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mental ray for Autodesk Maya is Faster, Easier - and FREE

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[ #NVIDIA ]
NVIDIA has announced that mental ray renderer soon will be available for free directly from NVIDIA with interactive viewport rendering and easy-to-use global illumination with substantial GPU-acceleration. Artists can use mental ray within Maya to craft scenes and render individual frames at any resolution, using any supported processor within a machine. NVIDIA mental ray is backwards compatible for scenes from earlier Maya versions. It’s also able to output .mi files to feed production pipelines.

A mental ray license will only be required for production rendering – which is complimentary for colleges and universities, and as little as $65/machine/year for commercial use.

>> See Also: Mental Ray tutorial


They also announce that Next version will have the GPU acceleration for GI-Next and it make the rendering more faster. Since February, more than 1,000 beta sites have pounded on mental ray for Maya’s capabilities, like final-frame rendering in the interactive Maya viewport, progressive rendering, MDL material support and new global illumination (GI-Next) that is both faster and far easier to use.

Availability


The next mental ray will support Maya 2016 and 2017 on Windows, Linux and MacOS. Floating licenses are $295 or $995 for a 5-pack, while systems containing a professional NVIDIA GPU qualify for special pricing of $95 or $325 for a 5-pack. Customers who purchased mental ray standalone from Autodesk will have their subscriptions matched with NVIDIA licenses at no cost.

More details can be found here or go to visit the NVIDIA booth 1430 at Autodesk University in Las Vegas.
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