Forester for Cinema 4D

Artikel Animation, Artikel Cinema 4D, Artikel Environment, Artikel Forester, Artikel Under development,
[ #Cinema4D #Animation ]
3DQuakers, Creator of Forester for Softimage is working to build the Cinema 4D version. Forester will allow you to creates animated trees, grass or flowers in Cinema 4D with some customization and options. Check out the demo video

>> See Also: Cinema 4D Tutorial



The looping wind feature inside Forester4D

A test of leaves, wind and growth

There is no specific release date of Plugin but please stay in touch for more update.
  More Cinema 4D Plugin
[ #Cinema4D #Animation ]
3DQuakers, Creator of Forester for Softimage is working to build the Cinema 4D version. Forester will allow you to creates animated trees, grass or flowers in Cinema 4D with some customization and options. Check out the demo video

>> See Also: Cinema 4D Tutorial



The looping wind feature inside Forester4D

A test of leaves, wind and growth

There is no specific release date of Plugin but please stay in touch for more update.
  More Cinema 4D Plugin

RailClone Pro v2.4.0 beta for 3ds Max 9 - 2015

Artikel 3ds Max, Artikel Environment, Artikel Modeling, Artikel RailClone, Artikel RailClone Pro,

In the Snow by Alessandro Guida
[ #3dsMax #Modeling ]
Itoo Software has announced the update of its 3DS Max plugin for parametric modeling tool - RailClone Pro v2.4.0 beta

>> See Also: Creating Stairs with RailClone Pro 2

Features and changes are:

- Adds UVW XForm operator
- Adds Export Attributes to allow export of numeric values from nodes

- Segment->Mapping now accepts multiple map channels
- Segment->Mapping, Material and UVW XForm operators work with all render engines and RailClone Tools
- Adds Generator->Limits->Padding (Start/End for Linear, Left/Right/Top/Bottom for Arrays)
- Adds two modes for Generator->Rules->Evenly: Distance and Count
- Improved conform to Surface for very large splines
- Conditional->Vertex can now be used with Default slot
- Display->Use Geometry Shader has been renamed to Use Instancing Engine
- Adds Generator->Cap Holes which is like the Max modifier but it keeps instancing capability
- RailClone Tools->Instantiate copies User Properties, Object ID and wireframe color
- Adds Segments selector to the Quad menu
- The installer now supports multiple Max versions
- Improved detection of hotspot for node wiring
- Style Editor can now be placed on the left side on multi-monitor configurations
- Clipboard file (rcclip.dat) is now stored in a temporary folder
- Adds creation context menu for wires dragged from Clipping Area slots
- Adds auto rename of Parameters and Base Objects on wiring
- Adds result of Arithmetic->Expression on edit dialog
- Wires can be now dragged directly over a node, connecting them to a default slot
- Dragging between nodes outputs now swaps their links
- Nodes with multiple inputs no longer keep empty slots after links deletion
- All nodes now have an On/Off exportable parameter
- Adds multiple wiring support, selecting several nodes of the same type and dragging
- Adds Segment->Right Menu->Clone Multiple
- All boolean parameters are now available for export
- Randomize->Presence and Sequence->Counter parameters are now available for export
- Fixes behaviour of Generator->Align to Path with Corner segments and closed splines
- Position of panels in Style Editor is now saved and restored properly
- Fixes a crash when modifying objects assigned to a segment (Max 2010 and older)
- Removed limits from Generator->Fillet Radius
- Vertex Color channel is now generated only when needed
- A2S Generator->Clipping->Rotation Z now works in local coordinates
- Segments are now updated when their referenced objects are converted to editable mesh
- Generator->Clipping now deletes isolated vertices
- Fixes a rare bug when using no Bend segments at Corners
- Fixes a rare bug with empty segments
- Fixes a problem when moving the cursor on viewports while rendering (V-Ray and Max 2015 only)
- Improved behaviour of Fixed Size with empty Segments
- Segment->Mapping is now aligned correctly when applying random scale
- Clipping Area is now properly updated when Generator is off
- Fixes a bug that disabled Start/End segments when using Base Object->Start/End limits

  More 3ds Max Plugin

In the Snow by Alessandro Guida
[ #3dsMax #Modeling ]
Itoo Software has announced the update of its 3DS Max plugin for parametric modeling tool - RailClone Pro v2.4.0 beta

>> See Also: Creating Stairs with RailClone Pro 2

Features and changes are:

- Adds UVW XForm operator
- Adds Export Attributes to allow export of numeric values from nodes

