Vexus 2.0 | Scene Assembler & Render Pass Manager for 3ds Max

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Rendering, Artikel Thinkbox Software,
[ #Rendering #Vexus #3dsMax ]
Boomer Labs and Joker Martini has released Vexus v2.0, which is a standalone node based editor for constructing, managing, and manipulating 3D computer generated scenes, making it easy to set up render passes.
The unique design of Vexus allows users to work with massive scenes for any kind of project, both small and large. Vexus removes repeating scene setup work with it’s dynamic tokening system and flexible framework. Artists can save, reuse, and share setups. Vexus allows to work with massive scenes and removes repetitive setup work with its dynamic tokening system and flexible framework, allowing for studio specific customization.
Vexus includes 3ds MAX support for version 2015 through 2017.

Notable new features include support for Thinkbox Software’s Deadline, presets and Universal Render Engine support.

Some new features in v2.0
• SHARE & RE-USE
Teams can easily share and re-used graphs to avoid repeating work and improving production efficiency. Vexus files are saved as simple XML text documents

• CUSTOMIZABLE
Users can define the default values, properties, and colors of every node in the graph. Users can also create new custom nodes to address specific studio needs.

• DYNAMIC TOKENS
Users can create custom tokens, which can be used to dynamically control values of graph nodes, such as output paths.

• RENDER ENGINES
Vexus natively supports industry standard render engines including; Vray and Corona. Now with Version 2.0, support for Render Presets allows all preassigned render settings and render engines to be conveniently recalled from within Vexus. As always, Vexus is user extendible allowing for further render customization.

• INCREDIBLE SPEED
Wait no more, adjust the look and feel of your scenes instantly. Whether there are 100 objects or 10,000 objects, Vexus can handle it with ease. With an an integrated scene submission tools, entire groupings of shots and passes and easily be rendered in a click of a button.

• SCRIPTING EXTENDIBILITY
Artists can extend the capabilities of Vexus using Python and Maxscript scripting languages. We also offer a service of extending Vexus functionality for Studio specific needs.

You can read the full product documentation HERE.

>> See Also: Ornatrix V5 for 3ds Max

A quick review for Vexus

Availibility

The price for the package is $200 USD per seat with support for Max 2015-2017, and v2.0 is a free upgrade for existing users. Visit Boomer Labs’ website to download and for more info.
  More 3ds Max Plugin [post_ad]
[ #Rendering #Vexus #3dsMax ]
Boomer Labs and Joker Martini has released Vexus v2.0, which is a standalone node based editor for constructing, managing, and manipulating 3D computer generated scenes, making it easy to set up render passes.
The unique design of Vexus allows users to work with massive scenes for any kind of project, both small and large. Vexus removes repeating scene setup work with it’s dynamic tokening system and flexible framework. Artists can save, reuse, and share setups. Vexus allows to work with massive scenes and removes repetitive setup work with its dynamic tokening system and flexible framework, allowing for studio specific customization.
Vexus includes 3ds MAX support for version 2015 through 2017.

Notable new features include support for Thinkbox Software’s Deadline, presets and Universal Render Engine support.

Some new features in v2.0
• SHARE & RE-USE
Teams can easily share and re-used graphs to avoid repeating work and improving production efficiency. Vexus files are saved as simple XML text documents

• CUSTOMIZABLE
Users can define the default values, properties, and colors of every node in the graph. Users can also create new custom nodes to address specific studio needs.

• DYNAMIC TOKENS
Users can create custom tokens, which can be used to dynamically control values of graph nodes, such as output paths.

• RENDER ENGINES
Vexus natively supports industry standard render engines including; Vray and Corona. Now with Version 2.0, support for Render Presets allows all preassigned render settings and render engines to be conveniently recalled from within Vexus. As always, Vexus is user extendible allowing for further render customization.

