Artikel 3ds Max,
Artikel Cebas,
Artikel Corona,
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Artikel Rendering,
Artikel Vray,
[ #3dsMax ] cebas Visual Technology announced the immediate availability of psd-manager 4.0 - the multi-layer PSD exporter for Autodesk 3ds Max. The update provides new features and support for 3ds Max 2017
Adjustment layers for a non-destructive workflow
-Save 3ds max Gamma correction as precise Photoshop Adjustment Layer in the PSD file
- -Precisely matches 3ds max Gamma correction
- -Allows to correctly compose render elements in linear space within 8/16 bit PSD files
-Save V-Ray color corrections as Adjustment Layer (embedded LUT)
- -Start tonal adjustments in the V-Ray framebuffer, then improve or revert as needed within Photoshop
Improved Render Elements Output:
-New Auto-Sort mode keeps layers organized continuously
-Render elements can now be encloed into a global layer group
-Per render element control over Gamma correction and V-Ray color corrections
-Updated built-in presets for over 200 render element types
Named Selection Sets Output:
-3ds max Named Selection sets can now be used for quick and easy creation of masks
-User friendly, since no IDs need to be assigned to create masks for arbitrary groups of objects
-Masks can be exported as layers (Alpha Matte, Luminance Matte, Render Cut-out) or channels
Corona Renderer Support:
-psd-manager now supports Corona (Rendered Image Output and Render Elements Output)
-Built-in presets apply correct blending mode, layer visibility, layer order etc. for all Corona render elements
-Auto-sort mode ensures Framestamp, Beauty, Bloom & Glare are on top of the stack and all Masking and Light Select elements stay among their own kind
-Automatic Corona CMasking_Mask render element splitting & naming
V-Ray specific improvements
-Optimized workflow for V-Ray Denoiser
- -Denoiser elements are automatically arranged on top of other layers
- -Gamma correction is applied to Denosier layer but not to elements that need to stay in linear space for back-to-beauty compositing
- -Optionally exclude render channels generated by V-Ray Denoiser from export
-Export V-Ray color corrections as Color Lookup Adjustment Layer (LUT based)
-New built-in presets for V-Ray Render Elements (Denoiser, NoiseLevel, MtlReflectIOR, OptionRE )
-V-Ray color corrections are automatically applied to specific render elements only (RGB, Denoiser, ObjectSelect, MtlSelect)
-V-Ray color corrections can be enabled per render element
-VRayMtlSelect and VRayObjectSelect elements now use layer transparency by default
PSB Format support (Photoshop Large Document Format):
-Creation of Photoshop documents over 2 gigabytes in file size or 30000 pixels in resolution is now supported
-Automatic switching to PSB format when the limits of the PSD format are exceeded (no re-rendering required)
Improved Scene Layers Output:
-List of scene layers is now shown as a hierarchy, sorted and resizable
-Scene layers appear in order of the flattened hierarchy in the PSD file.
-Empty layers are filtered out even when objects are just obscured or outside the field of view
Other new Features and Changes:
-3ds max 2017 support
-Custom dithering algorithm to avoid noticeable patterns of standard 3ds max dithering
-Option to show or hide all masking layers
-Support for ART Renderer render elements export (added workaround for ART bug)
-Simplified deployment and updates using Cebas Product Manager
psd-manager 4.0 is now available at the cebas shop starting from 5$/5€ a month (one year license). Licensing options now include both perpetual (Full 159$ / Upgrade 79$) and rental licenses. Prices may vary depending on the region you are located in. All purchases of psd-manager 3 made in 2016 will be upgraded to psd-manager 4 at no charge. The free upgrade can be ordered until end of March 2017 using this email form. Please contact info@cebas.com if you have any questions.