- Segment->Mapping now accepts multiple map channels
- Segment->Mapping, Material and UVW XForm operators work with all render engines and RailClone Tools
- Adds Generator->Limits->Padding (Start/End for Linear, Left/Right/Top/Bottom for Arrays)
- Adds two modes for Generator->Rules->Evenly: Distance and Count
- Improved conform to Surface for very large splines
- Conditional->Vertex can now be used with Default slot
- Display->Use Geometry Shader has been renamed to Use Instancing Engine
- Adds Generator->Cap Holes which is like the Max modifier but it keeps instancing capability
- RailClone Tools->Instantiate copies User Properties, Object ID and wireframe color
- Adds Segments selector to the Quad menu
- The installer now supports multiple Max versions
- Improved detection of hotspot for node wiring
- Style Editor can now be placed on the left side on multi-monitor configurations
- Clipboard file (rcclip.dat) is now stored in a temporary folder
- Adds creation context menu for wires dragged from Clipping Area slots
- Adds auto rename of Parameters and Base Objects on wiring
- Adds result of Arithmetic->Expression on edit dialog
- Wires can be now dragged directly over a node, connecting them to a default slot
- Dragging between nodes outputs now swaps their links
- Nodes with multiple inputs no longer keep empty slots after links deletion
- All nodes now have an On/Off exportable parameter
- Adds multiple wiring support, selecting several nodes of the same type and dragging
- Adds Segment->Right Menu->Clone Multiple
- All boolean parameters are now available for export
- Randomize->Presence and Sequence->Counter parameters are now available for export
- Fixes behaviour of Generator->Align to Path with Corner segments and closed splines
- Position of panels in Style Editor is now saved and restored properly
- Fixes a crash when modifying objects assigned to a segment (Max 2010 and older)
- Removed limits from Generator->Fillet Radius
- Vertex Color channel is now generated only when needed
- A2S Generator->Clipping->Rotation Z now works in local coordinates
- Segments are now updated when their referenced objects are converted to editable mesh
- Generator->Clipping now deletes isolated vertices
- Fixes a rare bug when using no Bend segments at Corners
- Fixes a rare bug with empty segments
- Fixes a problem when moving the cursor on viewports while rendering (V-Ray and Max 2015 only)
- Improved behaviour of Fixed Size with empty Segments
- Segment->Mapping is now aligned correctly when applying random scale
- Clipping Area is now properly updated when Generator is off
- Fixes a bug that disabled Start/End segments when using Base Object->Start/End limits

  More 3ds Max Plugin

Elementacular 1.2 for Autodesk Maya

Artikel Cloud, Artikel Elementacular, Artikel Environment, Artikel Maya, Artikel Realtime, Artikel Simulation,
[ #adskMaya ]
Aarhus, Denmark – Alexandra Institute today announced the release of Elementacular 1.2 based on cutting-edge computer graphics research. It includes a wide range of demonstration scenes, full 32-bit HDR pipeline, much improved noise generation and a new plug-in deployment that allows easy install and updates.

>> See Also: Learn Autodesk Maya


Fastest volume workflow you have seen!

Forget the long simulation and rendering times normally associated with volume construction. Elementacular is fully driven by geometry – combined with powerful GPU accelerated user-controlled fractal generation. Quickly tweak your results without having to re-parameterize.

Create photorealistic clouds through interactive and intuitive modeling directly in the Maya viewport

Control clouds entirely by geometry manipulations

Elementacular changes the way you work with volumes. Normally creating clouds is a very time consuming complex process involving fluid simulations and complex final render setup. Elementacular enables a dramatically different workflow allowing you to transform geometry into complex beautiful clouds by simply applying the Elementacular Cloud Shader to your piece of geometry. Elementacular builds on top of a powerful GPU accelerated voxelizer, which instantly transforms geometry into clouds.

You maintain full control over the cloud shape through direct manipulation of the underlying geometry – even after it is converted into a cloud! If you do not like your resulting cloud – Go ahead and adjust the geometry, lighting or fractal.

Render photorealistic clouds in real-time

The plugin gives real-time high-quality rendering directly in the viewport and supports advanced multi-scattering of light inside the cloud for added realism. Because Elementacular is able to instantly turn geometry into clouds, and the fact that the renderer is custom tailored to rendering clouds, the artist is able to tweak the look of the cloud to their liking. All while enjoying the real-time result directly in the viewport.

Combining state-of-the-art rendering research with a strong GPU implementation allows Elementacular to render high-quality volumetric effects in real-time. Which include:

  -Physically based multi-scattering of light.
  -User-controlled volume emission.
  -User-controlled reflectance.
  -Multiple light sources.
  -Full 32-bit HDR pipeline.


Pricing and Availability

Elementacular for Maya is available now. A personal license is $175 incl. VAT. For studio licenses please contact license@elementacular.com


  More Plugin
[ #adskMaya ]
Aarhus, Denmark – Alexandra Institute today announced the release of Elementacular 1.2 based on cutting-edge computer graphics research. It includes a wide range of demonstration scenes, full 32-bit HDR pipeline, much improved noise generation and a new plug-in deployment that allows easy install and updates.

>> See Also: Learn Autodesk Maya


Fastest volume workflow you have seen!

Forget the long simulation and rendering times normally associated with volume construction. Elementacular is fully driven by geometry – combined with powerful GPU accelerated user-controlled fractal generation. Quickly tweak your results without having to re-parameterize.