• INCREDIBLE SPEED
Wait no more, adjust the look and feel of your scenes instantly. Whether there are 100 objects or 10,000 objects, Vexus can handle it with ease. With an an integrated scene submission tools, entire groupings of shots and passes and easily be rendered in a click of a button.

• SCRIPTING EXTENDIBILITY
Artists can extend the capabilities of Vexus using Python and Maxscript scripting languages. We also offer a service of extending Vexus functionality for Studio specific needs.

You can read the full product documentation HERE.

>> See Also: Ornatrix V5 for 3ds Max

A quick review for Vexus

Availibility

The price for the package is $200 USD per seat with support for Max 2015-2017, and v2.0 is a free upgrade for existing users. Visit Boomer Labs’ website to download and for more info.
  More 3ds Max Plugin [post_ad]

V-Ray 3.10.03 for 3ds Max 9 - 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Rendering, Artikel Vray, Artikel Vray for 3dsMax,
[ #Vray #3dsMax #Rendering ]
Chaos group has announced V-Ray 3.10.03 for 3ds Max 9 - 2015

>> See Also: Vray tutorial

What's new:

- Fixes Max 2015 SP3/Extension2 crash on remote hosts with Distributed Rendering
- V-Ray RT GPU now supports VRayDirt
- V-Ray RT GPU now supports VertexColor texture
- VRayMetaball now supports MAXScript vertex color source
- VRayProxy now disables 'Force first map channel' option by default
- Adds a slider to the .vrmesh viewer to control point size of particles
- Enables OpenGL point smoothing in .vrmesh viewer when point size is greater than 1.0
Check out the improved rendering speed of V-Ray 3.0


More information and download V-Ray 3.10.03 for 3ds Max 9 - 2015 here
  More 3ds Max Plugin
[ #Vray #3dsMax #Rendering ]
Chaos group has announced V-Ray 3.10.03 for 3ds Max 9 - 2015

>> See Also: Vray tutorial

What's new:

- Fixes Max 2015 SP3/Extension2 crash on remote hosts with Distributed Rendering
- V-Ray RT GPU now supports VRayDirt
- V-Ray RT GPU now supports VertexColor texture
- VRayMetaball now supports MAXScript vertex color source
- VRayProxy now disables 'Force first map channel' option by default
- Adds a slider to the .vrmesh viewer to control point size of particles
- Enables OpenGL point smoothing in .vrmesh viewer when point size is greater than 1.0
Check out the improved rendering speed of V-Ray 3.0


More information and download V-Ray 3.10.03 for 3ds Max 9 - 2015 here
  More 3ds Max Plugin

Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Environment, Artikel Forest Pack Pro, Artikel Itoo Software,
[ #3dsMax ]
Itoo Software has announced that Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 is now available

>> See Also:Forest Pack Pro tutorial


Changes for v4.3.0 beta are:

- Adds new ForestLOD object to define levels of detail
- ForestLOD: visibility triggers by Distance to camera or Screen size
- ForestLOD: support for billboards and geometry
- ForestLOD: custom materials
- ForestLOD properties can be adjusted in Camera rollout
- Adds Areas->Limit by Surface Material ID
- Areas->Falloff Affect is split into Density and Scale values
- Forest Tools->Data exporter to XML files
- Adds General->Disable Pop-ups: turns off all suggestions and warning messages
- Geometry->Get Size from Library has been removed and enabled by default
- Geometry->Global Size parameters have been removed
- Geometry->Use Object Dimensions is replaced by local Scale parameter
- New Display->Proxy model: Arrow (non-symmetrical)
- Adds Display->Disable Object
- Forest Tools->Instantiate copies various properties from the source object
- Adds 16 new library presets: Gravel, including detail and large scale models
- Adds library materials for Corona Renderer
- Fixes an Exclude areas problem with Inverted Falloff Curves
- Fixes issues with Distribution->Diversity Map and UV Surfaces
- Fixes a rare problem related to missing Surfaces on load
- Fixes minor issues in MAXScript functions
- Fixes a potential crashing bug on Forest cloning
- Forest Color ignores status of Override checkbox when using Tint by Element
- Adds Undo support to Geometry->Copy/Paste operations

