Download froRetopo 3.5 for Autodesk Maya

Artikel Download, Artikel Fabrice Piquet, Artikel froRetopo for Maya, Artikel Maya, Artikel Modeling,
[ @adskMaya ]
Download retopology tool for Autodesk Maya which developed by Product Designer at Allegorithmic - Fabrice Piquet with the help of Chris Cunningham (aka Passerby).

>> See Also: Learn Autodesk Maya

froRetopo 3.5 Changes are:

-Added a function to count the number of nGons in the currently selected mesh
-Added a function to count the number of edge borders in the currently selected mesh
-Added insert and delete edge loop in the Quad tool
-Added an option to automatically soften the edges of the low-poly when using the Quad Tool
-Updated the viewport UI of the Quad Tool to display all the mouse shortcuts
-Updated the Quad tool to give an error if the user don’t have a scene in centimeters
-Updated the UI to make it easier to use (+ removing unnecessary tools)
-Updated the Python plugin, now gives better performances on vertices operations
-Updated the edge extrude, now with better performances when projecting on the high poly
-Updated the sculpt tools to improve performances when selecting all the vertices
-Fixed an error about the Edge Loop tool not finding a froTools command
-Fixed an error about the “edgeToVertex” option (when releasing the mouse in the Quad Tool)
-Fixed an error when an object was too big for the Quad Tool (distance limited by 1000 units, now raised to 10000)
-Fixed soft selection problem (now soft selection is disabled when launching the quad tool)
-Fixed a conflict that was affecting the edge extrude under Maya 2014 (“selectTypeChangeAffectsActive” option)
-Fixed the C++ crash of the viewport (use “currentTime” command instead of “refresh”)


Download


Download froRetopo 3.5 for Autodesk Maya here. More details here!
  More Maya Plugin [post_ad]
[ @adskMaya ]
Download retopology tool for Autodesk Maya which developed by Product Designer at Allegorithmic - Fabrice Piquet with the help of Chris Cunningham (aka Passerby).

>> See Also: Learn Autodesk Maya

froRetopo 3.5 Changes are:

-Added a function to count the number of nGons in the currently selected mesh
-Added a function to count the number of edge borders in the currently selected mesh
-Added insert and delete edge loop in the Quad tool
-Added an option to automatically soften the edges of the low-poly when using the Quad Tool
-Updated the viewport UI of the Quad Tool to display all the mouse shortcuts
-Updated the Quad tool to give an error if the user don’t have a scene in centimeters
-Updated the UI to make it easier to use (+ removing unnecessary tools)
-Updated the Python plugin, now gives better performances on vertices operations
-Updated the edge extrude, now with better performances when projecting on the high poly
-Updated the sculpt tools to improve performances when selecting all the vertices
-Fixed an error about the Edge Loop tool not finding a froTools command
-Fixed an error about the “edgeToVertex” option (when releasing the mouse in the Quad Tool)
-Fixed an error when an object was too big for the Quad Tool (distance limited by 1000 units, now raised to 10000)
-Fixed soft selection problem (now soft selection is disabled when launching the quad tool)
-Fixed a conflict that was affecting the edge extrude under Maya 2014 (“selectTypeChangeAffectsActive” option)
-Fixed the C++ crash of the viewport (use “currentTime” command instead of “refresh”)


Download


Download froRetopo 3.5 for Autodesk Maya here. More details here!
  More Maya Plugin [post_ad]

Popular Games