Artikel 3ds Max,
Artikel Redshift,
Artikel Redshift for 3ds Max,
Artikel Rendering,
[ #Redshift ] Redshift is the world’s first fully GPU-accelerated, biased renderer and today Redshift team has announced that The 3ds Max demo of Redshift is now available to download
Redshift is a biased renderer. Redshift uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering. Like the standard demo release, the 3ds Max demo builds are functionally identical to the non-demo builds, but render with a watermark.
Redshift supports several biased global illumination techniques including:
-Brute Force GI
-Photon Mapping (with Caustics)
-Irradiance Cache (similar to Irradiance Map and Final Gather)
-Irradiance Point Cloud (similar to Importons and Light Cache
More detail here and download instruction here!
More 3ds Max Plugin [post_ad]
[ #Redshift ] Redshift is the world’s first fully GPU-accelerated, biased renderer and today Redshift team has announced that The 3ds Max demo of Redshift is now available to download
Redshift is a biased renderer. Redshift uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering. Like the standard demo release, the 3ds Max demo builds are functionally identical to the non-demo builds, but render with a watermark.
Redshift supports several biased global illumination techniques including:
-Brute Force GI
-Photon Mapping (with Caustics)
-Irradiance Cache (similar to Irradiance Map and Final Gather)
-Irradiance Point Cloud (similar to Importons and Light Cache
More detail here and download instruction here!
More 3ds Max Plugin [post_ad]
Redshift is a biased renderer. Redshift uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering. Like the standard demo release, the 3ds Max demo builds are functionally identical to the non-demo builds, but render with a watermark.
Redshift supports several biased global illumination techniques including:
-Brute Force GI
-Photon Mapping (with Caustics)
-Irradiance Cache (similar to Irradiance Map and Final Gather)
-Irradiance Point Cloud (similar to Importons and Light Cache
Download
More detail here and download instruction here!
More 3ds Max Plugin [post_ad]
Redshift is a biased renderer. Redshift uses approximation and interpolation techniques to achieve noise-free results with relatively few samples, making it much faster than unbiased rendering. Like the standard demo release, the 3ds Max demo builds are functionally identical to the non-demo builds, but render with a watermark.
Redshift supports several biased global illumination techniques including:
-Brute Force GI
-Photon Mapping (with Caustics)
-Irradiance Cache (similar to Irradiance Map and Final Gather)
-Irradiance Point Cloud (similar to Importons and Light Cache
Download
More detail here and download instruction here!
More 3ds Max Plugin [post_ad]