Create photorealistic clouds through interactive and intuitive modeling directly in the Maya viewport

Control clouds entirely by geometry manipulations

Elementacular changes the way you work with volumes. Normally creating clouds is a very time consuming complex process involving fluid simulations and complex final render setup. Elementacular enables a dramatically different workflow allowing you to transform geometry into complex beautiful clouds by simply applying the Elementacular Cloud Shader to your piece of geometry. Elementacular builds on top of a powerful GPU accelerated voxelizer, which instantly transforms geometry into clouds.

You maintain full control over the cloud shape through direct manipulation of the underlying geometry – even after it is converted into a cloud! If you do not like your resulting cloud – Go ahead and adjust the geometry, lighting or fractal.

Render photorealistic clouds in real-time

The plugin gives real-time high-quality rendering directly in the viewport and supports advanced multi-scattering of light inside the cloud for added realism. Because Elementacular is able to instantly turn geometry into clouds, and the fact that the renderer is custom tailored to rendering clouds, the artist is able to tweak the look of the cloud to their liking. All while enjoying the real-time result directly in the viewport.

Combining state-of-the-art rendering research with a strong GPU implementation allows Elementacular to render high-quality volumetric effects in real-time. Which include:

  -Physically based multi-scattering of light.
  -User-controlled volume emission.
  -User-controlled reflectance.
  -Multiple light sources.
  -Full 32-bit HDR pipeline.


Pricing and Availability

Elementacular for Maya is available now. A personal license is $175 incl. VAT. For studio licenses please contact license@elementacular.com


  More Plugin

Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Environment, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #3dsMax ]
Itoo Software has announced that Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 is now available

>> See Also:Forest Pack Pro tutorial


Changes for v4.3.0 beta are:

- Adds new ForestLOD object to define levels of detail
- ForestLOD: visibility triggers by Distance to camera or Screen size
- ForestLOD: support for billboards and geometry
- ForestLOD: custom materials
- ForestLOD properties can be adjusted in Camera rollout
- Adds Areas->Limit by Surface Material ID
- Areas->Falloff Affect is split into Density and Scale values
- Forest Tools->Data exporter to XML files
- Adds General->Disable Pop-ups: turns off all suggestions and warning messages
- Geometry->Get Size from Library has been removed and enabled by default
- Geometry->Global Size parameters have been removed
- Geometry->Use Object Dimensions is replaced by local Scale parameter
- New Display->Proxy model: Arrow (non-symmetrical)
- Adds Display->Disable Object
- Forest Tools->Instantiate copies various properties from the source object
- Adds 16 new library presets: Gravel, including detail and large scale models
- Adds library materials for Corona Renderer
- Fixes an Exclude areas problem with Inverted Falloff Curves
- Fixes issues with Distribution->Diversity Map and UV Surfaces
- Fixes a rare problem related to missing Surfaces on load
- Fixes minor issues in MAXScript functions
- Fixes a potential crashing bug on Forest cloning
- Forest Color ignores status of Override checkbox when using Tint by Element
- Adds Undo support to Geometry->Copy/Paste operations

Download:

Download Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 demo version here. or buy for €200

  More 3ds Max Plugin
[ #3dsMax ]
Itoo Software has announced that Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 is now available

>> See Also:Forest Pack Pro tutorial


Changes for v4.3.0 beta are:

- Adds new ForestLOD object to define levels of detail
- ForestLOD: visibility triggers by Distance to camera or Screen size
- ForestLOD: support for billboards and geometry
- ForestLOD: custom materials
- ForestLOD properties can be adjusted in Camera rollout
- Adds Areas->Limit by Surface Material ID
- Areas->Falloff Affect is split into Density and Scale values
- Forest Tools->Data exporter to XML files
- Adds General->Disable Pop-ups: turns off all suggestions and warning messages
- Geometry->Get Size from Library has been removed and enabled by default
- Geometry->Global Size parameters have been removed
- Geometry->Use Object Dimensions is replaced by local Scale parameter
- New Display->Proxy model: Arrow (non-symmetrical)
- Adds Display->Disable Object
- Forest Tools->Instantiate copies various properties from the source object
- Adds 16 new library presets: Gravel, including detail and large scale models
- Adds library materials for Corona Renderer
- Fixes an Exclude areas problem with Inverted Falloff Curves
- Fixes issues with Distribution->Diversity Map and UV Surfaces
- Fixes a rare problem related to missing Surfaces on load
- Fixes minor issues in MAXScript functions
- Fixes a potential crashing bug on Forest cloning
- Forest Color ignores status of Override checkbox when using Tint by Element
- Adds Undo support to Geometry->Copy/Paste operations

Download:

Download Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 demo version here. or buy for €200

  More 3ds Max Plugin

GrowFX 1.9.8 for 3ds Max

Artikel 3ds Max, Artikel Animation, Artikel Environment,
[ #3dsMax #Animation ]
Exlevel Team has announced its plant modeling and animation system for Autodesk 3ds Max - GrowFX 1.9.8 is now available

>> See Also: GrowFX tutorial


What's New in GrowFX 1.9.8

  -Added a new Trim modifier that allows the user to trim lines (stems, branches, leaves etc.) directly in the viewport;
  -Added the Revert erased lines button in the Eraser modifier;
  -Copy/Paste now works between all graphics;
  -Added the visibility toggle for the paths list;
  -Added some new MaxScript functions;
  -Removed parameter SubDivs from the Preference parameters, accordingly improved algorithm for the Path distributor;
  -Improved algorithm for the Zigzag direction modifier;
  -Some minor bugs are fixed.