Download:

Download Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 demo version here. or buy for €200

  More 3ds Max Plugin
[ #3dsMax ]
Itoo Software has announced that Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 is now available

>> See Also:Forest Pack Pro tutorial


Changes for v4.3.0 beta are:

- Adds new ForestLOD object to define levels of detail
- ForestLOD: visibility triggers by Distance to camera or Screen size
- ForestLOD: support for billboards and geometry
- ForestLOD: custom materials
- ForestLOD properties can be adjusted in Camera rollout
- Adds Areas->Limit by Surface Material ID
- Areas->Falloff Affect is split into Density and Scale values
- Forest Tools->Data exporter to XML files
- Adds General->Disable Pop-ups: turns off all suggestions and warning messages
- Geometry->Get Size from Library has been removed and enabled by default
- Geometry->Global Size parameters have been removed
- Geometry->Use Object Dimensions is replaced by local Scale parameter
- New Display->Proxy model: Arrow (non-symmetrical)
- Adds Display->Disable Object
- Forest Tools->Instantiate copies various properties from the source object
- Adds 16 new library presets: Gravel, including detail and large scale models
- Adds library materials for Corona Renderer
- Fixes an Exclude areas problem with Inverted Falloff Curves
- Fixes issues with Distribution->Diversity Map and UV Surfaces
- Fixes a rare problem related to missing Surfaces on load
- Fixes minor issues in MAXScript functions
- Fixes a potential crashing bug on Forest cloning
- Forest Color ignores status of Override checkbox when using Tint by Element
- Adds Undo support to Geometry->Copy/Paste operations

Download:

Download Forest Pack Pro v4.3.0 beta for 3ds Max 9 - 2015 demo version here. or buy for €200

  More 3ds Max Plugin

Ornatrix V3 Beta sneak peek video

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Hair Fur, Artikel Ornatrix, Artikel Ornatrix V3,
[ #3dsMax ]
Ephere has shared beta preview of Ornatrix V3 which showing a quick peek at the new Nitrous viewport hair display available in 3ds Max 2015. Hair width, texturing, and shading can be accurately previewed inside viewport at quick speeds!

>> See Also: Ornatrix 2.5.8.0 for 3ds Max 2009 - 2014



Developed by Ephere, Ornatrix is a system designed to solve the problem of creating hair and hair-shaped structures for 3ds Max users
  More 3ds Max Plugin
[ #3dsMax ]
Ephere has shared beta preview of Ornatrix V3 which showing a quick peek at the new Nitrous viewport hair display available in 3ds Max 2015. Hair width, texturing, and shading can be accurately previewed inside viewport at quick speeds!

>> See Also: Ornatrix 2.5.8.0 for 3ds Max 2009 - 2014



Developed by Ephere, Ornatrix is a system designed to solve the problem of creating hair and hair-shaped structures for 3ds Max users
  More 3ds Max Plugin

Cebas ThinkingParticles‬ 5 Service Pack 4 for 3ds Max 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Cebas, Artikel Motion Graphic, Artikel particle, Artikel Thinking Particles, Artikel VFX,
[ #3dsmax #vfx #MotionGraphics ]
cebas Visual Technology Inc has announced the release of thinkingParticles 5 Service Pack 4 for 3ds Max and 3ds Max Design available for immediate download.

>> See Also: TheHouseFX's ThinkingParticles Training

The new build comes with compatibility for Autodesk 3ds Max and 3ds Design 2015 as well as major stability enhancements.
Service Pack 4 also includes support for UV hidden channels and some minor fixes that are sure to make users’ experiences with thinkingParticles 5 better than ever!
The release is available now for download, so check your cebas Product Manager for your FREE updates! More information here
  More 3ds Max Plugin
[ #3dsmax #vfx #MotionGraphics ]
cebas Visual Technology Inc has announced the release of thinkingParticles 5 Service Pack 4 for 3ds Max and 3ds Max Design available for immediate download.

