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Download Iray for Autodesk Maya 2016

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Download Iray for Autodesk Maya 2016

Artikel iRay, Artikel Iray for Maya, Artikel Maya, Artikel Nvidia, Artikel Rendering, Artikel vMaterials,
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[ #Nvidia #adskMaya ]
[0x1] Software und Consulting GmbH and Nvidia has announced Iray for Maya 2016 (before It named [0x1] Iray for Maya) and today Nvidia has announced that The NVIDIA Iray for Maya plug-in is now available as an annual subscription for $295 USD or a free 90-day trial, so you can experience exceptional physically based Iray rendering for scene lighting and design. Plus, take advantage of interactive, intuitive control throughout the entire look-development process using native Maya controls.

Also available is the NVIDIA vMaterials Catalog, a collection of curated and verified physically based materials, built with NVIDIA Material Definition Language. All vMaterials can be shared with other MDL-compatible tools to save you time in an easy-to-use workflow.

>> See Also: [0x1] Iray for Maya 2015

Render Mercedes Benz SLK using Iray for Maya i

Iray for Autodesk Maya Features

Iray for Maya Rendering
  -Utilizes all supported GPUs and CPUs within the machine, with user control of resources
  -Physically based path-trace rendering within Maya's IPR window provides accurate preview of final results while adjusting scenes
  -Super-fast Iray Interactive ray tracing within Maya 2016 IPR window provides immediate feedback on object transforms and lighting edits
  -Optimized sampling for accurate caustics and highly indirect lighting
  -Accurate motion blur
  -Simultaneous render element generation with negligible speed impact
  -Custom Light Path Expressions for tremendous flexibility in post
  -Depth of Field quickly responds upon adjustment
  -Matte shadow and reflection support for compositing flexibility
  -Backplate Images supported independent of lighting
  -Degrain filter

Introducing Iray for Maya


Iray for Maya Lighting
  -Interactive updates (in IPR) upon adjusting light parameters and position
  -Image based lighting using multiple IBL nodes, for fast and flexible environments
  -New IES light type
  -Real-world units of lighting attributes for accurate simulation
  -Lighting from emissive materials & geometry
  -Physical sun and sky system
  -No slowdown from adding additional light sources

Iray for Maya Material
  -Interactive updates (in IPR) upon adjusting scene materials
  -Physically based materials using an intuitive layering approach leveraging the NVIDIA Material Definition Language (MDL)
  -Up to 16 layers per material for substantial flexibility
  -Extensive material flexibility, including subsurface scattering, thin film, gem, etc.
  -Work directly within Maya material editing interfaces
  -MDL material saving for building custom, shareable libraries
  -MDL import and export for sharing materials between different Iray applications or MDL compliant renderers (e.g., mental ray)
  -Direct support of Maya's UV based textures and shading networks
  -Supports native Maya Procedurals and custom MDL procedurals (always GPU accelerated)
  -Material measurements from supported devices
  -Extensive verified material library to confidently represent real-world results

Iray for Maya WorkFlow
  -Continual feedback with progressive rendering of final results after scene adjustments
  -Effortless switching between fast ray tracing and accurate path tracing in Maya 2016
  -Interactive tone mapping for quickly achieving desired exposure and white balance
  -Full animation support of all material and light parameters

Download


Iray for Maya 2016 is available as a node-locked or floating license for $295/year through the Nvidia Iray software store, and a 90-day trial version is available for Download here!

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