Download

You can download the full and rendernode versions by using the MyGrowFX service.
  More 3ds Max Plugin
[ #3dsMax #Animation ]
Exlevel Team has announced its plant modeling and animation system for Autodesk 3ds Max - GrowFX 1.9.8 is now available

>> See Also: GrowFX tutorial


What's New in GrowFX 1.9.8

  -Added a new Trim modifier that allows the user to trim lines (stems, branches, leaves etc.) directly in the viewport;
  -Added the Revert erased lines button in the Eraser modifier;
  -Copy/Paste now works between all graphics;
  -Added the visibility toggle for the paths list;
  -Added some new MaxScript functions;
  -Removed parameter SubDivs from the Preference parameters, accordingly improved algorithm for the Path distributor;
  -Improved algorithm for the Zigzag direction modifier;
  -Some minor bugs are fixed.

Download

You can download the full and rendernode versions by using the MyGrowFX service.
  More 3ds Max Plugin

Snow N-Painter for 3ds Max

Artikel 3ds Max, Artikel Environment, Artikel Snow N-Painter,
[ #3dsMax ]
Developed by noorvfx, Snow N-Painter for 3ds Max allows us to create snow with a few simple clicks in 3dsmax

>> See Also: SnowGun Painter for 3ds Max tutorial

Features:

  -Using brush to create snow
  -Converting Snow to PF Source
  -Ability to build mesh Snow by Mx Frost


The plugin cost $29 here
  More Plugin
[ #3dsMax ]
Developed by noorvfx, Snow N-Painter for 3ds Max allows us to create snow with a few simple clicks in 3dsmax

>> See Also: SnowGun Painter for 3ds Max tutorial

Features:

  -Using brush to create snow
  -Converting Snow to PF Source
  -Ability to build mesh Snow by Mx Frost


The plugin cost $29 here
  More Plugin

GrowFX 1.9.7 for 3ds Max 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Animation, Artikel Environment, Artikel Exlevel, Artikel GrowFX, Artikel Modeling,
[ #3dsMax ]
Exlevel Team has announced its plant modeling and animation system for Autodesk 3ds Max - GrowFX 1.9.7 is now available and full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit)

>> See Also: GrowFX tutorial

What's New:

-Added full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit);
-Improved viewport performance in 3ds Max 2015;
-Added a new parameters group called Alarm limits to the Preference parameters. By setting these parameters, you can be sure that your model will not cause a memory overflow;
-Some minor improvements and bugfixes.

Download


You can download the full versions by using the MyGrowFX service
  More GrowFX Plugin
[ #3dsMax ]
Exlevel Team has announced its plant modeling and animation system for Autodesk 3ds Max - GrowFX 1.9.7 is now available and full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit)

>> See Also: GrowFX tutorial

What's New:

-Added full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit);
-Improved viewport performance in 3ds Max 2015;
-Added a new parameters group called Alarm limits to the Preference parameters. By setting these parameters, you can be sure that your model will not cause a memory overflow;
-Some minor improvements and bugfixes.

Download


You can download the full versions by using the MyGrowFX service
  More GrowFX Plugin

Forest Pack Pro 4.2.3 for 3ds Max 9 - 2015

Artikel 3ds Max, Artikel Environment, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #3dsMax ]
Itoo Software has announced that the Forest Pack Pro 4.2.3 for 3ds Max 9 - 2015 is now available

>> See Also: Forest Pack Pro tutorial

- Adds support for Max 2015
- Improved V-Ray render performance on many-core machines
- Improved viewport peformance using animation modes
- Forest Lite can now be collapsed to editable mesh
- Forest Tools->Delete now works properly

Download


Forest Pack Pro 4.2.3 for 3ds Max 9 - 2015 costs €190, you can download demo version here. Itoo Software is also offering a 25% discount on all of their products to registered attendees of the End User Event 2014 in Utrecht, Holland next week. Full details on the discount and downloads can be found on the Itoo Software EUE page.
  More 3ds Max Plugin
[ #3dsMax ]
Itoo Software has announced that the Forest Pack Pro 4.2.3 for 3ds Max 9 - 2015 is now available

>> See Also: Forest Pack Pro tutorial

- Adds support for Max 2015
- Improved V-Ray render performance on many-core machines
- Improved viewport peformance using animation modes
- Forest Lite can now be collapsed to editable mesh
- Forest Tools->Delete now works properly

Download


Forest Pack Pro 4.2.3 for 3ds Max 9 - 2015 costs €190, you can download demo version here. Itoo Software is also offering a 25% discount on all of their products to registered attendees of the End User Event 2014 in Utrecht, Holland next week. Full details on the discount and downloads can be found on the Itoo Software EUE page.
  More 3ds Max Plugin

