V-Ray 3.50.04 for 3ds Max

Artikel 3ds Max, Artikel Rendering, Artikel V-Ray, Artikel Vray, Artikel Vray for 3dsMax, Artikel VRay-RT,
[ #Vray #3dsMax ]
An update for V-Ray 3.5 for 3ds Max is available now. The new build includes over 50 feature improvements and important bug fixes. Your V-Ray for 3ds Max experience will be smoother, faster, and more reliable.

Changes include:
• Adaptive lights – Fixed rendering artifacts in certain situations.
• V-Ray/V-Ray RT - Optimized geometry compilation for scenes with displacement on machines with multiple cores.
• V-Ray IPR - New settings to track changes to the VFB size, and to force progressive sampling.
• Virtual Reality - V-Ray RT now has the option to only render the visible part of the image in OpenVR and Oculus renders.

>> See Also: V-Ray 3.50 for 3ds Max 2013 - 2017


Availibility

Download V-ray 3.50.04 on ChaosGroup's website
  More Vray for 3dsMax Plugin [post_ad]
[ #Vray #3dsMax ]
An update for V-Ray 3.5 for 3ds Max is available now. The new build includes over 50 feature improvements and important bug fixes. Your V-Ray for 3ds Max experience will be smoother, faster, and more reliable.

Changes include:
• Adaptive lights – Fixed rendering artifacts in certain situations.
• V-Ray/V-Ray RT - Optimized geometry compilation for scenes with displacement on machines with multiple cores.
• V-Ray IPR - New settings to track changes to the VFB size, and to force progressive sampling.
• Virtual Reality - V-Ray RT now has the option to only render the visible part of the image in OpenVR and Oculus renders.

>> See Also: V-Ray 3.50 for 3ds Max 2013 - 2017


Availibility

Download V-ray 3.50.04 on ChaosGroup's website
  More Vray for 3dsMax Plugin [post_ad]

V-Ray 3.50 for 3ds Max 2013 - 2017

Artikel 3ds Max, Artikel Rendering, Artikel V-Ray, Artikel Vray, Artikel Vray for 3dsMax, Artikel VRay-RT,
[ #V-Ray ]
Chaos Group releases V-Ray 3.50 for 3ds Max 2013 - 2017, a free update to the leading CPU and GPU renderer. With the addition of nine major features and a number of performance improvements, V-Ray 3.5 is the fastest and most powerful version yet.

To solve the long-time challenge of rendering scenes with many lights, Chaos Group's R&D team has written a new Adaptive Lights algorithm that drastically speeds up render times. After extensive testing on architectural interiors and large environments with hundreds or even thousands of lights, benchmarking results show that Adaptive Lights can be up to seven times faster, depending on the scene. Now artists can work with a virtually unlimited amount of light sources, rendering scenes that were previously impossible.

“We’ve been testing V-Ray’s new Adaptive Lights on the GPU, and we’re impressed by the results,” said Tomasz Wyszołmirski, studio director at Dabarti. “In one of our scenes, render times were seven times faster than before – a 54 minute render dropped to 7.5 minutes with Adaptive Lights! The difference is amazing.”

>> See Also: Free V-Ray 3.50 for 3ds Max webinar on February 15, 2017



V-Ray 3.50 Top features:


Other Top Features Include:

  -Interactive production rendering – Fully interactive production rendering with immediate feedback.
  -Glossy fresnel – New, physically-accurate reflection model adds more realism to any scene.
  -Resumable rendering – Ability to stop and continue rendering at any point, preserving work and saving time. Supports both progressive and bucket rendering.
  -Live VR rendering – Render directly to Oculus Rift or HTC Vive with full GPU acceleration. Visualize changes within the headset as they are made in 3ds Max.
  -V-Ray Scene node – Import and render complete scene files created in any V-Ray application. V-Ray scenes are render-ready assets and contain all geometry, lights, materials and textures.
  -Interactive lens effects – GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering. Compatible with V-Ray Denoiser.
  -alSurface material – General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.
  -MDL materials – NVIDIA’s universal material format is now supported by V-Ray, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.

GPU Rendering Improvements:
Continued V-Ray GPU development has led to faster speeds and an expanded feature set. In addition to the speed gains of Adaptive Lights, memory-efficiency has been dramatically improved through On-Demand Mip-mapping; an intelligent way to load and render textures quickly using automatic processing and the GPU.

  -V-Ray GPU will also now support:
  -iToo Software Forest Color textures
  -Cached irradiance maps
  -Aerial perspective
  -V-Ray Clipper
  -Directional area lights
  -Procedural bump
  -Stochastic flakes
  -Matte/shadow catcher
  -Render mask
  -Low GPU thread priority

For more information on GPU rendering improvements, please visit the Chaos Group Labs blog.

