Ornatrix v5.1.5 for 3ds Max

Artikel 3ds Max, Artikel Ephere, Artikel Hair Fur, Artikel Ornatrix, Artikel Ornatrix for 3ds Max,
[ #3dsMax #HairFur #Ornatrix ]
Ornatrix 3dsmax v5.1.5 is up with new features in generating Strand Data modifier, editing Guides and some updates for propagation modifier, symmetry modifier, etc.

- New: Edit Guides change retargeting (input guide number and positions can change without destroying Edit Guide edits)
- New: Generate Strand Data modifier can create per-vertex data
- Fixed: Symmetry modifier causes all hairs to appear at origin
- Fixed: Propagation modifier does not respect strand groups from incoming guides
- Fixed: Baked hair disappears after collapsing and loading scene
- Fixed: Propagation modifier has no effect when used on top of HairFromMeshStrips
- Fixed: Transforms get corrupted with multiple propagation levels
- Fixed: Crash when re-grounding guides generated from HairFromMeshStrips
- Fixed: Toolbar doesn't support "Lock" and "Detach" to surface buttons on Max 2018
- Fixed: Flickering and distortion on fur due to Hair Clustering modifier

Download Ornatrix v5.1.5 HERE

>> See Also: Creating Ornatrix Fur In Maya 2017

Hair broccoli with Propagation modifier
Check out how to utilize this to create multiple branching hairs resembling broccoli


Availability

Try Ornatrix for free HERE.

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[ #3dsMax #HairFur #Ornatrix ]
Ornatrix 3dsmax v5.1.5 is up with new features in generating Strand Data modifier, editing Guides and some updates for propagation modifier, symmetry modifier, etc.

- New: Edit Guides change retargeting (input guide number and positions can change without destroying Edit Guide edits)
- New: Generate Strand Data modifier can create per-vertex data
- Fixed: Symmetry modifier causes all hairs to appear at origin
- Fixed: Propagation modifier does not respect strand groups from incoming guides
- Fixed: Baked hair disappears after collapsing and loading scene
- Fixed: Propagation modifier has no effect when used on top of HairFromMeshStrips
- Fixed: Transforms get corrupted with multiple propagation levels
- Fixed: Crash when re-grounding guides generated from HairFromMeshStrips
- Fixed: Toolbar doesn't support "Lock" and "Detach" to surface buttons on Max 2018
- Fixed: Flickering and distortion on fur due to Hair Clustering modifier

Download Ornatrix v5.1.5 HERE

>> See Also: Creating Ornatrix Fur In Maya 2017

Hair broccoli with Propagation modifier
Check out how to utilize this to create multiple branching hairs resembling broccoli


Availability

Try Ornatrix for free HERE.

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Ornatrix V5 for 3ds Max

Artikel 3ds Max, Artikel Hair Fur, Artikel Ornatrix for 3ds Max,
[ #Ornatrix #3dsMax #Hair ]
Ephere has released Ornatric V5 for 3ds Max, the latest update with new and improved brushing workflow, new hair grooms feature, new multiply modifier and more.

Check out new features and improvements of Ornatric V5.
Procedural hair
• Build hair with a set of friendly operators
• Strand groups for non-destructive filtering
• Multiple dynamics options for all types of simulation
• Familiar iterative refinement workflow
• Easy to use groom preset system

Tight 3dsmax integration • Works within 3dsmax modifier and object framework
• Friendly toolbar for quick start
• Built-in and all 3rd-party renderer support
• Easy SDK for access and extensions
• Variety of import and export options

Intuitive modeling tools
• Brush, comb, and cut hair
• Quickly define flow of fur on a surface with arrows
• Frizz, curl, clump, and braid hair procedurally
• Style hair by dragging control points
• Use mesh strips to generate hair

Feathers and foliage
• Procedural feathers with control over shape and rotation
• Blend multiple UV channels for advanced texturing
• Scatter control over materials and shaders
• Custom proxy mesh scattering over hair
• Propagation controls for growing hair on hair

Visit ephere's website for more info.

>> See Also: Free Download VFB+ 2.8 for 3Ds Max

Availibility

Try a free demo, upgrade, or buy a license HERE.
  More 3ds Max Plugin [post_ad]
[ #Ornatrix #3dsMax #Hair ]
Ephere has released Ornatric V5 for 3ds Max, the latest update with new and improved brushing workflow, new hair grooms feature, new multiply modifier and more.

