WeightPro 2.0 for 3ds Max 2013 - 2016

Artikel 3ds Max, Artikel Animation, Artikel Kamil Małagowski, Artikel Rig, Artikel WeightPro,
[ #3dsMax #Rigging #Animation ]
Developed by Kamil Małagowski Weight Pro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. WeightPro 2.0 for 3ds Max is now available as free update.

>> See Also: Learn Animation

It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.
The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.

What's new in v2.0:

-clamp furthermost weights
-copy bones settings on symmetrical objects
-fully multithreaded calculations
-each module is 64-bit without memory limits
-a few bugs fixed
-a few smaller improvements
-free 30 days trial version

WeightPro tutorial

Download


Download WeightPro 2.0 for 3ds Max 2013 - 2016 free trial here
  More Animation Plugin [post_ad]
[ #3dsMax #Rigging #Animation ]
Developed by Kamil Małagowski Weight Pro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. WeightPro 2.0 for 3ds Max is now available as free update.

>> See Also: Learn Animation

It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.
It allows you to make adjustments during posing in realtime.
The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.

What's new in v2.0:

-clamp furthermost weights
-copy bones settings on symmetrical objects
-fully multithreaded calculations
-each module is 64-bit without memory limits
-a few bugs fixed
-a few smaller improvements
-free 30 days trial version

WeightPro tutorial

Download


Download WeightPro 2.0 for 3ds Max 2013 - 2016 free trial here
  More Animation Plugin [post_ad]

WeightPro for 3ds Max 2013-2016

Artikel 3ds Max, Artikel Kamil Małagowski, Artikel modify, Artikel WeightPro,
[ #3dsMax ]
Developed by Kamil Małagowski, WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices. It allows you to make adjustments during posing in realtime.

The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.


Download:


WeightPro for 3ds Max 2013-2016 cost 59.00€ here. Download Manual here

  More 3ds Max Plugin [post_ad]
[ #3dsMax ]
Developed by Kamil Małagowski, WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices. It allows you to make adjustments during posing in realtime.

The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.


Download:


WeightPro for 3ds Max 2013-2016 cost 59.00€ here. Download Manual here

  More 3ds Max Plugin [post_ad]

Uncollider 1.0 for 3ds Max

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Kamil Małagowski,
[ #3dsMax ]
Written by Kamil Małagowski, Uncollider is 3ds Max script which allows you to avoid objects collision. It's Free to download

>> See Also: 3ds Max tutorial



Download here
  More 3ds Max Script
[ #3dsMax ]
Written by Kamil Małagowski, Uncollider is 3ds Max script which allows you to avoid objects collision. It's Free to download

>> See Also: 3ds Max tutorial



Download here
  More 3ds Max Script

Light Painter 1.0 for 3ds Max

Artikel 3ds Max, Artikel Kamil Małagowski, Artikel Lighting, Artikel Vray,
[ #3dsMax #lighting #Vray ]
Developed by Kamil Małagowski, The Light Painter script was created to help you with lighting your scenes and setting the reflections on your objects using v-ray lights. You can place the reflections from different lights exactly where you want by picking points on your objects!

>> See Also: Lighting tutorial




  More Lighting Plugin
[ #3dsMax #lighting #Vray ]
Developed by Kamil Małagowski, The Light Painter script was created to help you with lighting your scenes and setting the reflections on your objects using v-ray lights. You can place the reflections from different lights exactly where you want by picking points on your objects!

>> See Also: Lighting tutorial




  More Lighting Plugin

Break and Form 2.0 for 3ds Max 2010 - 2014

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Break and Form, Artikel Featured, Artikel Kamil Małagowski, Artikel Modeling, Artikel Motion Graphic,
[ #3dsmax #Modeling #motionGraphics ]
Developed by Kamil Małagowski, Break and Form is 3ds Max script which allows you to break an object into pieces by detaching its polygons or slicing it into chunks (with or without volume preservation) and form this object again by manipulating the position, scale and rotation of each piece.

>> See Also: Break and Form for 3dsMax

You can also make dispersion of your object by making the frames go backwards. Instead of object polygons you can also work with elements – any mesh object you want. The 2.0 version is much more powerful than the 1.0 version, watch the video and look what it can do.

What's new in 2.0 version:

-ability to work with elements
-fast, advanced slicer
-"Lock frames" button to control pos,rot and scale frames at the sime time
-fixed bug with invert frames
-fixed bug with noise map
-ability to control each axis separately with "move to pivot" option
-ability to move piece along its normal vector
-ability to specify map channel

Download

If you have bought the Break and Form 1.0 before you can upgrade it to 2.0 version for 2,99$

or You can buy for only 4,99$ here
  More 3ds Max Script

[ #3dsmax #Modeling #motionGraphics ]
Developed by Kamil Małagowski, Break and Form is 3ds Max script which allows you to break an object into pieces by detaching its polygons or slicing it into chunks (with or without volume preservation) and form this object again by manipulating the position, scale and rotation of each piece.

>> See Also: Break and Form for 3dsMax

You can also make dispersion of your object by making the frames go backwards. Instead of object polygons you can also work with elements – any mesh object you want. The 2.0 version is much more powerful than the 1.0 version, watch the video and look what it can do.

What's new in 2.0 version:

-ability to work with elements
-fast, advanced slicer
-"Lock frames" button to control pos,rot and scale frames at the sime time
-fixed bug with invert frames
-fixed bug with noise map
-ability to control each axis separately with "move to pivot" option
-ability to move piece along its normal vector
-ability to specify map channel

Download

If you have bought the Break and Form 1.0 before you can upgrade it to 2.0 version for 2,99$

or You can buy for only 4,99$ here
  More 3ds Max Script

Break and Form for 3dsMax

Artikel 3ds Max, Artikel 3ds Max Script, Artikel Break and Form, Artikel Featured, Artikel Kamil Małagowski, Artikel Motion Graphic,
Break and Form is 3dsmax by Kamil Malagowsky which allows you to break an object into pieces by detaching each face to separate object, restore the normals according to smooth groups of the object and form this object again by manipulating the position, scale and rotation of each piece. You can also make dispersion of your object by making animation go backwards. Check out the Script in action in the video below

Download


You can get script with the price is just $2 from here

Break and Form is 3dsmax by Kamil Malagowsky which allows you to break an object into pieces by detaching each face to separate object, restore the normals according to smooth groups of the object and form this object again by manipulating the position, scale and rotation of each piece. You can also make dispersion of your object by making animation go backwards. Check out the Script in action in the video below

Download


You can get script with the price is just $2 from here

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