Cycles 4D – New Features and Improvements

Artikel Blender, Artikel Cinema 4D, Artikel Cycles 4D, Artikel Realtime, Artikel Rendering,
[ #Cycles4D #Cinema4D ]
Since last week, new features and improvements #1 came out with Cinema 4D Material support. This week the next updates included many Node Editor improvements to speed up your workflow and introduces the brand New Principled Shader providing an all-in-one PBR node, making it compatible with other software such as Pixar’s Renderman® and Unreal Engine®.
New updates #2:
• Improved Node Layout
• Node List
• Principled Node
• Node Sorting
• Mute/Unmute Nodes
• Note Node
• Promote Ports of Node Group
• Customize Node Editor Layout


>> See Also: Ray Depth Settings in Cycles4D


For more information on Cycles 4D visit insydium.uk/cycles4d/

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[ #Cycles4D #Cinema4D ]
Since last week, new features and improvements #1 came out with Cinema 4D Material support. This week the next updates included many Node Editor improvements to speed up your workflow and introduces the brand New Principled Shader providing an all-in-one PBR node, making it compatible with other software such as Pixar’s Renderman® and Unreal Engine®.
New updates #2:
• Improved Node Layout
• Node List
• Principled Node
• Node Sorting
• Mute/Unmute Nodes
• Note Node
• Promote Ports of Node Group
• Customize Node Editor Layout


>> See Also: Ray Depth Settings in Cycles4D


For more information on Cycles 4D visit insydium.uk/cycles4d/

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Populate v1.06 for Cinema 4D

Artikel Animation, Artikel Cinema 4D, Artikel Populate, Artikel Simulation,
[ #Simulation #Cinema4D ]
CURIOUS ANIMAL Curious Animal has just released Populate v1.06, the latest version for plugin that helps extend Cinema 4D's native Mograph toolset. The plugin helps you create unique clones By giving you separate control over a wide range of object parameters. Your unique clones can be randomly generated or precisely controlled with the falloff tools you're used to.

More about Populate for C4D here.

>> See Also: Animating X-Particles With Sound Modifier In Cinema 4D


Availability

Download Populate v1.06 for Cinema 4D on CuriousAnimal's website.

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[ #Simulation #Cinema4D ]
CURIOUS ANIMAL Curious Animal has just released Populate v1.06, the latest version for plugin that helps extend Cinema 4D's native Mograph toolset. The plugin helps you create unique clones By giving you separate control over a wide range of object parameters. Your unique clones can be randomly generated or precisely controlled with the falloff tools you're used to.

More about Populate for C4D here.

>> See Also: Animating X-Particles With Sound Modifier In Cinema 4D


Availability

Download Populate v1.06 for Cinema 4D on CuriousAnimal's website.

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Anima 2.6 for 3ds Max and Cinema 4D

Artikel 3ds Max, Artikel Anima, Artikel Animation, Artikel Architecture, Artikel AXYZ, Artikel Cinema 4D, Artikel Crowd,
[ #3dsMax #Anima #Cinema4D ]
AXYZ design has released the latest update to its crowd simulation tool for 3ds Max and Cinema 4D. Anima 2.6 has been designed for rapid simulation of large crowds while retaining the versatility and artistic freedom that users need. Nearly every aspect of an animation can be controlled, and for the first time it is now possible to import and use custom characters and motions.

MAIN NEW FEATURES:
FBX EXPORTER
Now available from the “Export 3D Scene” option! Presets for exporting to Autodesk 3DS Max, Autodesk Maya, Maxon Cinema 4D, Newtek Lightwave, SideFX Houdini, Blender and Epic Unreal Engine 4 have been included.

3DS MAX 2018
Added support for 3DS Max 2018 and Arnold Renderer!

Visit the released notes for more features

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D

Availability

Anima 2.6 is free download for Lite Version, or £249 for Pro version.
  More Anima Plugin [post_ad]
[ #3dsMax #Anima #Cinema4D ]
AXYZ design has released the latest update to its crowd simulation tool for 3ds Max and Cinema 4D. Anima 2.6 has been designed for rapid simulation of large crowds while retaining the versatility and artistic freedom that users need. Nearly every aspect of an animation can be controlled, and for the first time it is now possible to import and use custom characters and motions.

MAIN NEW FEATURES:
FBX EXPORTER
Now available from the “Export 3D Scene” option! Presets for exporting to Autodesk 3DS Max, Autodesk Maya, Maxon Cinema 4D, Newtek Lightwave, SideFX Houdini, Blender and Epic Unreal Engine 4 have been included.