Check out new features and improvements of Ornatric V5.
Procedural hair
• Build hair with a set of friendly operators
• Strand groups for non-destructive filtering
• Multiple dynamics options for all types of simulation
• Familiar iterative refinement workflow
• Easy to use groom preset system

Tight 3dsmax integration • Works within 3dsmax modifier and object framework
• Friendly toolbar for quick start
• Built-in and all 3rd-party renderer support
• Easy SDK for access and extensions
• Variety of import and export options

Intuitive modeling tools
• Brush, comb, and cut hair
• Quickly define flow of fur on a surface with arrows
• Frizz, curl, clump, and braid hair procedurally
• Style hair by dragging control points
• Use mesh strips to generate hair

Feathers and foliage
• Procedural feathers with control over shape and rotation
• Blend multiple UV channels for advanced texturing
• Scatter control over materials and shaders
• Custom proxy mesh scattering over hair
• Propagation controls for growing hair on hair

Visit ephere's website for more info.

>> See Also: Free Download VFB+ 2.8 for 3Ds Max

Availibility

Try a free demo, upgrade, or buy a license HERE.
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Ornatrix v5.0.4 Beta for 3dsmax

Artikel 3ds Max, Artikel Ephere, Artikel Hair Fur, Artikel Ornatrix, Artikel Ornatrix for 3ds Max,
[ #Ephere ]
Ephere Inc has announced that Ornatrix 3dsmax Beta v5.0.4 is out

>> See Also: Ornatrix for 3d Max tutorial: Guide selection sets and hair strip UVs


+ New: When Remember Positions option is on in Hair from Guides modifier viewport previews the cached hairs
+ New: Ground strands operator assigns base surface as distribution object when creating a groom
+ New: Ability to add a groom which has base curves and ground strands modifier to a mesh
+ New: Added strand group option to MeshFromStrandsModifier, allowing multiple mesh branches to mesh different parts of hair
+ New: Right clicking while dragging a brush in Edit Guides cancels current action
* WIP: Hair from Particles object and Guides from Particles modifier
* Fixed: Strand groups are not automatically updated by HairFromGuidesModifier
* Fixed: All topology based orientation options are on by default and have tooltips
* Fixed: Frizz causes jaggy results when applied above dynamics or wavy hair

Availability


Ornatrix v5.0.4 Beta for 3dsmax is available here
Related video:

  More Ornatrix for 3ds Max Plugin [post_ad]
[ #Ephere ]
Ephere Inc has announced that Ornatrix 3dsmax Beta v5.0.4 is out

>> See Also: Ornatrix for 3d Max tutorial: Guide selection sets and hair strip UVs


+ New: When Remember Positions option is on in Hair from Guides modifier viewport previews the cached hairs
+ New: Ground strands operator assigns base surface as distribution object when creating a groom
+ New: Ability to add a groom which has base curves and ground strands modifier to a mesh
+ New: Added strand group option to MeshFromStrandsModifier, allowing multiple mesh branches to mesh different parts of hair
+ New: Right clicking while dragging a brush in Edit Guides cancels current action
* WIP: Hair from Particles object and Guides from Particles modifier
* Fixed: Strand groups are not automatically updated by HairFromGuidesModifier
* Fixed: All topology based orientation options are on by default and have tooltips
* Fixed: Frizz causes jaggy results when applied above dynamics or wavy hair

Availability


Ornatrix v5.0.4 Beta for 3dsmax is available here
Related video:

  More Ornatrix for 3ds Max Plugin [post_ad]

Ornatrix v5.0.3 for 3ds Max

Artikel 3ds Max, Artikel Hair Fur, Artikel Ornatrix, Artikel Ornatrix for 3ds Max,
[ #3dsMax ]
Ephere Inc has announced that Its new update of 3ds Max powerful plugin for creating hair, fur, and feathers Ornatrix 3dsmax v5.0.3 is out!

>> See Also: Creating Lion Fur using Ornatrix for 3ds Max

Changes and Features are:
+ New: Ground strands modifier uses "Detach Roots" toggle instead of "Ground" button. It also participates in new global hair detach fucntionality.
+ New: Delete button deletes grooms in Groom dialog
+ New: Added Strand Cache modifier capable of storing output hair and guides if input stops being valid.
+ New: Detached hair grooms automatically store and use cache modifier to preview output hair while it is detached
* Fixed: Grooms dialog not showing icons for entries in Max 2017
* Fixed: Near-zero length strands cause popping when meshed
* Fixed: Crash when reducing guide point count before Edit Guides modifier and brushing guides

Availability


Ornatrix v5.0.3 for 3ds Max is available for customer here
  More Ornatrix for 3ds Max Plugin [post_ad]
[ #3dsMax ]
Ephere Inc has announced that Its new update of 3ds Max powerful plugin for creating hair, fur, and feathers Ornatrix 3dsmax v5.0.3 is out!