Terrain Plugin for 3ds Max 2008 - 2015

Artikel 3ds Max, Artikel Environment, Artikel Modeling, Artikel Terrain, Artikel Terrain Plugin,
[ #3dsMax ]
The Terrain plugin for 3ds Max allows you to generate landscapes from real world elevation data in a couple of clicks. New version with support 3ds Max 2015 both 32 and 64 bit version is now available

>> See Also: Terrain Plugin for 3DS Max


More information and download Terrain Plugin for 3ds Max 2008 - 2015 here
  More 3ds Max Plugin
[ #3dsMax ]
The Terrain plugin for 3ds Max allows you to generate landscapes from real world elevation data in a couple of clicks. New version with support 3ds Max 2015 both 32 and 64 bit version is now available

>> See Also: Terrain Plugin for 3DS Max


More information and download Terrain Plugin for 3ds Max 2008 - 2015 here
  More 3ds Max Plugin

Download RoadGEN 1.0 for Cinema 4D

Artikel Cinema 4D, Artikel Environment, Artikel Modeling, Artikel RoadGEN,
[ #Cinema4D #Modeling ]
If you're trying to model the Road or road system in Cinema4D this Free plugin might help. Writen by UK based artist: Mike Batchelor, RoadGen is a Character template for generating easy to use road systems. Using RoadGen you can quickly and easily generate simple ready to use road systems, it has full control over the size and settings for each road component.

>> See Also: Download MazeTrace plugin for CINEMA 4D


Download here

  More Cinema4D Plugin
[ #Cinema4D #Modeling ]
If you're trying to model the Road or road system in Cinema4D this Free plugin might help. Writen by UK based artist: Mike Batchelor, RoadGen is a Character template for generating easy to use road systems. Using RoadGen you can quickly and easily generate simple ready to use road systems, it has full control over the size and settings for each road component.

>> See Also: Download MazeTrace plugin for CINEMA 4D


Download here

  More Cinema4D Plugin

Forest Pack Pro v4.2.2 Lite and Pro for 3ds Max 9-2014

Artikel 3ds Max, Artikel Corona, Artikel Environment, Artikel Forest Pack, Artikel Forest Pack Pro, Artikel Itoo Software, Artikel Modeling, Artikel Vray,
[ #3dsMax #Vray ]
iToo Software has announced the release of Forest Pack 4.2 Lite and Pro version. This release includes support for VRay 3 final, support for Corona Render and a new set of over 30 meadow grass and flower presets

>> See Also: Forest Pack tutorial

Features are:

- Adds 'Meadow', a new library that includes over 30 wild grass and flower presets
- Adds support for V-Ray 3.0 final
- Adds support for Corona Alpha 6, including Forest Color
- Translation X/Y range can now be defined using min/max values
- Translation can now be controlled using maps
- Adds Transform->Probability map for translation, rotation and scale
- Adds a new 'Frame from Map' animation mode
- Diversity Map can now use its own texture independent of the Distribution Map
- Adds a new scattering algorithm for UV Surfaces
- Inverted falloff curves can now be simultaneously used with including and excluding areas
- In Custom Edit mode, stacked items are now placed on the highest surface
- 'Tree Editor->Add Items' mode is now set by default to 'Random'
- 'Material Optimizer' can now be applied to the material library
- Forest Tools now uses a more descriptive name for the generated items
- 2D Library items are now compatible with V-Ray 3
- Fixes a random crash when cloning Forest objects
- Fixes a crash in V-Ray when using billboards and camera motion blur
- Presets are now loaded as XRefs instead of being merged into the scene
- Fixes several issues in the Library Browser
- Custom Edit items are now properly positioned when rescaling scene units
- Fixes the look of 'Areas->Pick Models' dialog when resized
- Fixes a rare crash in Forest Color when modified from MAXScript
- 'VRay not compatible' message is now shown only once and no longer crashes Max

Forest Pack 4.2 Demo Reel


Download

Download Forest Pack Pro v4.2.2 Lite and Pro for 3ds Max 9-2014 Demo or buy with €190 here

  More 3ds Max Plugin

[ #3dsMax #Vray ]
iToo Software has announced the release of Forest Pack 4.2 Lite and Pro version. This release includes support for VRay 3 final, support for Corona Render and a new set of over 30 meadow grass and flower presets

>> See Also: Forest Pack tutorial

Features are:

