Artikel 3ds Max,
Artikel Character,
Artikel Ephere,
Artikel Hair Fur,
Artikel Ornatrix for 3ds Max,
Artikel Ornatrix V4,
[ #3dsMax ] Ephere has announced that the new release of Its hair, fur and feather creation plugin for 3ds Max - Ornatrix V4 is now available after more than 10 months of development and rigorous beta testing. Version 4 brings better performance, improved brushing tools, updated dynamics, a new preset system, and a slew of other features to the table.
-New: All graph/curve editors now support undo/redo
-New: Mesh from strand billboard UVs now respects strand thickness
-New: Rotation attribute data for hair
-New: New Grooms feature (XML format for defining hair presets)
-New: Added support for NURBS curves to Ox Guides from Shape modifier
-New: Added option to ground strands modifier to control which strand components are affected
-New: Deforming collision meshes are now supported in PhysX dynamics
-New: Nearly all maps used in Ornatrix now have an invert option
-New: Switched to new MSI based installers for easier distribution and deployment of Ornatrix
-New: SDK and Maxscript access to Ornatrix version information
-New: Multiple hairs per follicle using new Strand Multiplier modifier
-New: Hair from Mesh Strips now allows "fanning" hairs perpendicular to strip surface
-New: Show named selection sets for sub-object in Edit Guides
-New: Installer now offers options to install for 3dsmax Design
-New: Add support for varying hair strip parameters
-New: All points in curve editors can be moved and deleted
-New: Ability to specify install locations for specific components using new installer
-New: Z-up, Y-up, or X-up orientation export for Alembic
-New: Added an option for Alembic exporter to export render version of hairs
-New: Added an option to export Alembic objects each to their own file
-New: Allow user to specify the maximum number of hairs in viewport preview which face cameras
-New: Converted all "Invert" map checkboxes into image buttons
-New: Surface brushing performance and functionality is improved
-New: GUI improvements with real-time feedback of brush strength and size in modify panel
-New: Pull brush for straightening out hairs
-New: Ability to lock surface brush through modify panel, without having to press Ctrl key
-New: Added a label in EditGuidesModifier to show current guide selection
-New: Improved performance of GroundStrandsModifier grounding
-New: Icons for multiple Ornatrix operators
-New: 3dsmax 2016 support
-New: Quick hair button now adds VRayOrnatrixMod if renderer is V-Ray RT
-New: Add ability for .oxgroom files to store and display a thumbnail
More Hair Fur Plugin [post_ad]
[ #3dsMax ] Ephere has announced that the new release of Its hair, fur and feather creation plugin for 3ds Max - Ornatrix V4 is now available after more than 10 months of development and rigorous beta testing. Version 4 brings better performance, improved brushing tools, updated dynamics, a new preset system, and a slew of other features to the table.
-New: All graph/curve editors now support undo/redo
-New: Mesh from strand billboard UVs now respects strand thickness
-New: Rotation attribute data for hair
-New: New Grooms feature (XML format for defining hair presets)
-New: Added support for NURBS curves to Ox Guides from Shape modifier
-New: Added option to ground strands modifier to control which strand components are affected
-New: Deforming collision meshes are now supported in PhysX dynamics
-New: Nearly all maps used in Ornatrix now have an invert option
-New: Switched to new MSI based installers for easier distribution and deployment of Ornatrix
-New: SDK and Maxscript access to Ornatrix version information
-New: Multiple hairs per follicle using new Strand Multiplier modifier
-New: Hair from Mesh Strips now allows "fanning" hairs perpendicular to strip surface
-New: Show named selection sets for sub-object in Edit Guides
-New: Installer now offers options to install for 3dsmax Design
-New: Add support for varying hair strip parameters
-New: All points in curve editors can be moved and deleted
-New: Ability to specify install locations for specific components using new installer
-New: Z-up, Y-up, or X-up orientation export for Alembic
-New: Added an option for Alembic exporter to export render version of hairs
-New: Added an option to export Alembic objects each to their own file
-New: Allow user to specify the maximum number of hairs in viewport preview which face cameras
-New: Converted all "Invert" map checkboxes into image buttons
-New: Surface brushing performance and functionality is improved
-New: GUI improvements with real-time feedback of brush strength and size in modify panel
-New: Pull brush for straightening out hairs
-New: Ability to lock surface brush through modify panel, without having to press Ctrl key
-New: Added a label in EditGuidesModifier to show current guide selection
-New: Improved performance of GroundStrandsModifier grounding
-New: Icons for multiple Ornatrix operators
