting, Artikel Maya, Artikel Vray,
[ #Maya #Vray ]
DeeX VRay Arsenal is a plug-in that allows you to accelerate and facilitate the management of rendering scenes in Maya with VRay. The aim being to work faster without technical constraints. The main feature of this release is : "VRay Lights Lister".

Feature of DeeX VRay Lights Lister:

- all lights listed by group
- groups can control all lights (example : set the color of all diretionnal lights in 1 click)
- spreadSheet to control all attributes or custom attributes
- select mode
- customize the UI : columns placement, dock the tool...

Other features :

- Pass manager
- Object properties on fly : create black hole, control the primary visibility, reflection, refraction, GI... in one click (nothing is created in your scene, all is created on the fly during rendering)
- Matte on fly : create matte mask in one click. Forgot "ID" here, just select your object, simply. Bonus : you can create hierarchical masks ! (Nothing is created in your scene, all is created on the fly during rendering)
- On fly render :
    - automatic material ID (work with blend material) (nothing is created in your scene, all is created on the fly during rendering)
    - automatic object ID into proxy (nothing is created in your scene, all is created on the fly during rendering)
    - render you scene with a lambert (or custom material) to check your lighting in one click. Displacement and bump will be kept (nothing is created in your scene, all is created on the fly during rendering)
    - create "light select renderElement" on fly, manually or automatically (nothing is created in your scene, all is created on the fly during rendering)
- On fly randomiser : randomize all attributes of the shading network, with a min and max value setted by the user.
- Fast control : control your render settings quickly, with GI preset.
- Quality :
    - control the quality of your render with one slider !
    - set the quality (subdivisions) of your materials automatically in one click (based of the glossiness)
- Add offset quality for some part of your render (irradiance map, LC, AA…)
- ToolBox : many tools to give you an easy life, like :
    - Import multi proxies in one click
    - Connect shader(s) on proxies in one click (with namespace or not)
    - Material ID manager : add, remove, or set materialID in one click. An unique number can be generated for each « material », based of the name of the « material ».
    - Object ID manager : add, remove, or set objectID in one click. An unique number can be generated for each « mesh », based of the name of the « mesh ».
    - Material control : control subdivisions, interpolation, max depth of your materials quickly.
    - Lights control : control subdivisions of lights quickly.
- Import - export : re-create the same setup in 1 one click in another scene


The plugin works on:

Win64 : Maya 2011 to 2014
OSX : Maya 2014
More information and download a free trial version (30 days) of DeeX VRay Arsenal 1.5 for Maya here
  More Maya Plugin

[ #Maya #Vray ]
DeeX VRay Arsenal is a plug-in that allows you to accelerate and facilitate the management of rendering scenes in Maya with VRay. The aim being to work faster without technical constraints. The main feature of this release is : "VRay Lights Lister".

Feature of DeeX VRay Lights Lister:

- all lights listed by group
- groups can control all lights (example : set the color of all diretionnal lights in 1 click)
- spreadSheet to control all attributes or custom attributes
- select mode
- customize the UI : columns placement, dock the tool...

Other features :

- Pass manager
- Object properties on fly : create black hole, control the primary visibility, reflection, refraction, GI... in one click (nothing is created in your scene, all is created on the fly during rendering)
- Matte on fly : create matte mask in one click. Forgot "ID" here, just select your object, simply. Bonus : you can create hierarchical masks ! (Nothing is created in your scene, all is created on the fly during rendering)
- On fly render :
    - automatic material ID (work with blend material) (nothing is created in your scene, all is created on the fly during rendering)
    - automatic object ID into proxy (nothing is created in your scene, all is created on the fly during rendering)
    - render you scene with a lambert (or custom material) to check your lighting in one click. Displacement and bump will be kept (nothing is created in your scene, all is created on the fly during rendering)
    - create "light select renderElement" on fly, manually or automatically (nothing is created in your scene, all is created on the fly during rendering)
- On fly randomiser : randomize all attributes of the shading network, with a min and max value setted by the user.
- Fast control : control your render settings quickly, with GI preset.
- Quality :
    - control the quality of your render with one slider !
    - set the quality (subdivisions) of your materials automatically in one click (based of the glossiness)
- Add offset quality for some part of your render (irradiance map, LC, AA…)
- ToolBox : many tools to give you an easy life, like :
    - Import multi proxies in one click
    - Connect shader(s) on proxies in one click (with namespace or not)
    - Material ID manager : add, remove, or set materialID in one click. An unique number can be generated for each « material », based of the name of the « material ».
    - Object ID manager : add, remove, or set objectID in one click. An unique number can be generated for each « mesh », based of the name of the « mesh ».
    - Material control : control subdivisions, interpolation, max depth of your materials quickly.
    - Lights control : control subdivisions of lights quickly.
- Import - export : re-create the same setup in 1 one click in another scene


The plugin works on:

Win64 : Maya 2011 to 2014
OSX : Maya 2014
More information and download a free trial version (30 days) of DeeX VRay Arsenal 1.5 for Maya here
  More Maya Plugin

Studio Light Rig for VRay v1.53

Artikel 3ds Max, Artikel Featured, Artikel Lighting, Artikel Vray,
Developed by A&G Tool Company, the Studio Light Rig for V-Ray is a high quality collection of lights, background cycs, and pre-made lighting rigs that allow you to easily light your scene with realistic soft boxes, octagon soft lights, fluorescents, ....Check out Studio Light Rig for VRay v1.53 New features video

Download


For more information and download here with the price is $195.00
  More 3ds Max Plugin

Developed by A&G Tool Company, the Studio Light Rig for V-Ray is a high quality collection of lights, background cycs, and pre-made lighting rigs that allow you to easily light your scene with realistic soft boxes, octagon soft lights, fluorescents, ....Check out Studio Light Rig for VRay v1.53 New features video

Download


For more information and download here with the price is $195.00
  More 3ds Max Plugin

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