More 3ds Max Plugin [post_ad]
[ #3dsMax ] cebas Visual Technology announced the immediate availability of psd-manager 4.0 - the multi-layer PSD exporter for Autodesk 3ds Max. The update provides new features and support for 3ds Max 2017
Adjustment layers for a non-destructive workflow
-Save 3ds max Gamma correction as precise Photoshop Adjustment Layer in the PSD file
- -Precisely matches 3ds max Gamma correction
- -Allows to correctly compose render elements in linear space within 8/16 bit PSD files
-Save V-Ray color corrections as Adjustment Layer (embedded LUT)
- -Start tonal adjustments in the V-Ray framebuffer, then improve or revert as needed within Photoshop
Improved Render Elements Output:
-New Auto-Sort mode keeps layers organized continuously
-Render elements can now be encloed into a global layer group
-Per render element control over Gamma correction and V-Ray color corrections
-Updated built-in presets for over 200 render element types
Named Selection Sets Output:
-3ds max Named Selection sets can now be used for quick and easy creation of masks
-User friendly, since no IDs need to be assigned to create masks for arbitrary groups of objects
-Masks can be exported as layers (Alpha Matte, Luminance Matte, Render Cut-out) or channels
Corona Renderer Support:
-psd-manager now supports Corona (Rendered Image Output and Render Elements Output)
-Built-in presets apply correct blending mode, layer visibility, layer order etc. for all Corona render elements
-Auto-sort mode ensures Framestamp, Beauty, Bloom & Glare are on top of the stack and all Masking and Light Select elements stay among their own kind
-Automatic Corona CMasking_Mask render element splitting & naming
V-Ray specific improvements
-Optimized workflow for V-Ray Denoiser
- -Denoiser elements are automatically arranged on top of other layers
- -Gamma correction is applied to Denosier layer but not to elements that need to stay in linear space for back-to-beauty compositing
- -Optionally exclude render channels generated by V-Ray Denoiser from export
-Export V-Ray color corrections as Color Lookup Adjustment Layer (LUT based)
-New built-in presets for V-Ray Render Elements (Denoiser, NoiseLevel, MtlReflectIOR, OptionRE )
-V-Ray color corrections are automatically applied to specific render elements only (RGB, Denoiser, ObjectSelect, MtlSelect)
-V-Ray color corrections can be enabled per render element
-VRayMtlSelect and VRayObjectSelect elements now use layer transparency by default
PSB Format support (Photoshop Large Document Format):
-Creation of Photoshop documents over 2 gigabytes in file size or 30000 pixels in resolution is now supported
-Automatic switching to PSB format when the limits of the PSD format are exceeded (no re-rendering required)
Improved Scene Layers Output:
-List of scene layers is now shown as a hierarchy, sorted and resizable
-Scene layers appear in order of the flattened hierarchy in the PSD file.
-Empty layers are filtered out even when objects are just obscured or outside the field of view
Other new Features and Changes:
-3ds max 2017 support
-Custom dithering algorithm to avoid noticeable patterns of standard 3ds max dithering
-Option to show or hide all masking layers
-Support for ART Renderer render elements export (added workaround for ART bug)
-Simplified deployment and updates using Cebas Product Manager
psd-manager 4.0 is now available at the cebas shop starting from 5$/5€ a month (one year license). Licensing options now include both perpetual (Full 159$ / Upgrade 79$) and rental licenses. Prices may vary depending on the region you are located in. All purchases of psd-manager 3 made in 2016 will be upgraded to psd-manager 4 at no charge. The free upgrade can be ordered until end of March 2017 using this email form. Please contact info@cebas.com if you have any questions.
More 3ds Max Plugin [post_ad]
New Features:
Adjustment layers for a non-destructive workflow
-Save 3ds max Gamma correction as precise Photoshop Adjustment Layer in the PSD file
- -Precisely matches 3ds max Gamma correction
- -Allows to correctly compose render elements in linear space within 8/16 bit PSD files
-Save V-Ray color corrections as Adjustment Layer (embedded LUT)
- -Start tonal adjustments in the V-Ray framebuffer, then improve or revert as needed within Photoshop
Improved Render Elements Output:
-New Auto-Sort mode keeps layers organized continuously
-Render elements can now be encloed into a global layer group
-Per render element control over Gamma correction and V-Ray color corrections
-Updated built-in presets for over 200 render element types
Named Selection Sets Output:
-3ds max Named Selection sets can now be used for quick and easy creation of masks
-User friendly, since no IDs need to be assigned to create masks for arbitrary groups of objects
-Masks can be exported as layers (Alpha Matte, Luminance Matte, Render Cut-out) or channels
Corona Renderer Support:
-psd-manager now supports Corona (Rendered Image Output and Render Elements Output)
-Built-in presets apply correct blending mode, layer visibility, layer order etc. for all Corona render elements
-Auto-sort mode ensures Framestamp, Beauty, Bloom & Glare are on top of the stack and all Masking and Light Select elements stay among their own kind
-Automatic Corona CMasking_Mask render element splitting & naming
V-Ray specific improvements
-Optimized workflow for V-Ray Denoiser
- -Denoiser elements are automatically arranged on top of other layers
- -Gamma correction is applied to Denosier layer but not to elements that need to stay in linear space for back-to-beauty compositing
- -Optionally exclude render channels generated by V-Ray Denoiser from export
-Export V-Ray color corrections as Color Lookup Adjustment Layer (LUT based)
-New built-in presets for V-Ray Render Elements (Denoiser, NoiseLevel, MtlReflectIOR, OptionRE )
-V-Ray color corrections are automatically applied to specific render elements only (RGB, Denoiser, ObjectSelect, MtlSelect)
-V-Ray color corrections can be enabled per render element
-VRayMtlSelect and VRayObjectSelect elements now use layer transparency by default
PSB Format support (Photoshop Large Document Format):
-Creation of Photoshop documents over 2 gigabytes in file size or 30000 pixels in resolution is now supported
-Automatic switching to PSB format when the limits of the PSD format are exceeded (no re-rendering required)
Improved Scene Layers Output:
-List of scene layers is now shown as a hierarchy, sorted and resizable
-Scene layers appear in order of the flattened hierarchy in the PSD file.