-New: 3dsmax 2016 support
-New: Quick hair button now adds VRayOrnatrixMod if renderer is V-Ray RT
-New: Add ability for .oxgroom files to store and display a thumbnail
More Hair Fur Plugin [post_ad]
>> See Also: Ornatrix for 3ds Max tutorial
Ornatrix V3 New Features Are:
-New: Ability to pan/zoom in a graph/curve editors-New: All graph/curve editors now support undo/redo
-New: Mesh from strand billboard UVs now respects strand thickness
-New: Rotation attribute data for hair
-New: New Grooms feature (XML format for defining hair presets)
-New: Added support for NURBS curves to Ox Guides from Shape modifier
-New: Added option to ground strands modifier to control which strand components are affected
-New: Deforming collision meshes are now supported in PhysX dynamics
-New: Nearly all maps used in Ornatrix now have an invert option
-New: Switched to new MSI based installers for easier distribution and deployment of Ornatrix
-New: SDK and Maxscript access to Ornatrix version information
-New: Multiple hairs per follicle using new Strand Multiplier modifier
-New: Hair from Mesh Strips now allows "fanning" hairs perpendicular to strip surface
-New: Show named selection sets for sub-object in Edit Guides
-New: Installer now offers options to install for 3dsmax Design
-New: Add support for varying hair strip parameters
-New: All points in curve editors can be moved and deleted
-New: Ability to specify install locations for specific components using new installer
-New: Z-up, Y-up, or X-up orientation export for Alembic
-New: Added an option for Alembic exporter to export render version of hairs
-New: Added an option to export Alembic objects each to their own file
-New: Allow user to specify the maximum number of hairs in viewport preview which face cameras
-New: Converted all "Invert" map checkboxes into image buttons
-New: Surface brushing performance and functionality is improved
-New: GUI improvements with real-time feedback of brush strength and size in modify panel
-New: Pull brush for straightening out hairs
-New: Ability to lock surface brush through modify panel, without having to press Ctrl key
-New: Added a label in EditGuidesModifier to show current guide selection
-New: Improved performance of GroundStrandsModifier grounding
-New: Icons for multiple Ornatrix operators
-New: 3dsmax 2016 support
-New: Quick hair button now adds VRayOrnatrixMod if renderer is V-Ray RT
-New: Add ability for .oxgroom files to store and display a thumbnail
Download
Ornatrix for Autodesk Maya is being developed also. For more information please go here!More Hair Fur Plugin [post_ad]
>> See Also: Ornatrix for 3ds Max tutorial
Ornatrix V3 New Features Are:
-New: Ability to pan/zoom in a graph/curve editors-New: All graph/curve editors now support undo/redo
-New: Mesh from strand billboard UVs now respects strand thickness
-New: Rotation attribute data for hair
-New: New Grooms feature (XML format for defining hair presets)
-New: Added support for NURBS curves to Ox Guides from Shape modifier
-New: Added option to ground strands modifier to control which strand components are affected
-New: Deforming collision meshes are now supported in PhysX dynamics
-New: Nearly all maps used in Ornatrix now have an invert option
-New: Switched to new MSI based installers for easier distribution and deployment of Ornatrix
-New: SDK and Maxscript access to Ornatrix version information
-New: Multiple hairs per follicle using new Strand Multiplier modifier
-New: Hair from Mesh Strips now allows "fanning" hairs perpendicular to strip surface
-New: Show named selection sets for sub-object in Edit Guides
-New: Installer now offers options to install for 3dsmax Design
-New: Add support for varying hair strip parameters
-New: All points in curve editors can be moved and deleted
-New: Ability to specify install locations for specific components using new installer
-New: Z-up, Y-up, or X-up orientation export for Alembic
-New: Added an option for Alembic exporter to export render version of hairs
-New: Added an option to export Alembic objects each to their own file
-New: Allow user to specify the maximum number of hairs in viewport preview which face cameras
-New: Converted all "Invert" map checkboxes into image buttons
-New: Surface brushing performance and functionality is improved
-New: GUI improvements with real-time feedback of brush strength and size in modify panel
-New: Pull brush for straightening out hairs
-New: Ability to lock surface brush through modify panel, without having to press Ctrl key
-New: Added a label in EditGuidesModifier to show current guide selection
-New: Improved performance of GroundStrandsModifier grounding
-New: Icons for multiple Ornatrix operators
-New: 3dsmax 2016 support
-New: Quick hair button now adds VRayOrnatrixMod if renderer is V-Ray RT
-New: Add ability for .oxgroom files to store and display a thumbnail
Download
Ornatrix for Autodesk Maya is being developed also. For more information please go here!More Hair Fur Plugin [post_ad]