3DS MAX 2018
Added support for 3DS Max 2018 and Arnold Renderer!

Visit the released notes for more features

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D

Availability

Anima 2.6 is free download for Lite Version, or £249 for Pro version.
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RealTraffic Simulator For Cinema 4D

Artikel Animation, Artikel Cinema 4D, Artikel Modeling, Artikel Script,
[ #Animation #Cinema4D #Modeling #Script ]
The RealTraffic Simulator plugin gives the ability to populate and animate automobiles for city and street scenes. With this plugin, realistic traffic scenes can be managed under the three vital aspect of Vehicles, Control and Road networks. The plugin was developed by the TU Dresden team and uses an Intelligent Driver Model (IDM), that simulates human-like driving behaviors. The IDM is complemented by the lane change model MOBIL (Minimizing Overall Braking Induced by Lane changes), that provides voluntary and forced lane changes where braking maneuvers are reduced to a minimum.

Features
•Vehicles
In the first release, RealTraffic provides four different types of vehicles, cars, trucks, buses and trams, which can be freely configured in size and number of axles. Additionally, any number of trailers can be added so that it is possible to easily create semi-trailers, trucks with trailers, articulated buses or multi-carriage trams. Using the free Car Rig Helper and the automatic setup function there are just a few mouse clicks from downloading the car model to the final RealTraffic vehicle. The simulation not only controls the vehicle components, i.e. chassis and wheels, but optionally also brake lights and turn signals as well as light signals from traffic lights.
•Roads
With the help of splines, lanes are generated and linked with nodes. Nodes define branches or merging lanes. This way, very complex road networks can be modeled. For creation, the functions of the plugin or the CINEMA 4D spline tools can be used. Lanes can be blocked or allowed exclusively for individual vehicles, e.g. to define the tracks for the tram or separate bus lanes.
•Control
The traffic volume for each vehicle type is defined by traffic volume objects. Any number of traffic volume objects can be used to define different volumes in different directions (e.g. rush hour on outbound lanes). The vehicles are taken from the pool you provide and automatically emitted at the starting nodes. The cars find the route to the destination nodes autonomously even if there is no direct connection. Optionally, required vehicles are automatically cloned to meet the desired traffic volume. RealTraffic can handle the traffic without collision by just using the priority ranking of crossing lanes. In addition, the nodes can act as a stop sign or traffic light. The traffic lights are controlled by special objects being able to manage any number of light signals.

Click here to access the Plugin.

>> See Also: TakeMatPass for Cinema 4D

  More Cinema 4D Plugin [post_ad]
[ #Animation #Cinema4D #Modeling #Script ]
The RealTraffic Simulator plugin gives the ability to populate and animate automobiles for city and street scenes. With this plugin, realistic traffic scenes can be managed under the three vital aspect of Vehicles, Control and Road networks. The plugin was developed by the TU Dresden team and uses an Intelligent Driver Model (IDM), that simulates human-like driving behaviors. The IDM is complemented by the lane change model MOBIL (Minimizing Overall Braking Induced by Lane changes), that provides voluntary and forced lane changes where braking maneuvers are reduced to a minimum.

Features
•Vehicles
In the first release, RealTraffic provides four different types of vehicles, cars, trucks, buses and trams, which can be freely configured in size and number of axles. Additionally, any number of trailers can be added so that it is possible to easily create semi-trailers, trucks with trailers, articulated buses or multi-carriage trams. Using the free Car Rig Helper and the automatic setup function there are just a few mouse clicks from downloading the car model to the final RealTraffic vehicle. The simulation not only controls the vehicle components, i.e. chassis and wheels, but optionally also brake lights and turn signals as well as light signals from traffic lights.
•Roads
With the help of splines, lanes are generated and linked with nodes. Nodes define branches or merging lanes. This way, very complex road networks can be modeled. For creation, the functions of the plugin or the CINEMA 4D spline tools can be used. Lanes can be blocked or allowed exclusively for individual vehicles, e.g. to define the tracks for the tram or separate bus lanes.
•Control
The traffic volume for each vehicle type is defined by traffic volume objects. Any number of traffic volume objects can be used to define different volumes in different directions (e.g. rush hour on outbound lanes). The vehicles are taken from the pool you provide and automatically emitted at the starting nodes. The cars find the route to the destination nodes autonomously even if there is no direct connection. Optionally, required vehicles are automatically cloned to meet the desired traffic volume. RealTraffic can handle the traffic without collision by just using the priority ranking of crossing lanes. In addition, the nodes can act as a stop sign or traffic light. The traffic lights are controlled by special objects being able to manage any number of light signals.