>> See Also: Creating Lion Fur using Ornatrix for 3ds Max

Changes and Features are:
+ New: Ground strands modifier uses "Detach Roots" toggle instead of "Ground" button. It also participates in new global hair detach fucntionality.
+ New: Delete button deletes grooms in Groom dialog
+ New: Added Strand Cache modifier capable of storing output hair and guides if input stops being valid.
+ New: Detached hair grooms automatically store and use cache modifier to preview output hair while it is detached
* Fixed: Grooms dialog not showing icons for entries in Max 2017
* Fixed: Near-zero length strands cause popping when meshed
* Fixed: Crash when reducing guide point count before Edit Guides modifier and brushing guides

Availability


Ornatrix v5.0.3 for 3ds Max is available for customer here
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Ornatrix v4.4 for 3ds Max

Artikel 3ds Max, Artikel Ephere, Artikel Hair Fur, Artikel Ornatrix, Artikel Ornatrix for 3ds Max,
[ #Ornatrix #3dsMax ]
Ephere Inc has announced Ornatrix v4.4 for 3ds Max - new update of 3ds Max powerful plugin for creating hair, fur, and feathers

>> See Also: Ornatrix and Lucid cloth hair simulation test | Ornatrix Tutorial

Ornatrix v4.4 for 3ds Max Changes are:

+ New: Ability to replace distribution mesh in Xreffed Ornatrix assets at runtime
+ New: Render settings texture map uses its internal mapping channel with Mesh from Strands
* Fixed: Assertion caused by rare NurbsCurve::leastSquares not succeeding during Detail operator evaluation
* Fixed: Mesh from strands hair always faces camera when in billboard mode and not exporting guide hair (new option is available to turn this off)
* Fixed: Hair from mesh strips reorients strands during some strip topology changes
* Fixed: Frizz modifier causes strand messiness on object copy or clone
* Fixed: Hair from mesh strips "Use strip material ids for strand groups" option doesn't always assign correct groups
- Removed Hair Preset object and Hair Preset Maker from the UI
* Documentation update

Availability


Ornatrix v4.4 for 3ds Max is available for customer here
  More Hair Fur Plugin [post_ad]
[ #Ornatrix #3dsMax ]
Ephere Inc has announced Ornatrix v4.4 for 3ds Max - new update of 3ds Max powerful plugin for creating hair, fur, and feathers

>> See Also: Ornatrix and Lucid cloth hair simulation test | Ornatrix Tutorial

Ornatrix v4.4 for 3ds Max Changes are:

+ New: Ability to replace distribution mesh in Xreffed Ornatrix assets at runtime
+ New: Render settings texture map uses its internal mapping channel with Mesh from Strands
* Fixed: Assertion caused by rare NurbsCurve::leastSquares not succeeding during Detail operator evaluation
* Fixed: Mesh from strands hair always faces camera when in billboard mode and not exporting guide hair (new option is available to turn this off)
* Fixed: Hair from mesh strips reorients strands during some strip topology changes
* Fixed: Frizz modifier causes strand messiness on object copy or clone
* Fixed: Hair from mesh strips "Use strip material ids for strand groups" option doesn't always assign correct groups
- Removed Hair Preset object and Hair Preset Maker from the UI
* Documentation update

Availability


Ornatrix v4.4 for 3ds Max is available for customer here
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Ornatrix V4 for 3ds Max

Artikel 3ds Max, Artikel Character, Artikel Ephere, Artikel Hair Fur, Artikel Ornatrix for 3ds Max, Artikel Ornatrix V4,
[ #3dsMax ]
Ephere has announced that the new release of Its hair, fur and feather creation plugin for 3ds Max - Ornatrix V4 is now available after more than 10 months of development and rigorous beta testing. Version 4 brings better performance, improved brushing tools, updated dynamics, a new preset system, and a slew of other features to the table.

>> See Also: Ornatrix for 3ds Max tutorial

Ornatrix V3 New Features Are:

