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aPMatte v1.0 | Generate Position Mattes in NUKE

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aPMatte v1.0 | Generate Position Mattes in NUKE

Artikel Compositing, Artikel Download, Artikel Matte Painting, Artikel NUKE, Artikel Rendering,
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[ #NUKE #Matte ]
Adrian Pueyo has shared a Blinkscript based Nuke gizmo he made to generate a matte of different shapes, based on a Position pass, on your GPU. Includes options to transform the mask and change its falloff. Also, it has the option to output or overlay a P-based 3D noise.
You also can check some other familiar position pass tools such as P_Matte or World Position Toolkit.

>> See Also: V-Ray 3.5 for NUKE 8 - 10.5


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aPMatte v1.0 is available on Nukepedia
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