Click here to access the Plugin.

>> See Also: TakeMatPass for Cinema 4D

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What's new Arnold Render v5.0

Artikel 3ds Max, Artikel Arnold, Artikel Cinema 4D, Artikel Maya, Artikel Rendering, Artikel Solid Angle, Artikel Video,
[ #Arnold #SolidAngle ]
Building on Arnold’s leadership in production ray-tracing, Arnold 5 represents an evolution in rendering for artists everywhere. Not just a feature release, Arnold 5 also represents a significant transition to a new architecture, paving the way for major developments to come. With a significant update to the Arnold core, faster rendering, new feature additions, enhancements to existing workflows and exciting new capabilities, Arnold 5 will help artists create more stunning imagery than ever.

New updates in Arnold Render V5.0 included:
• Sampling performance
- Dithered sampling
- Better light sampling
• New Standard surface shader
• New standard hair shader
• New standard volume shader
• Light path expressions
• Per light group AOV's
• OSL Support

>> See Also: Solid Angle has released Arnold 5


Availibility

Download Arnold FREE Trial HERE

  More Arnold Plugin [post_ad]
[ #Arnold #SolidAngle ]
Building on Arnold’s leadership in production ray-tracing, Arnold 5 represents an evolution in rendering for artists everywhere. Not just a feature release, Arnold 5 also represents a significant transition to a new architecture, paving the way for major developments to come. With a significant update to the Arnold core, faster rendering, new feature additions, enhancements to existing workflows and exciting new capabilities, Arnold 5 will help artists create more stunning imagery than ever.

New updates in Arnold Render V5.0 included:
• Sampling performance
- Dithered sampling
- Better light sampling
• New Standard surface shader
• New standard hair shader
• New standard volume shader
• Light path expressions
• Per light group AOV's
• OSL Support

>> See Also: Solid Angle has released Arnold 5


Availibility

Download Arnold FREE Trial HERE

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TakeMatPass for Cinema 4D

Artikel Cinema 4D, Artikel Material,
[ #Cinema4D #Material ]
Cinema 4D does not natively allow the output of materials in separate passes, either as a white mask or as each material represented in different colors. TakeMatPass is a plug-in for Cinema 4D R17 and higher version from Mike Udin, which allows you for the output of materials in separate passes. With this tool you can create additional take with masks of materials, like a Material ID or an isolate white matte mask.

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D




Availibility

Download TakeMatPass for Cinema 4D R17 or higher HERE for $15
  More Cinema 4D Plugin [post_ad]
[ #Cinema4D #Material ]
Cinema 4D does not natively allow the output of materials in separate passes, either as a white mask or as each material represented in different colors. TakeMatPass is a plug-in for Cinema 4D R17 and higher version from Mike Udin, which allows you for the output of materials in separate passes. With this tool you can create additional take with masks of materials, like a Material ID or an isolate white matte mask.

>> See Also: Anima 2.5 for 3ds Max and Cinema 4D




Availibility

Download TakeMatPass for Cinema 4D R17 or higher HERE for $15
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Anima 2.5 for 3ds Max and Cinema 4D

Artikel 3ds Max, Artikel Anima, Artikel Animation, Artikel Architecture, Artikel AXYZ, Artikel Cinema 4D, Artikel Crowd,
[ #AXYZ #Anima #Architecture ]
AXYZ design has released the latest update to its crowd simulation tool for 3ds Max and Cinema 4D. Anima 2.5 has been designed for rapid simulation of large crowds while retaining the versatility and artistic freedom that users need. Nearly every aspect of an animation can be controlled, and for the first time it is now possible to import and use custom characters and motions.

This major update comes with lots of new features such as:
• anima: Ready-Posed Actors are now supported! Several Ready-Posed Metropoly models are now included in the default anima installation
• anima: An integrated online shop for Rigged and Ready-Posed actors is now available!
• anima: A new Export option is now available from the Scenes menu, allowing you to convert your scene into a common 3D format! The exporter module has the same limitations as the anima Plugin if no license is currently active
• anima: A fully revamped Custom Actor and Motion Clip FBX importer is now available!
• anima: The texture variation system has been upgraded! The usage of custom protection masks has been included in most of the new Ready-Posed actors. The introduction of protection masks allows you to modify variation colors at different levels, even when the material count is limited
• anima: Libraries have been updated! They have been divided into expandable groups, allowing for better filtering or visualization of the libraries depending on the current editing mode.
• anima: A first-time configuration screen has been added. Multiple configuration options such as default paths, the displayed units and the preferred 3D viewport renderer can be selected when starting the application for the first time.
• 3DS Max Plugin: Scanline materials can be applied regardless of the renderer being used. (Scanline support is dependent on the renderer)
• Cinema 4D Plugin: A Plaster material preset has been implemented.

