Free Download VFB+ 2.8 for 3Ds Max

Artikel 3ds Max, Artikel Corona, Artikel Download, Artikel FinalRender, Artikel iRay, Artikel Rendering, Artikel VFB+, Artikel Vray,
[ #3dsMax #VFB+ ]
Rotem Shiffman has announced the release of VFB+ 2.8 (Virtual Frame Buffer), the advanced frame buffer plugin for 3DS Max.
It features an intuitive user interface, renders history capabilities. It support in 3DS Max 2017 for high DPI monitors and for very large images (over 2GB), changes to contrast which now uses an improved S-curve algorithm, and improved UI icons.

Features included:
• 32-bit per channel color correction.
• Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
• Depth of Field based on Z-Depth.
• VFB+ is active while rendering, including tweaking of color correction and stamping.
• Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
• Composition guides help you tweak your image.
• Pixel Aspect Ratio correction display.
• 4 different A|B comparison modes.
• Display modes for all channels.
• Support for 3D color LUTs.
• Realtime RGB Histogram.
• Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
• Fully documented.
• Customizable interoperability options.
• MAXScript interface provides access to almost all features.

Read the full announcement from Rotem Shiffman.
More details on Rotem Shiffman's website.

>> See Also: Welder 2.2 for 3ds Max | Script for creating welds quick and easy

Download

Download VFB+ 2.8 for 3Ds Max

  More 3ds Max Plugin [post_ad]
[ #3dsMax #VFB+ ]
Rotem Shiffman has announced the release of VFB+ 2.8 (Virtual Frame Buffer), the advanced frame buffer plugin for 3DS Max.
It features an intuitive user interface, renders history capabilities. It support in 3DS Max 2017 for high DPI monitors and for very large images (over 2GB), changes to contrast which now uses an improved S-curve algorithm, and improved UI icons.

Features included:
• 32-bit per channel color correction.
• Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
• Depth of Field based on Z-Depth.
• VFB+ is active while rendering, including tweaking of color correction and stamping.
• Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
• Composition guides help you tweak your image.
• Pixel Aspect Ratio correction display.
• 4 different A|B comparison modes.
• Display modes for all channels.
• Support for 3D color LUTs.
• Realtime RGB Histogram.
• Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
• Fully documented.
• Customizable interoperability options.
• MAXScript interface provides access to almost all features.

Read the full announcement from Rotem Shiffman.
More details on Rotem Shiffman's website.

>> See Also: Welder 2.2 for 3ds Max | Script for creating welds quick and easy

Download

Download VFB+ 2.8 for 3Ds Max

  More 3ds Max Plugin [post_ad]

Download MultiTexture v2.00 for 3ds Max 2012 - 2015

Artikel 3ds Max, Artikel Download, Artikel FinalRender, Artikel Mental Ray, Artikel Texturing, Artikel Vray,
[ #Vray #FinalRender #MentalRay #3dsMax #Texturing ]
MultiTexture Map is a plugin for 3dsMax that loads multiple textures and assigns them randomly, either by object or by material ID. With controls to randomly adjust the gamma, hue and saturation.

>> See Also: Texturing tutorial

Version 2.00 works with 3ds Max from 2012 up to the current 2015 release. It's compatible with scanline, Vray, Brazil and FinalRender. Mental Ray is currently not supported.

New features:

- Manage Textures: Lists all textures used, with the possibility to add and remove files.
- Probability setting: Give textures priority over other textures.
- Rotation field: Rotates all texture a certain amount.
- A solid color can now be used instead of textures.
- 3ds Max 2015 compatible.
See how to install MultiTexture for 3ds Max

Download


Download MultiTexture v2.00 for 3ds Max 2012 - 2015 here
  More Texturing Plugin
[ #Vray #FinalRender #MentalRay #3dsMax #Texturing ]
MultiTexture Map is a plugin for 3dsMax that loads multiple textures and assigns them randomly, either by object or by material ID. With controls to randomly adjust the gamma, hue and saturation.

>> See Also: Texturing tutorial

Version 2.00 works with 3ds Max from 2012 up to the current 2015 release. It's compatible with scanline, Vray, Brazil and FinalRender. Mental Ray is currently not supported.

New features:

- Manage Textures: Lists all textures used, with the possibility to add and remove files.
- Probability setting: Give textures priority over other textures.
- Rotation field: Rotates all texture a certain amount.
- A solid color can now be used instead of textures.
- 3ds Max 2015 compatible.
See how to install MultiTexture for 3ds Max

Download


Download MultiTexture v2.00 for 3ds Max 2012 - 2015 here
  More Texturing Plugin

Popular Games