>> See Also: TheHouseFX's ThinkingParticles Training

The new build comes with compatibility for Autodesk 3ds Max and 3ds Design 2015 as well as major stability enhancements.
Service Pack 4 also includes support for UV hidden channels and some minor fixes that are sure to make users’ experiences with thinkingParticles 5 better than ever!
The release is available now for download, so check your cebas Product Manager for your FREE updates! More information here
  More 3ds Max Plugin

XMesh MX 1.3.0.55681 for 3ds Max 2010 - 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Motion Graphic, Artikel particle, Artikel Thinkbox Software, Artikel VFX, Artikel XMesh MX,
[ #3dsmax ]
Thinkbox Software has announced that XMesh MX 1.3.0.55681 is now available for Max 2010 to 2015

>> See Also: XMesh MX Video Tutorials

Changes for 1.3.0.55681 are:

- Adds support for Max 2015
- Removed support for Max 2009
- Adds 'Enable' checkbox for Viewport and Render to the Loader
- Fixes and error saving Particle Flow particles with scale 0
- Changed to write CREATE_*.MS scripts even if 'Create XMesh Loaders' is off
- Fixes 'Configure License...' crash when no license had been configured before

XMesh was used by Blur Studios in “The Girl With the Dragon Tattoo” Opening Sequence


Download


You can download XMesh MX 1.3.0.55681 for 3ds Max 2010 - 2015 demo version here.
  More 3ds Max Plugin
[ #3dsmax ]
Thinkbox Software has announced that XMesh MX 1.3.0.55681 is now available for Max 2010 to 2015

>> See Also: XMesh MX Video Tutorials

Changes for 1.3.0.55681 are:

- Adds support for Max 2015
- Removed support for Max 2009
- Adds 'Enable' checkbox for Viewport and Render to the Loader
- Fixes and error saving Particle Flow particles with scale 0
- Changed to write CREATE_*.MS scripts even if 'Create XMesh Loaders' is off
- Fixes 'Configure License...' crash when no license had been configured before

XMesh was used by Blur Studios in “The Girl With the Dragon Tattoo” Opening Sequence


Download


You can download XMesh MX 1.3.0.55681 for 3ds Max 2010 - 2015 demo version here.
  More 3ds Max Plugin

GrowFX 1.9.7 for 3ds Max 2015

Artikel 3ds Max, Artikel 3ds Max 2015, Artikel Animation, Artikel Environment, Artikel Exlevel, Artikel GrowFX, Artikel Modeling,
[ #3dsMax ]
Exlevel Team has announced its plant modeling and animation system for Autodesk 3ds Max - GrowFX 1.9.7 is now available and full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit)

>> See Also: GrowFX tutorial

What's New:

-Added full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit);
-Improved viewport performance in 3ds Max 2015;
-Added a new parameters group called Alarm limits to the Preference parameters. By setting these parameters, you can be sure that your model will not cause a memory overflow;
-Some minor improvements and bugfixes.

Download


You can download the full versions by using the MyGrowFX service
  More GrowFX Plugin
[ #3dsMax ]
Exlevel Team has announced its plant modeling and animation system for Autodesk 3ds Max - GrowFX 1.9.7 is now available and full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit)

>> See Also: GrowFX tutorial

What's New:

-Added full compatibility with 3ds Max 2015 and 3ds Max Design 2015 (64-bit);
-Improved viewport performance in 3ds Max 2015;
-Added a new parameters group called Alarm limits to the Preference parameters. By setting these parameters, you can be sure that your model will not cause a memory overflow;
-Some minor improvements and bugfixes.

Download


You can download the full versions by using the MyGrowFX service
  More GrowFX Plugin

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