And Bug Fixing :
• anima: *IMPORTANT* Revamped general dialog, toolbar and docking system to improve compatibility with newer systems. Fixes an issue where multiple OS bugs could be triggered by the application, like massive slowdowns due to OpenGL issues introduced in newest Windows 10 updates. If you’ve encountered such issues before, we recommend testing this new version of anima.
• anima: Fixed a rare issue where a certain type of simulation could cause different results on different systems when attempting to render it. The simulation results should now be consistent across all systems.
• 3DS Max Plugin: Increased the range of the allowed speed multiplier values.
• 3DS Max Plugin: Fixed several issues with the default scanline materials.
• 3DS Max Plugin: Fixed an issue where actor arrows would not show up at the proper scale after changing the units of the scene.
• Cinema 4D Plugin: Improved material library with Material Adapter window. From this window you can create photorealistic materials for your current renderer but also allows you to select from alternative options like Plaster or Semi Opaque materials for stylized results. To load photoreal materials leave the settings on Regular Config and click Apply Materials to import the Anima scene.
Check the Full list of new features of Anima 2.5 HERE.

>> See Also: New Collection Health Care 3D People Metropoly in AXYZ Design

Download

Anima 2.5 is free download for Lite Version, and special offers for £199 (instead of £249) for Pro version.

  More AXYZ Plugin [post_ad]
[ #AXYZ #Anima #Architecture ]
AXYZ design has released the latest update to its crowd simulation tool for 3ds Max and Cinema 4D. Anima 2.5 has been designed for rapid simulation of large crowds while retaining the versatility and artistic freedom that users need. Nearly every aspect of an animation can be controlled, and for the first time it is now possible to import and use custom characters and motions.

This major update comes with lots of new features such as:
• anima: Ready-Posed Actors are now supported! Several Ready-Posed Metropoly models are now included in the default anima installation
• anima: An integrated online shop for Rigged and Ready-Posed actors is now available!
• anima: A new Export option is now available from the Scenes menu, allowing you to convert your scene into a common 3D format! The exporter module has the same limitations as the anima Plugin if no license is currently active
• anima: A fully revamped Custom Actor and Motion Clip FBX importer is now available!
• anima: The texture variation system has been upgraded! The usage of custom protection masks has been included in most of the new Ready-Posed actors. The introduction of protection masks allows you to modify variation colors at different levels, even when the material count is limited
• anima: Libraries have been updated! They have been divided into expandable groups, allowing for better filtering or visualization of the libraries depending on the current editing mode.
• anima: A first-time configuration screen has been added. Multiple configuration options such as default paths, the displayed units and the preferred 3D viewport renderer can be selected when starting the application for the first time.
• 3DS Max Plugin: Scanline materials can be applied regardless of the renderer being used. (Scanline support is dependent on the renderer)
• Cinema 4D Plugin: A Plaster material preset has been implemented.

And Bug Fixing :
• anima: *IMPORTANT* Revamped general dialog, toolbar and docking system to improve compatibility with newer systems. Fixes an issue where multiple OS bugs could be triggered by the application, like massive slowdowns due to OpenGL issues introduced in newest Windows 10 updates. If you’ve encountered such issues before, we recommend testing this new version of anima.
• anima: Fixed a rare issue where a certain type of simulation could cause different results on different systems when attempting to render it. The simulation results should now be consistent across all systems.
• 3DS Max Plugin: Increased the range of the allowed speed multiplier values.
• 3DS Max Plugin: Fixed several issues with the default scanline materials.
• 3DS Max Plugin: Fixed an issue where actor arrows would not show up at the proper scale after changing the units of the scene.
• Cinema 4D Plugin: Improved material library with Material Adapter window. From this window you can create photorealistic materials for your current renderer but also allows you to select from alternative options like Plaster or Semi Opaque materials for stylized results. To load photoreal materials leave the settings on Regular Config and click Apply Materials to import the Anima scene.
Check the Full list of new features of Anima 2.5 HERE.