  -New: Ability to pan/zoom in a graph/curve editors
  -New: All graph/curve editors now support undo/redo
  -New: Mesh from strand billboard UVs now respects strand thickness
  -New: Rotation attribute data for hair
  -New: New Grooms feature (XML format for defining hair presets)
  -New: Added support for NURBS curves to Ox Guides from Shape modifier
  -New: Added option to ground strands modifier to control which strand components are affected
  -New: Deforming collision meshes are now supported in PhysX dynamics
  -New: Nearly all maps used in Ornatrix now have an invert option
  -New: Switched to new MSI based installers for easier distribution and deployment of Ornatrix
  -New: SDK and Maxscript access to Ornatrix version information
  -New: Multiple hairs per follicle using new Strand Multiplier modifier
  -New: Hair from Mesh Strips now allows "fanning" hairs perpendicular to strip surface
  -New: Show named selection sets for sub-object in Edit Guides
  -New: Installer now offers options to install for 3dsmax Design
  -New: Add support for varying hair strip parameters
  -New: All points in curve editors can be moved and deleted
  -New: Ability to specify install locations for specific components using new installer
  -New: Z-up, Y-up, or X-up orientation export for Alembic
  -New: Added an option for Alembic exporter to export render version of hairs
  -New: Added an option to export Alembic objects each to their own file
  -New: Allow user to specify the maximum number of hairs in viewport preview which face cameras
  -New: Converted all "Invert" map checkboxes into image buttons
  -New: Surface brushing performance and functionality is improved
  -New: GUI improvements with real-time feedback of brush strength and size in modify panel
  -New: Pull brush for straightening out hairs
  -New: Ability to lock surface brush through modify panel, without having to press Ctrl key
  -New: Added a label in EditGuidesModifier to show current guide selection
  -New: Improved performance of GroundStrandsModifier grounding
  -New: Icons for multiple Ornatrix operators
  -New: 3dsmax 2016 support
  -New: Quick hair button now adds VRayOrnatrixMod if renderer is V-Ray RT
  -New: Add ability for .oxgroom files to store and display a thumbnail


Download

Ornatrix for Autodesk Maya is being developed also. For more information please go here!

  More Hair Fur Plugin [post_ad]
[ #3dsMax ]
Ephere has announced that the new release of Its hair, fur and feather creation plugin for 3ds Max - Ornatrix V4 is now available after more than 10 months of development and rigorous beta testing. Version 4 brings better performance, improved brushing tools, updated dynamics, a new preset system, and a slew of other features to the table.

>> See Also: Ornatrix for 3ds Max tutorial

Ornatrix V3 New Features Are:

  -New: Ability to pan/zoom in a graph/curve editors
  -New: All graph/curve editors now support undo/redo
  -New: Mesh from strand billboard UVs now respects strand thickness
  -New: Rotation attribute data for hair
  -New: New Grooms feature (XML format for defining hair presets)
  -New: Added support for NURBS curves to Ox Guides from Shape modifier
  -New: Added option to ground strands modifier to control which strand components are affected
  -New: Deforming collision meshes are now supported in PhysX dynamics
  -New: Nearly all maps used in Ornatrix now have an invert option
  -New: Switched to new MSI based installers for easier distribution and deployment of Ornatrix
  -New: SDK and Maxscript access to Ornatrix version information
  -New: Multiple hairs per follicle using new Strand Multiplier modifier
  -New: Hair from Mesh Strips now allows "fanning" hairs perpendicular to strip surface
  -New: Show named selection sets for sub-object in Edit Guides
  -New: Installer now offers options to install for 3dsmax Design
  -New: Add support for varying hair strip parameters
  -New: All points in curve editors can be moved and deleted
  -New: Ability to specify install locations for specific components using new installer
  -New: Z-up, Y-up, or X-up orientation export for Alembic
  -New: Added an option for Alembic exporter to export render version of hairs
  -New: Added an option to export Alembic objects each to their own file
  -New: Allow user to specify the maximum number of hairs in viewport preview which face cameras
  -New: Converted all "Invert" map checkboxes into image buttons
  -New: Surface brushing performance and functionality is improved
  -New: GUI improvements with real-time feedback of brush strength and size in modify panel
  -New: Pull brush for straightening out hairs
  -New: Ability to lock surface brush through modify panel, without having to press Ctrl key
  -New: Added a label in EditGuidesModifier to show current guide selection
  -New: Improved performance of GroundStrandsModifier grounding
  -New: Icons for multiple Ornatrix operators
  -New: 3dsmax 2016 support
  -New: Quick hair button now adds VRayOrnatrixMod if renderer is V-Ray RT
  -New: Add ability for .oxgroom files to store and display a thumbnail


Download

Ornatrix for Autodesk Maya is being developed also. For more information please go here!

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Ornatrix V4 for 3ds Max - Rotate modifier

Artikel 3ds Max, Artikel Hair Fur, Artikel Ornatrix, Artikel Ornatrix for 3ds Max, Artikel Ornatrix V4,
[ #3dsMax ]
Ornatrix is a complete hair, fur, and feather solution for 3ds Max and Maya. Version 4 for 3ds Max is currently in late stages of beta. One of the new features of Ornatrix V4 for 3ds Max is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look at this tool and what makes it so useful.

>> See Also: Ornatrix tutorial




  More Hair Fur Plugin [post_ad]
[ #3dsMax ]
Ornatrix is a complete hair, fur, and feather solution for 3ds Max and Maya. Version 4 for 3ds Max is currently in late stages of beta. One of the new features of Ornatrix V4 for 3ds Max is the Strand Rotate modifier which allows parametrically controlling the twist of the strands around their axis. Here we take a quick look at this tool and what makes it so useful.

>> See Also: Ornatrix tutorial




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