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RayFire v1.64 for 3ds Max 2009 - 2014

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RayFire v1.64 for 3ds Max 2009 - 2014

Artikel 3ds Max, Artikel RayFire, Artikel VFX,
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[ #Rayfire #vfx #3dsMax ]
Mir Vadim has announced his destruction kit plugin for 3ds Max: RayFire version 1.64 with the new Voronoi modifier, which allows you to interactively fragment objects to voronoi fragments. RayFire v1.64 works with 3ds Max 2009 - 2014, version for 3ds Max 2015 will be available mid-July.

>> See Also: Rayfire tutorial


Features are

- 20 times faster fragmentation speed
- Correct fragmentation of shelled geometry and geometry with holes
- Support for custom vertex normals (no smoothing artifacts at sliced edges)
- Box, spherical and cylindrical point cloud distribution with falloff
- Radial point cloud distribution
- Point cloud distribution by geometry, particle systems and shapes
- Custom point cloud distribution
- Outside Object, Outside Clipping Gizmo, Noise and Texture Map point cloud filtering
- Fragment gluing by Clipping Gizmo, Texture Map, Noise generator and By Volume
- Wire color preview for fragments Stretching for creating wood splinter fragments
- Gap and scale properties for fragments
- Material ID and mapping size properties for inner faces
- Explode to Objects functionality

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RayFire v1.64 for 3ds Max 2009 - 2014 costs $365. You cand download demo here
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