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Stereo 3D Toolkit 2.03 for After Effects

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Stereo 3D Toolkit 2.03 for After Effects

Artikel After Effects, Artikel Compositing, Artikel Featured, Artikel Stereo 3D Toolkit, Artikel Stereoscopic,
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[ #AfterEffects #Compositing #Stereoscopic ]
Developed by Ryan Cashman, Stereo 3D Toolkit is a professional stereoscopic workflow tools enable you to create mind blowing stereoscopic animation in After Effects. Automatically generates true left and right channels, and Stereo 3D Pre-Comps. Compatible with all your favorite After Effects Plug-ins

>> See Also: Compositing tutorial

Features:

  -True left and right channel hierarchy management.
  -Compatible with all your favorite 3D Effects and Plug-ins.
  -Improved 2D & 3D video workflow.
  -Supports multiple Stereo 3D Workflows in a single project.
  -Convert any pre-comp into a Stereo 3D Pre-Comp.
  -Improved Cinema 4D integration, includes preset library.
  -Maya compatibility with included camera rig.

New features in Version 2


Camera Rigs - In Version 1 only single cameras could be used to create the Stereo 3D Workflow. In Version 2, cameras can be parented to null objects to create animation rigs in stereo 3D. Existing camera rigs can be converted to stereo 3D, or new ones can be built and modified as you work.

2D & 3D Video - Version 1's workflow was primarily built for working with CGI. Version 2's improved workflow and tools make aligning your stereo 3D content to 2D or 3D video easier than ever.

Cinema 4D - Version 1 used a special camera rig, and required you to manually render the left and right channels from Cinema 4D. Version 2 piggybacks on the built-in camera and rendering options for a more seamless workflow. Left and right channels can be exported simultaneously using the built in stereoscopic renderer. You can work in stereo 3D using the viewport stereoscopic preview. Download includes an object preset library with render settings and Stereo 3D Camera.

Maya - Version 1 did not have Maya support. Version 2 includes a Stereo 3D Camera project for Maya. Projects using the Stereo 3D Camera can be imported into After Effects as Maya Ascii files. As in Cinema 4D, the Stereo 3D Camera piggybacks on Maya's built-in stereo camera.

Improved Performance - With 2 of everything, working in stereo 3D can become system intensive. In Version 1, camera animation could only be adjusted with the stereo 3D preview active. In Version 2 all of the camera and animation work to be performed on the left channel hierarchy. This reduces system strain while you work, calculating both channels only when it's necessary to preview the stereo 3D effect.

Organized - Version 2 allows for multiple Stereo 3D Workflows in a single project, automatically organizing them into folders.

Stereo 3D Pre-Comps - Quickly convert any pre-composition into a Stereo 3D Pre-Comp, complete with a nested instance of the master camera rig.


Compatibility

After Effects: CC, CS6, CS5.5, CS5
Cinema 4D : R15, R14, R13
Maya: 2014, 2013

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