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Krakatoa 2.6 for 3ds Max and Autodesk Maya

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Krakatoa 2.6 for 3ds Max and Autodesk Maya

Artikel 3ds Max, Artikel Krakatoa, Artikel Krakatoa MX, Artikel Krakatoa MY, Artikel Maya, Artikel Motion Graphic, Artikel particle, Artikel Thinkbox Software, Artikel VFX,
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[ #Krakatoa ]
Thinkbox Software Inc has announced Krakatoa 2.6 for 3ds Max and Autodesk Maya The updated renderer now supports Depth Of Field with user-defined Bokeh effects and Anamorphic squeeze support. Depth Of Field calculations on multi-core machines have also been made faster.

>> See Also: Watch Krakatoa on CGRecordTV

The Adaptive Motion Blur option also significantly improves animation rendering performance by processing only as many passes as the number of screen-space pixels traveled by the fastest moving particle in the data set.

Krakatoa MY 2.6.0

added support for the newly released Autodesk Maya 2017.
Features
  -Added support for Maya 2017
  -Removed support for Maya 2013
  -Added adaptive motion blur
  -Added anamorphic squeeze, bokeh shape maps, and bokeh blend map options for rendering DOF
  -Added a birth channel generator utility for generating "sticky" channels
  -Added an "IgnoreBackfaces" input to the NearestPoint and IntersectRay Magma operators
  -Added support for OpenGLCoreProfile and DirectX11 viewport 2.0 modes
  -Added optimizations to the number of render threads
  -Added optimizations to the partitioning of particles for multiple threads when rendering with DOF
  -Added a version number in the Krakatoa UI\
  -Added the generation of color channels from vertex colors to the PRTVolume and PRTSurface

Fixes
  -Fixed playback and timeline scrubbing when using parallel and serial dependency graph evaluation modes in Windows and OS X
  -Fixed an issue where Maya particles couldn't be rendered in Maya 2016 on Linux
  -Fixed the exporting of PRT files via Deadline
  -Fixed incorrect alpha channels when saving to EXR

See full list here
Krakatoa 2.6 for Autodesk Maya supported Maya Versions: 2014, 2015, 2016, 2017

Krakatoa MX 2.6.1 for 3ds Max

introduces World Space Modifier versions of the previously existing Krakatoa Delete and PRT Cloner modifiers, and enables the multi-level cloning using both OSM and WSM PRT Cloners without Source channel collisions. The Magma system adds a large number of Random operators, and the Noise operators now expose a new Phase input which can be controlled per-particle.
  -Adaptive Motion Blur
  - Depth Of Field Bokeh Effect
  -New World Space Modifiers
  -Magma Random Operators
Improvements To Existing Features
  -Depth Of Field Performance
  -Combining PRT Cloner Modifiers
  -Magma Modifier Source Channel Toggle
  -PRT Cloner Modifier Color Channel Multiplication Option
  -Magma Modifier 'Use Existing Channels' Toggle
  -Magma Noise Operators Phase Option
  -Magma Use Existing Channels Option
  -PRT Loader Partition Channels
  -Magma Editor HDPI Support
  -Krakatoa Menus And MacroScripts
  -Particle Data Viewer Access
See full list here
Krakatoa 2.6 for 3ds Max supported 3ds Max Versions: 3ds Max 2012, 2013, 2014, 2015, 2016, 2017.

Availability


Mopre detail here
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