- Adds 'Meadow', a new library that includes over 30 wild grass and flower presets
- Adds support for V-Ray 3.0 final
- Adds support for Corona Alpha 6, including Forest Color
- Translation X/Y range can now be defined using min/max values
- Translation can now be controlled using maps
- Adds Transform->Probability map for translation, rotation and scale
- Adds a new 'Frame from Map' animation mode
- Diversity Map can now use its own texture independent of the Distribution Map
- Adds a new scattering algorithm for UV Surfaces
- Inverted falloff curves can now be simultaneously used with including and excluding areas
- In Custom Edit mode, stacked items are now placed on the highest surface
- 'Tree Editor->Add Items' mode is now set by default to 'Random'
- 'Material Optimizer' can now be applied to the material library
- Forest Tools now uses a more descriptive name for the generated items
- 2D Library items are now compatible with V-Ray 3
- Fixes a random crash when cloning Forest objects
- Fixes a crash in V-Ray when using billboards and camera motion blur
- Presets are now loaded as XRefs instead of being merged into the scene
- Fixes several issues in the Library Browser
- Custom Edit items are now properly positioned when rescaling scene units
- Fixes the look of 'Areas->Pick Models' dialog when resized
- Fixes a rare crash in Forest Color when modified from MAXScript
- 'VRay not compatible' message is now shown only once and no longer crashes Max

Forest Pack 4.2 Demo Reel


Download

Download Forest Pack Pro v4.2.2 Lite and Pro for 3ds Max 9-2014 Demo or buy with €190 here

  More 3ds Max Plugin

MultiScatter 1.3.1.3a for 3ds Max 2008 - 2014

Artikel 3ds Max, Artikel Environment, Artikel Featured, Artikel iCube R&D Group, Artikel MultiScatter,
[ #3dsmax ]
iCube R&D Group unveiled MultiScatter v1.3.1.3a for 3ds Max 2008 - 2014 with support Vray 3.0. Check out MultiScatter Tutorials

Changes for v1.3.1.3a are:

- Adds support for V-Ray 3.0
- Adds a new installer
- Adds a new licensing system

Download :


MultiScatter is available for Max 2008 to 2014 with the price is €200 here
  More 3ds Max Plugin

[ #3dsmax ]
iCube R&D Group unveiled MultiScatter v1.3.1.3a for 3ds Max 2008 - 2014 with support Vray 3.0. Check out MultiScatter Tutorials

Changes for v1.3.1.3a are:

- Adds support for V-Ray 3.0
- Adds a new installer
- Adds a new licensing system

Download :


MultiScatter is available for Max 2008 to 2014 with the price is €200 here
  More 3ds Max Plugin

Forest Pack Pro 4.2.0 beta

Artikel 3ds Max, Artikel Environment, Artikel Featured, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #3dsMax ]
Itoo Software has announced its set of plugins for creating large extensions of trees and vegetation - Forest Pack Pro version 4.2.0 beta is now available

>> See Also: Creating Football Field with Forest Pack

New features are:

- Added support for V-Ray 3.0 final.
- Transform->Translation X/Y range is defined with min/max values.
- Added Transform->Translation Map.
- Added Transform->Probability map (for translation, rotation and scale).
When enabled, the map is taken as a probability value for the random range (black: no random, white: full random range)
- New Animation mode: "Frame from Map". Map is used to define the absolute frame within the Start/End range (black: Start, white: End).
- Diversity Map can use its own texture, regardless of the Distribution Map.
- Area parameters are imported from the Library Presets. If the active Forest object has splines assigned, they are reused.
- New scattering algorithm for UV Surfaces, which allow to deform the surface without changing the density of the distribution.
To preserve compatibility with old scenes, existing Forest objects use the old algorithm.
- In Custom Edit mode, items are placed in the highest surface when there are several of them stacked.
- "Material Optimizer" can be applied to the material library.
- Inverted fallof curves can be used at same time with including and excluding areas.
- "VRay not compatible" message is shown only one time and doesn't crash Max.
- Forest Tools uses a more descriptive name for the generated items.
- 2D Library items are compatible with VRay 3.
- Fixed: Presets are loaded as XRefs, instead merged in the scene.

Download

Registered customers of Forest Pack Pro can download the upgrade from here
  More Itoo Software Plugin

[ #3dsMax ]
Itoo Software has announced its set of plugins for creating large extensions of trees and vegetation - Forest Pack Pro version 4.2.0 beta is now available

>> See Also: Creating Football Field with Forest Pack

New features are:

- Added support for V-Ray 3.0 final.
- Transform->Translation X/Y range is defined with min/max values.
- Added Transform->Translation Map.
- Added Transform->Probability map (for translation, rotation and scale).
When enabled, the map is taken as a probability value for the random range (black: no random, white: full random range)
- New Animation mode: "Frame from Map". Map is used to define the absolute frame within the Start/End range (black: Start, white: End).
- Diversity Map can use its own texture, regardless of the Distribution Map.
- Area parameters are imported from the Library Presets. If the active Forest object has splines assigned, they are reused.
- New scattering algorithm for UV Surfaces, which allow to deform the surface without changing the density of the distribution.
To preserve compatibility with old scenes, existing Forest objects use the old algorithm.
- In Custom Edit mode, items are placed in the highest surface when there are several of them stacked.
- "Material Optimizer" can be applied to the material library.
- Inverted fallof curves can be used at same time with including and excluding areas.
- "VRay not compatible" message is shown only one time and doesn't crash Max.
- Forest Tools uses a more descriptive name for the generated items.
- 2D Library items are compatible with VRay 3.
- Fixed: Presets are loaded as XRefs, instead merged in the scene.