-Empty layers are filtered out even when objects are just obscured or outside the field of view
Other new Features and Changes:
-3ds max 2017 support
-Custom dithering algorithm to avoid noticeable patterns of standard 3ds max dithering
-Option to show or hide all masking layers
-Support for ART Renderer render elements export (added workaround for ART bug)
-Simplified deployment and updates using Cebas Product Manager
Pricing & Availability
psd-manager 4.0 is now available at the cebas shop starting from 5$/5€ a month (one year license). Licensing options now include both perpetual (Full 159$ / Upgrade 79$) and rental licenses. Prices may vary depending on the region you are located in. All purchases of psd-manager 3 made in 2016 will be upgraded to psd-manager 4 at no charge. The free upgrade can be ordered until end of March 2017 using this email form. Please contact info@cebas.com if you have any questions.
Related video:
More 3ds Max Plugin [post_ad]
New Features:
Adjustment layers for a non-destructive workflow
-Save 3ds max Gamma correction as precise Photoshop Adjustment Layer in the PSD file
- -Precisely matches 3ds max Gamma correction
- -Allows to correctly compose render elements in linear space within 8/16 bit PSD files
-Save V-Ray color corrections as Adjustment Layer (embedded LUT)
- -Start tonal adjustments in the V-Ray framebuffer, then improve or revert as needed within Photoshop
Improved Render Elements Output:
-New Auto-Sort mode keeps layers organized continuously
-Render elements can now be encloed into a global layer group
-Per render element control over Gamma correction and V-Ray color corrections
-Updated built-in presets for over 200 render element types
Named Selection Sets Output:
-3ds max Named Selection sets can now be used for quick and easy creation of masks
-User friendly, since no IDs need to be assigned to create masks for arbitrary groups of objects
-Masks can be exported as layers (Alpha Matte, Luminance Matte, Render Cut-out) or channels
Corona Renderer Support:
-psd-manager now supports Corona (Rendered Image Output and Render Elements Output)
-Built-in presets apply correct blending mode, layer visibility, layer order etc. for all Corona render elements
-Auto-sort mode ensures Framestamp, Beauty, Bloom & Glare are on top of the stack and all Masking and Light Select elements stay among their own kind
-Automatic Corona CMasking_Mask render element splitting & naming
V-Ray specific improvements
-Optimized workflow for V-Ray Denoiser
- -Denoiser elements are automatically arranged on top of other layers
- -Gamma correction is applied to Denosier layer but not to elements that need to stay in linear space for back-to-beauty compositing
- -Optionally exclude render channels generated by V-Ray Denoiser from export
-Export V-Ray color corrections as Color Lookup Adjustment Layer (LUT based)
-New built-in presets for V-Ray Render Elements (Denoiser, NoiseLevel, MtlReflectIOR, OptionRE )
-V-Ray color corrections are automatically applied to specific render elements only (RGB, Denoiser, ObjectSelect, MtlSelect)
-V-Ray color corrections can be enabled per render element
-VRayMtlSelect and VRayObjectSelect elements now use layer transparency by default
PSB Format support (Photoshop Large Document Format):
-Creation of Photoshop documents over 2 gigabytes in file size or 30000 pixels in resolution is now supported
-Automatic switching to PSB format when the limits of the PSD format are exceeded (no re-rendering required)
Improved Scene Layers Output:
-List of scene layers is now shown as a hierarchy, sorted and resizable
-Scene layers appear in order of the flattened hierarchy in the PSD file.
-Empty layers are filtered out even when objects are just obscured or outside the field of view
Other new Features and Changes:
-3ds max 2017 support
-Custom dithering algorithm to avoid noticeable patterns of standard 3ds max dithering
-Option to show or hide all masking layers
-Support for ART Renderer render elements export (added workaround for ART bug)
-Simplified deployment and updates using Cebas Product Manager
Pricing & Availability
psd-manager 4.0 is now available at the cebas shop starting from 5$/5€ a month (one year license). Licensing options now include both perpetual (Full 159$ / Upgrade 79$) and rental licenses. Prices may vary depending on the region you are located in. All purchases of psd-manager 3 made in 2016 will be upgraded to psd-manager 4 at no charge. The free upgrade can be ordered until end of March 2017 using this email form. Please contact info@cebas.com if you have any questions.
Related video:
More 3ds Max Plugin [post_ad]