>> See Also: New Collection Health Care 3D People Metropoly in AXYZ Design

Download

Anima 2.5 is free download for Lite Version, and special offers for £199 (instead of £249) for Pro version.

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Laubwerk Plants Kit 10 for 3DsMax and Cinema 4D

Artikel 3ds Max, Artikel Cinema 4D, Artikel Laubwerk, Artikel Laubwerk Plants, Artikel Maya, Artikel Modeling, Artikel SketchUp,
[ #Laubwerk #Modeling ]
Laubwerk Plants kit are an easy way to use high-quality plants with multiple variations, ages and seasons in your 3D application. Laubwerk Plants kit 10 is available now with a wide range of level of detail options and visual plant library browsing, includes the following temperate deciduous trees: Southern Catalpa, Voss's Laburnum, Tulip Tree, Persian Ironwood, Foxglove Tree 'Lilacina', London Plane, Yoshino Cherry, Pin Oak, Sassafras and American Elm.

>> See Also: Laubwerk Plants Kits Feature Overview


All Laubwerk Plants in this Kit come in 36 variations per species, i.e. 3 variants, 3 ages and 4 seasons

Availibility

Laubwerk Plants Kit 10 is available for €149.
A demo version is available here.

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[ #Laubwerk #Modeling ]
Laubwerk Plants kit are an easy way to use high-quality plants with multiple variations, ages and seasons in your 3D application. Laubwerk Plants kit 10 is available now with a wide range of level of detail options and visual plant library browsing, includes the following temperate deciduous trees: Southern Catalpa, Voss's Laburnum, Tulip Tree, Persian Ironwood, Foxglove Tree 'Lilacina', London Plane, Yoshino Cherry, Pin Oak, Sassafras and American Elm.

>> See Also: Laubwerk Plants Kits Feature Overview


All Laubwerk Plants in this Kit come in 36 variations per species, i.e. 3 variants, 3 ages and 4 seasons

Availibility

Laubwerk Plants Kit 10 is available for €149.
A demo version is available here.

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HDRI Link for Octane and Arnold is RELEASED

Artikel Arnold, Artikel Cinema 4D, Artikel HDRi, Artikel Octane for Cinema 4D,
[ #HDRI #Arnold #Octane ]
Greyscalegorilla just released the HDRI Link plugin to speed up your Lighting workflow in Arnold, Octane and other third party renderers with HDRI Link.

Feature List

• Cinema 4D Tag Plugin
• Drag and drop simplicity
• Easy To Use Interface
• Compatible with most third-party renderers including (Arnold, Octane, Cycles4D, V-Ray for C4D, iRay, Redshift, and more)
• Fast loading GSG HDRI Browser
• Compatible with all GSG HDRI Packs and Collections
• Preview mode for fast HDRI Selection and Rendering
• Full Rez mode for high rez reflections.
• Store your HDRI Collection anywhere on your hard drive or attached storage.

>> See Also: HDRI Link Plugin - New Greyscalegorilla Plugin for Octane and Arnold in C4D


HDRI LINK Quickstart: Octane
HDRI LINK Quickstart: Arnold

Availibility

HDRI Link is now available on Greyscalegorilla website.
  More Cinema 4D Plugin [post_ad]
[ #HDRI #Arnold #Octane ]
Greyscalegorilla just released the HDRI Link plugin to speed up your Lighting workflow in Arnold, Octane and other third party renderers with HDRI Link.

Feature List

• Cinema 4D Tag Plugin
• Drag and drop simplicity
• Easy To Use Interface
• Compatible with most third-party renderers including (Arnold, Octane, Cycles4D, V-Ray for C4D, iRay, Redshift, and more)
• Fast loading GSG HDRI Browser
• Compatible with all GSG HDRI Packs and Collections
• Preview mode for fast HDRI Selection and Rendering
• Full Rez mode for high rez reflections.
• Store your HDRI Collection anywhere on your hard drive or attached storage.

>> See Also: HDRI Link Plugin - New Greyscalegorilla Plugin for Octane and Arnold in C4D


HDRI LINK Quickstart: Octane
HDRI LINK Quickstart: Arnold

Availibility

HDRI Link is now available on Greyscalegorilla website.
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HDRI Link Plugin - New Greyscalegorilla Plugin for Octane and Arnold in C4D

Artikel Arnold For Cinema 4D, Artikel Cinema 4D, Artikel HDRi, Artikel Octane for Cinema 4D,
[ #HDRI #Plugin #C4D ]

The Greyscalegorilla Story

Greyscalegorilla INC from Chicago IL was started to give Motion designers and 3D artists the tools, training, and tutorials to help them make their best work. They have been serving the 3D community for over 8 years and have helped over 100,000 students and artists make their best work. (greyscalegorilla.com)

Their Top Class Cinema 4D Plugins are used by over 40,000 customers including major studios such as Sony, Disney, Fox, NBC, ESPN, Microsoft, NFL, Samsung, Direct TV, and much more.

