Artikel 3ds Max,
Artikel Animation,
Artikel Kamil Małagowski,
Artikel Rig,
Artikel WeightPro,
[ #3dsMax #Rigging #Animation ] Developed by Kamil Małagowski Weight Pro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. WeightPro 2.0 for 3ds Max is now available as free update.
It allows you to make adjustments during posing in realtime.
The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.
-copy bones settings on symmetrical objects
-fully multithreaded calculations
-each module is 64-bit without memory limits
-a few bugs fixed
-a few smaller improvements
-free 30 days trial version
Download WeightPro 2.0 for 3ds Max 2013 - 2016 free trial here
More Animation Plugin [post_ad]
[ #3dsMax #Rigging #Animation ] Developed by Kamil Małagowski Weight Pro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. WeightPro 2.0 for 3ds Max is now available as free update.
It allows you to make adjustments during posing in realtime.
The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.
-copy bones settings on symmetrical objects
-fully multithreaded calculations
-each module is 64-bit without memory limits
-a few bugs fixed
-a few smaller improvements
-free 30 days trial version
Download WeightPro 2.0 for 3ds Max 2013 - 2016 free trial here
More Animation Plugin [post_ad]
>> See Also: Learn Animation
It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.It allows you to make adjustments during posing in realtime.
The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.
What's new in v2.0:
-clamp furthermost weights-copy bones settings on symmetrical objects
-fully multithreaded calculations
-each module is 64-bit without memory limits
-a few bugs fixed
-a few smaller improvements
-free 30 days trial version
WeightPro tutorial
Download
Download WeightPro 2.0 for 3ds Max 2013 - 2016 free trial here
More Animation Plugin [post_ad]
>> See Also: Learn Animation
It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices.It allows you to make adjustments during posing in realtime.
The plugin itself just sets the weights to the Skin modifier, after that you can delete it from the scene, but the weights stays in the Skin mod, so you have skinned character ready to export or further work by someone without the plugin.
What's new in v2.0:
-clamp furthermost weights-copy bones settings on symmetrical objects
-fully multithreaded calculations
-each module is 64-bit without memory limits
-a few bugs fixed
-a few smaller improvements
-free 30 days trial version
WeightPro tutorial
Download
Download WeightPro 2.0 for 3ds Max 2013 - 2016 free trial here
More Animation Plugin [post_ad]