Walls & Tiles v1.4.0 for 3ds Max 2011-2016

Artikel 3ds Max, Artikel Modeling, Artikel Walls and Tiles,
[ #3dsMax ]
Developed by VIZPARK, WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. Walls & Tiles v1.4.0 for 3ds Max 2011-2016 is now available with support Scanline and compatible, V-Ray 1.5 - 3.0, Corona Renderer 1.0

Features and Changes for v1.4.0 are:

- Material Manager 1.0 Lite Edition is now integrated
- Adds a material preset library for V-Ray, Corona and scanline
- The latest Crossmap v1.4.0 is included
- New 'Render to Maps' feature (bake bitmaps and create new material)
- New copy protection with nodelocked and floating licenses
- You now get a full featured 14 day demo without activation
- Max 2014 or higher now display messages to improve viewport performance settings
- Adds support for Max 2016
- Fixes a MAXScript error when loading old scenes with missing bitmaps
- Infos are now updated correctly in statistics when clearing bitmaps
- Fixes auto-size calculation being wrong in some cases
- Fixes the last selected folder not being remembered correctly during session

Introduction Walls & Tiles v1.4.0



Download


Walls & Tiles v1.4.0 for 3ds Max 2011-2016 costs €79. You can download a demo version here.
  More 3ds Max Plugin [post_ad]
[ #3dsMax ]
Developed by VIZPARK, WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. Walls & Tiles v1.4.0 for 3ds Max 2011-2016 is now available with support Scanline and compatible, V-Ray 1.5 - 3.0, Corona Renderer 1.0

Features and Changes for v1.4.0 are:

- Material Manager 1.0 Lite Edition is now integrated
- Adds a material preset library for V-Ray, Corona and scanline
- The latest Crossmap v1.4.0 is included
- New 'Render to Maps' feature (bake bitmaps and create new material)
- New copy protection with nodelocked and floating licenses
- You now get a full featured 14 day demo without activation
- Max 2014 or higher now display messages to improve viewport performance settings
- Adds support for Max 2016
- Fixes a MAXScript error when loading old scenes with missing bitmaps
- Infos are now updated correctly in statistics when clearing bitmaps
- Fixes auto-size calculation being wrong in some cases
- Fixes the last selected folder not being remembered correctly during session

Introduction Walls & Tiles v1.4.0



Download


Walls & Tiles v1.4.0 for 3ds Max 2011-2016 costs €79. You can download a demo version here.
  More 3ds Max Plugin [post_ad]

Walls & Tiles v1.2 for 3ds Max 2011 - 2014

Artikel 3ds Max, Artikel Featured, Artikel Modeling, Artikel VIZPARK, Artikel Walls and Tiles,

WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. And VIZPARK has announced that Walls & Tiles v1.2 is now available

Walls & Tiles - Introduction



new Features:

- Adds a random probability mode to adjust per-tile-probabilites
- Adds a Tile List dialog window to list tiles and probabilities
- You can now use a procedural map or a bitmap as mortar
- You can now blend between procedural and original mortar
- Adds a Statistics rollout with information about RAM use and pixel resolutions
- Adds independent adjustment of width/height for crop edges and procedural edges
- VP Crossmap v1.3.4 is now included
- Bitmap names are now shown while loading in the auto-load rollout
- Multimatte V-Ray element is now supported on channel 1
- Adds a changelog weblink in the About screen
- Tile hue values have been changed from -100/100 to -180/180
- Bump channel is no longer blurred too much when using real world mapping
- Crop edge and procedural edge are now calculated correctly

Walls & Tiles - installation


Download


Walls & Tiles is available for Max 2011 to 2014 and costs €59. More information and buy it here


WALLS & TILES is a very easy-to-use 3ds max material that creates procedural walls and floors based on multiple single bitmaps. And VIZPARK has announced that Walls & Tiles v1.2 is now available

Walls & Tiles - Introduction



new Features:

- Adds a random probability mode to adjust per-tile-probabilites
- Adds a Tile List dialog window to list tiles and probabilities
- You can now use a procedural map or a bitmap as mortar
- You can now blend between procedural and original mortar
- Adds a Statistics rollout with information about RAM use and pixel resolutions
- Adds independent adjustment of width/height for crop edges and procedural edges
- VP Crossmap v1.3.4 is now included
- Bitmap names are now shown while loading in the auto-load rollout
- Multimatte V-Ray element is now supported on channel 1
- Adds a changelog weblink in the About screen
- Tile hue values have been changed from -100/100 to -180/180
- Bump channel is no longer blurred too much when using real world mapping
- Crop edge and procedural edge are now calculated correctly

Walls & Tiles - installation


Download


Walls & Tiles is available for Max 2011 to 2014 and costs €59. More information and buy it here

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