Company Facts

• They have shared over 350 free tutorials online in the last 8 years.
• Their yearly “Half Rez” event in Chicago draws over 300 people from all over the world to celebrate Motion Design as a career.
• Greyscalegorilla Plugins have been used to help make Blockbuster movie titles like Pacific Rim, Dynamic Sports graphics for The NFL, and have helped animate, texture and light thousands of commercials aired all over the world.
• Their “Intro To Cinema 4D” Training has helped over 50,000 people learn Cinema 4D. (https://greyscalegorilla.com/intro-to-cinema-4d/)
• All Plugins are created, designed and coded in USA.

Style Guide

• Greyscalegorilla is all one word spelled with a capital G “Greyscalegorilla”

HDRI Link™ is a new Cinema 4D Plugin from Greyscalegorilla INC. HDRI Link™ speeds up your lighting and reflection workflow when using third party renderers like Arnold, Octane, Cycles 4D, and Vray. Easily expand your HDRI Library with unique Greyscalegorilla HDRI Packs.


HDRI Link™ is a new Cinema 4D Plugin from Greyscalegorilla INC. HDRI Link™ speeds up your lighting and reflection workflow when using third party renderers like Arnold, Octane, Cycles 4D, and Vray.

Simplify your HDRI Workflow with HDRI Link and the included HDRI Browser. Just point and click in our custom HDRI Browser to easily try over 300 different HDRIs in your C4D scene no matter what Cinema 4D renderer you use.

Not finding the exact HDRI for the job? Easily expand your HDRI Library with unique Greyscalegorilla HDRI Packs.

Easily find the perfect Lighting and Reflections in Cinema 4D with HDRI Link™

>> See Also: 3 Advanced Xpresso Techniques in Cinema 4D


HDRI Link Example Renders

  More Cinema 4D Plugin [post_ad]
[ #HDRI #Plugin #C4D ]

The Greyscalegorilla Story

Greyscalegorilla INC from Chicago IL was started to give Motion designers and 3D artists the tools, training, and tutorials to help them make their best work. They have been serving the 3D community for over 8 years and have helped over 100,000 students and artists make their best work. (greyscalegorilla.com)

Their Top Class Cinema 4D Plugins are used by over 40,000 customers including major studios such as Sony, Disney, Fox, NBC, ESPN, Microsoft, NFL, Samsung, Direct TV, and much more.

Company Facts

• They have shared over 350 free tutorials online in the last 8 years.
• Their yearly “Half Rez” event in Chicago draws over 300 people from all over the world to celebrate Motion Design as a career.
• Greyscalegorilla Plugins have been used to help make Blockbuster movie titles like Pacific Rim, Dynamic Sports graphics for The NFL, and have helped animate, texture and light thousands of commercials aired all over the world.
• Their “Intro To Cinema 4D” Training has helped over 50,000 people learn Cinema 4D. (https://greyscalegorilla.com/intro-to-cinema-4d/)
• All Plugins are created, designed and coded in USA.

Style Guide

• Greyscalegorilla is all one word spelled with a capital G “Greyscalegorilla”

HDRI Link™ is a new Cinema 4D Plugin from Greyscalegorilla INC. HDRI Link™ speeds up your lighting and reflection workflow when using third party renderers like Arnold, Octane, Cycles 4D, and Vray. Easily expand your HDRI Library with unique Greyscalegorilla HDRI Packs.


HDRI Link™ is a new Cinema 4D Plugin from Greyscalegorilla INC. HDRI Link™ speeds up your lighting and reflection workflow when using third party renderers like Arnold, Octane, Cycles 4D, and Vray.

Simplify your HDRI Workflow with HDRI Link and the included HDRI Browser. Just point and click in our custom HDRI Browser to easily try over 300 different HDRIs in your C4D scene no matter what Cinema 4D renderer you use.

Not finding the exact HDRI for the job? Easily expand your HDRI Library with unique Greyscalegorilla HDRI Packs.

Easily find the perfect Lighting and Reflections in Cinema 4D with HDRI Link™

>> See Also: 3 Advanced Xpresso Techniques in Cinema 4D


HDRI Link Example Renders

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