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Download Corona for C4D Alpha v3

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Download Corona for C4D Alpha v3

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[ #Corona #C4D ]
Corona Render for C4D Alpha v3 is now available for download. This is a quick update that brings many small, but highly useful features, before some of the larger issues (interactive rendering, Mac support) are addressed.

>> See Also: Corona Render tutorial


Major Changes

Added new Corona materials (advanced light emitter: LightMtl, advanced volumetric material: VolumeMtl)
Added new shaders (ambient occlusion: AoShader, geometry edge/vertex shader: WireShader)
Enhanced Corona Material (added SSS support, absorption shader)
IES light support
Improved standard C4D materials support
Added basic support for Non-Corona materials (e. g. Banzi, Cheen)
Added Corona VFB

Minor Changes


Delayed license check until Corona is actually used (no licensing popups until Corona is used for rendering)
Support for manual license activation/deactivation
Added possibility to set ZDepth pass from camera clipping
Added support for global volume material
Minor improvements in displacement (water level, support for negative values)

Main Bug Fixes

Fixes in Corona Light (“Occlude other lights” option)
Fixes in material preview in viewport
Fixed colormapping sometimes applied to material previews
Gamma correction is no longer applied to displacement color/texture
Fixed crashes when rendering immediately after material preview started

Note about Non-Corona materials


Corona for C4D now supports some of non-Corona materials (e. g. Banzi). You can either let Corona handle those automatically by setting “Convert all materials” in render settings or use the new material “External” which allows additional configuration for each material.
Plugin will try to convert all materials (including the ones from other plugins), but some of materials might not be rendered correctly. For example, the reflectance is not handled too well yet – you can expect improvements in next releases.

Download


You can download the installer for Cinema4D R14/R15/R16 here.
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