Availability

V-Ray 3.5 for 3ds Max is a free update for all V-Ray 3.x customers. Login at chaosgroup.com to download. This version also marks the debut of online licensing for V-Ray for 3ds Max users, who can now choose this option instead of the traditional dongle. A full-featured 30-day trial is also available here!
  More V-Ray Plugin [post_ad]
[ #V-Ray ]
Chaos Group releases V-Ray 3.50 for 3ds Max 2013 - 2017, a free update to the leading CPU and GPU renderer. With the addition of nine major features and a number of performance improvements, V-Ray 3.5 is the fastest and most powerful version yet.

To solve the long-time challenge of rendering scenes with many lights, Chaos Group's R&D team has written a new Adaptive Lights algorithm that drastically speeds up render times. After extensive testing on architectural interiors and large environments with hundreds or even thousands of lights, benchmarking results show that Adaptive Lights can be up to seven times faster, depending on the scene. Now artists can work with a virtually unlimited amount of light sources, rendering scenes that were previously impossible.

“We’ve been testing V-Ray’s new Adaptive Lights on the GPU, and we’re impressed by the results,” said Tomasz Wyszołmirski, studio director at Dabarti. “In one of our scenes, render times were seven times faster than before – a 54 minute render dropped to 7.5 minutes with Adaptive Lights! The difference is amazing.”

>> See Also: Free V-Ray 3.50 for 3ds Max webinar on February 15, 2017



V-Ray 3.50 Top features:


Other Top Features Include:

  -Interactive production rendering – Fully interactive production rendering with immediate feedback.
  -Glossy fresnel – New, physically-accurate reflection model adds more realism to any scene.
  -Resumable rendering – Ability to stop and continue rendering at any point, preserving work and saving time. Supports both progressive and bucket rendering.
  -Live VR rendering – Render directly to Oculus Rift or HTC Vive with full GPU acceleration. Visualize changes within the headset as they are made in 3ds Max.
  -V-Ray Scene node – Import and render complete scene files created in any V-Ray application. V-Ray scenes are render-ready assets and contain all geometry, lights, materials and textures.
  -Interactive lens effects – GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering. Compatible with V-Ray Denoiser.
  -alSurface material – General-purpose shader by Anders Langlands includes built-in SSS controls; popular for skin.
  -MDL materials – NVIDIA’s universal material format is now supported by V-Ray, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.

GPU Rendering Improvements:
Continued V-Ray GPU development has led to faster speeds and an expanded feature set. In addition to the speed gains of Adaptive Lights, memory-efficiency has been dramatically improved through On-Demand Mip-mapping; an intelligent way to load and render textures quickly using automatic processing and the GPU.

  -V-Ray GPU will also now support:
  -iToo Software Forest Color textures
  -Cached irradiance maps
  -Aerial perspective
  -V-Ray Clipper
  -Directional area lights
  -Procedural bump
  -Stochastic flakes
  -Matte/shadow catcher
  -Render mask
  -Low GPU thread priority

For more information on GPU rendering improvements, please visit the Chaos Group Labs blog.

Availability

V-Ray 3.5 for 3ds Max is a free update for all V-Ray 3.x customers. Login at chaosgroup.com to download. This version also marks the debut of online licensing for V-Ray for 3ds Max users, who can now choose this option instead of the traditional dongle. A full-featured 30-day trial is also available here!
  More V-Ray Plugin [post_ad]

V-Ray RT GPU 3.5 Beta 2 Review

Artikel 3ds Max, Artikel Rendering, Artikel Vray, Artikel VRay-RT,
[ #VrayRT #3DsMax #Rendering ]
Dabarti studio has just written a review of the newest features of V-Ray RT GPU 3.5 for 3Ds Max based on beta 2.
More details on Dabarti’s website.

>> See Also: V-Ray 3.5 for 3ds Max is coming soon


Below is some features of V-Ray 3.5 Beta

Adaptive Lights

Aerial Perspective

Procedural Shading

On-demand textures and better overall memory management

Render Mask

Geometry Clipper


Matte Shadow Catcher

Lights Directionality

Stochastic Flakes Shader

  More Vray Plugin [post_ad]
[ #VrayRT #3DsMax #Rendering ]
Dabarti studio has just written a review of the newest features of V-Ray RT GPU 3.5 for 3Ds Max based on beta 2.
More details on Dabarti’s website.

>> See Also: V-Ray 3.5 for 3ds Max is coming soon


Below is some features of V-Ray 3.5 Beta

Adaptive Lights

Aerial Perspective

Procedural Shading

On-demand textures and better overall memory management

Render Mask

Geometry Clipper


Matte Shadow Catcher

Lights Directionality

Stochastic Flakes Shader

  More Vray Plugin [post_ad]

Hair fur realtime rendering with V-Ray RT GPU

Artikel Hair Fur, Artikel Ornatrix, Artikel Realtime, Artikel Rendering, Artikel VRay-RT,
[ #realtime #Vray ]
Check out a video showing real-time Ornatrix hair rendering with VRay-RT from Chaos Group

>> See Also: Ornatrix V3 for 3ds Max



  More Hair Fur Plugin
[ #realtime #Vray ]
Check out a video showing real-time Ornatrix hair rendering with VRay-RT from Chaos Group

>> See Also: Ornatrix V3 for 3ds Max



  More Hair Fur Plugin

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