Download

Registered customers of Forest Pack Pro can download the upgrade from here
  More Itoo Software Plugin

Terrain Plugin for 3DS Max

Artikel 3ds Max, Artikel Environment, Artikel Featured, Artikel Modeling, Artikel Terrain,
The Terrain plugin for 3DS Max allows you to generate landscapes from real world elevation data in a couple of clicks. The plugin makes use of DEM data that is available freely on-line but instead of you having to locate the right DEM file for your needs, patching them together and importing the data manually our plugin allows you to directly set a latitude and longitude coordinate and the plugin will automatically locate the right data and import it into 3DS Max and generate a mesh to your desired level of detail. You are free to drag the location around and zoom in or out and the plugin will fetch any new data it needs and rebuild the mesh automatically. The data will be stored on your system so future alterations will not require data to be re downloaded. The elevation data is sampled at 90m intervals and also for the US you can select 30m interval data for even more accurate terrains.


The plugin allows you to color your mesh based on height with a user customizable color table. The sea level can be changed and you have the option to cap the mesh. At any time you can change the mesh density and you can select to use a given vertex budget or set the distance to use between vertices etc.

Another major feature of the plugin is the ability to use Google Earth to generate textures for your terrains (you should have Google Earth Pro if you plan on using the images for commercial use). You can tell the plugin the resolution of the texture you want to apply to your terrain mesh and it will automatically produce the texture for you.


More information and Download Terrain Plugin for 3DS Max 2008-2013 Free trial here

The Terrain plugin for 3DS Max allows you to generate landscapes from real world elevation data in a couple of clicks. The plugin makes use of DEM data that is available freely on-line but instead of you having to locate the right DEM file for your needs, patching them together and importing the data manually our plugin allows you to directly set a latitude and longitude coordinate and the plugin will automatically locate the right data and import it into 3DS Max and generate a mesh to your desired level of detail. You are free to drag the location around and zoom in or out and the plugin will fetch any new data it needs and rebuild the mesh automatically. The data will be stored on your system so future alterations will not require data to be re downloaded. The elevation data is sampled at 90m intervals and also for the US you can select 30m interval data for even more accurate terrains.


The plugin allows you to color your mesh based on height with a user customizable color table. The sea level can be changed and you have the option to cap the mesh. At any time you can change the mesh density and you can select to use a given vertex budget or set the distance to use between vertices etc.

Another major feature of the plugin is the ability to use Google Earth to generate textures for your terrains (you should have Google Earth Pro if you plan on using the images for commercial use). You can tell the plugin the resolution of the texture you want to apply to your terrain mesh and it will automatically produce the texture for you.


More information and Download Terrain Plugin for 3DS Max 2008-2013 Free trial here

Instant Road Nui for SketchUp

Artikel Environment, Artikel Featured, Artikel Instant Road Nui, Artikel Modeling, Artikel SketchUp,
Instant Road Nui is the Plugin for SketchUp which allows you to create roads, pathways, and waterways on a terrain, with this plugin you can also easy to create curbs, sidewalks, depressed road surfaces, or raised road surfaces.

Features:

-Create roads, pathways, and waterways on a terrain using either an outline or a center line for input.
-Create curbs, sidewalks, depressed road surfaces, or raised road surfaces.
-Create center medians and islands
-Make connecting roads using lines or faces
-Choose from many preset styles or create custom user style library
-Create road striping, arrows, and markings from preset style libraries or create your own styles
-Edit roads and curbs to revise elevations and slopes and make cross slopes
-Smooth road and curb surfaces
-Follow terrain elevations, follow input line elevations or use call-outs for road elevations
-Use fixed shoulder width or use variable shoulder based on desired cut or fill slopes
-Supports multiple closed loops and “X”, “T” intersections
-Supports Flat, Crown or “V” road profiles. (Crown or “V” limited to Road from Center Line method)
-Supports all SketchUp units: Metric, Feet/Inches, etc.
-Simplify road outline curves.
-Take off quantities for road surface, import/export, curb length.
-Query model slopes and import/export data for road objects.
-Road objects retain and adjust import/export data when edited
-Apply aligned and projected materials
-Menu options supported with both thumbnail and enlarged images.
-Support for SU7, SU8, SU2013, WinXp, Win7, Win8, OSX Leopard, Lion, Mountain Lion, Mavericks
-An internet connection is required in order to execute this script.

Download


This plugin is offered as a yearly subscription. An internet connection is required for its use you can buy the Plugin Subscription with the price is $38.00 here

Instant Road Nui is the Plugin for SketchUp which allows you to create roads, pathways, and waterways on a terrain, with this plugin you can also easy to create curbs, sidewalks, depressed road surfaces, or raised road surfaces.

