Artikel Cinema 4D,
Artikel KeyShot,
Artikel Luxion,
Artikel Maya,
Artikel Realtime,
Artikel Rendering,
[ #KeyShot #Render #realtime #Cinema4D #adskMaya ] Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot®, the first real-time ray tracing and global illumination program, is pleased to announce new plugin support and advanced import options for Autodesk Maya 2016 and Maxon Cinema 4D, free of charge.
KeyShot continues to strengthen its support for the widest number of 3D file formats with new plugins for both Autodesk Maya 2016 and Maxon Cinema 4D. These integrations allow user of each software to install a small plugin that adds export of Maya and Cinema 4D files directly to KeyShot. Additionally, users have full LiveLinking support to update model change in KeyShot and may export KeyShot .bip files without the need to have KeyShot installed. Finally artists have a way of utilizing KeyShot directly from within these applications, allowing them to see their visuals sooner in the development process and create final production faster.
The new plugin for Autodesk Maya 2016 add complete export capabilities that allow users to retain model hierarchy as well as material colors and textures. Additional support for animations allow animations to be brought into KeyShot and rendered. The new plugin for Maxon Cinema 4D adds to the existing direct import options available in KeyShot, allowing artists to import and retain model hierarchy, grouped objects and cameras, as well as import animations to complete the rendering faster inside KeyShot. All plugin capabilities for both include:
-Parts retain materials and layers
-Maintain hierarchy of objects created in scene tree
-Objects retain materials, can be unlinked
-Support of camera and part animations
-Support for hair
-Layers independent of grouped objects
-Support for model units
-LiveLinking update of models in KeyShot
-Export to .bip without KeyShot installed
Current KeyShot users interested in beta testing the Maya plugin may contact beta@luxion.com.
More Cinema 4D Plugin [post_ad]
[ #KeyShot #Render #realtime #Cinema4D #adskMaya ] Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot®, the first real-time ray tracing and global illumination program, is pleased to announce new plugin support and advanced import options for Autodesk Maya 2016 and Maxon Cinema 4D, free of charge.
KeyShot continues to strengthen its support for the widest number of 3D file formats with new plugins for both Autodesk Maya 2016 and Maxon Cinema 4D. These integrations allow user of each software to install a small plugin that adds export of Maya and Cinema 4D files directly to KeyShot. Additionally, users have full LiveLinking support to update model change in KeyShot and may export KeyShot .bip files without the need to have KeyShot installed. Finally artists have a way of utilizing KeyShot directly from within these applications, allowing them to see their visuals sooner in the development process and create final production faster.
The new plugin for Autodesk Maya 2016 add complete export capabilities that allow users to retain model hierarchy as well as material colors and textures. Additional support for animations allow animations to be brought into KeyShot and rendered. The new plugin for Maxon Cinema 4D adds to the existing direct import options available in KeyShot, allowing artists to import and retain model hierarchy, grouped objects and cameras, as well as import animations to complete the rendering faster inside KeyShot. All plugin capabilities for both include:
-Parts retain materials and layers
-Maintain hierarchy of objects created in scene tree
-Objects retain materials, can be unlinked
-Support of camera and part animations
-Support for hair
-Layers independent of grouped objects
-Support for model units
-LiveLinking update of models in KeyShot
-Export to .bip without KeyShot installed
Current KeyShot users interested in beta testing the Maya plugin may contact beta@luxion.com.
More Cinema 4D Plugin [post_ad]
>> See Also: Keyshot tutorial
KeyShot continues to strengthen its support for the widest number of 3D file formats with new plugins for both Autodesk Maya 2016 and Maxon Cinema 4D. These integrations allow user of each software to install a small plugin that adds export of Maya and Cinema 4D files directly to KeyShot. Additionally, users have full LiveLinking support to update model change in KeyShot and may export KeyShot .bip files without the need to have KeyShot installed. Finally artists have a way of utilizing KeyShot directly from within these applications, allowing them to see their visuals sooner in the development process and create final production faster.
The new plugin for Autodesk Maya 2016 add complete export capabilities that allow users to retain model hierarchy as well as material colors and textures. Additional support for animations allow animations to be brought into KeyShot and rendered. The new plugin for Maxon Cinema 4D adds to the existing direct import options available in KeyShot, allowing artists to import and retain model hierarchy, grouped objects and cameras, as well as import animations to complete the rendering faster inside KeyShot. All plugin capabilities for both include:
-Parts retain materials and layers
-Maintain hierarchy of objects created in scene tree
-Objects retain materials, can be unlinked
-Support of camera and part animations
-Support for hair
-Layers independent of grouped objects
-Support for model units
-LiveLinking update of models in KeyShot
-Export to .bip without KeyShot installed
Availability
The Cinema4D plugin is available now from keyshot.com/plugins. The Maya plugin will be available with the release of KeyShot 6.Current KeyShot users interested in beta testing the Maya plugin may contact beta@luxion.com.
More Cinema 4D Plugin [post_ad]
>> See Also: Keyshot tutorial
KeyShot continues to strengthen its support for the widest number of 3D file formats with new plugins for both Autodesk Maya 2016 and Maxon Cinema 4D. These integrations allow user of each software to install a small plugin that adds export of Maya and Cinema 4D files directly to KeyShot. Additionally, users have full LiveLinking support to update model change in KeyShot and may export KeyShot .bip files without the need to have KeyShot installed. Finally artists have a way of utilizing KeyShot directly from within these applications, allowing them to see their visuals sooner in the development process and create final production faster.
The new plugin for Autodesk Maya 2016 add complete export capabilities that allow users to retain model hierarchy as well as material colors and textures. Additional support for animations allow animations to be brought into KeyShot and rendered. The new plugin for Maxon Cinema 4D adds to the existing direct import options available in KeyShot, allowing artists to import and retain model hierarchy, grouped objects and cameras, as well as import animations to complete the rendering faster inside KeyShot. All plugin capabilities for both include:
-Parts retain materials and layers
-Maintain hierarchy of objects created in scene tree
-Objects retain materials, can be unlinked
-Support of camera and part animations
-Support for hair
-Layers independent of grouped objects
-Support for model units
-LiveLinking update of models in KeyShot
-Export to .bip without KeyShot installed
Availability
The Cinema4D plugin is available now from keyshot.com/plugins. The Maya plugin will be available with the release of KeyShot 6.Current KeyShot users interested in beta testing the Maya plugin may contact beta@luxion.com.
More Cinema 4D Plugin [post_ad]