Artikel Animation,
Artikel Cinema 4D,
Artikel Rendering,
Artikel V-Ray,
Artikel VRayforC4D,
[ #VRayforC4D #RELEASED #Rendering #Animation ] V-ray for C4D 3.4 released with a massive update, features also integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.4 using the same 3.4 core technology that has made V-Ray an industry-standard in visual effects, broadcast, and architectural design projects for nearly 20 years.
There are a ton of new feature with 3.4 version such as :
● New great V-Ray 3.4 render speed. faster overall ray tracing and render performance.
● New Multiple UV support per shader(!), support for unlimited UV channels chooser inside vray shaders. this overcomes c4ds limitation of not being able to use mapping per shader. You can now map each shader different with any number of custom UV maps, and manage them easy via the new UVW manager tag
● V-Ray Clipper (make easy render time sections or booleans of objects or groups of objects)
Visit VrayforC4D for more information
[ #VRayforC4D #RELEASED #Rendering #Animation ] V-ray for C4D 3.4 released with a massive update, features also integrated and optimized for both CPUs and GPUs, using whatever an artist picks to deliver high-quality imagery and animation quickly, even when working with complex 3D scenes. V-RayforC4D 3.4 using the same 3.4 core technology that has made V-Ray an industry-standard in visual effects, broadcast, and architectural design projects for nearly 20 years.
There are a ton of new feature with 3.4 version such as :
● New great V-Ray 3.4 render speed. faster overall ray tracing and render performance.
● New Multiple UV support per shader(!), support for unlimited UV channels chooser inside vray shaders. this overcomes c4ds limitation of not being able to use mapping per shader. You can now map each shader different with any number of custom UV maps, and manage them easy via the new UVW manager tag
● V-Ray Clipper (make easy render time sections or booleans of objects or groups of objects)
Visit VrayforC4D for more information
>> See Also: RealFlow for Cinema 4D
There are a ton of new feature with 3.4 version such as :
● New great V-Ray 3.4 render speed. faster overall ray tracing and render performance.
● New Multiple UV support per shader(!), support for unlimited UV channels chooser inside vray shaders. this overcomes c4ds limitation of not being able to use mapping per shader. You can now map each shader different with any number of custom UV maps, and manage them easy via the new UVW manager tag
● V-Ray Clipper (make easy render time sections or booleans of objects or groups of objects)
Visit VrayforC4D for more information
Download
More Cinema 4D Plugin [post_ad]>> See Also: RealFlow for Cinema 4D
There are a ton of new feature with 3.4 version such as :
● New great V-Ray 3.4 render speed. faster overall ray tracing and render performance.
● New Multiple UV support per shader(!), support for unlimited UV channels chooser inside vray shaders. this overcomes c4ds limitation of not being able to use mapping per shader. You can now map each shader different with any number of custom UV maps, and manage them easy via the new UVW manager tag
● V-Ray Clipper (make easy render time sections or booleans of objects or groups of objects)
Visit VrayforC4D for more information