Features:

-Create roads, pathways, and waterways on a terrain using either an outline or a center line for input.
-Create curbs, sidewalks, depressed road surfaces, or raised road surfaces.
-Create center medians and islands
-Make connecting roads using lines or faces
-Choose from many preset styles or create custom user style library
-Create road striping, arrows, and markings from preset style libraries or create your own styles
-Edit roads and curbs to revise elevations and slopes and make cross slopes
-Smooth road and curb surfaces
-Follow terrain elevations, follow input line elevations or use call-outs for road elevations
-Use fixed shoulder width or use variable shoulder based on desired cut or fill slopes
-Supports multiple closed loops and “X”, “T” intersections
-Supports Flat, Crown or “V” road profiles. (Crown or “V” limited to Road from Center Line method)
-Supports all SketchUp units: Metric, Feet/Inches, etc.
-Simplify road outline curves.
-Take off quantities for road surface, import/export, curb length.
-Query model slopes and import/export data for road objects.
-Road objects retain and adjust import/export data when edited
-Apply aligned and projected materials
-Menu options supported with both thumbnail and enlarged images.
-Support for SU7, SU8, SU2013, WinXp, Win7, Win8, OSX Leopard, Lion, Mountain Lion, Mavericks
-An internet connection is required in order to execute this script.

Download


This plugin is offered as a yearly subscription. An internet connection is required for its use you can buy the Plugin Subscription with the price is $38.00 here

Laubwerk Plants Kit 1 v1.0.6

Artikel 3ds Max, Artikel Cinema 4D, Artikel Environment, Artikel Featured,
Laubwerk develops easy-to-use 3D plant plugins for architects and CG artists who are looking for a fluent way to insert authentic and detailed 3D plant models into their scenes.
Laubwerk Plants Kits are a line of drag-and-drop software extensions for Autodesk® 3ds Max® and MAXON® CINEMA 4D®. Laubwerk products are available in our Online Store or through Laubwerk Authorized Resellers.

Changes for v1.0.6 are:

- Fixes reduced leaf density settings not removing leaves in a uniform way
- Multiple improvements to the Laubwerk Browser
- Fixes a crash bug when the new Max Enhanced Menus are enabled
- The Laubwerk Browser is now resizable
- The 'image alpha' for diffuse textures is now set alpha source

As these changes are all in the Laubwerk Player plugin, the same updates also apply to Laubwerk Plants Kit 2. Laubwerk Plants Kit 1 is available for Max 2010 to 2014 and costs €149. A demo version Canbe found here.

Laubwerk develops easy-to-use 3D plant plugins for architects and CG artists who are looking for a fluent way to insert authentic and detailed 3D plant models into their scenes.
Laubwerk Plants Kits are a line of drag-and-drop software extensions for Autodesk® 3ds Max® and MAXON® CINEMA 4D®. Laubwerk products are available in our Online Store or through Laubwerk Authorized Resellers.

Changes for v1.0.6 are:

- Fixes reduced leaf density settings not removing leaves in a uniform way
- Multiple improvements to the Laubwerk Browser
- Fixes a crash bug when the new Max Enhanced Menus are enabled
- The Laubwerk Browser is now resizable
- The 'image alpha' for diffuse textures is now set alpha source

As these changes are all in the Laubwerk Player plugin, the same updates also apply to Laubwerk Plants Kit 2. Laubwerk Plants Kit 1 is available for Max 2010 to 2014 and costs €149. A demo version Canbe found here.

MaxMounts 1.2.0 for 3ds Max 9 - 2013

Artikel 3ds Max, Artikel Environment, Artikel Featured, Artikel MaxMounts, Artikel Modeling,
MaxMounts is a MaxScript for creating realistic mountains in Autodesk 3ds Max, in a single click. Version 1.2.0 is now available.

Several tweak-able parameters have been provided to get an infinite variety. The script also has an Environment creation function to create Sky, Sun and Clouds with correct colors depending on the Sun's position in the sky.

Features:

-Single click mountain creation
-No two mountains are same, even when created with exactly same parameters
-Twelve tweak-able parameters
-Presets for common mountain types
-Seven kinds of procedural textures
-Mountain Range Creation
-Saving and loading of presets
-Assign or change built in materials
-Environment creation
-Automatically sets Sky,Cloud and Sun colors depending on Sun's angle
-Comes with bundled procedural textures
-Free Upgrades and support
-Supports versions 3ds Max 9 and above
-See full documentation for details and screenshots


Download


The Script will cost you $8.85 but you can download trial here

MaxMounts is a MaxScript for creating realistic mountains in Autodesk 3ds Max, in a single click. Version 1.2.0 is now available.

Several tweak-able parameters have been provided to get an infinite variety. The script also has an Environment creation function to create Sky, Sun and Clouds with correct colors depending on the Sun's position in the sky.

Features:

-Single click mountain creation
-No two mountains are same, even when created with exactly same parameters
-Twelve tweak-able parameters
-Presets for common mountain types
-Seven kinds of procedural textures
-Mountain Range Creation
-Saving and loading of presets
-Assign or change built in materials
-Environment creation
-Automatically sets Sky,Cloud and Sun colors depending on Sun's angle
-Comes with bundled procedural textures
-Free Upgrades and support
-Supports versions 3ds Max 9 and above
-See full documentation for details and screenshots


Download


The Script will cost you $8.85 but you can download trial here

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